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Venue & HotelsFAQDirectionsAbout SkillshotAbout Ghost




WELCOME TO
CREATOR SUMMIT

‍
Where emerging and established creators turn content creation into business
results!

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2024


SATURDAY APRIL 27TH    •    9AM-9PM    •     CREATOR SUMMIT    •    


SATURDAY APRIL 27TH    •    9AM-9PM    •     CREATOR SUMMIT    •    


SATURDAY APRIL 27TH    •    9AM-9PM    •     CREATOR SUMMIT    •    

Creator summit 2024


WHAT IS CREATOR SUMMIT?

Creators drive culture, social media trends, and new entrepreneurial models,
with the creator economy projected to generate $22 billion in 2024!  Join us for
networking opportunities, presentations from industry leaders, and workshops
with the largest names in the creator industry!


2024 CREATOR BUSINESS SPEAKERS:


WAYNE MACKEY

Founder & CEO, Statespace | Aim Lab

Wayne Mackey
Founder & CEO, Statespace | Aim Lab
Bio:

My current work is largely focused on leveraging computational techniques
typically used to characterize visual regions of the brain to better understand
information processing in higher-order brain areas thought to be critical for
executive control. My goal is to develop a biologically-plausible theoretical
model that approximates how complex networks of brain regions interact to
support cognition. Once we are armed with such an understanding we can devise
better strategies to treat and prevent the wide range of psychiatric and
neurologic disorders (such as autism, ADHD, and schizophrenia) thought to be the
direct result of impaired executive control.



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MARCO MEREU

Founder & CEO, M80 Esports

Marco Mereu
Founder & CEO, M80 Esports
Bio:





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WIM STOCKS

SVP, Partnerships & Commercial, Belong Gaming Arenas

Wim Stocks
SVP, Partnerships & Commercial, Belong Gaming Arenas
Bio:

Wim Stocks has been a progressive leader, pioneer, and industry authority in
gaming, esports, and web3/metaverse businesses since 1990. From 2001 to 2006,
Wim was Executive Vice President of the “new” Atari Inc. (a roll-up and amalgam
of Hasbro Interactive, Infogrames, and GT Interactive), leading and managing one
of the broadest-reaching interactive entertainment publishing networks in the
world. In 2006, Wim started an entrepreneurial online gamingpublishing business
named Elephant Entertainment, assuming the role of President and COO. In March
2008, the leading games publisher THQ purchased Elephant and Wim assumed the
role of EVP and leader of the Online Gaming division and related digital gaming
initiatives. In 2010, Wim was recruited to join the executive management team of
Virgin Gaming (nowWorldGaming) as Executive Vice President. In this role, Wim
helped launch the company and platform in 2010, as well as developed strategic
investor, technology, game publisher, retailer, and other brand partnerships. In
April 2016, Wim was named CEO of WorldGaming & Collegiate StarLeague, which was
acquired by Cineplex in the Fall of 2015, a leading movie theater operator with
diversification into gaming, location based entertainment, and other aligned
entertainment and digital media businesses. As of July 2020, Wim led the
acquisition of Collegiate StarLeague & WorldGaming Network by Playfly Sports, a
combined traditional sports, esports, and broadcast management/rights management
company, and was responsible as Chairman for leading the esports business,
strategy, sponsorship/partnership sales, and cultivation, and other investor and
partner relations for the Company. In late 2020, Wim joined the executive
management team of Belong Gaming & Vindex (founded in 2019 by esports industry
pioneers and leaders Sundance DiGiovanni, Mike Sepso, and Martyn Gibbs), leading
allCommercial, Partnerships, Sponsorships, and Business Development initiatives
in esports, gaming, web 3 & blockchain gaming, and the emerging metaverse space.
Wim currently serves as an Advisor to the Special Olympics International; an
Advisor to Maple Leaf Sports & Entertainment (MLSE) and Ryerson University’s
‘Future of Sports Lab’; Advisor and part of the ownership group of NYXL, (parent
company of the New York Excelsior, the professional NYC-based franchise in the
Overwatch League, and the NY Subliners, professional NYC-based franchise in the
Call of Duty League); Strategic Advisor to The GG Group (Rivalry,the publicly
traded online esports betting platform); Board Member of Gamerji, an online
mobileesports platform operated in India; Board Member of Slang Worldwide, a
cannabis products company based in Toronto; is a Board Member of National Public
Radio’s ‘Marketplace’ programming; and is also a Trustee and on the Board of
Directors of the Walker Art Center in Minneapolis. Wim recently joined the
faculty of the University of New Haven as an Adjunct Professor of Gaming &
Esports in the Pompea School of Business, teaching classes and coursework for
‘Investments in Esports’ (Winter/Spring of 2022). Wim has also served on the
boards of Allina/Abbott Northwestern Hospital, the Sister Kenny Rehabilitation
Institute in Minneapolis. Wim is very proud of his two smart, savvy, and
accomplished daughters (both attorneys) living in Minneapolis.



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ROB STAMEY

North American Esports Manager, G2 Esports

Rob Stamey
North American Esports Manager, G2 Esports
Bio:





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NEIL DUFFY

Chief Revenue Officer, eFuse

Neil Duffy
Chief Revenue Officer, eFuse
Bio:

Neil Duffy is the Chief Revenue Officer (CRO) at eFuse, a global platform for
gamers to meet, compete and get discovered. eFuse launched in 2020 and has
registered over 750,000 users and had 35,000 opportunities available on its site
from scholarships, jobs, internships, pro teams etc… and recently acquired the
College Call of Duty (CCL) and College Carball Association (CCA). His focus is
on revenue generation through partnerships, advertising, sponsorships and
publisher relations …Prior to that Neil was the Chief Commercial Officer at CSL
Esports and WorldGaming, which was sold to a private equity firm in 2020. Neil
has previously been a Professor at Durham College’s School of Business and has
guest lectured across many North American schools including MIT, West Virginia
University, UNLV, University of Florida and many more.



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ROBB CHIARINI

Head of Gaming & Events, Zenni

Robb Chiarini
Head of Gaming & Events, Zenni
Bio:

My least favorite subject, in this world, is talking about me….I prefer
conversations that start with “how can I help?”, but I guess you are reading
this because you want to learn about me. With a career spent working in the
gaming industry, entertainment and business consulting, I have developed
internal businesses from nothing but passion and influence to become exponential
revenue and engagement drivers. I have built and executed new programs and major
events which have exponentially grown revenue and market engagement. I bring
strong leadership skills, business acumen, high-energy and approach all
challenges with unending enthusiasm. I am dedicated to the success of others and
have worked with incredible people that have been key to these achievements. A
born networker, relationships are key to me and I continually seek ways to
cultivate meaningful connections, identify win/win opportunities and build
long-term partnerships. I love to present and welcome the opportunity to share
my passion and knowledge at events and conferences. I have been extraordinarily
fortunate and equally grateful for multiple once-in-a-lifetime opportunities. I
am ever-mindful to pay it forward and seek ways to contribute to my community
and the causes I believe in. Things I love doing include: Building things,
getting the right people on board to create new businesses and opportunities
Designing engaging and entertaining content, events, and experiences Public
speaking, educating, informing and connecting with audiences Working for good,
fulfilling my personal “mission to serve” Discussing the entire Star Wars
Expanded Universe (or Star Trek, if you are more of a warp speed than
lightspeed/hyperspace person. I take my faster-than-light travel either way)...
or we can go down the rabbit hole of comics, movies, and games.



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ALEX GONZALES

Head of Luminosity Gaming, Enthusiast Gaming

Alex Gonzales
Head of Luminosity Gaming, Enthusiast Gaming
Bio:





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JORREL BATAC

Chief Operating Officer, NASEF / USEF

Jorrel Batac
Chief Operating Officer, NASEF / USEF
Bio:

Jorrel holds a BA in Human Development, a Career Technical Education (CTE)
Credential, and is the Founder and Principal Consultant of SXNGA LLC. He grew
his roots as an instructor for various nonprofits, taught English in South
Korea, volunteered as a virtual educator for students in India, designed a
statewide STEM enrichment program for expanded learning centers in California,
and now leads the global development of education x esports as the Chief
Operating Officer for NASEF / USEF while continuing to cultivate esports
community leaders through the Scholastic Fellow Program. When not at work, he
loves gaming & traveling with the wife, UAV tinkering, 3D printing, multimedia &
design, exploring VR/AR, and playing with all things related to the future.



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DUSTIN PYLES

CEO/Managing Consultant, VAZA Consulting

Dustin Pyles
CEO/Managing Consultant, VAZA Consulting
Bio:

Dustin Pyles stands at the helm of VAZA Consulting as its CEO/ Managing
Consultant, where his expertise in education policy and strategic grant
acquisition has led to the procurement of nearly $700 million total in funding
to date. His acumen in cultivating partnerships is pivotal in advancing STEM
education, as well as spearheading other cutting-edge workforce initiatives
through adept policy and funding advocacy. Established as a 'Dot Connector,'
Pyles excels in orchestrating collaborations that not only elevate scholastic
esports but also integrate it with STEM curricula, thereby equipping both young
people and adults with the critical, in-demand workforce competencies required
to be competitive for tomorrow’s job market. At the summit, Pyles is poised to
impart valuable strategic insights to enhance the educational impact of esports
and to share best practices for securing strategic funding, grants, and
investments that are fundamental to nurturing innovative projects and
initiatives.



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JOSHUA HILTON

Co-Founder, Coachify.gg

Joshua Hilton
Co-Founder, Coachify.gg
Bio:

Joshua Hilton is the founder and operator of multiple gaming startups over the
years, including League Coaching, Gamer Sensei, and TrackingThePros. Currently
he’s building tools for esport coaches at his latest startup Coachify.gg.



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RYAN JOHNSON

Founder & CEO, Cxmmunity

Ryan Johnson
Founder & CEO, Cxmmunity
Bio:





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ALLIE YOUNG

Chief Marketing Officer, *theGAMEhers

Allie Young
Chief Marketing Officer, *theGAMEhers
Bio:

An entrepreneur with a focus on collaboration and partnerships in esports,
entertainment, and sports industries.



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JULIAN "AEOLUS" CAGGIANO

Managing Director, Ghost Gaming

Julian "Aeolus" Caggiano
Managing Director, Ghost Gaming
Bio:

Leader in esports and gaming entertainment with nearly a decade of experience in
building some of the industry's biggest brands.



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AUSTEN ROBERTS

Executive Producer, Skillshot Media

Austen Roberts
Executive Producer, Skillshot Media
Bio:

Veteran esports producer/director for live events and online broadcast. Working
with a multitude of streamers, influences and esports professional players
creating a unique and entertaining story-line. Several years of experience
dealing with crewing, talent, budgets, pre and post production pieces for small
and large quality broadcasts both on live stream and network television. Served
as the Showrunner for the inaugural Rogue Company Invitational hosted in our
facility this past January along with Executive Produced and Managed the
production for the first pro wresting event, "Zicky Dice's Outlandish Paradise"
for Twitch. Coordinated and Produced three Live broadcast for Brawlhalla a
Ubisoft licensed studio 2 exclusive HP Omen Oasis Championships and 1 World
Championship, Executive Produced and Coordinated both a live to tape and post
production project along side Warner Media executing four one hour segment shows
in a single day with 16 remote feeds all over the United States Produced,
Directed, or TD'ed: Brawlhalla Midseason Invitational (10-12); June Microsoft
Atlanta HQ Grand Opening (May 3, 2022); Collegiate Esports Commissioner's Cup
(May 4-6, 2022); Zicky Dice Trouble in Paradise (April 1, 2022); Cxmmunity
Doordash Rocket League Showcase (March 30, 2022); Brawlhalla HP Omen
Invitational (February 27-28, 2022); Rogue Company Invitational (January 4-5,
2022); Zicky Dice Outlandish Paradise (January 15, 2022); BR Gaming Nintendo
Switch Winter Challenge (December 6, 2021); Brawlhalla Finals (November 13-14,
2021); HSEL Homeroom Fall Season (October-December, 2021) Brawlhalla
Invitational (September 18, 2021); Queens Dar Alliance Showcase (June 22, 2021);
NACE Spring Championship (April 23-24, 2021); Madden Showcase (January 13,
2021); (HyperX Showdown: Knockout (June 5, 2019); Triple Crown Royale (June 22,
2019); PlayTime with KittyPlays (June 21, 2019); NHL World Gaming Championship
(June 18, 2019); Allied Esports R6 Minor for Ubisoft (June 7-9, 2019);
DragonBall Legends Showdown (May 21-23, 2019).



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BRIAN DICKMAN

President, Cleverlike Studios, Inc

Brian Dickman
President, Cleverlike Studios, Inc
Bio:

Mr. Dickman has assembled a team of innovative educators and game designers to
produce some of the world’s most engaging educational content in popular video
games. The team specializes in Minecraft, Fortnite Creative, Unreal Editor for
Fortnite(UEFN), Unreal Engine and other Interactive 3D titles. They are
Minecraft Global Training Partners specializing in helping educators use
Minecraft to teach coding, cybersecurity, and esports. They are also Epic Games
partners offering professional development for educators looking to leverage
video game platforms in the classroom. Learn more at www.cleverlike.com.



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WYATT COLE

Director of Support Operations, PlayVS

Wyatt Cole
Director of Support Operations, PlayVS
Bio:

I've worked 22 years for in the computer and gaming fields for Dell, Inc and
Blizzard in Customer Experience and Operations roles. I owe most of my early
career skills to my passion for gaming and working to enable the same
opportunities for the youth of today.



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ED TOMASI

Co-Founder & Managing Partner, Subnation

Ed Tomasi
Co-Founder & Managing Partner, Subnation
Bio:





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SEBASTIAN SERAFIN

Deputy Director at Berlin Business Office

Sebastian Serafin
Deputy Director at Berlin Business Office
Bio:





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DAVID RYAN

Director of Operations, XP League

David Ryan
Director of Operations, XP League
Bio:





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SIMON HOFFIZ

Senior Architectural Designer, NELSON Worldwide / Adjunct Faculty of
Architecture and Game Design, Kennesaw State University

Simon Hoffiz
Senior Architectural Designer, NELSON Worldwide / Adjunct Faculty of
Architecture and Game Design, Kennesaw State University
Bio:





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GRANT WAINSCOTT

Vice President, Ecosystem Expansion, Metro Atlanta Chamber | Vice Chair, Atlanta
Esports Alliance

Grant Wainscott
Vice President, Ecosystem Expansion, Metro Atlanta Chamber | Vice Chair, Atlanta
Esports Alliance
Bio:





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TIM RAY

Sports Sales Manager, Cobb Sports Alliance

Tim Ray
Sports Sales Manager, Cobb Sports Alliance
Bio:





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NEIL JOHNSON

VP, Esports Sales & Consulting Services, Associated Luxury Hotels International
(ALHI)

Neil Johnson
VP, Esports Sales & Consulting Services, Associated Luxury Hotels International
(ALHI)
Bio:





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TODD HARRIS

Founder & CEO, Skillshot Media

Todd Harris
Founder & CEO, Skillshot Media
Bio:

Todd is an accomplished entrepreneur who has been leading video game and esports
businesses for 15 years and involved with technology product startups for 25
years. After leading product development at FinTech companies Radiant Systems
and BlueCube Software, Todd co-founded Hi-Rez Studios, one of the largest video
game studios in the Southeast with 120 million players of their games. Todd is
currently Founder & CEO of Skillshot Media, a leading esports production
company, CEO of esports professional org Ghost Gaming, Chair of the Network of
Academic and Scholastic Esports Federations (NASEF), and Chair of the Atlanta
Esports Alliance. Skillshot connects leading brands to engaged esports fans. The
company has produced thousands of esports events and live-stream productions,
paid out over $10M in prizing for competitive video games, and delivered over 1
billion views of esports content. Ghost Gaming is an Atlanta-based professional
esports team and gaming lifestyle brand that has won 15 tournament championships
and cultivated a fan base of over 20 million. NASEF is the leading scholastic
esports solution for K-12 students, providing opportunities for all students to
use esports as a platform to acquire critical communication, collaboration, and
problem-solving skills. Atlanta Esports Alliance is a division of the Atlanta
Sports Council with a mission to establish Metro Atlanta as a global esports
capital.



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CHRIS STUCKEY

Co-Owner & Co-Chairman, MomoCon

Chris Stuckey
Co-Owner & Co-Chairman, MomoCon
Bio:





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MICHELLE "TACTICALGRAMMA" STATHAM

TacticalGramma

Michelle "TacticalGramma" Statham
TacticalGramma
Bio:

Michelle Statham is a 57 year old grandmother with three children and two
grandchildren. She's been playing video games since the release of Pong & Atari
and nearly every gaming platform since. She began streaming full time in 2020 as
TacticalGramma and quickly developed worldwide popularity with over a million
followers on social media.She hosts content on platforms such as TikTok, Twitch,
Twitter, and Instagram and is a partnered content creator on Facebook Gaming.
She's a unique influencer in the gaming industry being older than most and
female with a passion for first person shooter (FPS) games like Call of Duty.
She has created an uplifting and positive social media community where people of
all ages and backgrounds are welcomed. TacticalGramma has become an on-line
grandmother to people all over the world handing out virtual hugs and positive
advice that impacts many who look to her for comfort.



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BLAKE HUNT

Chief Marketing Officer, Quad Gods

Blake Hunt
Chief Marketing Officer, Quad Gods
Bio:





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ADAM JONES

Producer, Blue Mammoth, an Ubisoft Studio

Adam Jones
Producer, Blue Mammoth, an Ubisoft Studio
Bio:





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KEVIN MCINTYRE

Vice President, CSMG

Kevin McIntyre
Vice President, CSMG
Bio:





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KENDAL O'CONNOR

Senior Public Relations Manager, Kahala Brands

Kendal O'Connor
Senior Public Relations Manager, Kahala Brands
Bio:

Well-rounded public relations professional adept at developing and managing
strategic programs from concept to execution. Experience working across a broad
range of industries including tech, automotive, food and beverage, hospitality
and CPG.



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BRIDGETTE SEIP

National Marketing Manager, Kahala Brands

Bridgette Seip
National Marketing Manager, Kahala Brands
Bio:

Experienced event operations and marketing manager. Strong interpersonal and
leadership skills with a dual degree in Marketing and Supply Chain Management
from Barrett, the Honors College at Arizona State University.



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MICHAEL PARK

D.O. Internal Medicine, Piedmont

Michael Park
D.O. Internal Medicine, Piedmont
Bio:

Michael Park, D.O., graduated with a bachelor's degree from University of
California, Los Angeles, and his Master of Medical Sciences from Drexel
University College of Medicine in Philadelphia. He earned his Doctor of
Osteopathic Medicine degree from Touro University Nevada College of Osteopathic
Medicine. He has been practicing at Piedmont since 2015 as a Primary Care
Physician. In his spare time, Dr. Park is an avid PC gamer playing mostly MMOs
(massive multiplayer online) and live service looter shooter games.



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TOM CZYZ

Co-Founder, Intent Brands: SLY® & Doctor of Optometry

Tom Czyz
Co-Founder, Intent Brands: SLY® & Doctor of Optometry
Bio:

Providing expert insight into the field of Health, Nutrition, Eye Health,
Circadian Rhythm (Sleep-Wake Cycle), Blue Light’s effect on Sleep Working with
Gamers & Esports athletes to improve their overall health & performance via :
Sleep, Nutrition, Physical & Mental Health and Lifestyle.



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CRAIG SKILLING

Director of Esports, Founder, The Esports Skills Academy

Craig Skilling
Director of Esports, Founder, The Esports Skills Academy
Bio:

raig “Pro Skills” Skilling is an award winning college educator, event producer,
consultant and keynote speaker on all things tech, innovation, sports,
entertainment, Esports, Web 3 and entrepreneurship. He is the founder of the
Influencer Brand , LLC an entertainment & event consulting company who launched
the Esports Pro Skills Academy as a means to more minority representation in the
gaming industry. Skilling is the co-founder of BITE-CON (The Black Innovation,
Technology & Entertainment) Conference which has highlighted minorities
impacting the Fintech, Web 3 and digital societal shift. As an education and
entertainment industry influencer Craig continues to consult on projects
alongside institutions, governments, tourism boards and businesses who are ready
to implement innovative programming while embracing industry best practice.
Craig is driven by the success of ALL who are doing amazing things; especially
those who have sat in his classroom, attended a workshop, presentation or event.
He is a proud family man who advocates for diversity, equity and inclusion for
youth, teens and young adults through various mentorship programs while
completing his doctoral dissertation at Saint Thomas University.



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LORI BURGESS

Chief Operating Officer, Outlaws Entertainment

Lori Burgess
Chief Operating Officer, Outlaws Entertainment
Bio:

Lori serves as the Chief Operating Officer of Outlaws Entertainment (formerly
Beasley Esports—owned by the Beasley Media Group). In this role, she is
responsible for creating, implementing, and managing the strategic direction of
the Outlaws Entertainment properties which included the Houston Outlaws
Overwatch League, Team AXLE—a North American Rocket League Championship Series,
and a cadre of Content Creators. Given the recent dissolution of the Overwatch
League, Lori is re-engineering the Outlaws into a Gen Z-oriented content
division, focusing on the creation and distribution of video gaming and
pop-culturally relevant entertainment by leveraging highly charismatic talent
and competitive gamers. Lori possesses more than 25 years of experience leading
iconic media properties like Seventeen Magazine, Mademoiselle, Elle, House &
Garden and The Hollywood Reporter—having transformed them into highly profitable
multi-channel brands—with a track record for delivering substantial audience
growth, record-setting revenues, state-of-the-art content assets, experiential
offerings, product licensing and strategic partnerships with many of the
nation’s top advertisers. Many of these brands targeted younger consumers which
aligns with the world of esports and video gaming, newer media platforms and
channels that dominate the space and the under-35 demographic. The Outlaws
Entertainment Group is proud to make Houston its home and is headquartered in
The Woodlands, Texas. With the high-profile sports-tech scene in Houston, the
Outlaws are committed to partnering with the Harris County Houston Sports
Authority, the Mayor’s Office, sports-tech start-ups, colleges, and high-schools
within the city in an effort to help facilitate and fund next-gen companies
within this burgeoning digital gaming space.



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VANESSA MEDINA

Communication Specialist, Kahala Brands

Vanessa Medina
Communication Specialist, Kahala Brands
Bio:





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MYKIAH BONHOM

Product Specialist, Spectrum Industries

Mykiah Bonhom
Product Specialist, Spectrum Industries
Bio:

My name is Mykiah Bonhom and I am a Product Specialist at Spectrum Industries.
In May of 2023 I graduated from Shenandoah University with a degree in Esports
Management. I have a vast amount of experience in esports including working with
the Washington Justice, Esports Engine, Esports Insider, and the International
Esports Federation (IESF). I am passionate about gaming and esports and look
forward to using my role at Spectrum to help push the industry forward.



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LARRY SETTEMBRINI

VP Global Brand Partnerships ESL FACEIT Group

Larry Settembrini
VP Global Brand Partnerships ESL FACEIT Group
Bio:





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QUEEN MANDA

Content Creator for Ghost Gaming

Queen Manda
Content Creator for Ghost Gaming
Bio:





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VICTORIA HILTON

Nurse Practitioner | Family Practice, Piedmont

Victoria Hilton
Nurse Practitioner | Family Practice, Piedmont
Bio:





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CEO WIMMER

Partner & Head of Revenue, Rally cry

Ceo Wimmer
Partner & Head of Revenue, Rally cry
Bio:

Ceo has been a leader in the sports world for over two decades. As the founder
of GCN (Gaming Community Network) and CayRay Group, an award winning advertising
agency, Ceo brings visionary leadership with extensive experience developing,
launching, and managing award winning companies in the sports marketing,
advertising, gaming and esports space. He has launched and led national and
regional cable sports networks as well as world class sports media companies
including the UFC, Fox Sports, and Learfield Sports. He is currently a partner
in Rally Cry and oversees business development and revenue.



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2024 CREATOR EDUCATION SPEAKERS:


JULIAN FITZGERALD

Co-Founder & Executive Director, Cxmmunity

Julian Fitzgerald
Co-Founder & Executive Director, Cxmmunity
Bio:





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CHRIS AVILES

President of Garden State Esports

Chris Aviles
President of Garden State Esports
Bio:





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JEN DAWSON

Esports Solution Specialist, CDW-G

Jen Dawson
Esports Solution Specialist, CDW-G
Bio:

As an esports solution specialist, I have the opportunity to bring my passion
for education and knowledge of technology to holistically support our partners
and schools across the country. Having been a former educator, my desire for
improving the education experience, equity, and inclusion has carried over into
my career in technology and esports. To quote one of my favorite books on the
matter, "Esports serves as an inclusive opportunity to give voice and
recognition to students who may not have otherwise chosen a role within the
school community." - The Esports Education Playbook In my free time, I am an
avid gamer, prop and costume maker, and occasionally make appearances with the
501st to different charities as a StormTrooper. TK42287 reporting for duty! If
you are ever interested in learning more about esports in education or just want
to nerd out, feel free to message me - I'd love to chat!



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MALCOLM COLEY

Chief Technology Officer, Futures First Gaming

Malcolm Coley
Chief Technology Officer, Futures First Gaming
Bio:

An expert in transforming consumer insights into visionary brand-building,
positioning and innovation working across technology, e-sports, and retail. A
graduate from Seton Hall University with a BS in Chemistry, Malcolm believes in
the intimate understanding of qualitative research as well as the sheer power
and reach of quantitative measurement. Malcolm is the Chief Technology Officer
for Futures First Gaming, a STEM accredited educational technology and esports
entertainment company, Where “Futures First Begins with Gaming,”. Futures First
Gaming currently has a pathway partnership with Wilmington University where high
school students can earn college credits or certifications through the Futures
First Gaming Pathway Program. Futures First Gaming also has a workforce
development program where participants learn 21st career development skills in
Game Development, Coding, Entrepreneurship and Event/Production Management. In
2012, Malcolm Co Founded Loc Nation, a support and celebration of the natural
hair movement with a focus on locs. That movement has collectively amassed over
500,000 followers on social media via Instagram, Facebook, Twitter, and Tik Tok.
LocNation Also has a hair salon in New Castle, Delaware. Malcolm is also the
director of Digital Media for Influencers Lab Media which is a full service
marketing company. Through Influencers Lab Media, Malcolm helped to create a
podcast called "Whats The Science, with the Lab Coat Boys" and a marketplace
called Spending Black Matters, where the black Dollar continues to circulate.



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DR. JOEY GAWRYSIAK

Executive Director of Esports, Syracuse University

Dr. Joey Gawrysiak
Executive Director of Esports, Syracuse University
Bio:

Dr. Joey Gawrysiak is the Executive Director of Esports at Syracuse University.
A former competitive gamer in college, Dr. G started the esports competitive
teams in 2018 at Shenandoah University. He wrote one of the first esports
curricula in the world with academic programs and certifications across the
field of esports at the undergraduate and graduate levels of study. In 2019,
Gawrysiak co-founded EDGE consulting with two partners to consult professional
and academic entities on a variety of esports implementation strategies. He
currently serves as the Chair of the Board of Directors for the National
Association of Collegiate Esports (NACE) as well as the Board of Advisors for
the North American Scholastic Esports Federation, while also being named the
NACE Program Director of the year in 2021 and NACE Hero in 2022. Gawrysiak has
written several articles and book chapters on esports as well as providing
professional development for students working in event management, broadcast
production, and social media marketing.



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JIHAN JOHNSTON

Esports Education Specialist, NASEF/BeatBotics

Jihan Johnston
Esports Education Specialist, NASEF/BeatBotics
Bio:

Immerse yourself in the impactful narrative of Jihan Johnston, a distinguished
tech industry professional and educational specialist, proudly affiliated with
Delta Sigma Theta Sorority Inc. Her commitment to fostering positive change
through gaming and esports is a testament to her visionary leadership. Hailing
from Philadelphia, Jihan earned her Bachelor of Arts in Mass Communications from
Saint Augustine's University and pursued a Master of Education in Educational
Leadership from Concordia University. Driven by a desire to empower adolescents,
she pioneers groundbreaking work, leveraging the power of gaming to promote
financial and business literacy. Recognized for her expertise, Jihan serves as
an advisor member for the Onside Gaming Fund for Women Win and the Warrior GMR
foundation. In her role as an educational specialist with the Network of
Academic and Scholastic Esports Federation (NASEF), she champions educational
opportunities for high school students through esports. As the co-curator of
BeatBotics, Jihan's visionary leadership takes center stage, showcasing the
transformative impact of digital technology in esports, gaming, metaverse, and
AI, particularly within black and brown communities. Her trailblazing spirit and
commitment to amplifying the voices of these communities are truly inspiring.
Currently pursuing a Ph.D. in informatics, with a focus on the rich culture of
black HBCU esports, Jihan stands as the first African American female to embark
on such academic research. Her groundbreaking work becomes a beacon of
inspiration, paving the way for future generations to embrace their passions and
make a lasting impact. Jihan Johnston's exceptional journey and unwavering
dedication remind us of our power to uplift communities, break barriers, and
inspire positive change. She is a true catalyst for transformation, leaving an
indelible mark on the world and inspiring others to embrace their unique paths,
guiding them to leave a lasting impact on the world.



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DR. CHRIS "DOC" HASKELL

Head Coach, Esports Boise State

Dr. Chris "Doc" Haskell
Head Coach, Esports Boise State
Bio:

Boise State | Clin. Assoc Professor, Head Coach, Esports | 2020 Coach of the
Year | 2020 Dir. Year | 2021 Esports Award winner | husband, dad, & “Dampa” of 4



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REGINA SCHAFFER CARR

Vice President, Garden State Esports

Regina Schaffer Carr
Vice President, Garden State Esports
Bio:

Regina Schaffer Carr is an accomplished educator with extensive experience in
teaching and educational leadership. She has authored two influential books in
the "Closing the Gap" series, focusing on digital equity in schools.
Additionally, Regina holds central roles in the field of scholastic esports,
serving as the Vice President of Garden State Esports where she has produced
events, written curriculum and developed an esports leadership program for
coaches and advisors, a student leadership program and a NJ based scholastic
esports parent’s information and advocacy coalition. She is also on the advisory
board of the New Jersey chapter of the Esports Trade Association and Stockton
University's BS in Esports Management program. She has been a NASEF Fellow and
mentor and is currently a community leader. Regina is dedicated to advancing the
intersection of scholastic esports and education, addressing issues of equity,
access and opportunity. You can connect with Regina on Twitter and Linkedin.



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KAITLIN TENIENTE

Director of Esports, St Mary's University

Kaitlin Teniente
Director of Esports, St Mary's University
Bio:

Kaitlin Teniente currently serves as the Director of Esports at St. Mary's
University in San Antonio, TX. Hired in spring 2020, Teniente was the first
female head coach of a varsity esports program in Texas. Previous roles held at
Wizards of the Coast, Collegiate Starleague, and Super League Gaming.



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TYLER HAHN

Director, Cherokee Public Library

Tyler Hahn
Director, Cherokee Public Library
Bio:

Tyler Hahn is a Library Director in Northwestern Iowa with a diverse background.
Having previously served as a college librarian and youth services librarian, he
brings a wealth of experience to his current role. Tyler is recognized for his
dedication to library services, as the midwest representative for the
Association for Rural & Small Libraries (ARSL) as well as the Iowa Governor's
STEM Council and being recognized as one of the state's "STEM Gems". His
research interests focus on leveraging education technology to enhance library
services and emphasizing connected learning and collaboration within the
libraries and beyond.



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JAMES FRASER-MURISON

Director, Fraser Esports

James Fraser-Murison
Director, Fraser Esports
Bio:

James is the Director of his company, Fraser Esports, the first company in the
world to run the esports online BTEC, whilst his company is providing esports
education and consultancy around the world. James is also Head of Education at
Hundo, a platform that connects students with virtual work experience
opportunities and employers in any and all industries. He has been working in
esports education for many years and mainstream education for over 20, and as a
National Trainer for Pearson, the creator of the first-ever BTEC in esports, and
BDM and QM Samurai founder at Queen Mary's College, Basingstoke. James has won
multiple awards for his innovation and leadership in education, including the
National Award for the BTEC esports qualification, the Ed Tech Innovator Award
from the SCFA, and the NASEF Scholastic Fellow. He is also a global speaker,
author, mentor, and ambassador for esports and education, collaborating with
prestigious organisations such as Microsoft, Fnatic, NASEF, Gameplan, and
Yoyotech. James's mission is to link students with the best work experience
opportunities and employers, and to prepare them for the ever-changing workforce
and provide support to those in education wanting to discover how esports can
help all students.



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ALEXANDER GIBSON

Director of Secondary Services and Partnerships, Harrisburg University of
Science and Technology

Alexander Gibson
Director of Secondary Services and Partnerships, Harrisburg University of
Science and Technology
Bio:

I have a background in public education, as a former urban high school
mathematics and computer science teacher. I also helped form our school’s video
game club and esports teams during my last years of teaching. Then I found my
new role at Harrisburg University as the Director of Secondary Services, where I
get to continue advocating for dual enrollment and college in the high school
student opportunities. I also assist in STEM learning programs and workforce
development for high school teens.



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MONIQUE PAES

Literacy Teacher/Special Education, Bronx River High School

Monique Paes
Literacy Teacher/Special Education, Bronx River High School
Bio:

Monique Paes is a Special Education and Literacy Intervention teacher for Bronx
River High School in New York City. Monique's journey into the world of Esports
was unconventional but one of the best steps she took towards creating an
inclusive community of like-minded student gamers at her school. She learned
about the benefits of how creating an Esports team helped foster student's
social-emotional skills as well as their communication skills while creating a
sense of pride and belonging for those who don't fit into the traditional
"sports" mold. Today, her school's teams in Valorant, Rocket League and Smash
Bro's are approaching their 4th year and student's are always enthusiastic to
learn that there is a place for them in school where they can just be kids and
have fun while learning.



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PK GRAFF

Academy Director, Ghost Gaming | General Manager / Instructional Designer

PK Graff
Academy Director, Ghost Gaming | General Manager / Instructional Designer
Bio:

PK "ch3m1st" Graff here, gamer extraordinaire and your Esports sensei by day,
and by night, the strategic mastermind behind Ghost Gaming Academy's talent
forge. When I'm not pwning noobs or racking up Victory Royales, I'm crafting the
next level of game-centric brain fuel for K-12 legends-in-the-making at Forsyth
Virtual Academy. I'm all about leveling up real-world skills through Esports and
Python programming, pushing for epic wins in computer science equity, and
managing FoCo Esports' mighty roster of 500+ players. So whether I'm in the
classroom or the arena, I'm building an army of Spirited Gamers ready to take on
the world. Remember, in the game of life and pixels, keep your HP high and your
spirits higher—Stay Positive Out There Gamers! 🎮✨



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ASHLEY ADAMS

Executive Director of Arts, Media, and Entertainment Institute

Ashley Adams
Executive Director of Arts, Media, and Entertainment Institute
Bio:

Ashley Adams began working in California arts education over 20 years ago and
has spent her professional career supporting high-quality arts instruction for
all students. As the Founding Executive Director of the AME Institute non-profit
organization, Ashley is committed to supporting AME teachers and administrators
through professional learning experiences that are relevant, engaging,
meaningful, and transformative. Ashley's career began in the educational
departments of the Old Globe Theatre and Pasadena Playhouse, and she later
taught high school theatre in the San Dieguito Union High School District in San
Diego. She was a founding staff member at Canyon Crest Academy and its first
Envision Director. Ashley's consulting work has encompassed strategic planning
and curriculum support for various schools and districts throughout California
including Rancho Santa Fe, Vista Unified, and Oakland School for the Arts.
Ashley holds a BA in English and Theatre from Middlebury College and an MA in
Curriculum and Instruction from the University of Denver’s Morgridge College of
Education.



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JIM MCKOWEN

Computer Science Teacher & Esports Coach, Hopatcong High School / VP of Content,
Garden State Esports

Jim McKowen
Computer Science Teacher & Esports Coach, Hopatcong High School / VP of Content,
Garden State Esports
Bio:

Jim McKowen is a dynamic educator at Hopatcong High School in Hopatcong, NJ,
teaching Math, STEAM, and Computer Science courses. During his time in
Hopatcong, he has led the development of STEAM programs for grades 6-8 and is
currently spearheading comprehensive Computer Science and Esports initiatives at
the high school level. As Vice President of Content for Garden State Esports,
Jim helps oversee the creation of curricular programs, forges partnerships, and
champions opportunities for students in the esports ecosystem, both locally and
in conjunction with the NASEF Scholastic Fellows program. Jim's commitment to
innovative education is helping to shape the future of esports education, both
in and beyond New Jersey.



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AKIL O'CONNOR

Teacher / Scholastic Esports Director, SEsport (Scholastic Esports Research
Centre)

Akil O'Connor
Teacher / Scholastic Esports Director, SEsport (Scholastic Esports Research
Centre)
Bio:

Akil O’Connor is a Director at Scholastic Esports Research Center and a Primary
School teacher. He has a bachelor’s degree in Business Management and Education.
His Esports career in Trinidad and Tobago began in 2003 by being a core member
of his Secondary School gaming clan named Federal Intellectual Assassins
(F.I.A.) In 2007, he was a part of the Java Internet Café Gaming Team, which was
one of the first sponsored Esports teams in Trinidad and Tobago and went on to
become the Call of Duty: United Offensive National champions of the same year.
From 2009 to 2013, Akil would be part of the Non-Profit Organization
‘Trinigamers’ where he eventually became the Junior Director responsible for
Sponsorship relations, Marketing and Website Management. In 2015 to 2016, he
took on the role of Esports Team Manager for Delirium Entertainment Center
managing 8 Esports athletes, in 3 games. From 2016 to 2019, Akil would be a
founding member of Paradigm Electronic Gaming which offered Esports consultancy
services along with Event Planning and Organizational Development while working
alongside various Esports organizers and events in Trinidad and Tobago. In 2021,
Akil was selected to represent his country by the U.S. State Embassy Port of
Spain at the International Visitor Leadership Program (IVLP) on Video Games for
Steam and Entrepreneurship, where he was given the title of ‘Esports Expert’ for
his Esports knowledge. Through the IVLP experience, Akil would be introduced to
Scholastic Esports, where he is currently introducing various Scholastic Esports
programs to Primary and Secondary schools in Trinidad and Tobago.



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PAMELA MORENO

Special Education Teacher, Community Health Academy of the Heights

Pamela Moreno
Special Education Teacher, Community Health Academy of the Heights
Bio:

Pamela Moreno has been an NYC educator for over a decade. She has dedicated her
career to supporting struggling learners and helping them cultivate a passion
for learning, while also guiding them to think outside of the box. Ms. Moreno
has dedicated her time to forming relationships with her students and breaking
down barriers that would hinder their social-emotional and academic growth. In
her interactions with students, she works to demonstrate creativity along with
proactive problem solving skills, particularly with regards to ensuring that
students have spaces to explore and develop their own interests and passions.
Creating one of the NYC’s first esports team that has facilitated her students
with opportunities to prepare themselves with critical skills for the 21st
century such as, strategizing, content creating, organizing and entrepreneurial.
Thus, making her a Community Leader for the 2023-2024 school year with the
Network of Academic Scholastic Esports Federation.



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AMY HARRIS

Teacher/Esports GM, Hart Career Center

Amy Harris
Teacher/Esports GM, Hart Career Center
Bio:

Amy Harris is a mom in her twelfth year of teaching CTE Computer Science, and
has been the adult in the room for Hart Career Center’s esports program since
its inception in 2015. She is also the board vice-president/treasurer and Smash
TO for the Missouri Scholastic Esports Federation, a NASEF Community Leader, and
a member of the NAECAD National Advisory Board. Prior to teaching, she worked as
an IT Director and Web Developer.



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SHOUBNA NAIKA-TAYLOR

Teacher/Esports General Manager, Coventry Crosshairs

Shoubna Naika-Taylor
Teacher/Esports General Manager, Coventry Crosshairs
Bio:





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JAMES WOOD

NASEF Scholastic Tournament Administrator

James Wood
NASEF Scholastic Tournament Administrator
Bio:

NASEF: James Wood is the Scholastic Tournament Administrator for NASEF, the
Network of Academic and Scholastic Esports Federations, where he oversees all
elements of competitive NASEF esports titles. He is currently in charge of the
NASEF x CIF Esports Initiative where he is working on facilitating the
competitive and educational elements involved in the CIF Competitions as well as
the NASEF Fall Open Cometitions. James is one of NASEF's Community Leaders,
having completed the NASEF Scholastic Fellow and NASEF Scholastic Mentor
program. James was also a middle school mathematics teacher and high school math
teacher for 10 years. He has ran a gamified classroom with classroom items,
experience, guilds and currency, and also has taught a variety of elective
courses, including courses on Esports Production and Broadcasting, Video
Production, 3D Computer Design, and Introductory 3D Printing. James has written
a curriculum focused on CTE elements in esports, as well as a full course on
Video Production and Broadcasting as a middle school elective course. James Wood
is the founding member and organizer of the Western Region Middle School Esports
Conference, a collection of middle school teachers that offer scholastic esports
programs to middle schools in the pacific and mountain time zones free of
charge. WRMSEC currently has teachers from California, New Mexico, Arizona,
Colorado, Montana, and Washington that have been participating in middle school
esports conferences. In his (admittedly limited) free time, James enjoys playing
board games with his wife and their two children, attending their never ending
sporting events, playing MTG with his friends, or occasionally losing horribly
in LoL ranked. Lately he has been enjoying Tears of the Kingdom and a family
Minecraft server with his wife and children.



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JUANPABLO LARIOS

Nasef Community Leader | CTE Graphic Design Instructor, Orange Unified School
District

JuanPablo Larios
Nasef Community Leader | CTE Graphic Design Instructor, Orange Unified School
District
Bio:

I am a 40-something creative educator with over a decade of experience as a
graphic design instructor at Villa Park High School. Additionally, I have been
serving as the Esports General Manager for the past six years. When I am not
teaching, Drawing, managing esports, coordinating esports, or gaming. I enjoy
spending time with my lovely wife and being a proud father of two awesome twins.



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LAURA RUBI MENESES ADAMS

Videogame Industry as Economic motor, creador.STREAM

Laura Rubi Meneses Adams
Videogame Industry as Economic motor, creador.STREAM
Bio:

Laura Rubik Meneses Adams was born and raised in Mexico. She is a videogame
producer specialized in advergaming and videogames with a cause and has
developed projects for esports in Mexico and USA. Previously she was digital
product coordinator, UX/UI and EdTech Strategist in educational projects for the
US Embassy in Mexico in the area of sports diplomacy and in collaboration with
NASEF (Network of Academic and Scholastic Esport Federation), for the Technology
Cluster of Mexico City, public and private institutions, As a producer he has
participated in the creation of games for UNO, Maps fornite, Canon, and other
private companies and governmental institutions. Previously his professional
background was developed in New Media Interactive Art, presenting his work in
Germany, Italy, Lithuania and Mexico. She is currently President of the IGDA
Mexico (International Game Developers Association, Mexico Chapter) where her
most recent achievement was co-organizing the start of the 1st Mexican sale of
video games in STEAM, Achieving public streaming pitch for video games where
profiles such as students, consolidated studios and international publisher
participated together. And entrepreneur of an NGO "cradorSTREAM" that through
video games facilitates professionalization processes, reducing the
technological and economic gap for certain vulnerable populations in her
country. For which she has been selected for the Academy of Women Entrepreneurs
AWE of the Department of State in USA.



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ANSLEY PARTOSA

Marketing Specialist, NASEF

Ansley Partosa
Marketing Specialist, NASEF
Bio:

Ansley Partosa is an enthusiastic advocate for esports and education. She uses
her experience in digital marketing and social media management as NASEF’s
Marketing Specialist to reach a wide audience in the scholastic esports
community. Through her work in the Greater Gaming Society of San Antonio, TX she
has hosted various esports tournaments, charity esports tournaments, and
community gaming events.



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BETHANY PYLES

Coaching Director, NASEF

Bethany Pyles
Coaching Director, NASEF
Bio:

Bethany Pyles (she/her) (ign: indyburgh) lives in Los Angeles, CA and holds a
B.A in anthropology. Bethany is the Collegiate Engagement Lead for the*GameHERs
and the Director of Business Development at Gamerabble. She was previsouly the
Director of Coaching for the North America Scholastic Esports Federation Bethany
and the Head of Coaching for Cloud9's Training Grounds. Bethany also
co-developed and facilitated the Esports Teacher Academy with Microsoft using
Minecraft Education Edition as well as the NASEF Coaching Course. Bethany is an
avid gamer and competes casually in Overwatch, Apex Legends and other FPS
titles. She has a passion for play and learning that stems from personal
experiences and a rich mentorship from notable researchers and professors at the
University of California Irvine and Connected Camps.



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DOUG KONOPELKO

National Esports Manager, CDW-G

Doug Konopelko
National Esports Manager, CDW-G
Bio:

Doug is a passionate educator, leader, designer, writer, and speaker. He
currently serves as National Esports Manager at CDW Education, a Fortune 500 IT
Solutions company. Doug focuses on acting as a connecting point between people,
ideas, and solutions. On his education journey, he has served in both urban and
suburban school districts as a teacher, administrator, district instructional
tech leader, state edtech organization leader, and at CDW as an education
strategist. You can find his work in EdTech Magazine, Edutopia, ASCD, Tech and
Learning, eSchool News, or his web series and podcast, Focus on K-12: EdTech and
the Education Experience.



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KATIE BARTOLO

Assistant Professor at UNC School of Medicine

Katie Bartolo
Assistant Professor at UNC School of Medicine
Bio:

Katie Bartolo, MD is a board-certified sports medicine physician who is the
director and co-founder of the Esports Center for Performance Health. She is an
international speaker on Esports Medicine and has given numerous talks on this
topic to a variety of audiences, from young gamers in the community and
collegiate esports players to other health professionals, including athletic
trainers, medical students, and other physicians. Also board-certified in
Physical Medicine and Rehabilitation (PM&R), Dr. Bartolo maintains an
appointment as an Assistant Professor in the Department of PM&R at the
University of North Carolina Medical School in Chapel Hill, NC where she also
serves as the physician advisor to the UNC-Chapel Hill Esports teams.



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DANIELLE ROURKE

Manager, Esports in Education, CDW

Danielle Rourke
Manager, Esports in Education, CDW
Bio:





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MITCHELL TEPPER

Founder & Executive Director, United Spinal Atlanta Adaptive Esports (Nerve
Gaming)

Mitchell Tepper
Founder & Executive Director, United Spinal Atlanta Adaptive Esports (Nerve
Gaming)
Bio:





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MARK BARLET

Founder & Executive Director, AbleGamers

Mark Barlet
Founder & Executive Director, AbleGamers
Bio:





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ETHAN BYRD

Esports Coordinator, Kennesaw State University

Ethan Byrd
Esports Coordinator, Kennesaw State University
Bio:

I'm the Commissioner of the Georgia Esports League, a college ambassador for
Ghost Gaming, and the Esports Coordinator at Kennesaw State University. At KSU I
spearhead and cultivate a dynamic environment for competitive gaming, ensuring
our programs not only thrive but also set benchmarks in the collegiate esports
landscape. While my passion for esports is evident in the successes of our
teams, I'm also deeply intrigued by the world of cybersecurity. I'm currently
immersing myself in the latest techniques and strategies in the cyber realm,
with aspirations to transition into a role as a Cyber Security Analyst. I
believe that my unique blend of esports coordination and an understanding of
cyber systems provides a distinctive perspective, combining fast-paced
decision-making skills with meticulous attention to digital detail.



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TJ STEPHENS

Youth Coach, Ghost Gaming Academy | President of Esports Club, University of
Georgia

TJ Stephens
Youth Coach, Ghost Gaming Academy | President of Esports Club, University of
Georgia
Bio:

TJ Stephens is a young but accomplished leader and speaker on the topic of
esports. As a sophomore at The University of Georgia, TJ leads a program of
2,000 student club members, while also working with brands and schools around
the state to promote scholastic esports. He also works with Ghost Gaming as an
Ambassador and he coaches Ghost Gaming Academy students to help position the
state of Georgia as a leader in esports.



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KRYSTAL MCCALLA

Esports President, Morris Brown College

Krystal Mccalla
Esports President, Morris Brown College
Bio:

Krystal McCalla's story is one of triumph and resilience. Born into a life of
uncertainty, she was adopted at a young age and given a chance for a brighter
future. Growing up, Krystal faced numerous challenges, from navigating her
identity as an adoptee to overcoming societal biases and stereotypes. However,
she refused to let these obstacles define her. From an early age, Krystal
discovered solace and empowerment through gaming. Immersed in virtual worlds,
she found a sense of control and an outlet for her creativity and imagination.
Gaming became more than just a hobby for Krystal; it became a source of
inspiration and a catalyst for personal growth. Recognizing the transformative
power of video games, Krystal set out to share her passion and make a positive
impact on others. With a strong desire to support and uplift little girls, she
became involved in various initiatives aimed at promoting gender equality and
providing educational opportunities for young girls. Krystal volunteered at
local community centers, organizing gaming workshops where she not only taught
gaming skills but also fostered an inclusive and empowering environment for the
girls.



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SINCLAIRE HOYT

Spelman Esports, President / Ghost Gaming, Ambassador

Sinclaire Hoyt
Spelman Esports, President / Ghost Gaming, Ambassador
Bio:

Sinclaire Hoyt is a dynamic force in the world of esports and gaming, making
significant strides as a student at Spelman College. With a passion for both
technology and social impact, Sinclaire has dedicated herself to bridging the
gap between black girls and the gaming industry. Currently pursuing a degree at
Spelman College, Sinclaire has demonstrated exceptional leadership and
innovation in her efforts to create more inclusivity within the gaming
community. As the founder and president of the Spelman Esports program, she has
actively worked to challenge stereotypes and foster a more diverse and welcoming
environment for black girls in the gaming world. Sinclaire's commitment to
education and empowerment is evident in her advocacy for STEAM programs tailored
to young black girls, encouraging them to explore opportunities in gaming and
technology. She has organized workshops and seminars providing invaluable
resources and guidance to aspiring black female gamers. Beyond her activism,
Sinclaire has leveraged her skills in game design and development to create
projects that resonate with underrepresented communities. Her innovative game
designs not only entertain but also address social issues, aiming to spark
meaningful conversations and promote positive change. In addition to her
academic pursuits, Sinclaire has collaborated with industry leaders and
organizations to amplify the voices of black girls in gaming. Through her
engaging talks and presentations, she shares insights on the importance of
diversity in the gaming industry, challenging the status quo and inspiring
others to follow suit. Sinclaire Hoyt is undoubtedly a rising star in the
esports and gaming industry, using her platform as a Spelman College student to
make lasting contributions towards a more inclusive and equitable future for
black girls in gaming. With her unwavering dedication and visionary approach,
Sinclaire is poised to continue shaping the landscape of esports and leaving an
indelible mark on the industry.



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SCOTT VOTAW

Executive Director, Georgia Film Academy

Scott Votaw
Executive Director, Georgia Film Academy
Bio:

C. Scott Votaw, an entertainment arts and academic industries global expert,
serves as the Assistant Vice Chancellor for the University System of Georgia,
where he leads the Georgia Film Academy. With over 25 years of experience
working for production companies including Saban, Fox, Lucasfilm Ltd. and
others, Scott has a deep knowledgebase of film production, 2D/3D animation,
special FX, motion capture, post-production. Through 10 years of education
experience, he also holds expertise in current and trending production needs,
training and educational circular creation and workforce development. Most
recently, as an international consultant with CSV-Consulting, Scott worked for
studio infrastructure providers, workforce development and emerging technology
companies within the film and entertainment production sectors in the
Asia-Pacific region. Prior to this, Scott supported efforts to grow the film and
TV production industry in Georgia through maintaining a highly trained and
industry standard workforce by creating/advising some of the most successful
educational programs globally. Votaw also served as vice president of production
and development for Classic Entertainment for seven years and president of
KidzVid Entertainment for six years, overseeing creation of programing for the
U.S. and global markets.



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ACTIVITIES:


Industry Panels
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Behind the Scenes Tour
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TOUR OF PRODUCTION

Skillshot Media is one the nation's leading esports production companies -
having produced over 1000 events, paid out over $10M in esports prizing, and
delivered over 1B esports video views.   Attendees will see behind-the-scenes of
a live esports production from this location.




EXPLORE CONTENT CREATION SPACE

Ghost Gaming is an Atlanta-based organization cultivating the best talent in
gaming, providing platforms to create unique partnerships in sports, music,
lifestyle and entertainment. Attendees can check out the environment for gaming
competition and content creation.


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