steamcommunity.com Open in urlscan Pro
104.102.49.254  Public Scan

Submitted URL: http://steamcommunity.com/gift-card/pay/50
Effective URL: https://steamcommunity.com/
Submission: On November 12 via manual from GB — Scanned from GB

Form analysis 4 forms found in the DOM

GET https://steamcommunity.com/apps/getHubs

<form id="AppHubSearch" class="appHubSearchTextForm" action="https://steamcommunity.com/apps/getHubs" method="GET">
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    <div id="game_select_suggestions" class="shadow_content popup_body popup_menu">
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GET https://steamcommunity.com/search/

<form method="GET" action="https://steamcommunity.com/search/" accept-charset="UTF-8">
  <input id="SearchPlayers" class="community_home_search_players_input" type="text" name="text" value="Search for friends">
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</form>

Name: MoreContentForm0GET https://steamcommunity.com/apps/allcontenthome

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Name: MoreContentForm1GET https://steamcommunity.com/apps/allcontenthome/

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Halo: The Master Chief Collection: Workshop Item

(H2) E3 2003 Demo 
Halo: The Master Chief Collection
Counter-Strike 2: Guide
How To Improve At Counter Strike 2

This guide covers everything from basic mechanics to advanced strategies,
helping you improve your aiming, movement, map control, and teamwork. Learn key
techniques to elevate your gameplay and master the game. 
743 ratings
0
3
Counter-Strike 2
318 people found this review helpful
3 people found this review funny
43
Recommended
35.5 hrs on record

Posted: November 12
The current major flaws of Planet Coaster 2 (I still love it
The purpose of this review is to hope that future updates will truly listen to
player feedback, restore those beloved core features, and optimize the
experience to return Planet Coaster 2 to its original creativity and immersion.

Issue 1: Lack of Steam Workshop Integration
Steam Workshop is one of the key features that makes this game stand out among
simulation business games. The workshop feature of Planet Coaster 1 is very easy
to use. However, the second generation abandoned Steam's workshop in favor of a
self-built workshop system, which greatly reduced the experience. Network
connections are often slow, resulting in a long time to load or download works.
In addition, the process of subscribing to works is more complicated and not as
convenient as the one-click subscription of Steam Workshop. What's even more
unsatisfactory is that there are download restrictions on self-built workshops.

Issue 2: Misleading Multiplayer Mode
The game was advertised as a multiplayer experience where players could
collaborate to build their dream park. I even gifted a copy to a friend, looking
forward to building a park together. Unfortunately, the reality is
disappointing—"multiplayer mode" simply means players take turns building, which
doesn’t provide any real-time interaction and feels indistinguishable from
single-player mode.
To make matters worse, the developers have quietly removed the "cross-platform
multiplayer" tag from the game without explanation. Rather than addressing why
multiplayer functionality is lacking, the developers have simply avoided the
issue, leaving players frustrated.
Issue 3: Massive Content Reduction
The original Planet Coaster offered a vast array of content with diverse themes
and blueprints, making it easy for players to design varied and complex parks.
In Planet Coaster 2, many classic themes like Fairytale, Western, and Pirate
have been removed, leaving only limited Mythology and Viking themes. Without
these beloved themes, players lack the range of scenery pieces they once had,
and the number of available blueprints has been drastically cut. For players
with limited time or design skills, these blueprints are essential for
streamlining the building process.
Unfortunately, the reduced content seems to pave the way for additional paid
DLC, which feels like an attempt to "nickel and dime" the community.
The range of vegetation has also been significantly cut down to just four or
five types of biomes, omitting classic desert or polar vegetation, which were
previously included for free.

Issue 4: Restrictions in Sandbox Mode
Career Parks Can’t Be Played in Sandbox Mode:
Reduced Sandbox Map Size:
The sandbox maps in Planet Coaster 2 are noticeably smaller, about one-third the
size of those in the original game.

Issue 5: Missing Edge Scrolling Function
In Planet Coaster, players could move around the map easily using edge
scrolling, a simple yet highly convenient feature. However, this basic
functionality has been removed in Planet Coaster 2, forcing players to rely on
less efficient methods to adjust their view, which complicates navigation and
diminishes the overall experience.

Issue 6: Inadequate Guest AI
There are obvious problems with the path selection of tourists. They are still
likely to concentrate in the same area, resulting in frequent congestion. Such
problems not only affect the operating efficiency of the amusement park, but
also cause tourists to be unable to enjoy the facilities in the congestion, such
as being unable to find a restaurant or go to the toilet, which in turn causes
various adverse reactions (such as vomiting). Even more disappointing is that
the personality and type of tourists have also been cancelled, and the behavior
of tourists appears to be monotonous and boring, lacking personalized
interaction, affecting the sense of immersion.

Issue 7: Complex and Unintuitive UI Design
The UI in Planet Coaster 2 is cluttered and unintuitive. Additionally, accessing
submenus requires repeated clicks to locate specific items, and exiting these
menus can also be cumbersome. While UI design should prioritize simplicity and
ease of use, Planet Coaster 2 fails to meet these standards, resulting in a
clunky user experience.

Issue 8: Missing Custom Audio, Video, and Image Import Features
In Planet Coaster 1, players could import audio, video, and images from their
computers, adding a personal touch to their parks. However, Planet Coaster 2
lacks this basic functionality, restricting players’ ability to personalize
their parks and reducing the overall creative freedom.

Issue 9: Tedious Power and Water Repair Mechanic
The most frustrating thing was that even if multiple technicians were hired, a
generator could not be repaired quickly. Repeatedly clicking on the repair
operation not only wasted time, but also affected the experience. If these
events could be integrated into the plot or added more fun, they might be more
popular with players.

Issue 10: Unrealistic Water Physics in the Waterpark
Although Planet Coaster 2 emphasizes its waterpark theme, the water physics fail
to deliver a realistic experience. For instance, the water behaves identically
whether one or many people use the slides, ignoring the realistic differences in
water reaction between light and heavy users. This uniform animation feels
outdated and unconvincing, especially for a modern game.

Issue 11: Issues with Coaster Building
The coaster-building experience in Planet Coaster 2 is less refined than in the
original game, with several minor but frustrating issues.

Issue 12: Weak Tutorial Experience
Planet Zoo I still remember how Nancy, a keeper, helped me from a novice to a
qualified zoo manager. This process can be said to be very interesting. However,
the tutorial of the second generation of RollerCoaster is boring and the
prologue content is unattractive.

Issue 13: Ineffective Weather System
The weather system in Planet Coaster 2 is purely visual, with no meaningful
impact on gameplay. Guests continue eating ice cream in the rain without
umbrellas, which feels unrealistic. The game would benefit from more interactive
weather effects, such as guests reacting to rain or seeking shelter. For a 2024
game, these interactions should be achievable, and their absence diminishes the
sense of realism.

Issue 14: Difficult Staff Zoning with Persistent Bugs
The employee zoning is very cumbersome and requires repeated adjustments during
operation. However, even after the zoning is completed, employees are still not
active in their work. Even if the task is nearby, employees will complain that
there is nothing to do. This design is frustrating. In addition, the employee
work area division system is not as convenient as the design of Planet Zoo. Even
if the zoning is carefully set, employees still find it difficult to cooperate,
which affects the management effect of the amusement park.

Issue 15: Reduced Management Content
Many core management items have been removed in Planet Coaster 2, including
vending machines, popcorn stands, hotels, restaurants, advertising boards, ATMs,
security systems, and CCTV. These elements were key to the park management
experience in previous games. Their removal leaves the park feeling incomplete
and leads players to question whether these essential items will return as paid
DLC. Even small features like customizing drink ingredients (e.g., adding ice)
are missing, and fireworks have been completely omitted.


Planet Coaster 2 not only fails to build on the original but also takes
significant steps backward by removing key content and limiting the management
features that were once integral to the series.
 
Planet Coaster 2
18
Counter-Strike 2: Workshop Item

aim_ak47_super_dream 
Counter-Strike 2
Wallpaper Engine: Screenshot

Award
399
8
182
Artist : ショウイチ 
Wallpaper Engine
GRIS: Screenshot

Award
215
3
136
 
GRIS
Elin: Workshop Item

KK Quest Timer 
Elin
Project Borealis: Prologue: Guide
Project Borealis - Prologue 100% Achievements Guide

This is a list of the achievements from the Project Borealis - Prologue and how
you can achieve them. The Prologue is extremely short and only has 6
achievements, so it will be an easy 100% for anyone. The Achievements are in
order so you shouldn't miss an... 
63 ratings
4
42
Project Borealis: Prologue
Dragon Age™: The Veilguard: Screenshot

Award
261
0
0
By the way... do you happen to know what the fine is here in Nevarra for
necrophilia? Just asking 
Dragon Age™: The Veilguard
Batman™: Arkham Knight: Screenshot

Award
257
1
129
 
Batman™: Arkham Knight
Dead by Daylight: Guide
Xenomorph Care Guide for Survivors

A simple guide on how to make friends with Null (WARNING, DOES NOT WORK FOR ALL
XENOS) 
38 ratings
20
5
Dead by Daylight
Geometry Dash: Guide
CODES OF THE " THE WRAITH " UPDATE 2.207!!!

CODES OF THE NEW UPDATE 
35 ratings
7
23
Geometry Dash
Project Borealis: Prologue: Guide
Achievement guide

Guide to getting all achievements in Project Borealis: Prologue. 
2
6
Project Borealis: Prologue
Mirthwood: Guide
Standing stones locations

Stone circles and rune stones locations 
3
2
Mirthwood
WEBFISHING: Guide
How to become Homer Simpson in WEBFISHING

Ever wanted to become famous cartoon character Homer Simpson from The Simpsons
in WEBFISHING? Well, now you can!! 
3
5
WEBFISHING
Hellblade: Senua's Sacrifice: Screenshot

Award
195
2
154
 
Hellblade: Senua's Sacrifice
RimWorld: Workshop Item

Bionix Automator 
RimWorld
Dota 2: Guide
7.37d (Core) 12k mmr 1 pos

 
0
2
Dota 2
Vampire Survivors: Guide
Vampire Survivors: Ode to Castlevania DLC secret characters

The list is under continuous update 
0
0
Vampire Survivors
Bright Lord: Guide
Bright Lord | Complete Walkthrough | Achievements | Scenes | Collectibles

Guide to getting all of the unlockables in the game. 
3
5
Bright Lord
Left 4 Dead 2: Workshop Item

Common Infected Goomba Stomp Feedback 
Left 4 Dead 2
Dead Space: Screenshot

Award
192
4
141
 
Dead Space
Garry's Mod: Workshop Item

TENSION 
Garry's Mod
Warhammer 40,000: Space Marine 2: Screenshot

Award
133
1
90
 
Warhammer 40,000: Space Marine 2
Elin: Workshop Item

AdditionalPortrats 
Elin
Left 4 Dead 2: Workshop Item

Revised Mob Rules [V-Script] 
Left 4 Dead 2
Darkest Dungeon®: Workshop Item

The Trapper 
Darkest Dungeon®
A Plague Tale: Innocence: Screenshot

Award
131
1
113
ツ 
A Plague Tale: Innocence
Warhammer 40,000: Space Marine 2: Screenshot

Award
127
1
74
 
Warhammer 40,000: Space Marine 2
Wallpaper Engine: Screenshot

Award
126
0
110
https://steamcommunity.com/sharedfiles/filedetails/?id=3364521557 
Wallpaper Engine
SILENT HILL 2: Video

pyramid head 
SILENT HILL 2
SILENT HILL 2: Video

dear … #silenthill 
SILENT HILL 2
The Killing Antidote: Workshop Item

多彩美瞳 
The Killing Antidote
Dying Light 2: Reloaded Edition: Video

RTX 2060 ►| Dying Light 2: Reloaded Edition ►| 1080p60 
Dying Light 2: Reloaded Edition
Red Dead Redemption 2: Video

Ночной Стрим - Red Dead Redemption 1 № 2 
Red Dead Redemption 2
MudRunner: Video

MudRunner I PC I Gameplay I 007 I ♆ Willian's I Rock ♆ 
MudRunner
Dragon Age™: The Veilguard: Video

DA: Veilguard - Angry Ogre Fight - Nightmare Difficulty 
Dragon Age™: The Veilguard
Dota 2: Video

Pudge 
Dota 2
Dead by Daylight: Video

DEAD BY DAYLIGHT 
Dead by Daylight
MARVEL SNAP: Video

This felt so Good 😩 #shorts #marvelsnap 
MARVEL SNAP
Alice - Behind the Mirror: Video

When all you need is someone you can trust with your whole life #edit
#musicvideo #love #trust #sad 
Alice - Behind the Mirror
244 people found this review helpful
3 people found this review funny
1
Recommended
4.3 hrs on record

Posted: November 6
its fun when you get a match with people that actually play the game instead of
leaving

the fact the whole game ends when one person leaves the game is a pretty bad
decision, unless Kira or L leaves, the game should still keep going, change
that, and the game will become much better
 
DEATH NOTE Killer Within
0
449 people found this review helpful
8 people found this review funny
44
Recommended
0.3 hrs on record

Posted: November 6
Do not let the hours next to my name fool you; I've put just over 80 hours into
the playtests over the last two months. Getting a decent blend of RPG and Open
World Survival Craft, can be really tricky, not to mention quite a bit of work.
A TWO PERSON DEV TEAM managed to pull it off--- but oh yeah, it is also a pretty
cool farming sim with a deep NPC relationship component. The fighting is a
little simple, but I still find it quite fun (and this is coming from someone
who plays Valheim, Enshrouded, and Nightingale- not Stardew Valley).

The devs are ridiculously responsive....like...push a hotfix in the middle of a
playtest at a suggestion, responsive. Any minor things that might be buggy at
launch--- I have never had more faith in a game's developers to get it handled
quickly.

Great game. Great devs. A really high potential hours/dollars ratio. Do yourself
a favor; give it a shot AND support a small indie studio (Brian and Daron, you
guys rock!)
 
Mirthwood
1


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