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Submission: On March 19 via api from US — Scanned from DE
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Submission: On March 19 via api from US — Scanned from DE
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Login Sign up Return to app Log out Workflow Editor .YAML Getting started Welcome Signup Adding apps to Codemagic Creating and managing teams FAQ Quick start guides Codemagic sample projects Migrating from Bitrise Android native apps iOS native apps Flutter apps Native apps with a Flutter module React Native apps Ionic Capacitor apps Ionic Cordova apps KMM apps Linux Snap packages Unity apps Oculus VR apps with Unity .NET MAUI apps White label apps Configuration Basic configuration Using codemagic.yaml Adding environment variables Using environment variables Built-in environment variables Running builds Scheduling builds Build timeout settings Webhooks Starting builds automatically Testing Running tests Testing on Firebase Test Lab Testing with emulator.wtf Registering iOS test devices Code signing Signing iOS apps Signing macOS apps Signing Android apps Alternative code signing methods iOS simulator builds Publishing App Store Connect Google Play Build dashboards Microsoft App Center Microsoft Store Firebase App Distribution Codemagic Static Pages Huawei AppGallery Firebase Hosting Steam GitHub releases pub.dev Amazon S3 Google Cloud Storage Post-publish scripts Cloudflare Pages Notifications Email Slack Build status badges Release notes GitHub Checks Integrations Jira integration SonarCloud integration Discord integration Fastlane integration BrowserStack integration LambdaTest integration Capgo integration Codecov integration Kobiton integration pCloudy integration Katalon integration Appetize integration Emerge Tools integration Sofy integration Sentry integration Perfecto integration Maestro integration Dart Code Metrics integration Configuration Basic configuration Building Flutter projects Workflows Adding environment variables Using environment variables Built-in environment variables Custom build steps Moving From Workflow Editor to YAML Running builds Scheduling builds Build timeout settings Webhooks Starting builds automatically Testing Running automated tests Static code analysis Testing widgets Registering iOS test devices Code signing iOS code signing macOS code signing Android code signing Publishing App Store Connect Google Play Microsoft Store Firebase App Distribution Snapcraft Snap Store Codemagic Static Pages Amazon S3 GitHub releases Notifications Email and Slack notifications Release notes Advanced configuration Codemagic Build machine type Automatic build versioning Caching Codemagic CLI tools Screenshots Git Generating an SSH key Accessing private dependencies and Git submodules Adding a Git tag with app version Accessing Git LFS Using private packages / dependencies Sync Plastic SCM with Git Firebase Firebase Crashlytics dSYM uploading Loading Firebase configuration Various Importing variables from a secret manager Importing variables from a .env file Uploading custom artifacts Authenticating with Microsoft services using an Azure AD tenant Custom binary names Installing a different Unity version Flutter Shader Compilation Custom Slack Integration with Codemagic White Label Apps White labeling overview White label branching and workflow strategies Codemagic REST API API Overview Applications API Artifacts API Builds API Caches API Teams API Troubleshooting Getting help and support Remote access to the build machine Common Android issues Common Windows issues Common iOS issues Common Google Play errors Codemagic status page Common issues Billing & Pricing Billing Pricing Software and hardware macOS build machine specification Linux build machine specification Windows build machine specification Xcode update policy Release log Codemagic Blog YouTube GitHub Discussions CODEMAGIC DOCUMENTATION Learn how to use Codemagic to build, test and deploy your mobile apps. START USING CODEMAGIC How to get started with Codemagic * Signup * Adding apps to Codemagic * Onboarding assistance * Publish your first Flutter app to the App Store COMMON QUESTIONS Find answers about using Codemagic * Frequently asked questions * Machine specs * Pricing IOS TROUBLESHOOTING How to resolve iOS issues * iOS code signing * App Store publishing * Common iOS issues ANDROID TROUBLESHOOTING How to resolve Android issues * Android code signing * Google Play publishing * Common Android issues Table of contents Can’t find an answer? Join our GitHub Discussions. Codemagic discussions