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Submission: On September 18 via api from US — Scanned from US
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Skip to content Fallout New Vegas close Clear game filter Games * Games * All games (3,106) * Recently added (55) My games Your favourited games will be displayed here Mods * Mods * All mods * New * Trending * Most endorsed * Top files * Mod categories * Mod updates * Recent activity MODS OF THE MONTH Explore this month's nominated mods. Discover VORTEX MOD MANAGER The elegant, powerful and open-source mod manager. Download Collections * Collections * All collections * Recently added * Most endorsed * Highest rated COLLECTIONS TUTORIALS Learn from the community with tutorials and guides. Explore VORTEX MOD MANAGER The elegant, powerful and open-source mod manager. Download Media * Images * Latest * Trending * Most endorsed * Videos * Latest * Trending * Most endorsed SUPPORTER IMAGES Upgrade your account to unlock all media content. Upgrade Community * Community * Forums * Wiki * Support authors * News * All news * Site news * Competitions * Interviews Interviews • 10 Sep 2024 Rad Rides - BlahBlahDEEBlahBlah Site News • 5 Sep 2024 Introducing: CapraKurt Support * Support * Help * Contact * FAQ * Wiki * Game guides * Tutorial * Collections * Tools * Vortex * Vortex help * API documentation * Install Vortex GIVE FEEDBACK Share your ideas, discuss them with the community, and cast your vote on feedback provided. Give Feedback Mods * Mods * Games * Images * Videos * Users search Log in Register * cloud_upload UPLOAD A MOD * add_photo_alternate UPLOAD AN IMAGE * video_call ADD A VIDEO Notifications Mark all as read (0) error_outline Oh dear! Something has gone wrong! 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Something has gone wrong! Try reloading the notifications. refresh notifications_off No unread notifications right now You're up to date View All You're up to date close dialog Advertisement close dialog Close Powered By 10 Sec Mods Of The Month - July 2024 Next Stay * All games * Fallout New Vegas * Mods * Miscellaneous * JohnnyGuitar NVSE JOHNNYGUITAR NVSE * Endorsements 52,808 * Unique DLs 1,301,027 * Total DLs 3,088,271 * Total views 4,020,599 * Version 5.11b * Download: * Manual 3 items * * * FILE INFORMATION LAST UPDATED 13 July 2024 2:52PM ORIGINAL UPLOAD 07 May 2019 6:59PM CREATED BY c6 - carxt - lStewieAl - WallSoGB UPLOADED BY carxt VIRUS SCAN Safe to use TAGS FOR THIS MOD English Modder's Resource Non-Playable Resource Utilities for Modders Utilities for Players New Vegas Script Extender (NVSE) Bug Fixes Tag this mod * Description * Files 1 * Images 9 * Videos 1 * Posts 431 * Forum 2 * Bugs 7 * Logs * Stats Current section * Viewing: Description * Description * Files 1 * Images 9 * Videos 1 * Posts 431 * Forum 2 * Bugs 7 * Logs * Stats ABOUT THIS MOD PLAY THE GUITAR, PLAY IT AGAIN, MY JOHNNYYYYYYYYYYYY. Share * * * * * * * * Requirements OFF-SITE REQUIREMENTS Mod name Notes xNVSE 6.3.0 or newer MODS REQUIRING THIS FILE Mod name Notes (Benny Humbles You) and Steals Your Stuff (Better) Brotherhood of Steel - Return Items for Reputation - ESPless 5.08 (kNVSE) Cowboys Fan Revolvers bLoadEditorIDs must be set to 1 (Not) So Lucky (OUTDATED) Lowering Weapon by Hotkey (TTW) Enclave Power Armors are upgrades - ESPless 15 deathclaw alpha males get placed at your location - espless 22LR Case ySI Icon for Supplemental Ammo Crafting Patch 357 Pistol Replacer for New Vegas Bounties 357 Snakeshot Ammo 360 Movement 360 Movement Patch for 3rd person Movement Animations Overhaul 3D Grenade Indicator - ESPless 3rd Person Camera Overhaul Version 4.85 or above 9mm SMG to .45 Auto Submachine Gun - ESPless A Kick in the Head - New Vegas Remix A Very Uncreative Faction Disguise Remover - ESPless 4.98 or newer A.S.S.A.S.S.I.M. - (An) Advanced Storage Safehouse (With) Automated Sorting (And) Storing (For) Inventory Management(FNV-TTW) Required For Scripts To Function AC Unit Loot Optional. Required for renaming ac units without a plugin. Accidental Discharge Action Star - Action Boy and Girl Rework Add Items To Container - ESPless Addicted Additional Utility for Vanilla Weapons ADO - Armor Damage Overhaul ADS - Backpack - Jump Sound Effects MONO Advanced Recon and Enhanced Vision Patches (DLC - TTW - Legacy of X-13 Support) AG Supplementary Uniques - onvil's Revision AGE - Anchorage Gameplay Expansion - Complete Overhaul AGE KNVSE Update for animation edits. Agonize and get help Aid Addon - Medkits - Blood Draw - Bandages - Afterburner Gum - More AIDS NVSE AidUI Aim View Switcher. I used version 4.93, but you probably can't go wrong just grabbing the latest one. AK-100 Alcohol Flushes Radiation All American rifle uses 30 rounds in the magazine (ESPless) All Weapon Sound Overhaul Modern Edition Redone - AWSOMER Required. Alt's animation - D3IMUDD4's Nambu Type 14 required Alt's Animation - Zealotlee's Jericho 941 F required Alternate Doctor's Bag Required for renaming doctor's bags in the Custom Names addon. Alternate Item Names Required for renaming items without a plugin. Alternate Reality - Barton Thorn Alternate Reality - Euclid's C-Finder Alternate Reality - Little Buster Alternate Reality - Malcolm Holmes Alternate Start with Delayed Main Quest Alternate Start with Delayed Main Quest - SPANISH Alternate Weapon Qualities Required for renaming weapons without a plugin. Alternative Hacking System Hard Requirement Ammo Boxes - An Economy Fix Ammo Boxes - An Economy Fix german translation Zwingend notwendig Ammo Script Fixes Ammo Variants An Alternative QuickStart for The Frontier Animated Cigarettes Animated Cigarettes Lite recommended Animated Ingestibles Animated PipBoy Light Animated Player Interactions Animated Workbench - ESPless Required Another Millenia required Another Millenia - Chinese Pistol Replacer for TTW Another Millenia - Combat Shotgun Replacer for TTW Anton Chigurh's Suppressed Shotgun - No Country for Old Men Possibly required but you should have it anyway. ANVIL - Ammo New Variants In Loot Any Glasses With Any Mask Revised AP Refill Notification APC - Automated Perk (FormList) Consistency(Script Runner Espless)(Extra Cowboy And Grunt Options)(FNV-TTW) Required For Script Runner Scripts To Function Arcade Gannon For Auld Lang Syne Early ESPless 5.10 Armed to the Teeth - Redux Version 4.35 or higher Armes des opus classiques - traduction de Classic Fallout Weapons Remastered Arming Distance (AKA direct impact explosives) Ashur's T-45 Helmet (NV-TTW) Version 5.07 and higher. Assorted ED-E Upgrades Assorted Securitron Upgrades 5.11 or newer Atlas - A NVR Multi Manager Attache Case HD - Redux Auto Activate Invisible Doors Auto Book Use Auto Drop - Drop Junk Auto Equip soft requirement Auto Item Collector 4.85 or higher Auto-Pickup 4.85 or higher Automatic Rifle Mag Remesh and other mesh tweaks (TTW and aWRP Compatible) Needed for patching (all versions) Automatic Rocket Launcher - Red Glare Wasteland Variant Autumn Leaves - Uncreative Edition Required for new misc stats. Autumn Leaves Tweaks AWO - Chinese Assault RIfle replacer REDUX (Norinco Type 93) AWO Trench Repeater - Low Level Rebalance AWOP Melee Anims aWRP - Another Weapon Retexture Project Hard requirement AWSOMER PATCH HUB AWSOMER Scriptrunner'd - Brainrot Edition Hard requirement B42 Bows Version 4.93 or higher B42 Descriptions aka Pip-Info Version 2.55 or higher B42 Dropmag and One in the chamber Version 2.55 or higher B42 Dropmag CansecoDev's MCM Defaults B42 FireMode - Selective Fire and First Shot Precision - ESPless Version 4.93 or higher B42 Inject - Animated Item Use - ESPless Version 4.93 or higher B42 Inspect - aka Animated Ammo and Weapon Condition Checking Version 2.55 or higher, with enabled bLoadEditorIDs B42 Interact - Animated Items and Interactions Framework - ESPless Version 4.93 or higher B42 Loot - Animated Physical Item Pickup - ESPless Version 4.93 or higher B42 Melee Bash Version 2.55 or higher B42 Melee Bash (Polish Translation) B42 Optics - ESPless version 4.99 or higher B42 Weapon Inertia Backpacks of Life - Spice of Life Replacement Plugin Config Required to change backpack item names. Bad Motherfucka Badassified Bad Touch NVSE Baka Auto-Hacking and Auto-Lockpicking NV Baka Duffle Bag Baka Skill Book Scanner Baka Skill Book Scanner - Simplified Chinese Translation Barrel Cooker - ESPless Required Base Object Swapper Basic Retrievable Throwables BATH - Backup and Throwables Hotkeys Battery Powered Power Armor BCB Armor Repair Kits TTW BCB Rename Energy Weapon Ammo Conversion Recipes NVSE BCB Rename Med-X NVSE Behaviours - Idles Run etc. Behemoths Dont Get Knocked Down Benny Clowns On You And Steals Your Bitches Benny Encounter Improvements Benny Fighting Chance Benny smokes his entire cigarettes Required Beowulf Rifle Better Bloody Mess - ESPless Better Charisma Better Fire Barrels - ESPless Better GRX Better Locked Container Loot Beyond Boulder Dome Weapon Anims Big Boomer Quest - The Lucky Lighter Big Guns Patcher - ESPless Required Big Guns Skill Big Town Extensions bigcman123's NFSW Lewd Vault Meat Icons (Upscaled - Not Safe For Work - Girl) bigcman123's Vault Girl Interface - (SFW HD Upscale Vault Meat icons originally created by bigcman123) Birds Of A Feather Karma Bittercup Companion - Redux Hardcore Patch Block Furniture Use In Combat and While Reloading Blood Decal Overhaul Blood Trails - ESPLess (Version 5.04 at least) Bloody Water Isn't Clean Blunt Weapons Crit Knockdown Body Parts Shot Misc Stat Bone Shotgun Replacer for Salt Lake Stories Book Reader Borchardt C93 required BORCHARDT C93 CN TRANSLATION Or What? Bozar Rework Bugout 76 UI Bullet Snap Redux - Espless Bullet Trails Burrowing Creatures This is basically jip with different stuff, everyone should have this downloaded even if you're not using this mod. Burrowing Creatures Modders Resource Butchcassidy1118 and Amsoho75gr's Weapons Implemented Bypass Lockpicking and Hacking Minigames - ESPless Version 4.98c or higher Bypass Minigames - Lockpick and Hacking Bypass Tools - Lockpicking Drill and Hacking Module C.A.F. - Chargeable Weapon Framework Caliber Based Damage - espless CaliberZL - Modern Ammo Caliber Expansion Camping - ESPless Required Cannibal Reborn - A Cannibalism Overhaul Version 5.06 or later CANNIBALISM - A Crime Against Nature 2.55+ CarlZee's Weapon Pack - Energy Guns and Melee Weapons Carry Your Weapons Into Casinos Cars in Wastelands LITE (The Frontier Add-On) Required for the mod to function. Cartographer cbbe - centry bot behavior expansion CC19's Misc. Tweaks required for script functions CCA - Crimson Caravan Ammunitions - Script Runner - a scripted guns overhaul CCO Perks - Slimline Version CDO - Critical Damage Overhaul NV CFWR - 2mm Base Gauss Rifle Setter CFWR - 47mm Nexus Weapon Extension CFWR 14mm Addon - AWO FND and BAR CFWR 14mm Addon - Blue Rose CFWR 47mm Addon - F2000 CFWR DKS Sniper Rifle - Magnetic Action Tweak Character Health Adjustment and Optimization Stuff required Charisma Affects Reputation (Like Hardcore Charisma) 5.10 Charismatic Haircuts - ESPless Chem Swapper - Base Object Swapper Chinese - Fallout The Frontier 【必须】最新版 Chinese - Functional Post Game Ending 最新版 Chinese - Just Assorted Mods 【必须】最新版 Chinese - Unofficial Patch NVSE Plus 【必须】 Chinese Bayonet (Chinese Assault Rifle's Friend) Required for scripted implementation Chinese Stealth Armor with Separated Helmet - ESPless Chinese Translation Patch For Cyn's Armory - The ButchCassidy Weapon Pack CIBS - Customizable Integrated Backpack System Cinematic Reload DOF Citizen Barter Claim the Mojave (and the Capital) Claim the Mojave (and the Capital) End Game Save Files Played using JohnnyGuitar NVSE version 4.65 Classic AK-112 - The Adytum Rifle Classic Bozar Overhaul (ESPless) - Restore Bozar to it's former glory Classic Combat Probably Classic Combat Armor Replacer Classic Fallout 2 combat armor (remastered) Starting from Version 1.0.7 Classic Fallout 2 Metal armor Mk II Classic Fallout Armor Overhaul Tested with Version 3.60 Classic Fallout Metal Armor Classic Fallout Weapons Remastered Required for the new script Classic Fallout Weapons Remastered - Traduzione Italiana Classic Gauss Minigun CFWR Edition Classic Glock 86 Espless Replacer Classic Tactics Inspired Plasma Rifle Cleansing Flame Colour Fix Set "bLoadEditorIDs = 1" in JohnnyGuitar.ini Clockwork Vegas - Calendar Overhaul and Time-based Mechanics This too I think Collectable Sonar Collectable Sonar-Bobblehunt Compatibility Patch (ESPless) Colt 2k33 Combat Radio Toggle Combat Ranger Helmets Have 1st Recon Beret Effects - ESPless needed for ESPless version Combat Vests - Joshua Graham Armor Variants Compact Miniguns Companion and Perk Tweaks Companion Carry Weight Adder ESPless Companion Characteristics - TTW Beta Companion Healing Factor ESPless Companion Map Icons (JIP CCC) Companion Vitality Required Companions and Traders KEYWORDS Complete Pool Set Complex Vendors Comprehensive Cleanup and Item Respawn Refreshed Hard Requirement Configurable Guns Weapons Damage Buff Configurable Melee Damage Buff Configurable Pause Background Configurable Pip-Boy Light Color Consistent Caliber Naming Consistent Pip-Boy Icons v5 - Framework Plugin Consistent Weapon Mod Descriptions For Scriptrunner version Console Key Rebinder ESPless Contextual Ammo Looting Contextual HUD Controlmap Hotkey Cook-Cook In His Castle Cookable Dynamite (JIP - JohnnyGuitar) Cosmetic Wardrobe 2.65+ Courier's Secret Stash Cowboy Fixes and Expansion - ESPless Required for ESPless version. Cowboy Weapons Pack Distribution and Balance Patch Craftable Dragon's Breath Ammo Craftable Factionless Salvaged Power Armor Pipboy-less Patch Remover mod requires this. Crafting XP - ESPless Crazed Bloody Handies TTW - ESPless Hard Requirement Creatures Arent Evil Crippled Limb Reaction Enforcer Critical and Effects - Fixes and Tweaks Crossbow Overhaul Crysis Nanosuit CSF And CPEI - Customizable Stealth Field And Pickpocket Equipped Items(Script Runner Espless)(FNV-TTW) Required For Scripts To Function Custom Classic Weapon Names Required for renaming weapons without a plugin. Custom Names for Characters Required for renaming character names without a plugin. Custom Names for Creatures and Robots Required for renaming enemies without a plugin. Cyan - Raider Girl RELOADED 5.04 or higher REQUIRED Cyberdog Blaster Replacer Plugin CyberJAM Necessary - v4.35 or newer CyberJAM (CHS) 4.35或更新版本 Cyn's Armory - The ButchCassidy Weapon Pack HARD REQUIREMENT Damage Numbers 4.85 or higher Darwinize - Fight or Flight (or Freeze) Daughters of Ares - REDUX Days Played Misc Stat (Days Passed Misc Stat) Has functions required to show Misc Stats DC Arsenal - TTW Mojave Weapon Distribution - Lore Friendly Dead Money - Villa Scarcer Loot Required since 3.0.0 Deathclaw Commander 2 Required Defender Morgan Stand Still (TTW) DefinitelyNotSade's Legion Quest Compilation Hard Requirement Delay DLC Redux Delay DLC Redux Spanish 2.2 Delay Level Up Redux Hard Requirement Delay Level Up Redux Chinese Translation CHS Desert Natural Weathers - NV - TTW Required. Desert Natural Weathers - NV - TTW - Simplified Chinese Translation Detached Laser Beams Deth's Misc. New Vegas Mods Detonator Overhaul Detonator Quickswitch Dexterized Lucky 38 Dexterized Sink Dice - Playable Casino Dice Minigame Required for the Dice minigame to function. Dinner Bell Reworked - ESPless Dinner Bell Ring a Ding Ding - Espless Directional Sneak Indicator - ESPless Disable Companion Dismissal Terminals - ESP Free Disable Ranger Civilian and Veteran Respawns Hard requirement; script uses Editor ID's instead of Form ID's Disarm The Trap Required Dismemberment Tweaks Distributed Necklaces and Chains (JIP LN NVSE) (JohnnyGuitar) (DLC and TTW) v4.80 or higher Dixon Thugs - Simple Open Freeside and Vanilla DiZco12's Lightweight Lore-Friendly Overhaul DMT - Dead Money Tweaks - Complete Overhaul Do Drugs - Chems Crafting Doc Mitchell's Window Sunlight Fix Double Integrated Creation Kit Double Rifle Drivable Nevada Highway Patrol Car Consistencies Required for the mod to function. Drunken Gunsmith - Break Action Laser Rifle Dusty Distance Redone for FULL version only Dying Cost Caps Dynamic Bleeding - ESPLess (Version 5.04 at least) Dynamic Combat Styles Dynamic GRA energy pistols mod sounds - ESPless Dynamic Level Stat Choice - ESP Free Dynamic Terrifying Presence NVSE Dynamic Weapon Displays Dynamic Weapon Spread 2.0 DYNLoot E-girl Veronica Eat Books Economy Item Values Overhaul - ESPLess EDGE TTW - Early Decisions and Gameplay Enhancement EdibleGrenade12's New Sunset Sarsaparilla Vending Machine Replacer Script Runner Required. Emasculator Empty Things Enclave Ceasefire for TTW Enclave Members Have Implant Perks Enclave Presence - Faltering Hope Ending-Based DLC Item Integration Energy Ammo Usage Rework but compatible with everything - ESPless Enhanced Campfire Crafting Optional. Required for renaming objects without a plugin in the Enhanced Cooking Stations addon. Enhanced Movement Equip and Movement Speed Fix - ESPless Equip Sets Escape from Vegas - Springfield Armory M14 Essential Enclave Remnants Redux - ESPless Essential Project Purity Scientists TTW - ESP-Free Ev1l's No Weightless Items Ev1l's TTW Crafting Emporium Event Sounds Explodable Ghost People's Gas Bombs ESPless Explosions Ignore Line of Sight - ESPless Explosive Shotgun Shells Faction Map Icon Overhaul Faction Wasteland Presence - Improved Edition FACTION WASTELAND PRESENCE IMPROVED EDITION CN TRANSLATION Or What? Fafnir's TTW Unique Overhaul Lite Version Fallout - New California and Fallout - The Frontier End Game Save Files Played using JohnnyGuitar NVSE version 4.65 Fallout - Project WASTELAND Fallout - The Frontier REQUIRED Fallout - The Frontier - Vehicle Tail Lights Add-On Required for the mod to function. Fallout 3 10mm Pistol Sound (TTW) (ESP-less) Fallout 3 Loading Screen Information Restoration Fallout 4 Power Armor Features Fallout 4-Style Gamepad Hotkeys Soft requirement as of 1.3.0; without it DPS calculations will be missing. Fallout New Vegas Unofficial Patch - Traduzione Italiana Fallout Survivors Fallout The Odyssey Mega Armor Pack For Leveled List Integrated Version Famine - A Loot Rarity Mod Famine - A Loot Rarity Mod (RU) Famine - A Loot Rarity Mod german translation Zwingend notwendig. Fatigue Overhaul - Non-Lethal and Pacifism Redone Required Fear and Loathing - Raoul Shades Femboy Daniel - ESPless Feminine Sound Variants - ESPless FG 42 I required FG 42 I CN TRANSLATION Or What? First Person Weapon Collision - espless latest Five-Card Ante - A Legion Quest Mod Hard requirement for certain Event Handlers Fixed Addiction Removal and Fixed Vanilla Respec Options Version 3.70 or newer Fixed Addiction Removal TTW Edition Version 3.70 or newer Fixed NPC Karma Alignments (ESPless) - Fallout 3 Style Fixer Clears NPC Addictions Flashbang Tutorial Remover - ESPLESS FNV - Nuka-Cola Expansion Ultimate FNV Chaos Mod (WIP) FNV Customizable Ammo Weight Scripts FO4 Super Sledge Animated FX (ESPless) required for the script to run FO4-style SPECIAL plus Infinite Intense Training - ESPless Focus Follower Donation Karma Food No Heal Food Not Medicine - Universal Food And Water Health Restore Configuration Script with bLoadEditorIDs set to true Forced Entry Forno and Fredas' Sexy Vault Girl Interface - Alternative Release Forward Scout Reimagined FPGE - Functional Post Game Ending Required for script overwrite checking. Minimum version of 3.60. FPGE_Functional-Post-Game-Ending_traduccion-al-espanol Requerido para comprobar scripts sobreescritos. FPGEL - Functional Post Game Ending Lite 4.96+ FPS Dashing FPS Leaning FPS Weapon Lowering Friendly Misc Factions Friendly Strip Factions Friends With Benefits Perk Pack Full Mags Fully Charged With No Extra Charge - Van Graffs Truth In Advertising Functional Backpack Functional Post Election Immersive-Dynamic Republic of Dave Renamer - TTW FUWAMOCO RADIO - Simple Radio Framework with Repeatable Station Intro Gambling Passes the Time Game Rifle - Browning High Wall Replacement Plugin Garden of Ethan Needed. Gas Masks of Life - Spice of Life Replacement Plugin Config Required to change protective headwear item names. Gauss Cannon - With CFWR 2mm Option Gauss Impact Fix - ESPless Gauss Riffle and YCS-186 buff Gauss Shotgun - Tri-Barrel Gauss Rifle Gecko Vodka Alcoholic Drinks Formlist Patch General Lighting Overhaul Version 4.98 or higher. Generic Repair Kit Effect Renamer Get Played Music Script Ghoul Dismemberment Ghouls Inflict Radiation Damage - ESPless Gilboa Snake DBR AR15 Glock Plasma Revolver GLRH - Glowing Lenses of the Ranger Helmet Goodsprings Rented Room Gooey - no more loot in ash and goo piles (Espless) always use the most recent version Gore Loot Gory Explosions Grab n' Throw - Tactically Integrated Throwing System new vegas Grant's Revolver Replacer for Beyond Bolder Dome Grenade Matters (espless) latest Grunt and Cowboy Perk fix - No Weapon Left Behind - ESPless Required H.A. - Floating Damage H.A. - Status Extension Hair Patcher Two ESPLess Halo M6G Rework Handheld Pip-Boy Weapon Clipping Fix (Espless) v5.07 or higher Handmade AMR - AK50 Plugin Redux Handsful Hacking And Lockpicking Hard Entry Weapon Sound Scripted Implementation Printer Hardcore Forever Hardcore Instant Death Fix ESP-less Harvest Not Pick Required to change the action text of plants. Headshot Splatter Heatstroke - Wasteland Survival Helios - That Lucky Old Sun Karma Hellfire Leather Armor NV and TTW Port Higher-res Titans of The New West Icons for Consistent Pipboy Icons Required for Consistent Pip-boy Icons Hit - Chinese Pistol Anim Set Always use the latest. Hit - Drugs Latest. Hit - Happy Beeping - ED-E Has Personality Always use the latest. Hit - Mojave Barbers The absolute latest is required, 4.97 minimum. Hit's Anims - Season 3 Always use the latest. Hitman Service Rifle Burst Toggle Hitmarker Sounds Required for this mod to function. HMMWV - Driveable Humvee - Improvements and Extras Required for the mod to function. Hold Breath like insurgency Holorifle Shotgun (ESPless) Home and Safehouse Tweaks Horrors of The New West Hotkey Scroll Wheel (JIP LN NVSE) (JohnnyGuitar) (yUi-ySI Support) v4.80 or higher House and Followers Truce House and NCR Truce 4.96 or newer Housing - Farming - Brahmin Herding How Many Time I got Hit Misc Stat HUD Caps for FNV HUDless Stat Visuals ESPless Hard Requirement. for calling the UDFs Humanize-Brutalize Hunting Rifle Replacer for Saxxons Quest Collection Hymn of The New West - Classic Fallout Music Rescore I Know I Installed JSUE - actually happy trails - muh immersion what powers it #2 I watched the holomessage too - Elijah's rambling last words Espless Idle Variety ESPless Immersive Critical Effects (AKA Classic Critical Effects) Immersive Four Eyes Visuals Immersive Freeside Rat Kids Immersive Reload Immersive Weapon Swap Improved NPC movements In The Shadow Of The Valley Incinerators Renamed To Flame Projectors Infamous's Combined Tweaks and Changes Highly Recommended but not required Infinite Durability Mod Insurgency Style Hip Fire - espless Interior Exterior Sounds Framework Into The Deep Iron Sight Inertia - espless latest version Irradiated Food and Drink - esp-less Irradiated Lonesome Road ISControl Enabler and Ironsights adjuster (now ESPless) Version 4.93 or higher Item Assistant - Highlighter and Improved Menus Item Cards IWM - Improved Weapon Mobility HARD REQUIREMENT JAM - Just Assorted Mods JBT - Just Bullet Time Jealous Brotherhood JIP Localized Damage Fix JLM - Just Loot Menu JohnnyGuitar NVSE - INI Presets Johnson Nash Ammo Fix Jump Sovereign Just Disarm It Required for optional file only. JVO - Just Visual Objectives JWH - Just Weapon Hweel Kaleidoscope - A Same-Object Variety Swapper KCE - Keep Companion (Perk) Effects Required For Scripts To Function Keep Big MT Active - ESP Free Keybind Quick Display Required for EDID resolution in script runners KEYWORDS Version 4.93 or higher KEYWORDS Writer Kill Feedback it makes this happen Killing Costs Karma Knockdown Perk Nerf Lamprey Mini Missile Launcher - Old World Refurbishments Land Roamer - Driveable Jeeps Required for the mod to function. Lanius Tweaks - ESPless So I can use editor IDs Larger Packs - Spawn Multiplier 4.85 or higher Laser Bolt FX - JIP ScriptRunner - ESPLess Laser Rifle Rebirth - Beefier esp-less implementation Laser Weapon Iron Sights Required for Scripts Laser Weapon Iron Sights ESPLess LAWS - Low-Ammo Warning Sounds. Keep it updated. Don't turn off the option to load Editor IDs. Lay That Pistol Down Leaning Not Safe Any More (espless - scriptrunner mod) Leather Jacket Armour Leave No Witnesses v3.45 or newer Legendary Weapon Anims Leilong Railgun Lenny - Grandpa Ghoul from Gecko Less Constant Music Must use v2.2+. Less Useless Courier Dusters - ESPless Level Adjuster for Non-Standard Companions 4.85 or higher Leveled List and Weapon Runtime Printer and Searchable Vanilla LVLI Contents Leveled Price Inflation Levelup Traits Light Machine Gun replacer for New Vegas Bounties II Light Step for Followers Lightroom - Weather and Interior Editor Limited Map Markers - Fast Travel Overhaul Needed for me to implement a fix for a crash when opening the Pip-Boy. LLPL - Low Level Point Lookout LOADed 2.0 - Ammo Overhaul Local Map Overhaul - ESPless Lock Those Doors Lockpicks Wear Lonesome Road - Flechette Nails Lonesome Road - Generic Nail Guns Lonesome Road Courier Duster Rename Required for the script to run. Loot Assist - Autoloot and Shared Crafting Loot Menu for FNV Loot Tracker Lootable Safehouse Keys - ESPless Lootable Statics Compatibility Edition - Base Object Swapper Lootable Vanilla Statics Lost Enemies in the Mojave Required to encounter lost enemies in the Mojave. LR Grenade Rifles Relocated Lucky 38 Suite Revolutions (TTW) Lucky Authority Glasses ESPLess Lucky Shades Replacer - ESPless Luger P08 (DOI) required LUGER P08 (DOI) CN TRANSLATION Or What? M.U.X. Series - Interface Overhaul M1903A3 Springfield Redux Required M1903A3 SPRINGFIELD REDUX CN TRANSLATION Or What? Magazine-Based-System Newest Version would Guarantee the mod to work! Main Menu Music Randomizer 5.11 or higher Male Meshes for Female Outfits TTW - ESPless Map Marker Reputation Fix - ESPless MAPMO - Main and Pause Menus Overhaul 4.45 or higher. Marathoner Redone Mariposa - Playable Super Mutant Race Marshal (TP-82) required Martialize Masks of the Mojave - Improved Not sure, I think I didn't use this DLL functions, but better safe than sorry Masters of the Madre -- Player-Elijah Alliance and Cloud Ending Continue (hard requirement for version 4.1-a forward) MBI - Modify By Ini (Better Euclid's C-Finder) Required For Scripts To Function MBI - Modify By Ini (Grim Reaper's Sprint) (Script Runner Espless) Required For Script To Function MBI(FOTV) - Add Modify Lucy Armor And Cooper Weapons By Ini(Script Runner Espless) Required For Script Runner Scripts To Function MBI(Movement) - Total Movement Speed Control (Script Runner Espless)(FNV-TTW) Required For Scripts To Function MBI(VATS) - Total V.A.T.S. Control (Script Runner Espless)(FNV-TTW) Required For Scripts To Function MBI(WAM) - Weapons (And) Armor Modifier (Script Runner Espless)(FNV-TTW) Required For Script Runner Scripts To Use EditorIDs And Therefore Work MCCC - Manual Companion Consumable Consumption Megaton Bomb Direction Changed - TTW - ESPless Melee Cleave as a Perk Melee Hitstop Effects Melee Weapon Replacer Pack Melee Weapons Replacer Pack for New Vegas Bounties Meltdown Madness Menace of The New West Mental Stability System - New Vegas (In)sanity Mod Mental Stability System - TTW (In)sanity Mod MENTAL STABILITY SYSTEM CN TRANSLATION Or What? MENTAL STABILITY SYSTEM TTW CN TRANSLATION Or What? Mentat Flavors and Heart Pills -Randomly Distributed Must have for every playthrough MG42 animation for AWO - MG42 by Serviamnon please use the latest Millenia's Homemade Borz - 9mm SMG Replacer Millenia-Munancho Combat Shotgun Replacer For TTW (No ESP) Hard Requirement Mine and Explosion Tweaks Mines Go Boom Minigame Bypass -- with XP Tested with 4.93 Mirelurk Migration - espless since it uses some functions Misc Gameplay Merge Misc Gameplay Merge (2.2) - Spanish Translation Misc Gameplay Merge - RU Misc Gameplay Merge german translation Zwingend notwendig. Misc Item and Crafting Tweaks Misc Stat Collection Missile Launcher Scope Mod Change Mod Delivery Modern Ambient Temperature Modern Warfare Remastered G3 Assault Rifle Required by other mods here Modern Warfare Remastered G3 Assault Rifle CN TRANSLATION Or What? Mojave Arsenal MOJAVE ARSENAL CN TRANSLATION Or What? Mojave Express Drop Off Mojave Express Overhaul Mojave Items Expansion Mojave Squads 4 or higher Mojave Survival Molerat - WAP Patch (ESPLess) Required Money Fixer - ESPless More Flamers - ESPless Leveled List Edit More Or Less Rads more perks - gimmick perk recreations More Throwing Weapons Mortalize - no more essential companions AKA true hardcore companions Mostly Unarmed Tweaks Movable Statics replaced with Lootable versions - ESPless Move Tool Mr Fix-It - A Sort Of Unique Nail Gun Mr. House Surrenders to the NCR Murder Music Mini-Mod Mutilated body parts to human remains MZ Holding Cells Fog Clip Distance Fix Nail Gun Semi Auto Rework Name Your Weapon 1.45 or higher Name Your Weapon - Redux Needed Natural Interiors NAWEMO - NPCs use Ammo Variants and Weapon Mods NCR - The Right to Bear Rearmed Overhaul Required NCR Rangers Re-Outfitted NCUI - NPC Carried Unique Items(As Quest Rewards)(Script Runner Espless)(FNV - TTW) Required For Scripts To Function Neutron Gun - Radiation Pistol Nevada Arsenal Nevada Skies - Weather Effects Optional for some Advanced Features New Blood New Game Plus New Spore Plant Species Required for adding spore plants into spawn lists with various versions. New Vegas Bounties I LE - kNVSE Sets required for hit's animations New Vegas Library Project New Vegas Nightmare Mode Challenge nickheggo Winchester Model 1873 - Lever Action Rifle Cowboy Perk Fix - No ESP Night Sky Tweaks No Female Heavy Troopers and Veteran Rangers - ESPless No Gambling No Implant GRX No More Character Revision No More DLC Messages No More Explosions Blindness No More Motion Sickness No More Muzzle Flash Lights No More Pip-Boy Glove No More Xander Root Hole No Muzzle Flash Lights No Pip-Boy Glove ESPless No PipBoy in Power Armor Check JohnnyGuitar NVSE requirements, update your xNVSE and Visual C++ 2019 Redistributable! No Stealth Suit Voice or Stim Use - ESP Free No Stealthboy In Power Armor No Such Thing As Weightless - Weightless Item Reweight Script No Talking In The Air Non-Hardcore Non-Zero Need Values Bandaid Non-Playable Equipment Is Now Playable - ESPless required Not Viewmodel Recoil Nova Arizona - A Legion Lands Expansion Required. Novac - Come Fly With Me Karma Novac Bungalow - Upgradeable Player Home NPC Accuracy Manager (NVSE) Non-negotiable. NPC and Player Character Base Health Adjuster NPCa - NPC Prevention of Chem addiction - ESPless Nuka Sunset Cap Switcher Nut Water Overhaul NV Collectibles - Dead Money NV Collectibles - Lonesome Road NV Collectibles - Merged NV Collectibles - Snow Globes NV Collectibles - Sunset Sarsaparilla Star Caps NVRA - AR70 NVRA - AutoMag NVRA - AutoMag (RUS) NVRA - Uzi NVRA - UZI CN TRANSLATION Or What? NVRA - Walther MPK NVRA - Walther MPK (RUS) NVTS - New Vegas True Scopes NVWO Akimbo Framework NVWO Devkit NVWO Weapons Smith NVZ - New Vegas Zombies Official Vanilla UI Plus Font Patch Old World Blues - Sink Recipe Overhaul On-Death Perk Item Alternative Hard Requirement One Gilava Time - Gila Monster Companion Always use the latest. One Hit Death Order a Meal Order a Meal - Tweaked Orientation Perks as Traits Oven Cooker - ESPless Required Over Powered Mysterious Magnum OWB Atomic Weapons Owen Submachine Gun required OWEN SUBMAHINE GUN CN TRANSLATION Or What? Owned Bed Mod 4.85 or higher Owner Name Info 4.85 or higher OX - Toolkit P.E.P.A. Hard Requirement Pace Yourself 2+ Papa Khan's Armor - ESPless Passive Combat Music Passive Combat Music Tweaked Pastebin Browser for SUP NVSE PAVE Pink Power Armor to Hazard Power Armor Perception-Based Dynamic DoF - ESPless PerkOut Required To Even Exist On This Website In 2024 Perks for Challenges - Espless Permadeath Karut Style 3.50 or later. PHAT - Player Height Auto Tune Physically Based Chems Pip-Boy 2000 Replacer Renamer (ESPless) Pip-Boy Effects Pip-Boy Screen Always On Pip-Boy Weapon Mod Vendor - ESPless 5.06+ PipBoy DoF Disabler Pipboy Holo Panel ESPless PipBoy UI Tweaks 5.06+ Plasma Gauss Rifle For the Mod Plasma Grenade Replacer and kNVSE Animation set script functions used for model replacement Plasma Mace - BummerBoi Mega Pack Sub-Mod Plasma Purist TTW Plasma rifle uses 1 Microfusion Cell (ESPless) Plasma Sniper Platinum Perks Playable Companion Outfits TTW - ESPless Playable Companion's Outfits and Weapons Script Needed for EditorId referencing used in script Player Clone Gun Player HP Control Suite Version 3.60 or newer PlaylienZid's Scratch - A Ghoulish Companion (Myceline's TTW Overhaul) TTW prerequisite. If this mod isn't installed, TTW won't work properly, which means JNSC-MTTWO won't work properly either. Pointlight Flashlight (and Piplight) Pop-Up Message Icons Johnny Guitar NVSE (4.75+) - Required for Extension - Reputation Portable Crafting - Craft-O-Matic Reworked Portrait Gallery - Base Object Swapper Postal Cat Silencers Postal Catnip Postal Dude Voice Replacer Postal KICK Postal PISS 4.93 or higher Power Armor Explosion Resistance Power Armor Pipboy Remover Power Attack Tweaks Prickly Pricks - Foraging is Dangerous Primm - My Kind Of Town Karma Primm Reputation Restored - Uncreative Edition Primm Reputation Restored Revised Progressive Hardcore Needs Progressive Hardcore Needs - ESPLess Progressive Sneak Attack Damage Project Nevada Legacy - 5mm SMG Project Nevada Legacy - Rail Cannon PSG1 Sniper Rifle Replacer Psy-Factor Pulse Grenade Replacer and kNVSE Animation set script functions used for model replacement Purchase Items on Display (xNVSE) Purified Miracle Water need to my environment, but no used Quality of Life ESPless Quick Disarm - Customizable Traps Quick Drop Items Required Quick Select - A Zelda BOTW Style Quick Menu Quick Trade ESPless Quicker My First Infirmary Messages - ESPless Quickhacking NV - Cyberpunk 2077 Hacking Quicksave Aware NPCs R91 And Friends Infiltrator Scope Via Mod Radiant Infinium - Endless Questing Framework Hard Requirement Radiation Visuals - ESPless Radio Stealth Penalty Radio Toggle Key Ragdolls Rainier AK - Remastered Rainier AK - Remastered (RUS) Random Word Generator Rangefinder Ranger Station Charlie Karma RAWR XD Required for the script to run Raygun required RAYGUN CN TRANSLATION Or What? Reactive Primm Real Recoil Re-Calculated I think Real Recoil Re-Re-Calculated - With Recoil Cap Real Weapon Magazine Sizes (Scriptrunner) Real Weapon Mods 2 Rebalanced Realistic Ammo Name Replacer - RANR Required. Realistic Item Weights (kind of) - JSUE or standalone espless for .esp-less standalone script version Realistic Weapon Name Replacer - RWNR Required. Realistic Weapons Rename and Buff Always use the latest version. Rebuild the Capital - A Brotherhood of Steel Expansion Mod TTW Edition Recent Loot Log - ESPless Version 4.93 or higher Recon Under Armor (JIP LN NVSE) (JohnnyGuitar) (ShowOff) v4.85 or higher Red Screen on Player Hit (ESPless) Reliable Mesmetron Hostility Reload Reloaded Rename Anything Renamer Rifle Redux Repair Bladed Weapons with Whet Stone All DLC (Scriptrunner) Won't run without it Repair Requires Materials Rested Not Cured - Configurable Sleep Heal Retrievable Railway Spikes Retrievable Throwables Reforged Version 2.55 or higher, with enabled bLoadEditorIDs Retroactive Intelligence Implant Rex Legion Mongrel Cyberdog Ridable Horses Rising Storm 2 Weapons Pack Robes of Atom's Devoted Standalone Robotics Expert Upgraded Robots Dont Dream Of Electric Sheep Robots Dont Eat - Block Robot Ingestible Usage RWN - Real Weapon Names ESPLess RX Utility Tools Ryan's Awesome Gameplay Enhancements or - How I Learned to Stop Worrying about the Plugin Limit and Love the Atom Bomb Make sure bLoadEditorIDs is set to 1, which it is by default. S.M.H. - Shitty Modern HUD S6S Big Guns Implementation S6S Big Guns Implementation - Cloud's Config S6S Breathing Mask Integration - TTW and NV Versions S6S GRARG Patch S6S Immersive Fast Travel Hardcore Patch S6S Perks - PerkPackPlus Patch S6S Spice of Life Replacement Plugin - Scripted - Compatibility S6S Weapon Integration Tutorial Salient Green Name Fix - ESPless Save Points Save Restrictions Scatter Energy Weapons Shotgun Rework Scope Aim Tweaks Scout the surroundings (Use binoculars to spot and discover places) Script for WAP weapons Scum's Elegantly Elongated Escape Rope Securitrons On Alert Shotgun Buffs Shovels Bury People Show Water Source H2O - ESPless Shuddup and SayThis - A Message Overhaul For its Editor ID stuff SIDE - Bobby Pins And Repair Kit Fix SIDE - Simple Items Distributed Everywhere Simple AI Merge v5.06b, added a few GMSTs there. Simple Casino Exchange Menu - ESPLESS Simple Chem and AID Weight (ESPless) Simple Deathclaw Meat Simple Decorations Simple Diseases Simple Fallout 4 Survival Saving Simple Headshots Required Simple Helmet Effect Toggle Simple Night Vision - ESPless Simple Power Armor HUD Simple Power Armor Walking Underwater This mod won't work without it. Simple Script Runner Rebalance Blank and Helper And so do I Simple Subtle Camera Shake (NVSE) v5.04c minimum Simple Toggleable Nightvision TTW - Pluginless Simply Keys Distributed - ESPless Simply Less Junk. esp-less Sink Inventory Reset Button Sit Down Required SJ' New Perks and Traits Skeletonizer Skill Based Perks - ESPless Hard Requirement. for calling the UDF Skill Items Redux Skill Practice - DEPRECATED - USE SKILL PRACTICE PLUS PLUS Skill Practice PlusPlus Skill-Based Weapon Names - ESPless Skillful Lockpickery (or Skyrim-Style Lockpicking) Slasher X4 duration Sleep To Level Up - Oblivion-Style Levelling No, this isn't a joke. Sleep Wait Hardcore Needs Slideshow FOV Fix - ESPLess Sloth's Armor Repair Kits (SARK) For dynamic script Slow Motion Dismemberment (ESPless) Hard Requirement SMAC - Simple Melee Attack Canceling and Parrying SMG Replacer for Zion Trail Smitty Special 100 mag size-Scriptrunner Smooth HUD - Immersive Transitions (ESPless) Required. SmoothLight Pip Boy Light Enhancer ScriptRunner Snowglobe Tweaks Fix Soft-Lock Aim-Assist Version 4.93 or higher Some Additional Sounds (SAS) Some SMIM patches - espless nearly only uses functions from this mod: requires version 5.07 or higher Spaghetti Western Critical Sound FX For ESPLess Version! SPARE - Sweet Part and Ammo Rebalance and Expansion Spencer Repeating Carbine - A Fine Rifle Split Guns Skill Split Head and Body DTDR inventory UI - ESPless Spore Plant Melee Attack and Tweaks Spore Plants in the Wasteland SR-25 SR-25 CN TRANSLATION Or What? SSS - Sweets Simple Settings STARS TTW - Sweet's Total Armor Rework System Static No Longer - Base Object Swapper - TTW Statics to Vanilla Items For TTW version Stealth Explosives Stealth Melee Kill Stealth Suit MK II is a light armor - espless Steroids - Based on Physically Based Chems Stimpak Hotcontrol (one more Stimpak Hotkey mod) Stimpak Hotkey ESPLess Stinger - Energy Drink for the Wastes Stronger AER14 prototype Stronger Alien Blaster Stronger Elijah's Advanced LAER Stronger Sprtel-Wood 9700 Subjugation - Slavery and Capture Mechanics Super Mutant Behemoth Restoration Supplemental Ammo Crafting Required. Supplementary Weapons Pack Supplementary Weapons Pack - Traduzione Italiana Survival Food Healing Duration Framework Survival Rifle uses 25-round magazine - And goodies (ESPless) SurvivalCore - Disease and Gameplay Modifications Get the latest version. Install as instructed. Survive with Hardcore mode - ESPless SVT-40 - Soviet Battle Rifle Hard Requirement SVT-40 - SOVIET BATTLE RIFLE CN TRANSLATION Or What? Swagamesh's Miscellaneous Weapon Changes - Scriptrunner Swagamesh's Recipe Changes - No esp Swagamesh's Weapon Skill Changes - Scriptrunner SWEEP - Sweet Weapon Enhancement and Expansion Package - VANILLA VERSION Sweet 6 Shooter Perks - TTW - NV Sweet Consumables Sweet Consumables (Polish Translation) Sweet Debug Functions Sweet Dynamic Detection System Sweet Healing Systems Sweet Keywords Sweet Pain Sweet Pain NV Sweet Style Bounties Sweet's Shoulder Mounted Machine Guns - SSMMGS Tactical Gameplay Modifications - ESPLess (Version 5.04b at least) Tactics Midwest Deathclaw - TTW Replacer (Scriptrunner) Tag Uniques - ESPless Tammer's NIF-Bashed Weapons Mega Pack - TTW price adjustments (ESPless) Tesla Armor Glow TTW Tesla Cannon Chaining Tetris TFDC - Dodge Challenger The Blue Screen of Death - Wild Wasteland Encounter The Brotherhood Leaves the Mojave The Brotherhood Leaves the Mojave Chinese Translation CHS The Courier Shot First - Killing Joe Cobb Starts Gunfight The Ezekiel Project - Interactive Animations and Combat Realism The Fiends Leave the Mojave The Frontier - Gameplay Tweaks and Fixes The Frontier - Learn To Drive Required for the mod to function. The Frontier - Liberated (No Frontier Start Option) Required for the mod to function. The Frontier Bonus Cars - Taxi - De-Luxe V8 - Corvega Atomic V8 Required for the mod to function. The Goon Cave Hard requirement. The Grand Survival and Crafting Overhaul The Great Khans Stay in the Mojave The Haunted Casino The Hills Have Spore Plants Required for adding spore plants into spawn lists. The Living Desert Leveled List Overhaul The Mojave Stock Exchange The Mojave Stock Exchange - Revamped Edition The One Isnt Wild The Real Small Framed The Scriptrunner Series - The True Blades JohnnyGuitar NVSE (and its requirements) is required for The Scriptrunner Series - The True Blades The Skorpion The Smitty Special Buff (Espless) thezomx Cowboy Weapons Pack Cowboy Perk Fix - No ESP Three-perk Bounty Throw Stuff Tidy Up Titans of The New West - 360 movement - Diagonal Movement - Compatibility Patch Titans of The New West 2.0 TITANS OF THE NEW WEST 2.0 CN TRANSLATION Or What? To-Do List Today is Friday in New California - Wild Wasteland Encounter Toggleable Crosshair 4.85 or higher TOTNW One-Handed Rifle Auto-patcher Traduccion actualizada del FPGE. Trail Carbine Retexture (4k - 2k) Tranquility Anchorage - Black and White Anchorage Simulation Tranquility Lane Pipboy Glove and Custom Race Fix Transparent Power Armor Interface Traps Tweaks - Traps Use Other Skills Trench Gun (M1897) Empty Reload Ammo Round Fixed (ESPLess) Trog Integration - espless Trooper's Patch Page Trooper's Scraps and Mini Mods True Holy Hand Grenade - ESPLess True Weathers TTW True Weathers TTW - Natural Edition TSC Vegas Commander Revamped with Clothing and Weapon Addon End Game Save Files Played using JohnnyGuitar NVSE version 4.65 TTW - Enclave Power Armor Swap TTW - Fallout 3 Lever-Actions Have Fallout 3 Animations ESP-less TTW - Moira Brown Dies TTW - Mothership Zeta Rewards TTW - No NPC Fat Man ESPless TTW - Simple Mirelurk Eggs and Items TTW - Wasteland Supplements TTW 32 Caliber Weapons Pack TTW 32 Pistol Projectile Clipping Fix TTW Benny Humbles You Steals Your Stuff and Locks You Out of DC TTW Big Guns Skill Books Restored and Survival Skill Books Placed (espless) TTW Collectibles - Merged TTW Duplicate Weapon Replacers and Tweaks TTW Fix Famine Raven Rock TTW HUD Tint Switcher - ESPless HARD REQUIREMENT TTW INI 3.3.2a INI configured for TTW 3.3.2a Required for TTW to work TTW Menace of The New West TTW Merchant Supply Expansion TTW No Free Levelup TTW NVG Brightness Increase TTW Polished 10mm Pistol TTW Quick Train To NV Prompt TTW Weightless and Hidden Items Tuneable Radios (NVSE) - Showcase v5.01c minimum Tutorial Killer Two Wheeled Wanderer Ukrainian translation of CFWR by PachenkoV.P. Ultimate Elongated Escape Rope Required. Unbend Tin Cans - Base Object Swapper unDeath - Death Alternative Required Underground Hideout Re-Imagined Unique Apparel Redux Compatibility Patch (ESP Optional) REQUIRED Unique Item Barter Protector - ESPless 5.04 or newer Unique Item Despawn Protector - ESPless 4.98 or newer Unique Item Jury Rigging Protector - ESPless 4.96 or newer Unique Items Keyword List Unique Think Tank Members - Espless Unique Weapon Redux Compatibility Patch (ESP optional) REQUIRED Universal Antivenom Universal Antivenom Scriptrunner Universal Night Vision (For FNV and TTW) Absolutely required Universal Pip-Boy Customization Necessary - v2.6 or newer UnKillable Traders Mod - TTW ESPless Unofficial Patch NVSE Plus Unofficial Patch NVSE Plus (1.4.9) - Spanish Translation Unofficial Patch NVSE Plus (1.4.9) - traduction francaise Unofficial Patch NVSE Plus german translation Zwingend notwendig. Unofficial Patch NVSE Plus German Translation (1.4.8) Unofficial Patch NVSE Plus Traduzione Italiana Unplayable Armors Are Now Playable - ESPless Uranium Fever - Locomotive Rifle Rework Usable Bottle Cap Press Used Books And Magazines for 1.2 version Vanilla Plus - Weapon Modifications An NVSE/xNVSE library which adds multiple useful functions to be used in scripts. Vanilla Weather Tweaks Varmint Rifle 22LR Setter Varmint Rifle Buffer ESPless Vault 22 Remastered YUP Crash Fix Vegas Elysium Perk Pack Vending Machine Flicker Emits Light - ESPless Vending Machines Vend - ESPless Hard Requirement. for calling the UDFs and a few functions Vendor Radio - ESPless Vendor Stock Reduction Vendortron Name Fix Vendyboi Vendyboi 2 - Canterbury Commons Vendortron Venom Not Poison Venus Man Trap (Spore Plant Renamer) Required Vertibird Player Home Needed for the interior rumbling and the map's functionality. Veteran Ranger Armor Variety VGA - Van Graffs Arsenal - Script Runner - a scripted energy weapon overhaul VGA Effects - Even More Lite. No esp Vibrant Blues Reshade and NVR Preset Viewmodel Recoil - individual weapon recoil - MCM - custom profiles Viva Nude Vegas No, this isn't a joke. Voidwalker's Enhancements Implemented Logically - VEIL WAC - Weapon Ammo Changer (Real Weapon Ammos) Waifu Power Armour - Stealth suit Mk II Waking Cloud Sorrow Combat Armor Walking Inertia This is basically just jip with different stuff. Everyone should have this downloaded. WAP - A Light Shining In Darkness Remastered WAP - F4NV .44 Magnum WAP - F4NV .44 Magnum Weaponsmith WAP 10mm Pistol Remaster WAP 10MM SMG WAP 12.7MM Pistol WAP 357 Magnum Replacer WAP 9mm Pistol Remaster WAP Automatic Rifle and .45 SMG WAP B42 Optics Patch WAP Bozar and LMG WAP Brush gun WAP Caravan Shotgun WAP F4NV Laser Pistol and Pew-Pew WAP F4NV Recharger Weaponry WAP Gauss Rifle WAP Hunting and Riot Shotgun WAP Hunting Rifle WAP Laser RCW WAP Lever Action Shotgun WAP NVTS Patch WAP Police Pistols WAP Sawed Off Shotgun WAP Single Shotgun WAP Sniper Rifle WAP That Gun and 556 Pistol WAP Trail Carbine WAP Year One and Bonus WAR-Style Two Handed 10mm and 9mm SMGs (Espless JIP Scriptrunner) Wash Yourself - A Bathing Mod Wasteland Scavenger Ultimate Essential Wasteland Starting Gear DC Weapon Based Hands Clip Distance Weapon Jamming Tweaks - ESPless Weapon Requirements System Weapon Texture Replacement - Th3Overseer Collection JohnnyGuitar NVSE is required for Weapon Texture Replacement - Th3Overseer Collection Weapons Replacer Pack for New Vegas Bounties I and II Weapons Replacer Pack for The Inheritance Weapons Replacers for Tales of New Reno Episode 1 Weapons Replacers for Tales of New Reno Episode Zero Weapons Replacers for th3overseer mods Weapons Replacers for The New Bison Steve Hotel and Lucky Casino Weather Report and Bio-Electric Displacer Webley Revolver Redux Weightless Hidden Bottle Caps White Gloves Have White Gloves Improved Widow Shotgun - Hit's animation Always use the latest. Wild Cowboy Mode Wild Wasteland Forever WILD WEST HORSE CN TRANSLATION Or What? Wild West Horses Optional. Required for the Integrated version. Willow Misc Changes Wondrous Canteens Working Clock For Pip-Boy 2000 and MK VI ESPless Working Vending Machines Animated Patch with Nuka-Cola Expansion Support Won't work without it World Randomizer for NV (aka Door Randomizer) As of 1.1.0 Worthless Item Ownership Removal Functions Write Your Own Skill Descriptions X12 Plasmacaster FNV Port Yao Guai in the Mojave Yes Man Automatically Upgrades Securitron Army Yet another Lessons Learned Overhaul You Can Bleed Me Dry Anytime You Go To My Head - A Vanilla-Style Legion Quest Mod Hard requirement as of You Go To My Head version 1.2.0. Your Buddy Is Dead - Dynamic Dead Detection Zealotlee's FN FiveseveN Pistol Zealotlee's MP5s Remastered Zealotlee's SVD Remastered Zhu-Rong v418 TTW Unique Icon ZL Armaments Remastered Permissions and credits CREDITS AND DISTRIBUTION PERMISSION * Other user's assets Some assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets * Upload permission You can upload this file to other sites but you must credit me as the creator of the file * Modification permission You are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me * Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file * Asset use permission You are allowed to use the assets in this file without permission or crediting me * Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms * Asset use permission in mods/files that earn donation points You must get permission to earn Donation Points for your mods if they use my assets AUTHOR NOTES This author has not provided any additional notes regarding file permissions FILE CREDITS Created and maintained by lStewieAl, c6, and carxt, with contributions and help from jazzisparis, Nukem and korri123. DONATION POINTS SYSTEM Please log in to find out whether this mod is receiving Donation Points Changelogs * VERSION 5.11 * added additional checks to prevent dead actors from saying DeathResponse lines * added an optional argument to PlaySoundFile to allow playing sounds during main menu * added SetJohnnyOnSleepWaitEventHandler, Get/Set/RemoveExtraAccuracyPenaltyMult, SetCustomMapMarker, ClearCustomMapMarker * VERSION 5.10 * add HasHealthDamageEffect, SetAlwaysRun, SetAutoMove * fix vanilla GetINISetting to support all available ini setting types * VERSION 5.08 * Fixed OnActorValueChange event dispatching with incorrect previous/new values * Changed rounding logic in OnActorValueChange to dispatch the event on integer value steps instead of half-steps * fixed GetFormOverrideIndex not working in most usage scenarios * added runtime Editor IDs support for some types that were missing - BGSDehydrationStage, BGSRadiationStage, BGSHungerStage * VERSION 5.07 * add GetTempIngestibleEffects, PlaySoundFade, GetPointInNavMesh, GetNearestNavMeshTriangle, GetAltTexturesEx * add optional argument to StopSoundAlt to allow fading the sound out * fix SetWeaponAltTexture and SetArmorAltTexture not creating new entries in the alt texture list * VERSION 5.06 * add isBSALoaded * GetTextureWidth/Height/Format/MipMapCount now work with textures packed in BSA archives * GameGetSecondsPassed now works correctly * AI changes * VERSION 5.04D * Add iFPSCapLoadScreen ini option. * VERSION 5.04C * Add AudioMarkerGetCurrent, HideItemBarterEx, IsItemBarterHiddenEx, GetCurrentFurnitureRef, GameGetSecondsPassed * VERSION 5.01E * Fix another oversight in TuneRadioRef. * VERSION 5.01D * Fix TuneRadioRef not working on inactive radios. * VERSION 5.01C * Remove support for Windows XP. * Add IsRadioRefPlaying, TuneRadioRef, GetAllGameRadios, GetAvailableRadios, SetJohnnyOnRadioPostSoundAttachEventHandler * VERSION 5.01B * Add aliases for audio marker functions. * Improve bReset3rdPersonCamera option to handle more cases where it didn't reset. * Cloud fix: update all cloud layers on game start. * VERSION 5.01 * Fix the game not loading clouds correctly. * Add AudioMarkerGetController, AudioMarkerSetController, AudioMarkerGetProperty, AudioMarkerSetProperty. * VERSION 5.00A * Fix for the 5.00 fix for SetViewmodelClipDistance causing zfighting * VERSION 5.00 * Fixed SetViewmodelClipDistance not overriding auto calculated minimum values. * Fixed GetLocationName printing invalid memory as strings. * Added GetViewmodelClipDistance. * VERSION 4.99 * Added SetViewmodelClipDistance * VERSION 4.96B * Hotfix: Allocate RelatedTopics structure before usage if not existing * VERSION 4.96 * New functions: GetPackedPlayerFOV, DialogResponseAddRelatedTopic, DialogResponseRelatedGetAll, GetPlayerCamFOV * Mod fixes: Fix DeathResponses firing for dead NPCs * VERSION 4.93 * Mod fixes: Added sanity checks to GetAmmoEffectsList to fix Rock It Launcher crashes (thanks lStewieAl) * Mod fixes: ApplyWeaponPoison now removes the weapon poison if you don't pass any arguments. * VERSION 4.85 * Mod fixes: Fixed OnAVChange event not firing for several actor values (thanks jazzisparis) * Mod fixes: Made every array function return empty array by default, instead of Ar_Null (0) * Mod fixes: Made GetBodyPartTraitString return empty string on invalid input (thanks Demorome) * Mod fixes: GetEditorID: add alias (GetEDID), add calling reference syntax support (i.e. ref.GetEDID), handle invalid forms (thanks Demorome) * Mod fixes: Added a dump of all loaded DLLs to JohnnyGuitarNVSE.log on game start for debugging * New functions: GetFormRecipesAlt, GetMoonPhase * VERSION 4.81 * Mod fixes: Fixed new misc stats becoming invisible when loading a save * Mod fixes: Attempted to fix crash when trying to get an editor ID for refs in console * VERSION 4.80 * Mod fixes: Made bFixDeathVoicelines 1 by default in the code * Mod fixes: Fixed ToggleLevelUpMenu not working properly * Mod fixes: Changed exported WorldToScreen to accept an int for offscreenHandling * New functions: Get/ModExtraMiscStat, SetOnProcessLevelChangeEventHandler * VERSION 4.75 * Mod fixes: More fixes for death voicelines fix, this will never end * Mod fixes: Fixed incorrect number of args for SetCustomReputationChangeIcon * Mod fixes: Made SetCustomReputationChangeIcon work with corner messages as well as messageboxes * Game fixes: Fixed SaveINI function not saving changes for renderer settings * Game fixes: Added nullchecks to fix some rare crashes * Game fixes: Added a check to prevent actors from saying their lines when their head is dismembered * New functions: Get/SetFactionFlags, GetLandTextureUnderFeet * VERSION 4.70 * Game fixes: Fixed GetINISetting function not working with renderer settings * Mod fixes: Fixed death voicelines fix conflicting with death responses fix * Mod fixes: Added alias names for encounter zone functions, thanks Trooper * Mod fixes: Moved GetCompassTargets to ShowOff NVSE, thanks Demorome * Mod fixes: Added an optional argument to GetCompassHostiles to account for Improved Detection perk entry point, thanks Demorome * New functions: GetSystemColorAlt, SetCustomReputationChangeIcon, SetArmor/WeaponAltTexture, ClearWeapon/ArmorAltTexture, Add/RemoveNavmeshObstacle, RollCredits * VERSION 4.65 * Mod fixes: GetTalkingActivatorActor will no longer crash the game when called for talking activators without an actor * Mod fixes: Added bFixDeathVoicelines ini option (disabled by default), since the fix has unintended side effects * Mod fixes: Added aliases for GetBaseScale and GetQuestFailed (thanks Trooper) * New functions: RemoveScopeModelPath, GetNthRegionWeatherType/Chance/Global, Play/StopSoundFile, StopSoundLooping, GetCompassTargets (thanks Demorome) * VERSION 4.60 * Mod fixes: OnActorValueChange event should no longer report the previous value as 0 * Mod fixes: IsCellExpired will return 2 when ResetInteriorAlt is used on the cell, thanks Demorome * Game fixes: Death topic lines will no longer get cut off halfway through * New functions: Get/SetLightingTemplateTraitNumeric, Get/SetLightingTemplateCell * VERSION 4.55 * Mod fixes: Re-added SetOnAVChangeEventHandler after resolving conflicts with JIP LN, thanks jazzisparis * Mod fixes: Fixed GetCalculatedSpread using values for the player instead of the calling actor * Mod fixes: Optimized event handler functions by using CallFunctionAlt from NVSE API * Mod fixes: Updated the project to VS2022 toolset * New functions: Get/SetRefEncounterZone, Get/SetWorldspaceEncounterZone, SetCellEncounterZone, UpdateCrosshairPrompt * VERSION 4.50 * Mod fixes: Removed OnActorValueChange event handler due to hook conflicts with JIP LN * New functions: RefreshTerminalMenu * VERSION 4.45 * Mod fixes: Actually fixed GetLocationName this time. * New functions: SetOnActorValueChangeEventHandler * VERSION 4.40 * Mod fixes: Fixed crashes in GetContainerSound when container has no sound * Mod fixes: Fixed crashes when using GetLocationName * Mod fixes: Added an optional argument to SendStealingAlarm to scan actor's inventory for stolen items * Mod fixes: Fixed SetCustomMapMarkerIcon not working with formlists * Mod fixes: Extensive code refactoring * New functions: GetRGBColor, GetPlayingEffectShaders, Get/SetBookFlags, Get/SetBookSkill * VERSION 4.35 * Mod fixes: Fixed crashes when passing invalid scripts to event handler functions. * Mod fixes: Fixed crashes when using Region functions. * Mod fixes: bLoadEditorIDs is no longer optional. * VERSION 4.30 * Mod fixes: code cleanup, refactoring and optimizations * Mod fixes: SetWeapon1stPersonModel - model argument made optional, clears the model if not present * New functions: GetArmorAltTextures, GetWeaponAltTextures, Get/SetIdleMarkerTraitNumeric, Get/SetIdleMarkerAnimations, SetIdleMarkerAnimation, Get/SetRefActivationPromptOverride, Get/SetTerminalMenuItemFlags, GetLocationName, Get/SetRegionMapName * VERSION 4.20 * Mod fixes: added all ini options to GetJohnnyPatch * Mod fixes: set function returns to 1 on success where appropriate * Mod fixes: moved globals resetting to PreLoadGame to avoid conflicts with JIP Scriptrunner * Mod fixes: fixed OnAddPerk event not firing after Trait Menu * New functions: GetSystemColor, Get/SetEffectShaderTraitNumeric, Get/SetEffectShaderTexturePath, RGBtoHSV, HSVtoRGB, GetThresholdedActorValue, GetLocationSpecificLoadScreensOnly * VERSION 4.10 * STARTING FROM THIS UPDATE: This plugin now requires xNVSE v6.2.3 (or newer) to run. Get it here: https://github.com/xNVSE/NVSE/releases/latest * Mod fixes: Disabling muzzle flash lights moved to PreLoadGame to avoid conflicts with JIP scriptrunner * Mod fixes: fix GetTimePlayed resetting every save load * Mod fixes: 3rd person camera reset made optional * Mod fixes: Added new modes to DisableMuzzleFlashLights * Mod fixes: fix TogglePipBoy breaking map menu * Mod fixes: fix OnAddPerk not firing after selecting a perk in level up menu * Mod fixes: GetQuestFailed made available as a condition function, thanks Demorome * New functions: GetAvailablePerks, IsCrimeOrEnemy * New INI options: bNoMuzzleFlashCooldown, bReset3rdPersonCamera * VERSION 4.0 * Added Editor IDs for ActorValueInfo forms, thanks korri123 * Added xNVSE lambda capture support, thanks korri123 * OnAddPerk/OnRemovePerk events now work with NPCs, thanks jazzisparis * Fixed a crash when failing to retrieve Editor ID for selected console ref, thanks lStewieAl * Alias names for events now work properly * VERSION 3.95 * All subsequent mod updates will be mirrored on Github. https://github.com/carxt/JohnnyGuitarNVSE/releases/ * Mod fixes: Removing event handlers will no longer trigger an NVAC error. * Mod fixes: SendStealingAlarm will no longer cause issues when called on unowned items * Mod fixes: Get3DDistanceBetweenNiNodes no longer ignores second reference * VERSION 3.90 * STARTING FROM THIS UPDATE: This plugin now requires xNVSE v6.1.0 (or newer) to run. Get it here: https://github.com/xNVSE/NVSE/releases/latest * New functions: GetTalkingActivatorActor, GetPlayerKarmaTitle, GetCompassHostiles, ToggleDisableSaves * New event handlers: SetJohnnyOnRenderUpdateEventHandler * Mod fixes: WorldToScreen was rewritten to optimize speed and use script variables as arguments. You will need to recompile your scripts to take advantage of a new version, otherwise it will use the old one without issues. * Mod fixes: SendStealingAlarm now lets you use container references * Mod fixes: IsCellExpired correctly accounts for ResetInterior * Mod fixes: Function aliases were added for all event handlers * Vanilla fixes: Fixed a combat style bug that caused NPCs to shoot "through their backs" at you while in close range (ini option) * VERSION 3.80 * New functions: GetCalculatedSpread, ApplyWeaponPoison, SendStealingAlarm * Mod fixes: Added optional argument for GetTextureWidth/Height/Format/MipMapCount to use Data/Textures path * Mod fixes: Fixed thread safety for BaseExtraList::GetByType which was causing crashes while mousing over weapons in inventory. If you're still getting the crash, you're using outdated NVSE. * Mod fixes: Exported script event functions to allow using them in other DLLs * Vanilla fixes: Fixed incidental mediasets not playing in mods and DLCs other than Dead Money * VERSION 3.76 * Mod fixes: fixed GetWeaponWorldModelPath returning incorrect values * VERSION 3.75 * New functions: GetTextureWidth, GetTextureHeight, GetTextureFormat, GetTextureMipMapCount * Mod fixes: refactoring and code optimization * VERSION 3.71 * Post-April Fools update * VERSION 3.70 * New functions: GetWeaponWorldModelPath * New functions: GetBodyPartTraitString * New functions: GetActorEffectType * Mod fixes: Various code and performance optimizations * VERSION 3.65 * New functions: ModNthTempEffectTimeLeft * Vanilla fixes: bFixFleeing - Stops NPCs from running away from you while you're in [CAUTION] state, but there are no enemies around. * Vanilla fixes: bFixItemStackCount - Fixes an item stack count overflow bug when dropping >32k items from the inventory * Vanilla fixes: Weapon Biped Model Update fix: * Weapons that have backpacks and weapon mods will no longer create duplicates of the backpack when unequipped/equipped * Hotkeyed weapons with weapon mods will no longer force play the reequip animation * Loading a save with a weapon with weapon mods will no longer cause the projectile node to be misplaced * Reequipping any apparel while having a weapon with mods equipped will no longer cause the weapon to reequip too * Weapons with backpacks will no longer have the backpack still appear on the player or actor after using RemoveAllItems/RemoveAllTypedItems * VERSION 3.60 * STARTING FROM THIS UPDATE: This plugin now requires xNVSE v6.0.6 (or later) to run. Get it here: https://github.com/xNVSE/NVSE/releases/latest * New functions: SetJohnnyOnAddPerkEventHandler * New functions: SetJohnnyOnRemovePerkEventHandler * New functions: IsHostilesNearby * Mod fixes: Runtime editor IDs now correctly work on initially disabled references * Mod fixes: Event handlers can now be unregistered in their own handler scripts * VERSION 3.50 * ExitGameAlt * ToggleCombatMusic * IsCombatMusicEnabled * VERSION 3.45 * IsCompassHostile * Mod fixes: GetNearestCompassHostile/Direction now correctly detects invisible NPCs * Mod fixes: OnDying no longer triggers on NPC spawners (or any unnamed NPCs) upon entering a cell * Vanilla fixes: Gun spread calculation now correctly uses fWeapSkillReqPenalty instead of fWeapStrengthReqPenalty * VERSION 3.40 * Fixes: 3rd person camera no longer uses Vanity camera position * GetNearestCompassHostile * RefreshIdle * SetNoteRead * SetDisablePlayerControlsHUDVisibilityFlags * GetCameraTranslation * VERSION 3.35 * GetQuestDelay * IsDLLLoaded * GetNearestCompassHostileDirection * SetJohnnyOnSettingsUpdateEventHandler * VERSION 3.30 * As of this update, JohnnyGuitar NVSE now uses the latest VS2019 toolset. You may need to install the Visual C++ 2015-19 x86 Redistributable, linked in the Requirements. * Ar_SortEditor * SetUIUpdateSound * Get/Set/Mod/Force/Damage/RestoreActorValueAlt * HighlightBodyPartAlt * DeactivateAllHighlightsAlt * SetJohnnyOnCompleteQuestEventHandler * SetJohnnyOnFailQuestEventHandler * VERSION 3.25 * GetFormOverrideIndex * GetSequenceAnimGroup * QueueObjectiveText * QueueCinematicText * SetJohnnyOnCrosshairEventHandler * VERSION 3.20 * SetWorldSpaceMapTexture * RemoveTerminalMenuItem * Fixes: NPCs will no longer increment challenges by equipping items. * VERSION 3.15 * GetQuestFailed * GetTerminalMenuItemCount * GetPipBoyMode * GetWeaponVATSTraitNumeric * SetWeaponVATSTraitNumeric * SetJohnnyOnChallengeCompleteEventHandler * VERSION 3.10 * Fixes: fNPCMaxWobbleAngle setting no longer affects VATS spread calculation * Fixes: Dialogue topics with both animation and sound will now play correctly * Sign * AddTerminalMenuItem * GetTerminalMenuItemText SetTerminalMenuItemText * GetTerminalMenuItemNote * SetTerminalMenuItemNote * GetTerminalMenuItemSubmenu * SetTerminalMenuItemSubmenu * GetRunSpeed * DisableMenuArrowKeys * EnableMenuArrowKeys * VERSION 3.05 * Fix for event handler flushing * VERSION 3.0 * SetJohnnySeenDataEventHandler * SetJohnnyOnLimbGoneEventHandler * Mod bugfix: GetKiller now works in OnDying event handler * Vanilla bugfix: Disintegration Stat Fix included * VERSION 2.91 * Plugin version hotfix * VERSION 2.90 * SetExplosionSound * SetProjectileSound * SetWeaponWorldModelPath * Clamp * Remap * Lerp * Fixed NVAC warning when Editor IDs are enabled * VERSION 2.85 * Fixed vanilla bug that made it so companions would be rendered mute for the next topic after trading with them through dialogue * Fixed GetCreatureCombatSkill * Fixed issue with Quest event handler filtering * SetCustomMapMarkerIcon * DisableMuzzleFlashLights * VERSION 2.80 * GetCreatureCombatSkill * GetContainerSound * SetContainerSound * SetJohnnyOnDyingEventHandler * SetJohnnyOnStartQuestEventHandler * SetJohnnyOnStopQuestEventHandler * VERSION 2.75 * GetLifeState * GetLinearVelocity * GetRaceFlag * SetRaceFlag * VERSION 2.70 * GetDefaultHeapSize * GetVector3DDistance * Get3DDistanceToNiNode * Get3DDistanceBetweenNiNodes * Get3DDistanceFromHitToNiNode * VERSION 2.65 * GetFactionMembers * GetRaceHeadModelPath * Fixes: GetRaceBodyModelPath and SetBipedIconPathAlt now function correctly * Fixes: Vanilla UI Plus will now display plugin version correctly * Fixes: Reload Speed engine bug fix is now included by default * VERSION 2.6 * GetBaseScale * GetCustomMapMarker * UnsetAV * UnforceAV * ToggleNthPipboyLight * SetBipedIconPathAlt * GetFacegenModelFlag * SetFacegenModelFlag * GetRaceBodyModelPath * SetEquipType * High Noon fix is deprecated as of this version * Editor IDs functionality is reworked to avoid bugs and include more types * Fixed an issue with WorldToScreen that could make the function return incorrect values due to the wrong FoV being used for calculations * VERSION 2.5.5 * StopSoundAlt * GetPrimitiveType * RemovePrimitive * VERSION 2.5 * GetTimePlayed now works properly * GetMusicTypeDB * SetMusicTypeDB * GetMusicTypePath * GetRegionWeatherOverride * SetRegionWeatherOverride * GetRegionWeatherPriority * SetRegionWeatherPriority * IsWeatherInRegion * RemoveRegionWeather * AddRegionWeather * GetRegionWeathers * ClearRegionWeathers * EditorIDToFormID * VERSION 2.4 * GetActorValueModifierAlt * WorldToScreen bugfixes * Editor ID is now displayed when you select a reference in console (if it doesn't have a name) * VERSION 2.3 * GetBufferedCellsAlt * GetWeapon1stPersonModel * SetWeapon1stPersonModel * GetTimePlayed * VERSION 2.2 * Editor IDs crash is fixed (hopefully) * GetMediaSetTraitNumeric * SetMediaSetTraitNumeric * GetMediaSetTraitString * SetMediaSetTraitString * GetMediaSetTraitSound * SetMediaSetTraitSound * SetVelEx * VERSION 2.1 * GetEditorID * GetJohnnyPatch * VERSION 2.05 * GetIMODAnimatable * SetIMODAnimatable * VERSION 2.0 * GetCalculatedWeaponDPS * GetInteriorLightingTraitNumeric * SetInteriorLightingTraitNumeric * GetPixelFromBMP * GetWorldSpaceMapTexture * Jump * SetCameraShake * StopVATSCam * VERSION 1.45 * TogglePipBoy * VERSION 1.4 * MD5File (credits to Lutana) * SHA1File * VERSION 1.3 * IsCellVisited * IsCellExpired * VERSION 1.2 * GetBaseEffectArchetype * GetBaseEffectAV * VERSION 1.1 * ToggleLevelUpMenu * IsLevelUpMenuEnabled * VERSION 1.0 * WorldToScreen MAYBE YOU'RE COLD BUT YOU'RE SO WARM INSIDE I WAS ALWAYS A FOOL FOR MY JOHNNY close dialog Advertisement close dialog FOR THE ONE THEY CALL JOHNNY GUITAR PLAY IT AGAIN, JOHNNY GUITAR. JohnnyGuitar NVSE is an extender plugin for xNVSE that adds new script functions, features and engine bug fixes. Script Functions * Over 250 new functions and event handlers. Complete list of new functions with documentation and examples can be found on GECK Wiki. Features * Runtime Editor IDs: GECK Editor IDs can now be used in game console (e.g. "player.additem weap10mmpistol") and in scripts as string variables with help of GetEditorID and EditorIDToFormID functions. Additionally, Editor IDs are now displayed when a reference without a name is selected in game console. * Custom Icons: Various hardcoded icons can now be changed using SetCustomMapMarkerIcon and SetCustomReputationChangeIcon. * Level Up Menu Toggle: ToggleLevelUpMenu and IsLevelUpMenuEnabled functions can be used to disable or delay level up menu display. * Extra Misc Stats: ModExtraMiscStat function can be used to create new miscellaneous stats that will be automatically displayed in the Pip-Boy menu. Bugs fixed These fixes do not conflict with identical fixes in other NVSE plugins. Optional fixes enabled in JohnnyGuitar.ini are marked with *. * Reload and holster speed are now correctly recalculated after loading a save. * "Disintegrations" stat no longer increases upon entering a cell containing an ash pile. * "Water Consumed" stat now increments properly. * Companions are no longer rendered mute after trading with them through dialogue. * fNPCMaxGunWobbleAngle setting no longer affects player spread calculations in VATS. * Dialogue topics with both animation and sound specified now correctly play animation. * NPCs no longer increment player challenges with "Use Item" or "Use Item from a List" type by equipping items. * While hovering over a weapon that you don't have a default ammo for, item card will use available ammo type from the inventory for ammo count, damage and DPS calculation. * *After using Vanity camera, 3rd Person camera position correctly resets. * fWeapSkillReqPenalty setting is now correctly used for spread calculation. * *NPCs will no longer flee from the player when [CAUTION] state is active but there are no enemies around. * *Dropping a stack of more than 32000 items from inventory will no longer cause the item count to overflow into negatives, multiple item stacks are dropped instead. * Weapon Biped Model Update fix: * Weapons that have backpacks and weapon mods will no longer create duplicates of the backpack when unequipped/equipped. * Hotkeyed weapons with weapon mods will no longer force play the reequip animation. * Loading a save with a weapon with weapon mods will no longer cause the projectile node to be misplaced. * Reequipping any apparel while having a weapon with mods equipped will no longer cause the weapon to reequip too. * Weapons with backpacks will no longer have the backpack still appear on the player or actor after using RemoveAllItems/RemoveAllTypedItems. * Incidental-type media sets now work correctly in all DLCs and mods. They were working only in FalloutNV.esm and DeadMoney.esm before. * *NPCs now properly turn towards the player before firing weapons while in close range. * Various missing null pointer checks are added in game code, fixing some common crashes. * Get/Set/SaveINISetting commands now work correctly on settings related to the renderer and all setting types. * *NPC's death lines are no longer cut off halfway through. Installation Install with a mod manager of your choice by clicking "Mod Manager Download", or unpack the .dll and .ini from the archive manually to Data/NVSE/Plugins. See also * Crash Logger - if you're getting crashes with a DLL, this is the best thing to report issues to the author. * Geck Extender - essential utility for anyone working with the GECK, many bugfixes and new features. * JIP LN NVSE - extends scripting capabilities far beyond limits of the vanilla game. * Hot Reload - lets you use external editors for scripting and reload scripts without restarting the game, a must-have for any scripter. * lStewieAl's Tweaks - fixes numerous engine bugs and provides many configurable new features and tweaks to the game. Source code is available on Github. Maintained by carxt, Wall_SoGB and c6, with contributions and help from lStewieAl, jazzisparis, Nukem, korri123 and Demorome. VORTEX The powerful open-source mod manager from Nexus Mods. 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