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* Industry News * Dev Interviews * Game Development * Marketing * Market Analysis * Deals * Legal Other projects WN Media Group: * WN Conference Business conference for the gaming industry * WN Academy Training for gaming industry professionals * WN Game Finder Games catalog for publishers & investors * WN Talents Recruiting platform for the gaming industry * WN Hub Communication platform for the gaming industry * App2Top Information resource dedicated to all aspects of the games industry * Industry News * Dev Interviews * Game Development * Marketing * Market Analysis * Deals * Legal Why Blizzard couldn’t make Last Epoch, from skill system to endgame: explained by Diablo III designer 08.04 Monopoly Go! disrupting market, 30% growth in hybridcasual revenue, and more from Sensor Tower’s State of Gaming report 08.04 Larian’s Michael Douse on why “marketing is dying” and how large companies aka oil tankers could prevent layoffs 08.04 Call of Duty: Warzone Mobile generates $2.3 million in first two weeks, looking bleak compared to launch of CoD: Mobile 05.04 Horror game of chance Buckshot Roulette becomes another indie success of 2024, with 6k concurrent players and counting 05.04 How SuperPlay reached over 100% ROAS profitability using Gamelight’s AI-driven UA platform — case study 05.04 Relic Entertainment lays off dozens of people to “survive in an increasingly volatile industry” 05.04 Dwarf Fortress hits 800k copies sold, generating over 1 million wishlists on Steam 04.04 Hellblade director Tameem Antoniades left Ninja Theory after over 20 years, Xbox confirms 04.04 Unity ends support for Ziva Dynamics as part of company reset to focus on its core products 04.04 All news Key findings from State of Gaming report by Sensor Tower: top games and genres by downloads and revenue, plus market breakdown by region Call of Duty: Warzone Mobile generates $2.3 million in first two weeks, looking bleak compared to launch of CoD: Mobile How SuperPlay reached over 100% ROAS profitability using Gamelight’s AI-driven UA platform — case study Game Development Yesterday WHY BLIZZARD COULDN’T MAKE LAST EPOCH, FROM SKILL SYSTEM TO ENDGAME: EXPLAINED BY DIABLO III DESIGNER Veteran game designer Andrew Chambers recently played Last Epoch, and this experience got him reflecting on his time working on Diablo III. He realized that Blizzard could never have made a game like this, and here is why. Market Analysis Yesterday MONOPOLY GO! DISRUPTING MARKET, 30% GROWTH IN HYBRIDCASUAL REVENUE, AND MORE FROM SENSOR TOWER’S STATE OF GAMING REPORT Sensor Tower has released its State of Gaming 2024 report. Here are the key takeaways, including revenue and download data, as well as the main trends across various genres and regions. Industry News Yesterday LARIAN’S MICHAEL DOUSE ON WHY “MARKETING IS DYING” AND HOW LARGE COMPANIES AKA OIL TANKERS COULD PREVENT LAYOFFS Michael Douse, director of publishing at Larian Studios, has opened about the current state of the games industry. He touched on topics such as mass layoffs, marketing, Steam vs. consoles, and Early Access. Market Analysis April 5 CALL OF DUTY: WARZONE MOBILE GENERATES $2.3 MILLION IN FIRST TWO WEEKS, LOOKING BLEAK COMPARED TO LAUNCH OF COD: MOBILE It’s been two weeks since the global launch of Call of Duty: Warzone Mobile. Let’s take a look at revenue/downloads and compare them to Call of Duty: Mobile. Industry News April 5 HORROR GAME OF CHANCE BUCKSHOT ROULETTE BECOMES ANOTHER INDIE SUCCESS OF 2024, WITH 6K CONCURRENT PLAYERS AND COUNTING Buckshot Roulette is a new horror game by Estonian solo developer Mike Klubnika, known for his experimental titles. It offers a terrifying twist on a game of Russian roulette, which, in combination with additional mechanics, creates a strong hook. Marketing April 5 HOW SUPERPLAY REACHED OVER 100% ROAS PROFITABILITY USING GAMELIGHT’S AI-DRIVEN UA PLATFORM — CASE STUDY User acquisition platform Gamelight and mobile game developer SuperPlay have joined forces to scale two of the studio’s titles and attract new players. Here is a breakdown of the campaign and the results achieved. Industry News April 5 RELIC ENTERTAINMENT LAYS OFF DOZENS OF PEOPLE TO “SURVIVE IN AN INCREASINGLY VOLATILE INDUSTRY” Relic Entertainment has joined a growing of list of game companies conducting mass layoffs. This happened just a week after the studio went independent from SEGA. Industry News April 4 DWARF FORTRESS HITS 800K COPIES SOLD, GENERATING OVER 1 MILLION WISHLISTS ON STEAM The premium version of Dwarf Fortress is approaching an impressive milestone of 1 million copies sold. And the Adams brothers have no plans to stop developing their life’s project. Industry News April 4 HELLBLADE DIRECTOR TAMEEM ANTONIADES LEFT NINJA THEORY AFTER OVER 20 YEARS, XBOX CONFIRMS It appears that Tameem Antoniades has left Ninja Theory. One of the creative leads behind the original Hellblade is no longer with the studio he co-founded more than 20 years ago. Game Development April 4 UNITY ENDS SUPPORT FOR ZIVA DYNAMICS AS PART OF COMPANY RESET TO FOCUS ON ITS CORE PRODUCTS Unity has decided to end the support for Ziva Dynamics, a set of tools used for simulation, deformation, and real-time 3D character creation. As a result, the engine maker will sell the license to VFX company DNEG. Industry News April 3 FREEMAN’S MIND CREATOR ROSS SCOTT LAUNCHES STOP KILLING GAMES INITIATIVE TO CHALLENGE LEGALITY OF GAME DESTRUCTION Ross Scott, best known for his YouTube channel Accursed Farms and the Freeman’s Mind series, has launched a worldwide initiative called Stop Killing Games. Its main goal is to raise awareness and make publishers stop destroying video games after discontinuing their support. Industry News April 3 MINECRAFT CREATOR NOTCH TEASES NEW STUDIO BITSHIFT ENTERTAINMENT AND FIRST-PERSON ROGUELIKE LEVERS AND CHESTS It appears that Markus Persson aka Notch has started a new studio. There are not much details about it, but the Minecraft creator says he is now working on a game with voxel graphics and roguelike elements. Market Analysis April 3 NEWZOO: AVERAGE PLAYTIME ON PC AND CONSOLE DECREASED BY 26% SINCE 2021, NEW GAMES HAVE TO COMPETE WITH OLDER HITS Newzoo has released a detailed report on the state of the PC and console games market. Here are the key takeaways, including revenues, growth rates, playtime, and more. Industry News April 3 STELLAR BLADE AND NIKKE DEVELOPER SHIFT UP REPORTS 516% OPERATING PROFIT GROWTH IN 2023 Shift Up has shared its 2023 financial results. The South Korean developer experienced significant increases in annual revenue and profit. Industry News April 2 INVESTGAME SHARES LIST OF 60 FUNDS FOCUSED ON GAMES INDUSTRY, FILTERED BY DEAL TYPES, REGIONS, AND VERTICALS In a turbulent time for the games industry, many developers are struggling to secure investment. Market intelligence platform InvestGame has just published a curated list of gaming-focused funds, opening it up to everyone. Industry News April 2 [UPD] CONTENT WARNING TOPS 140K CONCURRENT PLAYERS, BECOMING ANOTHER APRIL FOOL’S SUCCESS FOR TABS MAKER LANDFALL Landfall doesn’t just make April Fool’s jokes, but always releases actual playable projects on its special day. This year, the Totally Accurate Battle Simulator (TABS) developer hit the jackpot by launching goofy co-op horror Content Warning. Industry News April 2 HELLDIVERS 2 RECLAIMS ITS TITLE OF HIGHEST-GROSSING PREMIUM GAME ON STEAM, WITH FFXIV UP 40 POSITIONS Another week, another edition of Steam’s weekly top sellers chart. With Helldivers 2 still dominating other premium games, let’s take a look at titles that saw their gross revenue increase and decrease the most week-over-week. Industry News April 2 DRAGON’S DOGMA 2 HITS 2.5 MILLION COPIES SOLD, BRINGING FRANCHISE’S TOTAL SALES TO 10 MILLION UNITS Capcom has shared the launch sales of Dragon’s Dogma 2, its first major release of 2024. The game has been a success, with over 2.5 million copies sold globally since its launch on March 22. Market Analysis April 1 ANALYST: 4% OF FORTNITE CREATIVE DEVS MAKE $20K OR MORE IN ANNUAL REVENUE, WITH 40 CREATORS BECOMING MILLIONAIRES Epic Games has been actively developing the UGC side of Fortnite for a while now, attracting thousands of third-party creators and paying them hundreds of millions of dollars in total. Here is how so-called engagement payouts are distributed among developers. Industry News April 1 OVER 600 GAMES INDUSTRY WORKERS LOST THEIR JOBS IN MARCH, RELATIVE LULL COMPARED TO BEGINNING OF 2024 March was a relatively calm month in terms of layoffs compared to the storm that hit January and February. However, hundreds of people in the games industry still lost their jobs. 1 2 3 … 201 Next About Game World Observer is an online magazine about video games industry. We cover game development, marketing, and industry stories. Feel free to suggest an article, an interview or a partnership at: * welcome@gameworldobserver.com * sales@gameworldobserver.com Follow us * — Facebook * — LinkedIn * — Twitter © WN Media Group FZ-LLC, headquartered in Dubai, UAE. Our privacy policy Posting....