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Monster Hunter Rise
Monster Hunter Rise: Sunbreak


MONSTER HUNTER DEVS EXPLAIN WHY LAGIACRUS WON’T BE IN SUNBREAK 


THEY'D LIKE TO LOOK BACK ON THE LEVIATHAN, EVENTUALLY.

By Casey DeFreitas
Updated: 2 Jun 2022 10:11 am
Posted: 2 Jun 2022 7:01 am



Monster Hunter producer Ryozo Tsujimoto has explained why fan-favorite monster
Lagiacrus won’t be making a return in Monster Hunter Rise: Sunbreak.



Tsujimoto and Monster Hunter Rise: Sunbreak director Yoshitake Suzuki spoke to
IGN about the upcoming expansion, and detailed why Lagiacrus was passed over,
even though “the desire is definitely there.”

“Unfortunately Lagiacrus is just a very technological…difficult monster to
implement. It's very snake-like, its parts are all kind of touching the ground
at different moments,” Tsujimoto explained. “So it's very like a writhing sort
of ground-based monster.”

Tsujimoto continued to explain that the variety of terrain – and its many
inclines and drops – in recent Monster Hunter games makes it especially
difficult to implement monsters like Lagiacrus.

“We'd like to look back on it sometime, but just the technological difficulties,
they are kind of daunting,” lamented Tsujimoto.



Lagiacrus was introduced as one of the first Leviathan monsters in Monster
Hunter Tri as a flagship monster. Though there are other Leviathans in Rise,
like Monster Hunter Generations’ Mizutsune and newcomer Almudron, Lagiacrus has
a few additional design difficulties that the other Leviathans don’t seem to
share.

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One, neither Mizutsune nor Almudron drag their bodies on the ground quite like
Lagiacrus does. Some of Mizutsune’s chest may touch the floor, and both possess
special movements, but neither have as many contact points to the ground like
Lagiacrus does during normal modes of movement.

Two, both of Rise’s Leviathans were created to battle it out with hunters on
land. Lagiacrus on the other hand was originally designed to fight fully
submerged underwater a majority of the time, to take full advantage of Tri’s
unique underwater combat mechanics. It’s clearly not an easy transition to make
into new games.

Lagiacrus almost made it into Monster Hunter World’s roster and even appeared in
the Monster Hunter World prototype shown at a GDC 2018 panel, but was ultimately
abandoned in World for similar reasons.

As reported by Gaijin Hunter, Monster Hunter World executive director Kaname
Fujioka described why they didn’t use Lagiacrus for Monster Hunter World in an
episode of Capcom’s Monster Hunter Radio podcast. Essentially, the problem is
that much of its body is laying on the ground, echoing the explanation from
Tsujimoto. Fujioka said a team even took a second shot at getting Lagiacrus to
work for Monster Hunter World’s expansion, Iceborne, but were unable to make it
happen. The explanation doesn’t bode well for another “snake-like” monster in
the series, Najarala, whose body also has many contact points with the ground.

Contrarily, Lagiacrus did make an appearance exclusively on land in Monster
Hunter Generations (and Generations Ultimate). It probably didn’t hurt that both
games were built with the same engine, plus, Monster Hunter Generations was
meant to be a celebration of 10 years of Monster Hunter, so the absence of a
flagship cover monster would have been pretty glaring, even if the alternative
was to include it with an impaired, land-only kit on mostly familiar maps.

The Flooded Forest, introduced in Tri and remade for Rise, is one such map
familiar to Lagiacrus, and one of the reasons fans may have hoped for its
triumphant return. In Tri, Flooded Forest featured fully underwater
environments. But, by Lagiacrus’ confirmed absence, we can assume underwater
combat is out for now, too.

Loading


When deciding which monsters to include, the developers said the "design goal is
to ensure every monster has an impact," and for returning monsters, "for them to
mesh well with the unique gameplay elements of the new title."

Though Sunbreak isn’t getting Lagiacrus, it is seeing the return of Monster
Hunter 4’s flagship monster, Seregios, plus brand new Monster Hunter monsters,
like Lunagaron. You can watch brand new gameplay of Lunagaron in the video
above.

Sunbreak is described as a massive expansion for Monster Hunter Rise, similar to
Monster Hunter World’s Iceborne. It includes new Master Rank quests, a new
flagship Elder Dragon, Malzeno, quality of life improvements, and more. Sunbreak
will be released simultaneously for both PC and Switch on June 30, 2022.

--------------------------------------------------------------------------------







IN THIS ARTICLE


MONSTER HUNTER RISE

Edit Status Wishlist
Rise to the challenge and join the hunt! In Monster Hunter Rise, battle fearsome
monsters and use your rewards to craft a huge variety of epic weapons and armor.
Developers
Capcom
Publishers
Capcom
Franchises
Monster Hunter
Features
Online, Online Co-Op Multiplayer, Amiibo
Release Date
March 25, 2021
Platforms
Nintendo Switch, PC
Genres
Action
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