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Oktay Türkdağlı Game Developer Homepage Projects Blog Social X X (Twitter) LinkedIn LinkedIn GitHub Github OKTAY TÜRKDAĞLI GAME DEVELOPER Hi, I'm a software engineer, I develop games and indie stuff. Currently working as a Game Developer at Zuuks Games. Previously, I worked as Unity Developer at Adastec, Game Developer at Shaker Games. EXPERIENCE Game Developer Zuuks Games Feb 2024 - Present Unity Developer Adastec Aug 2022 - Jan 2024 Developed and implemented tools and frameworks for autonomous driving systems and simulations, including a road drawing system with mesh generation and Bezier curves, supported by rule-based systems. Transitioned the project from an editor program to a complete desktop application, leveraging strong Unity editor knowledge. Ensured maintainable, scalable design by applying SOLID principles and design patterns such as factory, singleton, command, state, and observer. Led agile development as Scrum Master, fostering a collaborative team environment and contributing to increased productivity through effective Agile practices. Field-tested solutions in real-world conditions, achieving reliable and efficient autonomous driving tools. Game Developer Shaker Games Jan 2021 - Jan 2022 Developed several hyper-casual games with a focus on clean, maintainable code for scalability and efficient updates. Collaborated closely with 2D/3D artists and designers to blend visuals and gameplay mechanics, enhancing user engagement and aesthetics. Kept up with gaming trends to quickly prototype ideas, refining them through multiple iterations to align with player expectations. EDUCATION Dokuz Eylul University Bachelor's Degree in Computer Engineering 2017 - 2023