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Workflow Editor
.YAML
Getting started
Welcome Signup Adding apps to Codemagic Creating and managing teams FAQ
Quick start guides
Codemagic sample projects Migrating from Bitrise Android native apps iOS native
apps Flutter apps Native apps with a Flutter module React Native apps Ionic
Capacitor apps Ionic Cordova apps KMM apps Linux Snap packages Unity apps Oculus
VR apps with Unity .NET MAUI apps White label apps
Configuration
Basic configuration
Using codemagic.yaml Adding environment variables Using environment variables
Built-in environment variables
Running builds
Scheduling builds Build timeout settings Webhooks Starting builds automatically
Testing
Running tests Testing on Firebase Test Lab Testing with emulator.wtf Registering
iOS test devices
Code signing
Signing iOS apps Signing macOS apps Signing Android apps Alternative code
signing methods iOS simulator builds
Publishing
App Store Connect Google Play Build dashboards Microsoft App Center Microsoft
Store Firebase App Distribution Codemagic Static Pages Huawei AppGallery
Firebase Hosting Steam GitHub releases pub.dev Amazon S3 Google Cloud Storage
Post-publish scripts Cloudflare Pages
Notifications
Email Slack Build status badges Release notes GitHub Checks
Integrations
Jira integration SonarCloud integration Discord integration Fastlane integration
BrowserStack integration LambdaTest integration Capgo integration Codecov
integration Kobiton integration pCloudy integration Katalon integration Appetize
integration Emerge Tools integration Sofy integration Sentry integration
Perfecto integration Maestro integration Dart Code Metrics integration
Configuration
Basic configuration
Building Flutter projects Workflows Adding environment variables Using
environment variables Built-in environment variables Custom build steps Moving
From Workflow Editor to YAML
Running builds
Scheduling builds Build timeout settings Webhooks Starting builds automatically
Testing
Running automated tests Static code analysis Testing widgets Registering iOS
test devices
Code signing
iOS code signing macOS code signing Android code signing
Publishing
App Store Connect Google Play Microsoft Store Firebase App Distribution
Snapcraft Snap Store Codemagic Static Pages Amazon S3 GitHub releases
Notifications
Email and Slack notifications Release notes
Advanced configuration
Codemagic
Build machine type Automatic build versioning Caching Codemagic CLI tools
Screenshots
Git
Generating an SSH key Accessing private dependencies and Git submodules Adding a
Git tag with app version Accessing Git LFS Using private packages / dependencies
Sync Plastic SCM with Git
Firebase
Firebase Crashlytics dSYM uploading Loading Firebase configuration
Various
Importing variables from a secret manager Importing variables from a .env file
Uploading custom artifacts Authenticating with Microsoft services using an Azure
AD tenant Custom binary names Installing a different Unity version Flutter
Shader Compilation Custom Slack Integration with Codemagic
White Label Apps
White labeling overview White label branching and workflow strategies
Codemagic REST API
API Overview Applications API Artifacts API Builds API Caches API Teams API
Troubleshooting
Getting help and support Remote access to the build machine Common Android
issues Common Windows issues Common iOS issues Common Google Play errors
Codemagic status page Common issues
Billing & Pricing
Billing Pricing
Software and hardware
macOS build machine specification Linux build machine specification Windows
build machine specification Xcode update policy
Release log
Codemagic Blog YouTube GitHub Discussions


CODEMAGIC DOCUMENTATION

Learn how to use Codemagic to build, test and deploy your mobile apps.


START USING CODEMAGIC

How to get started with Codemagic

 * Signup
 * Adding apps to Codemagic
 * Onboarding assistance
 * Publish your first Flutter app to the App Store


COMMON QUESTIONS

Find answers about using Codemagic

 * Frequently asked questions
 * Machine specs
 * Pricing


IOS TROUBLESHOOTING

How to resolve iOS issues

 * iOS code signing
 * App Store publishing
 * Common iOS issues


ANDROID TROUBLESHOOTING

How to resolve Android issues

 * Android code signing
 * Google Play publishing
 * Common Android issues

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