www.nexusmods.com Open in urlscan Pro
172.64.145.202  Public Scan

URL: https://www.nexusmods.com/newvegas/mods/66927
Submission: On September 18 via api from US — Scanned from US

Form analysis 6 forms found in the DOM

POST https://www.nexusmods.com/newvegas/search/

<form class="rj-search" method="POST" action="https://www.nexusmods.com/newvegas/search/">
  <input id="gsearch" class="rj-search-input" name="gsearch" data-url="https://api.nexusmods.com/mods" type="text" placeholder="Search Fallout New Vegas" autocomplete="off" aria-label="Search">
  <input id="searchtype" type="hidden" name="gsearchtype" value="mods">
  <div class="rj-search-category-wrapper">
    <button type="button" class="rj-search-category-dropdown-toggle">
      <div class="rj-search-category">
        <span class="rj-search-category-name">Mods</span>
        <i class="nmicon-chevron-down"></i>
      </div>
    </button>
    <ul class="rj-search-category-dropdown">
      <li class="rj-search-category-option category-selected" data-category-value="mods">Mods</li>
      <li class="rj-search-category-option" data-category-value="games">Games</li>
      <li class="rj-search-category-option" data-category-value="images">Images</li>
      <li class="rj-search-category-option" data-category-value="videos">Videos</li>
      <li class="rj-search-category-option" data-category-value="authors">Users</li>
    </ul>
  </div>
  <div id="gsearch_results" class="hidden" style="display: none" tabindex="0"></div>
  <button type="button" class="rj-search-button">
    <i class="material-icons">search</i>
  </button>
</form>

https://users.nexusmods.com/auth/sign_in?redirect_url=https%3A%2F%2Fwww.nexusmods.com%2Fnewvegas%2Fmods%2F66927

<form method="" action="https://users.nexusmods.com/auth/sign_in?redirect_url=https%3A%2F%2Fwww.nexusmods.com%2Fnewvegas%2Fmods%2F66927">
  <button type="submit" role="link" class="section-content">
    <i class="material-icons">exit_to_app</i> Sign out </button>
</form>

POST https://www.nexusmods.com/newvegas/search/

<form class="nav-mobile-search-form" method="POST" action="https://www.nexusmods.com/newvegas/search/">
  <input type="hidden" name="currentgame" value="130">
  <div class="nav-mobile-search-form-input-wrapper">
    <input type="text" placeholder="Search Fallout New Vegas" name="gsearch" autocomplete="off">
    <div>
      <button class="nav-mobile-search-button">
        <i class="material-icons">search</i>
      </button>
    </div>
  </div>
  <div class="nav-scrollbar nav-mobile-search-categories-wrapper">
    <input id="searchtype" type="hidden" name="gsearchtype" value="mods">
    <div class="nav-mobile-search-categories" role="radiogroup">
      <button type="button" class="nav-mobile-search-category" role="radio" aria-checked="true" data-category-value="mods">
        <i class="material-icons">check</i>
        <i class="user-profile-menu-icon-mods"></i>
        <span class="typography-body-md">Mods</span>
      </button>
      <button type="button" class="nav-mobile-search-category" role="radio" data-category-value="games">
        <i class="material-icons">check</i>
        <i class="user-profile-menu-icon-games"></i>
        <span class="typography-body-md">Games</span>
      </button>
      <button type="button" class="nav-mobile-search-category" role="radio" data-category-value="images">
        <i class="material-icons">check</i>
        <i class="material-icons">image</i>
        <span class="typography-body-md">Images</span>
      </button>
      <button type="button" class="nav-mobile-search-category" role="radio" data-category-value="videos">
        <i class="material-icons">check</i>
        <i class="material-icons">video_call</i>
        <span class="typography-body-md">Videos</span>
      </button>
      <button type="button" class="nav-mobile-search-category" role="radio" data-category-value="authors">
        <i class="material-icons">check</i>
        <i class="material-icons">person</i>
        <span class="typography-body-md">Users</span>
      </button>
    </div>
  </div>
</form>

POST https://api.bounceexchange.com/capture/submit

<form id="bx-form-2431115-step-1" bx-novalidate="true" method="post" action="https://api.bounceexchange.com/capture/submit" onsubmit="return bouncex.submitCampaignStep(2431115); return false" onreset="bouncex.close_ad(2431115); return false"
  tabindex="0"><input type="hidden" name="campaign_id" value="2431115">
  <div class="bx-group bx-group-default bx-group-2431115-rYv8Qti bx-group-rYv8Qti" id="bx-group-2431115-rYv8Qti">
    <div class="bx-row bx-row-image bx-row-image-default  bx-row-hZIlQjG bx-element-2431115-hZIlQjG" id="bx-element-2431115-hZIlQjG"><img src="//assets.bounceexchange.com/assets/uploads/clients/1682/ads/e0dd2acd3574679864cd76965aa5dce2.png" alt="">
    </div>
  </div>
  <div class="bx-group bx-group-placeholder bx-group-2431115-YpzzupB bx-group-YpzzupB" id="bx-group-2431115-YpzzupB"></div>
  <div class="bx-group bx-group-default bx-group-2431115-zyI9Vvr bx-group-zyI9Vvr" id="bx-group-2431115-zyI9Vvr">
    <div class="bx-row bx-row-text bx-row-text-default  bx-row-r4PLUT7 bx-element-2431115-r4PLUT7" id="bx-element-2431115-r4PLUT7">
      <div>Advertisement</div>
    </div>
  </div>
</form>

POST https://api.bounceexchange.com/capture/submit

<form id="bx-form-2431121-step-1" bx-novalidate="true" method="post" action="https://api.bounceexchange.com/capture/submit" onsubmit="return bouncex.submitCampaignStep(2431121); return false" onreset="bouncex.close_ad(2431121); return false"
  tabindex="0"><input type="hidden" name="campaign_id" value="2431121">
  <div class="bx-group bx-group-default bx-group-2431121-rYv8Qti bx-group-rYv8Qti" id="bx-group-2431121-rYv8Qti">
    <div class="bx-row bx-row-image bx-row-image-default  bx-row-hZIlQjG bx-element-2431121-hZIlQjG" id="bx-element-2431121-hZIlQjG"><img src="//assets.bounceexchange.com/assets/uploads/clients/1682/ads/e0dd2acd3574679864cd76965aa5dce2.png" alt="">
    </div>
  </div>
  <div class="bx-group bx-group-placeholder bx-group-2431121-YpzzupB bx-group-YpzzupB" id="bx-group-2431121-YpzzupB"></div>
  <div class="bx-group bx-group-default bx-group-2431121-zyI9Vvr bx-group-zyI9Vvr" id="bx-group-2431121-zyI9Vvr">
    <div class="bx-row bx-row-text bx-row-text-default  bx-row-r4PLUT7 bx-element-2431121-r4PLUT7" id="bx-element-2431121-r4PLUT7">
      <div>Advertisement</div>
    </div>
  </div>
</form>

/about/vortex

<form action="/about/vortex" class="rj-button-form">
  <button class="rj-vortex-button">Learn more</button>
</form>

Text Content

Skip to content

Fallout New Vegas close Clear game filter
Games

 * Games

 * All games (3,106)
 * Recently added (55)

My games

Your favourited games will be displayed here

Mods

 * Mods

 * All mods
 * New
 * Trending
 * Most endorsed
 * Top files
 * Mod categories

 * Mod updates

 * Recent activity

MODS OF THE MONTH

Explore this month's nominated mods.

Discover

VORTEX MOD MANAGER

The elegant, powerful and open-source mod manager.

Download
Collections

 * Collections

 * All collections
 * Recently added
 * Most endorsed
 * Highest rated

COLLECTIONS TUTORIALS

Learn from the community with tutorials and guides.

Explore

VORTEX MOD MANAGER

The elegant, powerful and open-source mod manager.

Download
Media

 * Images

 * Latest
 * Trending
 * Most endorsed

 * Videos

 * Latest
 * Trending
 * Most endorsed

SUPPORTER IMAGES

Upgrade your account to unlock all media content.

Upgrade
Community

 * Community

 * Forums
 * Wiki
 * Support authors

 * News

 * All news
 * Site news
 * Competitions
 * Interviews


Interviews • 10 Sep 2024
Rad Rides - BlahBlahDEEBlahBlah

Site News • 5 Sep 2024
Introducing: CapraKurt
Support

 * Support

 * Help
 * Contact
 * FAQ

 * Wiki

 * Game guides
 * Tutorial
 * Collections
 * Tools

 * Vortex

 * Vortex help
 * API documentation
 * Install Vortex

GIVE FEEDBACK

Share your ideas, discuss them with the community, and cast your vote on
feedback provided.

Give Feedback
Mods
 * Mods
 * Games
 * Images
 * Videos
 * Users


search
Log in Register
 * cloud_upload UPLOAD A MOD
 * add_photo_alternate UPLOAD AN IMAGE
 * video_call ADD A VIDEO

Notifications
Mark all as read (0)
error_outline

Oh dear! Something has gone wrong!

Try reloading the notifications.

refresh notifications_off

No unread notifications right now

You're up to date
View All

You're up to date

 * guest
   Free plan | Upgrade
 * 
 * account_circle My profile
 * My mods
 * My collections
 * image My media
 * account_balance_wallet My wallet
 * 
 * Tracking centre
 * history Download history
 * 
 * Give Feedback
 * settings Account settings
 * tune Site preferences
 * 
 * exit_to_app Sign out

menu

search person

close Close navigation menu
 * Fallout New Vegas close Clear game filter
   

 * Games
   
   chevron_right
   Back close Close navigation menu
    * Games
   
    * All games (3,106)
   
    * Recently added (55)
   
    * My games
   
      Your favourited games will be displayed here

 * Mods
   
   chevron_right
   Back close Close navigation menu
    * Mods
   
    * All mods
   
    * New
   
    * Trending
   
    * Most endorsed
   
    * Top files
   
    * Mod categories
   
    * Mods of the month
   
    * Mod updates
   
    * Recent activity

 * Collections
   
   chevron_right
   Back close Close navigation menu
    * Collections
   
    * All collections
   
    * Recently added
   
    * Most endorsed
   
    * Highest rated

 * Media
   
   chevron_right
   Back close Close navigation menu
    * Images
   
    * Latest
   
    * Trending
   
    * Most endorsed
   
    * Videos
   
    * Latest
   
    * Trending
   
    * Most endorsed

 * Community
   
   chevron_right
   Back close Close navigation menu
    * Community
   
    * Forums
   
    * Wiki
   
    * Support authors
   
    * News
   
    * All news
   
    * Site news
   
    * Competitions
   
    * Interviews
   
   

 * Support
   
   chevron_right
   Back close Close navigation menu
    * Support
   
    * Help
   
    * Contact
   
    * Give feedback
   
    * FAQ
   
    * Wiki
   
    * Game guides
   
    * Tutorial
   
    * Collections
   
    * Tools
   
    * Vortex
   
    * Vortex help
   
    * API documentation
   
    * Install Vortex

search
check Mods check Games check image Images check video_call Videos check person
Users

close Close navigation menu


PLEASE LOG IN OR REGISTER

To enjoy the benefits of Nexus Mods, please log in or register a new account

Log in Register

close Close navigation menu
Notifications
Mark all as read (0)
error_outline

Oh dear! Something has gone wrong!

Try reloading the notifications.

refresh notifications_off

No unread notifications right now

You're up to date
View All

You're up to date

close dialog
Advertisement
close dialog

Close
Powered By

10 Sec


Mods Of The Month - July 2024




Next
Stay




 * All games
 * Fallout New Vegas
 * Mods
 * Miscellaneous
 * JohnnyGuitar NVSE


JOHNNYGUITAR NVSE

 * Endorsements
   52,808
 * Unique DLs
   1,301,027
 * Total DLs
   3,088,271
 * Total views
   4,020,599
 * Version
   5.11b

 * Download:
 * Manual

3 items
 * 
 * 
 * 


FILE INFORMATION


LAST UPDATED

13 July 2024 2:52PM


ORIGINAL UPLOAD

07 May 2019 6:59PM


CREATED BY

c6 - carxt - lStewieAl - WallSoGB


UPLOADED BY

carxt


VIRUS SCAN

Safe to use


TAGS FOR THIS MOD

English Modder's Resource Non-Playable Resource Utilities for Modders Utilities
for Players New Vegas Script Extender (NVSE) Bug Fixes


Tag this mod
 * Description
 * Files 1
 * Images 9
 * Videos 1
 * Posts 431
 * Forum 2
 * Bugs 7
 * Logs
 * Stats

Current section
 * Viewing: Description
   * Description
   * Files 1
   * Images 9
   * Videos 1
   * Posts 431
   * Forum 2
   * Bugs 7
   * Logs
   * Stats


ABOUT THIS MOD

PLAY THE GUITAR, PLAY IT AGAIN, MY JOHNNYYYYYYYYYYYY.

Share
 * 
 * 
 * 
 * 
 * 
 * 
 * 
 * 

Requirements


OFF-SITE REQUIREMENTS

Mod name Notes xNVSE 6.3.0 or newer


MODS REQUIRING THIS FILE

Mod name Notes (Benny Humbles You) and Steals Your Stuff (Better) Brotherhood of
Steel - Return Items for Reputation - ESPless 5.08 (kNVSE) Cowboys Fan Revolvers
bLoadEditorIDs must be set to 1 (Not) So Lucky (OUTDATED) Lowering Weapon by
Hotkey (TTW) Enclave Power Armors are upgrades - ESPless 15 deathclaw alpha
males get placed at your location - espless 22LR Case ySI Icon for Supplemental
Ammo Crafting Patch 357 Pistol Replacer for New Vegas Bounties 357 Snakeshot
Ammo 360 Movement 360 Movement Patch for 3rd person Movement Animations Overhaul
3D Grenade Indicator - ESPless 3rd Person Camera Overhaul Version 4.85 or above
9mm SMG to .45 Auto Submachine Gun - ESPless A Kick in the Head - New Vegas
Remix A Very Uncreative Faction Disguise Remover - ESPless 4.98 or newer
A.S.S.A.S.S.I.M. - (An) Advanced Storage Safehouse (With) Automated Sorting
(And) Storing (For) Inventory Management(FNV-TTW) Required For Scripts To
Function AC Unit Loot Optional. Required for renaming ac units without a plugin.
Accidental Discharge Action Star - Action Boy and Girl Rework Add Items To
Container - ESPless Addicted Additional Utility for Vanilla Weapons ADO - Armor
Damage Overhaul ADS - Backpack - Jump Sound Effects MONO Advanced Recon and
Enhanced Vision Patches (DLC - TTW - Legacy of X-13 Support) AG Supplementary
Uniques - onvil's Revision AGE - Anchorage Gameplay Expansion - Complete
Overhaul AGE KNVSE Update for animation edits. Agonize and get help Aid Addon -
Medkits - Blood Draw - Bandages - Afterburner Gum - More AIDS NVSE AidUI Aim
View Switcher. I used version 4.93, but you probably can't go wrong just
grabbing the latest one. AK-100 Alcohol Flushes Radiation All American rifle
uses 30 rounds in the magazine (ESPless) All Weapon Sound Overhaul Modern
Edition Redone - AWSOMER Required. Alt's animation - D3IMUDD4's Nambu Type 14
required Alt's Animation - Zealotlee's Jericho 941 F required Alternate Doctor's
Bag Required for renaming doctor's bags in the Custom Names addon. Alternate
Item Names Required for renaming items without a plugin. Alternate Reality -
Barton Thorn Alternate Reality - Euclid's C-Finder Alternate Reality - Little
Buster Alternate Reality - Malcolm Holmes Alternate Start with Delayed Main
Quest Alternate Start with Delayed Main Quest - SPANISH Alternate Weapon
Qualities Required for renaming weapons without a plugin. Alternative Hacking
System Hard Requirement Ammo Boxes - An Economy Fix Ammo Boxes - An Economy Fix
german translation Zwingend notwendig Ammo Script Fixes Ammo Variants An
Alternative QuickStart for The Frontier Animated Cigarettes Animated Cigarettes
Lite recommended Animated Ingestibles Animated PipBoy Light Animated Player
Interactions Animated Workbench - ESPless Required Another Millenia required
Another Millenia - Chinese Pistol Replacer for TTW Another Millenia - Combat
Shotgun Replacer for TTW Anton Chigurh's Suppressed Shotgun - No Country for Old
Men Possibly required but you should have it anyway. ANVIL - Ammo New Variants
In Loot Any Glasses With Any Mask Revised AP Refill Notification APC - Automated
Perk (FormList) Consistency(Script Runner Espless)(Extra Cowboy And Grunt
Options)(FNV-TTW) Required For Script Runner Scripts To Function Arcade Gannon
For Auld Lang Syne Early ESPless 5.10 Armed to the Teeth - Redux Version 4.35 or
higher Armes des opus classiques - traduction de Classic Fallout Weapons
Remastered Arming Distance (AKA direct impact explosives) Ashur's T-45 Helmet
(NV-TTW) Version 5.07 and higher. Assorted ED-E Upgrades Assorted Securitron
Upgrades 5.11 or newer Atlas - A NVR Multi Manager Attache Case HD - Redux Auto
Activate Invisible Doors Auto Book Use Auto Drop - Drop Junk Auto Equip soft
requirement Auto Item Collector 4.85 or higher Auto-Pickup 4.85 or higher
Automatic Rifle Mag Remesh and other mesh tweaks (TTW and aWRP Compatible)
Needed for patching (all versions) Automatic Rocket Launcher - Red Glare
Wasteland Variant Autumn Leaves - Uncreative Edition Required for new misc
stats. Autumn Leaves Tweaks AWO - Chinese Assault RIfle replacer REDUX (Norinco
Type 93) AWO Trench Repeater - Low Level Rebalance AWOP Melee Anims aWRP -
Another Weapon Retexture Project Hard requirement AWSOMER PATCH HUB AWSOMER
Scriptrunner'd - Brainrot Edition Hard requirement B42 Bows Version 4.93 or
higher B42 Descriptions aka Pip-Info Version 2.55 or higher B42 Dropmag and One
in the chamber Version 2.55 or higher B42 Dropmag CansecoDev's MCM Defaults B42
FireMode - Selective Fire and First Shot Precision - ESPless Version 4.93 or
higher B42 Inject - Animated Item Use - ESPless Version 4.93 or higher B42
Inspect - aka Animated Ammo and Weapon Condition Checking Version 2.55 or
higher, with enabled bLoadEditorIDs B42 Interact - Animated Items and
Interactions Framework - ESPless Version 4.93 or higher B42 Loot - Animated
Physical Item Pickup - ESPless Version 4.93 or higher B42 Melee Bash Version
2.55 or higher B42 Melee Bash (Polish Translation) B42 Optics - ESPless version
4.99 or higher B42 Weapon Inertia Backpacks of Life - Spice of Life Replacement
Plugin Config Required to change backpack item names. Bad Motherfucka
Badassified Bad Touch NVSE Baka Auto-Hacking and Auto-Lockpicking NV Baka Duffle
Bag Baka Skill Book Scanner Baka Skill Book Scanner - Simplified Chinese
Translation Barrel Cooker - ESPless Required Base Object Swapper Basic
Retrievable Throwables BATH - Backup and Throwables Hotkeys Battery Powered
Power Armor BCB Armor Repair Kits TTW BCB Rename Energy Weapon Ammo Conversion
Recipes NVSE BCB Rename Med-X NVSE Behaviours - Idles Run etc. Behemoths Dont
Get Knocked Down Benny Clowns On You And Steals Your Bitches Benny Encounter
Improvements Benny Fighting Chance Benny smokes his entire cigarettes Required
Beowulf Rifle Better Bloody Mess - ESPless Better Charisma Better Fire Barrels -
ESPless Better GRX Better Locked Container Loot Beyond Boulder Dome Weapon Anims
Big Boomer Quest - The Lucky Lighter Big Guns Patcher - ESPless Required Big
Guns Skill Big Town Extensions bigcman123's NFSW Lewd Vault Meat Icons (Upscaled
- Not Safe For Work - Girl) bigcman123's Vault Girl Interface - (SFW HD Upscale
Vault Meat icons originally created by bigcman123) Birds Of A Feather Karma
Bittercup Companion - Redux Hardcore Patch Block Furniture Use In Combat and
While Reloading Blood Decal Overhaul Blood Trails - ESPLess (Version 5.04 at
least) Bloody Water Isn't Clean Blunt Weapons Crit Knockdown Body Parts Shot
Misc Stat Bone Shotgun Replacer for Salt Lake Stories Book Reader Borchardt C93
required BORCHARDT C93 CN TRANSLATION Or What? Bozar Rework Bugout 76 UI Bullet
Snap Redux - Espless Bullet Trails Burrowing Creatures This is basically jip
with different stuff, everyone should have this downloaded even if you're not
using this mod. Burrowing Creatures Modders Resource Butchcassidy1118 and
Amsoho75gr's Weapons Implemented Bypass Lockpicking and Hacking Minigames -
ESPless Version 4.98c or higher Bypass Minigames - Lockpick and Hacking Bypass
Tools - Lockpicking Drill and Hacking Module C.A.F. - Chargeable Weapon
Framework Caliber Based Damage - espless CaliberZL - Modern Ammo Caliber
Expansion Camping - ESPless Required Cannibal Reborn - A Cannibalism Overhaul
Version 5.06 or later CANNIBALISM - A Crime Against Nature 2.55+ CarlZee's
Weapon Pack - Energy Guns and Melee Weapons Carry Your Weapons Into Casinos Cars
in Wastelands LITE (The Frontier Add-On) Required for the mod to function.
Cartographer cbbe - centry bot behavior expansion CC19's Misc. Tweaks required
for script functions CCA - Crimson Caravan Ammunitions - Script Runner - a
scripted guns overhaul CCO Perks - Slimline Version CDO - Critical Damage
Overhaul NV CFWR - 2mm Base Gauss Rifle Setter CFWR - 47mm Nexus Weapon
Extension CFWR 14mm Addon - AWO FND and BAR CFWR 14mm Addon - Blue Rose CFWR
47mm Addon - F2000 CFWR DKS Sniper Rifle - Magnetic Action Tweak Character
Health Adjustment and Optimization Stuff required Charisma Affects Reputation
(Like Hardcore Charisma) 5.10 Charismatic Haircuts - ESPless Chem Swapper - Base
Object Swapper Chinese - Fallout The Frontier 【必须】最新版 Chinese - Functional Post
Game Ending 最新版 Chinese - Just Assorted Mods 【必须】最新版 Chinese - Unofficial Patch
NVSE Plus 【必须】 Chinese Bayonet (Chinese Assault Rifle's Friend) Required for
scripted implementation Chinese Stealth Armor with Separated Helmet - ESPless
Chinese Translation Patch For Cyn's Armory - The ButchCassidy Weapon Pack CIBS -
Customizable Integrated Backpack System Cinematic Reload DOF Citizen Barter
Claim the Mojave (and the Capital) Claim the Mojave (and the Capital) End Game
Save Files Played using JohnnyGuitar NVSE version 4.65 Classic AK-112 - The
Adytum Rifle Classic Bozar Overhaul (ESPless) - Restore Bozar to it's former
glory Classic Combat Probably Classic Combat Armor Replacer Classic Fallout 2
combat armor (remastered) Starting from Version 1.0.7 Classic Fallout 2 Metal
armor Mk II Classic Fallout Armor Overhaul Tested with Version 3.60 Classic
Fallout Metal Armor Classic Fallout Weapons Remastered Required for the new
script Classic Fallout Weapons Remastered - Traduzione Italiana Classic Gauss
Minigun CFWR Edition Classic Glock 86 Espless Replacer Classic Tactics Inspired
Plasma Rifle Cleansing Flame Colour Fix Set "bLoadEditorIDs = 1" in
JohnnyGuitar.ini Clockwork Vegas - Calendar Overhaul and Time-based Mechanics
This too I think Collectable Sonar Collectable Sonar-Bobblehunt Compatibility
Patch (ESPless) Colt 2k33 Combat Radio Toggle Combat Ranger Helmets Have 1st
Recon Beret Effects - ESPless needed for ESPless version Combat Vests - Joshua
Graham Armor Variants Compact Miniguns Companion and Perk Tweaks Companion Carry
Weight Adder ESPless Companion Characteristics - TTW Beta Companion Healing
Factor ESPless Companion Map Icons (JIP CCC) Companion Vitality Required
Companions and Traders KEYWORDS Complete Pool Set Complex Vendors Comprehensive
Cleanup and Item Respawn Refreshed Hard Requirement Configurable Guns Weapons
Damage Buff Configurable Melee Damage Buff Configurable Pause Background
Configurable Pip-Boy Light Color Consistent Caliber Naming Consistent Pip-Boy
Icons v5 - Framework Plugin Consistent Weapon Mod Descriptions For Scriptrunner
version Console Key Rebinder ESPless Contextual Ammo Looting Contextual HUD
Controlmap Hotkey Cook-Cook In His Castle Cookable Dynamite (JIP - JohnnyGuitar)
Cosmetic Wardrobe 2.65+ Courier's Secret Stash Cowboy Fixes and Expansion -
ESPless Required for ESPless version. Cowboy Weapons Pack Distribution and
Balance Patch Craftable Dragon's Breath Ammo Craftable Factionless Salvaged
Power Armor Pipboy-less Patch Remover mod requires this. Crafting XP - ESPless
Crazed Bloody Handies TTW - ESPless Hard Requirement Creatures Arent Evil
Crippled Limb Reaction Enforcer Critical and Effects - Fixes and Tweaks Crossbow
Overhaul Crysis Nanosuit CSF And CPEI - Customizable Stealth Field And
Pickpocket Equipped Items(Script Runner Espless)(FNV-TTW) Required For Scripts
To Function Custom Classic Weapon Names Required for renaming weapons without a
plugin. Custom Names for Characters Required for renaming character names
without a plugin. Custom Names for Creatures and Robots Required for renaming
enemies without a plugin. Cyan - Raider Girl RELOADED 5.04 or higher REQUIRED
Cyberdog Blaster Replacer Plugin CyberJAM Necessary - v4.35 or newer CyberJAM
(CHS) 4.35或更新版本 Cyn's Armory - The ButchCassidy Weapon Pack HARD REQUIREMENT
Damage Numbers 4.85 or higher Darwinize - Fight or Flight (or Freeze) Daughters
of Ares - REDUX Days Played Misc Stat (Days Passed Misc Stat) Has functions
required to show Misc Stats DC Arsenal - TTW Mojave Weapon Distribution - Lore
Friendly Dead Money - Villa Scarcer Loot Required since 3.0.0 Deathclaw
Commander 2 Required Defender Morgan Stand Still (TTW) DefinitelyNotSade's
Legion Quest Compilation Hard Requirement Delay DLC Redux Delay DLC Redux
Spanish 2.2 Delay Level Up Redux Hard Requirement Delay Level Up Redux Chinese
Translation CHS Desert Natural Weathers - NV - TTW Required. Desert Natural
Weathers - NV - TTW - Simplified Chinese Translation Detached Laser Beams Deth's
Misc. New Vegas Mods Detonator Overhaul Detonator Quickswitch Dexterized Lucky
38 Dexterized Sink Dice - Playable Casino Dice Minigame Required for the Dice
minigame to function. Dinner Bell Reworked - ESPless Dinner Bell Ring a Ding
Ding - Espless Directional Sneak Indicator - ESPless Disable Companion Dismissal
Terminals - ESP Free Disable Ranger Civilian and Veteran Respawns Hard
requirement; script uses Editor ID's instead of Form ID's Disarm The Trap
Required Dismemberment Tweaks Distributed Necklaces and Chains (JIP LN NVSE)
(JohnnyGuitar) (DLC and TTW) v4.80 or higher Dixon Thugs - Simple Open Freeside
and Vanilla DiZco12's Lightweight Lore-Friendly Overhaul DMT - Dead Money Tweaks
- Complete Overhaul Do Drugs - Chems Crafting Doc Mitchell's Window Sunlight Fix
Double Integrated Creation Kit Double Rifle Drivable Nevada Highway Patrol Car
Consistencies Required for the mod to function. Drunken Gunsmith - Break Action
Laser Rifle Dusty Distance Redone for FULL version only Dying Cost Caps Dynamic
Bleeding - ESPLess (Version 5.04 at least) Dynamic Combat Styles Dynamic GRA
energy pistols mod sounds - ESPless Dynamic Level Stat Choice - ESP Free Dynamic
Terrifying Presence NVSE Dynamic Weapon Displays Dynamic Weapon Spread 2.0
DYNLoot E-girl Veronica Eat Books Economy Item Values Overhaul - ESPLess EDGE
TTW - Early Decisions and Gameplay Enhancement EdibleGrenade12's New Sunset
Sarsaparilla Vending Machine Replacer Script Runner Required. Emasculator Empty
Things Enclave Ceasefire for TTW Enclave Members Have Implant Perks Enclave
Presence - Faltering Hope Ending-Based DLC Item Integration Energy Ammo Usage
Rework but compatible with everything - ESPless Enhanced Campfire Crafting
Optional. Required for renaming objects without a plugin in the Enhanced Cooking
Stations addon. Enhanced Movement Equip and Movement Speed Fix - ESPless Equip
Sets Escape from Vegas - Springfield Armory M14 Essential Enclave Remnants Redux
- ESPless Essential Project Purity Scientists TTW - ESP-Free Ev1l's No
Weightless Items Ev1l's TTW Crafting Emporium Event Sounds Explodable Ghost
People's Gas Bombs ESPless Explosions Ignore Line of Sight - ESPless Explosive
Shotgun Shells Faction Map Icon Overhaul Faction Wasteland Presence - Improved
Edition FACTION WASTELAND PRESENCE IMPROVED EDITION CN TRANSLATION Or What?
Fafnir's TTW Unique Overhaul Lite Version Fallout - New California and Fallout -
The Frontier End Game Save Files Played using JohnnyGuitar NVSE version 4.65
Fallout - Project WASTELAND Fallout - The Frontier REQUIRED Fallout - The
Frontier - Vehicle Tail Lights Add-On Required for the mod to function. Fallout
3 10mm Pistol Sound (TTW) (ESP-less) Fallout 3 Loading Screen Information
Restoration Fallout 4 Power Armor Features Fallout 4-Style Gamepad Hotkeys Soft
requirement as of 1.3.0; without it DPS calculations will be missing. Fallout
New Vegas Unofficial Patch - Traduzione Italiana Fallout Survivors Fallout The
Odyssey Mega Armor Pack For Leveled List Integrated Version Famine - A Loot
Rarity Mod Famine - A Loot Rarity Mod (RU) Famine - A Loot Rarity Mod german
translation Zwingend notwendig. Fatigue Overhaul - Non-Lethal and Pacifism
Redone Required Fear and Loathing - Raoul Shades Femboy Daniel - ESPless
Feminine Sound Variants - ESPless FG 42 I required FG 42 I CN TRANSLATION Or
What? First Person Weapon Collision - espless latest Five-Card Ante - A Legion
Quest Mod Hard requirement for certain Event Handlers Fixed Addiction Removal
and Fixed Vanilla Respec Options Version 3.70 or newer Fixed Addiction Removal
TTW Edition Version 3.70 or newer Fixed NPC Karma Alignments (ESPless) - Fallout
3 Style Fixer Clears NPC Addictions Flashbang Tutorial Remover - ESPLESS FNV -
Nuka-Cola Expansion Ultimate FNV Chaos Mod (WIP) FNV Customizable Ammo Weight
Scripts FO4 Super Sledge Animated FX (ESPless) required for the script to run
FO4-style SPECIAL plus Infinite Intense Training - ESPless Focus Follower
Donation Karma Food No Heal Food Not Medicine - Universal Food And Water Health
Restore Configuration Script with bLoadEditorIDs set to true Forced Entry Forno
and Fredas' Sexy Vault Girl Interface - Alternative Release Forward Scout
Reimagined FPGE - Functional Post Game Ending Required for script overwrite
checking. Minimum version of 3.60.
FPGE_Functional-Post-Game-Ending_traduccion-al-espanol Requerido para comprobar
scripts sobreescritos. FPGEL - Functional Post Game Ending Lite 4.96+ FPS
Dashing FPS Leaning FPS Weapon Lowering Friendly Misc Factions Friendly Strip
Factions Friends With Benefits Perk Pack Full Mags Fully Charged With No Extra
Charge - Van Graffs Truth In Advertising Functional Backpack Functional Post
Election Immersive-Dynamic Republic of Dave Renamer - TTW FUWAMOCO RADIO -
Simple Radio Framework with Repeatable Station Intro Gambling Passes the Time
Game Rifle - Browning High Wall Replacement Plugin Garden of Ethan Needed. Gas
Masks of Life - Spice of Life Replacement Plugin Config Required to change
protective headwear item names. Gauss Cannon - With CFWR 2mm Option Gauss Impact
Fix - ESPless Gauss Riffle and YCS-186 buff Gauss Shotgun - Tri-Barrel Gauss
Rifle Gecko Vodka Alcoholic Drinks Formlist Patch General Lighting Overhaul
Version 4.98 or higher. Generic Repair Kit Effect Renamer Get Played Music
Script Ghoul Dismemberment Ghouls Inflict Radiation Damage - ESPless Gilboa
Snake DBR AR15 Glock Plasma Revolver GLRH - Glowing Lenses of the Ranger Helmet
Goodsprings Rented Room Gooey - no more loot in ash and goo piles (Espless)
always use the most recent version Gore Loot Gory Explosions Grab n' Throw -
Tactically Integrated Throwing System new vegas Grant's Revolver Replacer for
Beyond Bolder Dome Grenade Matters (espless) latest Grunt and Cowboy Perk fix -
No Weapon Left Behind - ESPless Required H.A. - Floating Damage H.A. - Status
Extension Hair Patcher Two ESPLess Halo M6G Rework Handheld Pip-Boy Weapon
Clipping Fix (Espless) v5.07 or higher Handmade AMR - AK50 Plugin Redux Handsful
Hacking And Lockpicking Hard Entry Weapon Sound Scripted Implementation Printer
Hardcore Forever Hardcore Instant Death Fix ESP-less Harvest Not Pick Required
to change the action text of plants. Headshot Splatter Heatstroke - Wasteland
Survival Helios - That Lucky Old Sun Karma Hellfire Leather Armor NV and TTW
Port Higher-res Titans of The New West Icons for Consistent Pipboy Icons
Required for Consistent Pip-boy Icons Hit - Chinese Pistol Anim Set Always use
the latest. Hit - Drugs Latest. Hit - Happy Beeping - ED-E Has Personality
Always use the latest. Hit - Mojave Barbers The absolute latest is required,
4.97 minimum. Hit's Anims - Season 3 Always use the latest. Hitman Service Rifle
Burst Toggle Hitmarker Sounds Required for this mod to function. HMMWV -
Driveable Humvee - Improvements and Extras Required for the mod to function.
Hold Breath like insurgency Holorifle Shotgun (ESPless) Home and Safehouse
Tweaks Horrors of The New West Hotkey Scroll Wheel (JIP LN NVSE) (JohnnyGuitar)
(yUi-ySI Support) v4.80 or higher House and Followers Truce House and NCR Truce
4.96 or newer Housing - Farming - Brahmin Herding How Many Time I got Hit Misc
Stat HUD Caps for FNV HUDless Stat Visuals ESPless Hard Requirement. for calling
the UDFs Humanize-Brutalize Hunting Rifle Replacer for Saxxons Quest Collection
Hymn of The New West - Classic Fallout Music Rescore I Know I Installed JSUE -
actually happy trails - muh immersion what powers it #2 I watched the
holomessage too - Elijah's rambling last words Espless Idle Variety ESPless
Immersive Critical Effects (AKA Classic Critical Effects) Immersive Four Eyes
Visuals Immersive Freeside Rat Kids Immersive Reload Immersive Weapon Swap
Improved NPC movements In The Shadow Of The Valley Incinerators Renamed To Flame
Projectors Infamous's Combined Tweaks and Changes Highly Recommended but not
required Infinite Durability Mod Insurgency Style Hip Fire - espless Interior
Exterior Sounds Framework Into The Deep Iron Sight Inertia - espless latest
version Irradiated Food and Drink - esp-less Irradiated Lonesome Road ISControl
Enabler and Ironsights adjuster (now ESPless) Version 4.93 or higher Item
Assistant - Highlighter and Improved Menus Item Cards IWM - Improved Weapon
Mobility HARD REQUIREMENT JAM - Just Assorted Mods JBT - Just Bullet Time
Jealous Brotherhood JIP Localized Damage Fix JLM - Just Loot Menu JohnnyGuitar
NVSE - INI Presets Johnson Nash Ammo Fix Jump Sovereign Just Disarm It Required
for optional file only. JVO - Just Visual Objectives JWH - Just Weapon Hweel
Kaleidoscope - A Same-Object Variety Swapper KCE - Keep Companion (Perk) Effects
Required For Scripts To Function Keep Big MT Active - ESP Free Keybind Quick
Display Required for EDID resolution in script runners KEYWORDS Version 4.93 or
higher KEYWORDS Writer Kill Feedback it makes this happen Killing Costs Karma
Knockdown Perk Nerf Lamprey Mini Missile Launcher - Old World Refurbishments
Land Roamer - Driveable Jeeps Required for the mod to function. Lanius Tweaks -
ESPless So I can use editor IDs Larger Packs - Spawn Multiplier 4.85 or higher
Laser Bolt FX - JIP ScriptRunner - ESPLess Laser Rifle Rebirth - Beefier
esp-less implementation Laser Weapon Iron Sights Required for Scripts Laser
Weapon Iron Sights ESPLess LAWS - Low-Ammo Warning Sounds. Keep it updated.
Don't turn off the option to load Editor IDs. Lay That Pistol Down Leaning Not
Safe Any More (espless - scriptrunner mod) Leather Jacket Armour Leave No
Witnesses v3.45 or newer Legendary Weapon Anims Leilong Railgun Lenny - Grandpa
Ghoul from Gecko Less Constant Music Must use v2.2+. Less Useless Courier
Dusters - ESPless Level Adjuster for Non-Standard Companions 4.85 or higher
Leveled List and Weapon Runtime Printer and Searchable Vanilla LVLI Contents
Leveled Price Inflation Levelup Traits Light Machine Gun replacer for New Vegas
Bounties II Light Step for Followers Lightroom - Weather and Interior Editor
Limited Map Markers - Fast Travel Overhaul Needed for me to implement a fix for
a crash when opening the Pip-Boy. LLPL - Low Level Point Lookout LOADed 2.0 -
Ammo Overhaul Local Map Overhaul - ESPless Lock Those Doors Lockpicks Wear
Lonesome Road - Flechette Nails Lonesome Road - Generic Nail Guns Lonesome Road
Courier Duster Rename Required for the script to run. Loot Assist - Autoloot and
Shared Crafting Loot Menu for FNV Loot Tracker Lootable Safehouse Keys - ESPless
Lootable Statics Compatibility Edition - Base Object Swapper Lootable Vanilla
Statics Lost Enemies in the Mojave Required to encounter lost enemies in the
Mojave. LR Grenade Rifles Relocated Lucky 38 Suite Revolutions (TTW) Lucky
Authority Glasses ESPLess Lucky Shades Replacer - ESPless Luger P08 (DOI)
required LUGER P08 (DOI) CN TRANSLATION Or What? M.U.X. Series - Interface
Overhaul M1903A3 Springfield Redux Required M1903A3 SPRINGFIELD REDUX CN
TRANSLATION Or What? Magazine-Based-System Newest Version would Guarantee the
mod to work! Main Menu Music Randomizer 5.11 or higher Male Meshes for Female
Outfits TTW - ESPless Map Marker Reputation Fix - ESPless MAPMO - Main and Pause
Menus Overhaul 4.45 or higher. Marathoner Redone Mariposa - Playable Super
Mutant Race Marshal (TP-82) required Martialize Masks of the Mojave - Improved
Not sure, I think I didn't use this DLL functions, but better safe than sorry
Masters of the Madre -- Player-Elijah Alliance and Cloud Ending Continue (hard
requirement for version 4.1-a forward) MBI - Modify By Ini (Better Euclid's
C-Finder) Required For Scripts To Function MBI - Modify By Ini (Grim Reaper's
Sprint) (Script Runner Espless) Required For Script To Function MBI(FOTV) - Add
Modify Lucy Armor And Cooper Weapons By Ini(Script Runner Espless) Required For
Script Runner Scripts To Function MBI(Movement) - Total Movement Speed Control
(Script Runner Espless)(FNV-TTW) Required For Scripts To Function MBI(VATS) -
Total V.A.T.S. Control (Script Runner Espless)(FNV-TTW) Required For Scripts To
Function MBI(WAM) - Weapons (And) Armor Modifier (Script Runner
Espless)(FNV-TTW) Required For Script Runner Scripts To Use EditorIDs And
Therefore Work MCCC - Manual Companion Consumable Consumption Megaton Bomb
Direction Changed - TTW - ESPless Melee Cleave as a Perk Melee Hitstop Effects
Melee Weapon Replacer Pack Melee Weapons Replacer Pack for New Vegas Bounties
Meltdown Madness Menace of The New West Mental Stability System - New Vegas
(In)sanity Mod Mental Stability System - TTW (In)sanity Mod MENTAL STABILITY
SYSTEM CN TRANSLATION Or What? MENTAL STABILITY SYSTEM TTW CN TRANSLATION Or
What? Mentat Flavors and Heart Pills -Randomly Distributed Must have for every
playthrough MG42 animation for AWO - MG42 by Serviamnon please use the latest
Millenia's Homemade Borz - 9mm SMG Replacer Millenia-Munancho Combat Shotgun
Replacer For TTW (No ESP) Hard Requirement Mine and Explosion Tweaks Mines Go
Boom Minigame Bypass -- with XP Tested with 4.93 Mirelurk Migration - espless
since it uses some functions Misc Gameplay Merge Misc Gameplay Merge (2.2) -
Spanish Translation Misc Gameplay Merge - RU Misc Gameplay Merge german
translation Zwingend notwendig. Misc Item and Crafting Tweaks Misc Stat
Collection Missile Launcher Scope Mod Change Mod Delivery Modern Ambient
Temperature Modern Warfare Remastered G3 Assault Rifle Required by other mods
here Modern Warfare Remastered G3 Assault Rifle CN TRANSLATION Or What? Mojave
Arsenal MOJAVE ARSENAL CN TRANSLATION Or What? Mojave Express Drop Off Mojave
Express Overhaul Mojave Items Expansion Mojave Squads 4 or higher Mojave
Survival Molerat - WAP Patch (ESPLess) Required Money Fixer - ESPless More
Flamers - ESPless Leveled List Edit More Or Less Rads more perks - gimmick perk
recreations More Throwing Weapons Mortalize - no more essential companions AKA
true hardcore companions Mostly Unarmed Tweaks Movable Statics replaced with
Lootable versions - ESPless Move Tool Mr Fix-It - A Sort Of Unique Nail Gun Mr.
House Surrenders to the NCR Murder Music Mini-Mod Mutilated body parts to human
remains MZ Holding Cells Fog Clip Distance Fix Nail Gun Semi Auto Rework Name
Your Weapon 1.45 or higher Name Your Weapon - Redux Needed Natural Interiors
NAWEMO - NPCs use Ammo Variants and Weapon Mods NCR - The Right to Bear Rearmed
Overhaul Required NCR Rangers Re-Outfitted NCUI - NPC Carried Unique Items(As
Quest Rewards)(Script Runner Espless)(FNV - TTW) Required For Scripts To
Function Neutron Gun - Radiation Pistol Nevada Arsenal Nevada Skies - Weather
Effects Optional for some Advanced Features New Blood New Game Plus New Spore
Plant Species Required for adding spore plants into spawn lists with various
versions. New Vegas Bounties I LE - kNVSE Sets required for hit's animations New
Vegas Library Project New Vegas Nightmare Mode Challenge nickheggo Winchester
Model 1873 - Lever Action Rifle Cowboy Perk Fix - No ESP Night Sky Tweaks No
Female Heavy Troopers and Veteran Rangers - ESPless No Gambling No Implant GRX
No More Character Revision No More DLC Messages No More Explosions Blindness No
More Motion Sickness No More Muzzle Flash Lights No More Pip-Boy Glove No More
Xander Root Hole No Muzzle Flash Lights No Pip-Boy Glove ESPless No PipBoy in
Power Armor Check JohnnyGuitar NVSE requirements, update your xNVSE and Visual
C++ 2019 Redistributable! No Stealth Suit Voice or Stim Use - ESP Free No
Stealthboy In Power Armor No Such Thing As Weightless - Weightless Item Reweight
Script No Talking In The Air Non-Hardcore Non-Zero Need Values Bandaid
Non-Playable Equipment Is Now Playable - ESPless required Not Viewmodel Recoil
Nova Arizona - A Legion Lands Expansion Required. Novac - Come Fly With Me Karma
Novac Bungalow - Upgradeable Player Home NPC Accuracy Manager (NVSE)
Non-negotiable. NPC and Player Character Base Health Adjuster NPCa - NPC
Prevention of Chem addiction - ESPless Nuka Sunset Cap Switcher Nut Water
Overhaul NV Collectibles - Dead Money NV Collectibles - Lonesome Road NV
Collectibles - Merged NV Collectibles - Snow Globes NV Collectibles - Sunset
Sarsaparilla Star Caps NVRA - AR70 NVRA - AutoMag NVRA - AutoMag (RUS) NVRA -
Uzi NVRA - UZI CN TRANSLATION Or What? NVRA - Walther MPK NVRA - Walther MPK
(RUS) NVTS - New Vegas True Scopes NVWO Akimbo Framework NVWO Devkit NVWO
Weapons Smith NVZ - New Vegas Zombies Official Vanilla UI Plus Font Patch Old
World Blues - Sink Recipe Overhaul On-Death Perk Item Alternative Hard
Requirement One Gilava Time - Gila Monster Companion Always use the latest. One
Hit Death Order a Meal Order a Meal - Tweaked Orientation Perks as Traits Oven
Cooker - ESPless Required Over Powered Mysterious Magnum OWB Atomic Weapons Owen
Submachine Gun required OWEN SUBMAHINE GUN CN TRANSLATION Or What? Owned Bed Mod
4.85 or higher Owner Name Info 4.85 or higher OX - Toolkit P.E.P.A. Hard
Requirement Pace Yourself 2+ Papa Khan's Armor - ESPless Passive Combat Music
Passive Combat Music Tweaked Pastebin Browser for SUP NVSE PAVE Pink Power Armor
to Hazard Power Armor Perception-Based Dynamic DoF - ESPless PerkOut Required To
Even Exist On This Website In 2024 Perks for Challenges - Espless Permadeath
Karut Style 3.50 or later. PHAT - Player Height Auto Tune Physically Based Chems
Pip-Boy 2000 Replacer Renamer (ESPless) Pip-Boy Effects Pip-Boy Screen Always On
Pip-Boy Weapon Mod Vendor - ESPless 5.06+ PipBoy DoF Disabler Pipboy Holo Panel
ESPless PipBoy UI Tweaks 5.06+ Plasma Gauss Rifle For the Mod Plasma Grenade
Replacer and kNVSE Animation set script functions used for model replacement
Plasma Mace - BummerBoi Mega Pack Sub-Mod Plasma Purist TTW Plasma rifle uses 1
Microfusion Cell (ESPless) Plasma Sniper Platinum Perks Playable Companion
Outfits TTW - ESPless Playable Companion's Outfits and Weapons Script Needed for
EditorId referencing used in script Player Clone Gun Player HP Control Suite
Version 3.60 or newer PlaylienZid's Scratch - A Ghoulish Companion (Myceline's
TTW Overhaul) TTW prerequisite. If this mod isn't installed, TTW won't work
properly, which means JNSC-MTTWO won't work properly either. Pointlight
Flashlight (and Piplight) Pop-Up Message Icons Johnny Guitar NVSE (4.75+) -
Required for Extension - Reputation Portable Crafting - Craft-O-Matic Reworked
Portrait Gallery - Base Object Swapper Postal Cat Silencers Postal Catnip Postal
Dude Voice Replacer Postal KICK Postal PISS 4.93 or higher Power Armor Explosion
Resistance Power Armor Pipboy Remover Power Attack Tweaks Prickly Pricks -
Foraging is Dangerous Primm - My Kind Of Town Karma Primm Reputation Restored -
Uncreative Edition Primm Reputation Restored Revised Progressive Hardcore Needs
Progressive Hardcore Needs - ESPLess Progressive Sneak Attack Damage Project
Nevada Legacy - 5mm SMG Project Nevada Legacy - Rail Cannon PSG1 Sniper Rifle
Replacer Psy-Factor Pulse Grenade Replacer and kNVSE Animation set script
functions used for model replacement Purchase Items on Display (xNVSE) Purified
Miracle Water need to my environment, but no used Quality of Life ESPless Quick
Disarm - Customizable Traps Quick Drop Items Required Quick Select - A Zelda
BOTW Style Quick Menu Quick Trade ESPless Quicker My First Infirmary Messages -
ESPless Quickhacking NV - Cyberpunk 2077 Hacking Quicksave Aware NPCs R91 And
Friends Infiltrator Scope Via Mod Radiant Infinium - Endless Questing Framework
Hard Requirement Radiation Visuals - ESPless Radio Stealth Penalty Radio Toggle
Key Ragdolls Rainier AK - Remastered Rainier AK - Remastered (RUS) Random Word
Generator Rangefinder Ranger Station Charlie Karma RAWR XD Required for the
script to run Raygun required RAYGUN CN TRANSLATION Or What? Reactive Primm Real
Recoil Re-Calculated I think Real Recoil Re-Re-Calculated - With Recoil Cap Real
Weapon Magazine Sizes (Scriptrunner) Real Weapon Mods 2 Rebalanced Realistic
Ammo Name Replacer - RANR Required. Realistic Item Weights (kind of) - JSUE or
standalone espless for .esp-less standalone script version Realistic Weapon Name
Replacer - RWNR Required. Realistic Weapons Rename and Buff Always use the
latest version. Rebuild the Capital - A Brotherhood of Steel Expansion Mod TTW
Edition Recent Loot Log - ESPless Version 4.93 or higher Recon Under Armor (JIP
LN NVSE) (JohnnyGuitar) (ShowOff) v4.85 or higher Red Screen on Player Hit
(ESPless) Reliable Mesmetron Hostility Reload Reloaded Rename Anything Renamer
Rifle Redux Repair Bladed Weapons with Whet Stone All DLC (Scriptrunner) Won't
run without it Repair Requires Materials Rested Not Cured - Configurable Sleep
Heal Retrievable Railway Spikes Retrievable Throwables Reforged Version 2.55 or
higher, with enabled bLoadEditorIDs Retroactive Intelligence Implant Rex Legion
Mongrel Cyberdog Ridable Horses Rising Storm 2 Weapons Pack Robes of Atom's
Devoted Standalone Robotics Expert Upgraded Robots Dont Dream Of Electric Sheep
Robots Dont Eat - Block Robot Ingestible Usage RWN - Real Weapon Names ESPLess
RX Utility Tools Ryan's Awesome Gameplay Enhancements or - How I Learned to Stop
Worrying about the Plugin Limit and Love the Atom Bomb Make sure bLoadEditorIDs
is set to 1, which it is by default. S.M.H. - Shitty Modern HUD S6S Big Guns
Implementation S6S Big Guns Implementation - Cloud's Config S6S Breathing Mask
Integration - TTW and NV Versions S6S GRARG Patch S6S Immersive Fast Travel
Hardcore Patch S6S Perks - PerkPackPlus Patch S6S Spice of Life Replacement
Plugin - Scripted - Compatibility S6S Weapon Integration Tutorial Salient Green
Name Fix - ESPless Save Points Save Restrictions Scatter Energy Weapons Shotgun
Rework Scope Aim Tweaks Scout the surroundings (Use binoculars to spot and
discover places) Script for WAP weapons Scum's Elegantly Elongated Escape Rope
Securitrons On Alert Shotgun Buffs Shovels Bury People Show Water Source H2O -
ESPless Shuddup and SayThis - A Message Overhaul For its Editor ID stuff SIDE -
Bobby Pins And Repair Kit Fix SIDE - Simple Items Distributed Everywhere Simple
AI Merge v5.06b, added a few GMSTs there. Simple Casino Exchange Menu - ESPLESS
Simple Chem and AID Weight (ESPless) Simple Deathclaw Meat Simple Decorations
Simple Diseases Simple Fallout 4 Survival Saving Simple Headshots Required
Simple Helmet Effect Toggle Simple Night Vision - ESPless Simple Power Armor HUD
Simple Power Armor Walking Underwater This mod won't work without it. Simple
Script Runner Rebalance Blank and Helper And so do I Simple Subtle Camera Shake
(NVSE) v5.04c minimum Simple Toggleable Nightvision TTW - Pluginless Simply Keys
Distributed - ESPless Simply Less Junk. esp-less Sink Inventory Reset Button Sit
Down Required SJ' New Perks and Traits Skeletonizer Skill Based Perks - ESPless
Hard Requirement. for calling the UDF Skill Items Redux Skill Practice -
DEPRECATED - USE SKILL PRACTICE PLUS PLUS Skill Practice PlusPlus Skill-Based
Weapon Names - ESPless Skillful Lockpickery (or Skyrim-Style Lockpicking)
Slasher X4 duration Sleep To Level Up - Oblivion-Style Levelling No, this isn't
a joke. Sleep Wait Hardcore Needs Slideshow FOV Fix - ESPLess Sloth's Armor
Repair Kits (SARK) For dynamic script Slow Motion Dismemberment (ESPless) Hard
Requirement SMAC - Simple Melee Attack Canceling and Parrying SMG Replacer for
Zion Trail Smitty Special 100 mag size-Scriptrunner Smooth HUD - Immersive
Transitions (ESPless) Required. SmoothLight Pip Boy Light Enhancer ScriptRunner
Snowglobe Tweaks Fix Soft-Lock Aim-Assist Version 4.93 or higher Some Additional
Sounds (SAS) Some SMIM patches - espless nearly only uses functions from this
mod: requires version 5.07 or higher Spaghetti Western Critical Sound FX For
ESPLess Version! SPARE - Sweet Part and Ammo Rebalance and Expansion Spencer
Repeating Carbine - A Fine Rifle Split Guns Skill Split Head and Body DTDR
inventory UI - ESPless Spore Plant Melee Attack and Tweaks Spore Plants in the
Wasteland SR-25 SR-25 CN TRANSLATION Or What? SSS - Sweets Simple Settings STARS
TTW - Sweet's Total Armor Rework System Static No Longer - Base Object Swapper -
TTW Statics to Vanilla Items For TTW version Stealth Explosives Stealth Melee
Kill Stealth Suit MK II is a light armor - espless Steroids - Based on
Physically Based Chems Stimpak Hotcontrol (one more Stimpak Hotkey mod) Stimpak
Hotkey ESPLess Stinger - Energy Drink for the Wastes Stronger AER14 prototype
Stronger Alien Blaster Stronger Elijah's Advanced LAER Stronger Sprtel-Wood 9700
Subjugation - Slavery and Capture Mechanics Super Mutant Behemoth Restoration
Supplemental Ammo Crafting Required. Supplementary Weapons Pack Supplementary
Weapons Pack - Traduzione Italiana Survival Food Healing Duration Framework
Survival Rifle uses 25-round magazine - And goodies (ESPless) SurvivalCore -
Disease and Gameplay Modifications Get the latest version. Install as
instructed. Survive with Hardcore mode - ESPless SVT-40 - Soviet Battle Rifle
Hard Requirement SVT-40 - SOVIET BATTLE RIFLE CN TRANSLATION Or What?
Swagamesh's Miscellaneous Weapon Changes - Scriptrunner Swagamesh's Recipe
Changes - No esp Swagamesh's Weapon Skill Changes - Scriptrunner SWEEP - Sweet
Weapon Enhancement and Expansion Package - VANILLA VERSION Sweet 6 Shooter Perks
- TTW - NV Sweet Consumables Sweet Consumables (Polish Translation) Sweet Debug
Functions Sweet Dynamic Detection System Sweet Healing Systems Sweet Keywords
Sweet Pain Sweet Pain NV Sweet Style Bounties Sweet's Shoulder Mounted Machine
Guns - SSMMGS Tactical Gameplay Modifications - ESPLess (Version 5.04b at least)
Tactics Midwest Deathclaw - TTW Replacer (Scriptrunner) Tag Uniques - ESPless
Tammer's NIF-Bashed Weapons Mega Pack - TTW price adjustments (ESPless) Tesla
Armor Glow TTW Tesla Cannon Chaining Tetris TFDC - Dodge Challenger The Blue
Screen of Death - Wild Wasteland Encounter The Brotherhood Leaves the Mojave The
Brotherhood Leaves the Mojave Chinese Translation CHS The Courier Shot First -
Killing Joe Cobb Starts Gunfight The Ezekiel Project - Interactive Animations
and Combat Realism The Fiends Leave the Mojave The Frontier - Gameplay Tweaks
and Fixes The Frontier - Learn To Drive Required for the mod to function. The
Frontier - Liberated (No Frontier Start Option) Required for the mod to
function. The Frontier Bonus Cars - Taxi - De-Luxe V8 - Corvega Atomic V8
Required for the mod to function. The Goon Cave Hard requirement. The Grand
Survival and Crafting Overhaul The Great Khans Stay in the Mojave The Haunted
Casino The Hills Have Spore Plants Required for adding spore plants into spawn
lists. The Living Desert Leveled List Overhaul The Mojave Stock Exchange The
Mojave Stock Exchange - Revamped Edition The One Isnt Wild The Real Small Framed
The Scriptrunner Series - The True Blades JohnnyGuitar NVSE (and its
requirements) is required for The Scriptrunner Series - The True Blades The
Skorpion The Smitty Special Buff (Espless) thezomx Cowboy Weapons Pack Cowboy
Perk Fix - No ESP Three-perk Bounty Throw Stuff Tidy Up Titans of The New West -
360 movement - Diagonal Movement - Compatibility Patch Titans of The New West
2.0 TITANS OF THE NEW WEST 2.0 CN TRANSLATION Or What? To-Do List Today is
Friday in New California - Wild Wasteland Encounter Toggleable Crosshair 4.85 or
higher TOTNW One-Handed Rifle Auto-patcher Traduccion actualizada del FPGE.
Trail Carbine Retexture (4k - 2k) Tranquility Anchorage - Black and White
Anchorage Simulation Tranquility Lane Pipboy Glove and Custom Race Fix
Transparent Power Armor Interface Traps Tweaks - Traps Use Other Skills Trench
Gun (M1897) Empty Reload Ammo Round Fixed (ESPLess) Trog Integration - espless
Trooper's Patch Page Trooper's Scraps and Mini Mods True Holy Hand Grenade -
ESPLess True Weathers TTW True Weathers TTW - Natural Edition TSC Vegas
Commander Revamped with Clothing and Weapon Addon End Game Save Files Played
using JohnnyGuitar NVSE version 4.65 TTW - Enclave Power Armor Swap TTW -
Fallout 3 Lever-Actions Have Fallout 3 Animations ESP-less TTW - Moira Brown
Dies TTW - Mothership Zeta Rewards TTW - No NPC Fat Man ESPless TTW - Simple
Mirelurk Eggs and Items TTW - Wasteland Supplements TTW 32 Caliber Weapons Pack
TTW 32 Pistol Projectile Clipping Fix TTW Benny Humbles You Steals Your Stuff
and Locks You Out of DC TTW Big Guns Skill Books Restored and Survival Skill
Books Placed (espless) TTW Collectibles - Merged TTW Duplicate Weapon Replacers
and Tweaks TTW Fix Famine Raven Rock TTW HUD Tint Switcher - ESPless HARD
REQUIREMENT TTW INI 3.3.2a INI configured for TTW 3.3.2a Required for TTW to
work TTW Menace of The New West TTW Merchant Supply Expansion TTW No Free
Levelup TTW NVG Brightness Increase TTW Polished 10mm Pistol TTW Quick Train To
NV Prompt TTW Weightless and Hidden Items Tuneable Radios (NVSE) - Showcase
v5.01c minimum Tutorial Killer Two Wheeled Wanderer Ukrainian translation of
CFWR by PachenkoV.P. Ultimate Elongated Escape Rope Required. Unbend Tin Cans -
Base Object Swapper unDeath - Death Alternative Required Underground Hideout
Re-Imagined Unique Apparel Redux Compatibility Patch (ESP Optional) REQUIRED
Unique Item Barter Protector - ESPless 5.04 or newer Unique Item Despawn
Protector - ESPless 4.98 or newer Unique Item Jury Rigging Protector - ESPless
4.96 or newer Unique Items Keyword List Unique Think Tank Members - Espless
Unique Weapon Redux Compatibility Patch (ESP optional) REQUIRED Universal
Antivenom Universal Antivenom Scriptrunner Universal Night Vision (For FNV and
TTW) Absolutely required Universal Pip-Boy Customization Necessary - v2.6 or
newer UnKillable Traders Mod - TTW ESPless Unofficial Patch NVSE Plus Unofficial
Patch NVSE Plus (1.4.9) - Spanish Translation Unofficial Patch NVSE Plus (1.4.9)
- traduction francaise Unofficial Patch NVSE Plus german translation Zwingend
notwendig. Unofficial Patch NVSE Plus German Translation (1.4.8) Unofficial
Patch NVSE Plus Traduzione Italiana Unplayable Armors Are Now Playable - ESPless
Uranium Fever - Locomotive Rifle Rework Usable Bottle Cap Press Used Books And
Magazines for 1.2 version Vanilla Plus - Weapon Modifications An NVSE/xNVSE
library which adds multiple useful functions to be used in scripts. Vanilla
Weather Tweaks Varmint Rifle 22LR Setter Varmint Rifle Buffer ESPless Vault 22
Remastered YUP Crash Fix Vegas Elysium Perk Pack Vending Machine Flicker Emits
Light - ESPless Vending Machines Vend - ESPless Hard Requirement. for calling
the UDFs and a few functions Vendor Radio - ESPless Vendor Stock Reduction
Vendortron Name Fix Vendyboi Vendyboi 2 - Canterbury Commons Vendortron Venom
Not Poison Venus Man Trap (Spore Plant Renamer) Required Vertibird Player Home
Needed for the interior rumbling and the map's functionality. Veteran Ranger
Armor Variety VGA - Van Graffs Arsenal - Script Runner - a scripted energy
weapon overhaul VGA Effects - Even More Lite. No esp Vibrant Blues Reshade and
NVR Preset Viewmodel Recoil - individual weapon recoil - MCM - custom profiles
Viva Nude Vegas No, this isn't a joke. Voidwalker's Enhancements Implemented
Logically - VEIL WAC - Weapon Ammo Changer (Real Weapon Ammos) Waifu Power
Armour - Stealth suit Mk II Waking Cloud Sorrow Combat Armor Walking Inertia
This is basically just jip with different stuff. Everyone should have this
downloaded. WAP - A Light Shining In Darkness Remastered WAP - F4NV .44 Magnum
WAP - F4NV .44 Magnum Weaponsmith WAP 10mm Pistol Remaster WAP 10MM SMG WAP
12.7MM Pistol WAP 357 Magnum Replacer WAP 9mm Pistol Remaster WAP Automatic
Rifle and .45 SMG WAP B42 Optics Patch WAP Bozar and LMG WAP Brush gun WAP
Caravan Shotgun WAP F4NV Laser Pistol and Pew-Pew WAP F4NV Recharger Weaponry
WAP Gauss Rifle WAP Hunting and Riot Shotgun WAP Hunting Rifle WAP Laser RCW WAP
Lever Action Shotgun WAP NVTS Patch WAP Police Pistols WAP Sawed Off Shotgun WAP
Single Shotgun WAP Sniper Rifle WAP That Gun and 556 Pistol WAP Trail Carbine
WAP Year One and Bonus WAR-Style Two Handed 10mm and 9mm SMGs (Espless JIP
Scriptrunner) Wash Yourself - A Bathing Mod Wasteland Scavenger Ultimate
Essential Wasteland Starting Gear DC Weapon Based Hands Clip Distance Weapon
Jamming Tweaks - ESPless Weapon Requirements System Weapon Texture Replacement -
Th3Overseer Collection JohnnyGuitar NVSE is required for Weapon Texture
Replacement - Th3Overseer Collection Weapons Replacer Pack for New Vegas
Bounties I and II Weapons Replacer Pack for The Inheritance Weapons Replacers
for Tales of New Reno Episode 1 Weapons Replacers for Tales of New Reno Episode
Zero Weapons Replacers for th3overseer mods Weapons Replacers for The New Bison
Steve Hotel and Lucky Casino Weather Report and Bio-Electric Displacer Webley
Revolver Redux Weightless Hidden Bottle Caps White Gloves Have White Gloves
Improved Widow Shotgun - Hit's animation Always use the latest. Wild Cowboy Mode
Wild Wasteland Forever WILD WEST HORSE CN TRANSLATION Or What? Wild West Horses
Optional. Required for the Integrated version. Willow Misc Changes Wondrous
Canteens Working Clock For Pip-Boy 2000 and MK VI ESPless Working Vending
Machines Animated Patch with Nuka-Cola Expansion Support Won't work without it
World Randomizer for NV (aka Door Randomizer) As of 1.1.0 Worthless Item
Ownership Removal Functions Write Your Own Skill Descriptions X12 Plasmacaster
FNV Port Yao Guai in the Mojave Yes Man Automatically Upgrades Securitron Army
Yet another Lessons Learned Overhaul You Can Bleed Me Dry Anytime You Go To My
Head - A Vanilla-Style Legion Quest Mod Hard requirement as of You Go To My Head
version 1.2.0. Your Buddy Is Dead - Dynamic Dead Detection Zealotlee's FN
FiveseveN Pistol Zealotlee's MP5s Remastered Zealotlee's SVD Remastered Zhu-Rong
v418 TTW Unique Icon ZL Armaments Remastered

Permissions and credits


CREDITS AND DISTRIBUTION PERMISSION

 * Other user's assets Some assets in this file belong to other authors. You
   will need to seek permission from these authors before you can use their
   assets
 * Upload permission You can upload this file to other sites but you must credit
   me as the creator of the file
 * Modification permission You are allowed to modify my files and release bug
   fixes or improve on the features without permission from or credit to me
 * Conversion permission You can convert this file to work with other games as
   long as you credit me as the creator of the file
 * Asset use permission You are allowed to use the assets in this file without
   permission or crediting me
 * Asset use permission in mods/files that are being sold You are not allowed to
   use assets from this file in any mods/files that are being sold, for money,
   on Steam Workshop or other platforms
 * Asset use permission in mods/files that earn donation points You must get
   permission to earn Donation Points for your mods if they use my assets


AUTHOR NOTES

This author has not provided any additional notes regarding file permissions


FILE CREDITS

Created and maintained by lStewieAl, c6, and carxt, with contributions and help
from jazzisparis, Nukem and korri123.


DONATION POINTS SYSTEM

Please log in to find out whether this mod is receiving Donation Points

Changelogs


 * VERSION 5.11
   
    * added additional checks to prevent dead actors from saying DeathResponse
      lines
    * added an optional argument to PlaySoundFile to allow playing sounds during
      main menu
    * added SetJohnnyOnSleepWaitEventHandler,
      Get/Set/RemoveExtraAccuracyPenaltyMult, SetCustomMapMarker,
      ClearCustomMapMarker


 * VERSION 5.10
   
    * add HasHealthDamageEffect, SetAlwaysRun, SetAutoMove
    * fix vanilla GetINISetting to support all available ini setting types


 * VERSION 5.08
   
    * Fixed OnActorValueChange event dispatching with incorrect previous/new
      values
    * Changed rounding logic in OnActorValueChange to dispatch the event on
      integer value steps instead of half-steps
    * fixed GetFormOverrideIndex not working in most usage scenarios
    * added runtime Editor IDs support for some types that were missing -
      BGSDehydrationStage, BGSRadiationStage, BGSHungerStage


 * VERSION 5.07
   
    * add GetTempIngestibleEffects, PlaySoundFade, GetPointInNavMesh,
      GetNearestNavMeshTriangle, GetAltTexturesEx
    * add optional argument to StopSoundAlt to allow fading the sound out
    * fix SetWeaponAltTexture and SetArmorAltTexture not creating new entries in
      the alt texture list


 * VERSION 5.06
   
    * add isBSALoaded
    * GetTextureWidth/Height/Format/MipMapCount now work with textures packed in
      BSA archives
    * GameGetSecondsPassed now works correctly
    * AI changes


 * VERSION 5.04D
   
    * Add iFPSCapLoadScreen ini option.


 * VERSION 5.04C
   
    * Add AudioMarkerGetCurrent, HideItemBarterEx, IsItemBarterHiddenEx,
      GetCurrentFurnitureRef, GameGetSecondsPassed


 * VERSION 5.01E
   
    * Fix another oversight in TuneRadioRef.


 * VERSION 5.01D
   
    * Fix TuneRadioRef not working on inactive radios.


 * VERSION 5.01C
   
    * Remove support for Windows XP.
    * Add IsRadioRefPlaying, TuneRadioRef, GetAllGameRadios, GetAvailableRadios,
      SetJohnnyOnRadioPostSoundAttachEventHandler


 * VERSION 5.01B
   
    * Add aliases for audio marker functions.
    * Improve bReset3rdPersonCamera option to handle more cases where it didn't
      reset.
    * Cloud fix: update all cloud layers on game start.


 * VERSION 5.01
   
    * Fix the game not loading clouds correctly.
    * Add AudioMarkerGetController, AudioMarkerSetController,
      AudioMarkerGetProperty, AudioMarkerSetProperty.


 * VERSION 5.00A
   
    * Fix for the 5.00 fix for SetViewmodelClipDistance causing zfighting


 * VERSION 5.00
   
    * Fixed SetViewmodelClipDistance not overriding auto calculated minimum
      values.
    * Fixed GetLocationName printing invalid memory as strings.
    * Added GetViewmodelClipDistance.


 * VERSION 4.99
   
    * Added SetViewmodelClipDistance


 * VERSION 4.96B
   
    * Hotfix: Allocate RelatedTopics structure before usage if not existing


 * VERSION 4.96
   
    * New functions: GetPackedPlayerFOV, DialogResponseAddRelatedTopic,
      DialogResponseRelatedGetAll, GetPlayerCamFOV
    * Mod fixes: Fix DeathResponses firing for dead NPCs


 * VERSION 4.93
   
    * Mod fixes: Added sanity checks to GetAmmoEffectsList to fix Rock It
      Launcher crashes (thanks lStewieAl)
    * Mod fixes: ApplyWeaponPoison now removes the weapon poison if you don't
      pass any arguments.


 * VERSION 4.85
   
    * Mod fixes: Fixed OnAVChange event not firing for several actor values
      (thanks jazzisparis)
    * Mod fixes: Made every array function return empty array by default,
      instead of Ar_Null (0)
    * Mod fixes: Made GetBodyPartTraitString return empty string on invalid
      input (thanks Demorome)
    * Mod fixes: GetEditorID: add alias (GetEDID), add calling reference syntax
      support (i.e. ref.GetEDID), handle invalid forms (thanks Demorome)
    * Mod fixes: Added a dump of all loaded DLLs to JohnnyGuitarNVSE.log on game
      start for debugging
    * New functions: GetFormRecipesAlt, GetMoonPhase


 * VERSION 4.81
   
    * Mod fixes: Fixed new misc stats becoming invisible when loading a save
    * Mod fixes: Attempted to fix crash when trying to get an editor ID for refs
      in console


 * VERSION 4.80
   
    * Mod fixes: Made bFixDeathVoicelines 1 by default in the code
    * Mod fixes: Fixed ToggleLevelUpMenu not working properly
    * Mod fixes: Changed exported WorldToScreen to accept an int for
      offscreenHandling
    * New functions: Get/ModExtraMiscStat, SetOnProcessLevelChangeEventHandler


 * VERSION 4.75
   
    * Mod fixes: More fixes for death voicelines fix, this will never end
    * Mod fixes: Fixed incorrect number of args for
      SetCustomReputationChangeIcon
    * Mod fixes: Made SetCustomReputationChangeIcon work with corner messages as
      well as messageboxes
    * Game fixes: Fixed SaveINI function not saving changes for renderer
      settings
    * Game fixes: Added nullchecks to fix some rare crashes
    * Game fixes: Added a check to prevent actors from saying their lines when
      their head is dismembered
    * New functions: Get/SetFactionFlags, GetLandTextureUnderFeet


 * VERSION 4.70
   
    * Game fixes: Fixed GetINISetting function not working with renderer
      settings
    * Mod fixes: Fixed death voicelines fix conflicting with death responses fix
    * Mod fixes: Added alias names for encounter zone functions, thanks Trooper
    * Mod fixes: Moved GetCompassTargets to ShowOff NVSE, thanks Demorome
    * Mod fixes: Added an optional argument to GetCompassHostiles to account for
      Improved Detection perk entry point, thanks Demorome
    * New functions: GetSystemColorAlt, SetCustomReputationChangeIcon,
      SetArmor/WeaponAltTexture, ClearWeapon/ArmorAltTexture,
      Add/RemoveNavmeshObstacle, RollCredits


 * VERSION 4.65
   
    * Mod fixes: GetTalkingActivatorActor will no longer crash the game when
      called for talking activators without an actor
    * Mod fixes: Added bFixDeathVoicelines ini option (disabled by default),
      since the fix has unintended side effects
    * Mod fixes: Added aliases for GetBaseScale and GetQuestFailed (thanks
      Trooper)
    * New functions: RemoveScopeModelPath,
      GetNthRegionWeatherType/Chance/Global, Play/StopSoundFile,
      StopSoundLooping, GetCompassTargets (thanks Demorome)


 * VERSION 4.60
   
    * Mod fixes: OnActorValueChange event should no longer report the previous
      value as 0
    * Mod fixes: IsCellExpired will return 2 when ResetInteriorAlt is used on
      the cell, thanks Demorome
    * Game fixes: Death topic lines will no longer get cut off halfway through
    * New functions: Get/SetLightingTemplateTraitNumeric,
      Get/SetLightingTemplateCell


 * VERSION 4.55
   
    * Mod fixes: Re-added SetOnAVChangeEventHandler after resolving conflicts
      with JIP LN, thanks jazzisparis
    * Mod fixes: Fixed GetCalculatedSpread using values for the player instead
      of the calling actor
    * Mod fixes: Optimized event handler functions by using CallFunctionAlt from
      NVSE API
    * Mod fixes: Updated the project to VS2022 toolset
    * New functions: Get/SetRefEncounterZone, Get/SetWorldspaceEncounterZone,
      SetCellEncounterZone, UpdateCrosshairPrompt


 * VERSION 4.50
   
    * Mod fixes: Removed OnActorValueChange event handler due to hook conflicts
      with JIP LN
    * New functions: RefreshTerminalMenu


 * VERSION 4.45
   
    * Mod fixes: Actually fixed GetLocationName this time.
    * New functions: SetOnActorValueChangeEventHandler


 * VERSION 4.40
   
    * Mod fixes: Fixed crashes in GetContainerSound when container has no sound
    * Mod fixes: Fixed crashes when using GetLocationName
    * Mod fixes: Added an optional argument to SendStealingAlarm to scan actor's
      inventory for stolen items
    * Mod fixes: Fixed SetCustomMapMarkerIcon not working with formlists
    * Mod fixes: Extensive code refactoring
    * New functions: GetRGBColor, GetPlayingEffectShaders, Get/SetBookFlags,
      Get/SetBookSkill


 * VERSION 4.35
   
    * Mod fixes: Fixed crashes when passing invalid scripts to event handler
      functions.
    * Mod fixes: Fixed crashes when using Region functions.
    * Mod fixes: bLoadEditorIDs is no longer optional.


 * VERSION 4.30
   
    * Mod fixes: code cleanup, refactoring and optimizations
    * Mod fixes: SetWeapon1stPersonModel - model argument made optional, clears
      the model if not present
    * New functions: GetArmorAltTextures, GetWeaponAltTextures,
      Get/SetIdleMarkerTraitNumeric, Get/SetIdleMarkerAnimations,
      SetIdleMarkerAnimation, Get/SetRefActivationPromptOverride,
      Get/SetTerminalMenuItemFlags, GetLocationName, Get/SetRegionMapName


 * VERSION 4.20
   
    * Mod fixes: added all ini options to GetJohnnyPatch
    * Mod fixes: set function returns to 1 on success where appropriate
    * Mod fixes: moved globals resetting to PreLoadGame to avoid conflicts with
      JIP Scriptrunner
    * Mod fixes: fixed OnAddPerk event not firing after Trait Menu
    * New functions: GetSystemColor, Get/SetEffectShaderTraitNumeric,
      Get/SetEffectShaderTexturePath, RGBtoHSV, HSVtoRGB,
      GetThresholdedActorValue, GetLocationSpecificLoadScreensOnly


 * VERSION 4.10
   
    * STARTING FROM THIS UPDATE: This plugin now requires xNVSE v6.2.3 (or
      newer) to run. Get it here: https://github.com/xNVSE/NVSE/releases/latest
    * Mod fixes: Disabling muzzle flash lights moved to PreLoadGame to avoid
      conflicts with JIP scriptrunner
    * Mod fixes: fix GetTimePlayed resetting every save load
    * Mod fixes: 3rd person camera reset made optional
    * Mod fixes: Added new modes to DisableMuzzleFlashLights
    * Mod fixes: fix TogglePipBoy breaking map menu
    * Mod fixes: fix OnAddPerk not firing after selecting a perk in level up
      menu
    * Mod fixes: GetQuestFailed made available as a condition function, thanks
      Demorome
    * New functions: GetAvailablePerks, IsCrimeOrEnemy
    * New INI options: bNoMuzzleFlashCooldown, bReset3rdPersonCamera


 * VERSION 4.0
   
    * Added Editor IDs for ActorValueInfo forms, thanks korri123
    * Added xNVSE lambda capture support, thanks korri123
    * OnAddPerk/OnRemovePerk events now work with NPCs, thanks jazzisparis
    * Fixed a crash when failing to retrieve Editor ID for selected console ref,
      thanks lStewieAl
    * Alias names for events now work properly


 * VERSION 3.95
   
    * All subsequent mod updates will be mirrored on Github.
      https://github.com/carxt/JohnnyGuitarNVSE/releases/
    * Mod fixes: Removing event handlers will no longer trigger an NVAC error.
    * Mod fixes: SendStealingAlarm will no longer cause issues when called on
      unowned items
    * Mod fixes: Get3DDistanceBetweenNiNodes no longer ignores second reference


 * VERSION 3.90
   
    * STARTING FROM THIS UPDATE: This plugin now requires xNVSE v6.1.0 (or
      newer) to run. Get it here: https://github.com/xNVSE/NVSE/releases/latest
    * New functions: GetTalkingActivatorActor, GetPlayerKarmaTitle,
      GetCompassHostiles, ToggleDisableSaves
    * New event handlers: SetJohnnyOnRenderUpdateEventHandler
    * Mod fixes: WorldToScreen was rewritten to optimize speed and use script
      variables as arguments. You will need to recompile your scripts to take
      advantage of a new version, otherwise it will use the old one without
      issues.
    * Mod fixes: SendStealingAlarm now lets you use container references
    * Mod fixes: IsCellExpired correctly accounts for ResetInterior
    * Mod fixes: Function aliases were added for all event handlers
    * Vanilla fixes: Fixed a combat style bug that caused NPCs to shoot "through
      their backs" at you while in close range (ini option)


 * VERSION 3.80
   
    * New functions: GetCalculatedSpread, ApplyWeaponPoison, SendStealingAlarm
    * Mod fixes: Added optional argument for
      GetTextureWidth/Height/Format/MipMapCount to use Data/Textures path
    * Mod fixes: Fixed thread safety for BaseExtraList::GetByType which was
      causing crashes while mousing over weapons in inventory. If you're still
      getting the crash, you're using outdated NVSE.
    * Mod fixes: Exported script event functions to allow using them in other
      DLLs
    * Vanilla fixes: Fixed incidental mediasets not playing in mods and DLCs
      other than Dead Money


 * VERSION 3.76
   
    * Mod fixes: fixed GetWeaponWorldModelPath returning incorrect values


 * VERSION 3.75
   
    * New functions: GetTextureWidth, GetTextureHeight, GetTextureFormat,
      GetTextureMipMapCount
    * Mod fixes: refactoring and code optimization


 * VERSION 3.71
   
    * Post-April Fools update


 * VERSION 3.70
   
    * New functions: GetWeaponWorldModelPath
    * New functions: GetBodyPartTraitString
    * New functions: GetActorEffectType
    * Mod fixes: Various code and performance optimizations


 * VERSION 3.65
   
    * New functions: ModNthTempEffectTimeLeft
    * Vanilla fixes: bFixFleeing - Stops NPCs from running away from you while
      you're in [CAUTION] state, but there are no enemies around.
    * Vanilla fixes: bFixItemStackCount - Fixes an item stack count overflow bug
      when dropping >32k items from the inventory
    * Vanilla fixes: Weapon Biped Model Update fix:
      * Weapons that have backpacks and weapon mods will no longer create
      duplicates of the backpack when unequipped/equipped
      * Hotkeyed weapons with weapon mods will no longer force play the reequip
      animation
      * Loading a save with a weapon with weapon mods will no longer cause the
      projectile node to be misplaced
      * Reequipping any apparel while having a weapon with mods equipped will no
      longer cause the weapon to reequip too
      * Weapons with backpacks will no longer have the backpack still appear on
      the player or actor after using RemoveAllItems/RemoveAllTypedItems


 * VERSION 3.60
   
    * STARTING FROM THIS UPDATE: This plugin now requires xNVSE v6.0.6 (or
      later) to run. Get it here: https://github.com/xNVSE/NVSE/releases/latest
    * New functions: SetJohnnyOnAddPerkEventHandler
    * New functions: SetJohnnyOnRemovePerkEventHandler
    * New functions: IsHostilesNearby
    * Mod fixes: Runtime editor IDs now correctly work on initially disabled
      references
    * Mod fixes: Event handlers can now be unregistered in their own handler
      scripts


 * VERSION 3.50
   
    * ExitGameAlt
    * ToggleCombatMusic
    * IsCombatMusicEnabled


 * VERSION 3.45
   
    * IsCompassHostile
    * Mod fixes: GetNearestCompassHostile/Direction now correctly detects
      invisible NPCs
    * Mod fixes: OnDying no longer triggers on NPC spawners (or any unnamed
      NPCs) upon entering a cell
    * Vanilla fixes: Gun spread calculation now correctly uses
      fWeapSkillReqPenalty instead of fWeapStrengthReqPenalty


 * VERSION 3.40
   
    * Fixes: 3rd person camera no longer uses Vanity camera position
    * GetNearestCompassHostile
    * RefreshIdle
    * SetNoteRead
    * SetDisablePlayerControlsHUDVisibilityFlags
    * GetCameraTranslation


 * VERSION 3.35
   
    * GetQuestDelay
    * IsDLLLoaded
    * GetNearestCompassHostileDirection
    * SetJohnnyOnSettingsUpdateEventHandler


 * VERSION 3.30
   
    * As of this update, JohnnyGuitar NVSE now uses the latest VS2019 toolset.
      You may need to install the Visual C++ 2015-19 x86 Redistributable, linked
      in the Requirements.
    * Ar_SortEditor
    * SetUIUpdateSound
    * Get/Set/Mod/Force/Damage/RestoreActorValueAlt
    * HighlightBodyPartAlt
    * DeactivateAllHighlightsAlt
    * SetJohnnyOnCompleteQuestEventHandler
    * SetJohnnyOnFailQuestEventHandler


 * VERSION 3.25
   
    * GetFormOverrideIndex
    * GetSequenceAnimGroup
    * QueueObjectiveText
    * QueueCinematicText
    * SetJohnnyOnCrosshairEventHandler


 * VERSION 3.20
   
    * SetWorldSpaceMapTexture
    * RemoveTerminalMenuItem
    * Fixes: NPCs will no longer increment challenges by equipping items.


 * VERSION 3.15
   
    * GetQuestFailed
    * GetTerminalMenuItemCount
    * GetPipBoyMode
    * GetWeaponVATSTraitNumeric
    * SetWeaponVATSTraitNumeric
    * SetJohnnyOnChallengeCompleteEventHandler


 * VERSION 3.10
   
    * Fixes: fNPCMaxWobbleAngle setting no longer affects VATS spread
      calculation
    * Fixes: Dialogue topics with both animation and sound will now play
      correctly
    * Sign
    * AddTerminalMenuItem
    * GetTerminalMenuItemText
      SetTerminalMenuItemText
    * GetTerminalMenuItemNote
    * SetTerminalMenuItemNote
    * GetTerminalMenuItemSubmenu
    * SetTerminalMenuItemSubmenu
    * GetRunSpeed
    * DisableMenuArrowKeys
    * EnableMenuArrowKeys


 * VERSION 3.05
   
    * Fix for event handler flushing


 * VERSION 3.0
   
    * SetJohnnySeenDataEventHandler
    * SetJohnnyOnLimbGoneEventHandler
    * Mod bugfix: GetKiller now works in OnDying event handler
    * Vanilla bugfix: Disintegration Stat Fix included


 * VERSION 2.91
   
    * Plugin version hotfix


 * VERSION 2.90
   
    * SetExplosionSound
    * SetProjectileSound
    * SetWeaponWorldModelPath
    * Clamp
    * Remap
    * Lerp
    * Fixed NVAC warning when Editor IDs are enabled


 * VERSION 2.85
   
    * Fixed vanilla bug that made it so companions would be rendered mute for
      the next topic after trading with them through dialogue
    * Fixed GetCreatureCombatSkill
    * Fixed issue with Quest event handler filtering
    * SetCustomMapMarkerIcon
    * DisableMuzzleFlashLights


 * VERSION 2.80
   
    * GetCreatureCombatSkill
    * GetContainerSound
    * SetContainerSound
    * SetJohnnyOnDyingEventHandler
    * SetJohnnyOnStartQuestEventHandler
    * SetJohnnyOnStopQuestEventHandler


 * VERSION 2.75
   
    * GetLifeState
    * GetLinearVelocity
    * GetRaceFlag
    * SetRaceFlag


 * VERSION 2.70
   
    * GetDefaultHeapSize
    * GetVector3DDistance
    * Get3DDistanceToNiNode
    * Get3DDistanceBetweenNiNodes
    * Get3DDistanceFromHitToNiNode


 * VERSION 2.65
   
    * GetFactionMembers
    * GetRaceHeadModelPath
    * Fixes: GetRaceBodyModelPath and SetBipedIconPathAlt now function correctly
    * Fixes: Vanilla UI Plus will now display plugin version correctly
    * Fixes: Reload Speed engine bug fix is now included by default


 * VERSION 2.6
   
    * GetBaseScale
    * GetCustomMapMarker
    * UnsetAV
    * UnforceAV
    * ToggleNthPipboyLight
    * SetBipedIconPathAlt
    * GetFacegenModelFlag
    * SetFacegenModelFlag
    * GetRaceBodyModelPath
    * SetEquipType
    * High Noon fix is deprecated as of this version
    * Editor IDs functionality is reworked to avoid bugs and include more types
    * Fixed an issue with WorldToScreen that could make the function return
      incorrect values due to the wrong FoV being used for calculations


 * VERSION 2.5.5
   
    * StopSoundAlt
    * GetPrimitiveType
    * RemovePrimitive


 * VERSION 2.5
   
    * GetTimePlayed now works properly
    * GetMusicTypeDB
    * SetMusicTypeDB
    * GetMusicTypePath
    * GetRegionWeatherOverride
    * SetRegionWeatherOverride
    * GetRegionWeatherPriority
    * SetRegionWeatherPriority
    * IsWeatherInRegion
    * RemoveRegionWeather
    * AddRegionWeather
    * GetRegionWeathers
    * ClearRegionWeathers
    * EditorIDToFormID


 * VERSION 2.4
   
    * GetActorValueModifierAlt
    * WorldToScreen bugfixes
    * Editor ID is now displayed when you select a reference in console (if it
      doesn't have a name)


 * VERSION 2.3
   
    * GetBufferedCellsAlt
    * GetWeapon1stPersonModel
    * SetWeapon1stPersonModel
    * GetTimePlayed


 * VERSION 2.2
   
    * Editor IDs crash is fixed (hopefully)
    * GetMediaSetTraitNumeric
    * SetMediaSetTraitNumeric
    * GetMediaSetTraitString
    * SetMediaSetTraitString
    * GetMediaSetTraitSound
    * SetMediaSetTraitSound
    * SetVelEx


 * VERSION 2.1
   
    * GetEditorID
    * GetJohnnyPatch


 * VERSION 2.05
   
    * GetIMODAnimatable
    * SetIMODAnimatable


 * VERSION 2.0
   
    * GetCalculatedWeaponDPS
    * GetInteriorLightingTraitNumeric
    * SetInteriorLightingTraitNumeric
    * GetPixelFromBMP
    * GetWorldSpaceMapTexture
    * Jump
    * SetCameraShake
    * StopVATSCam


 * VERSION 1.45
   
    * TogglePipBoy


 * VERSION 1.4
   
    * MD5File (credits to Lutana)
    * SHA1File


 * VERSION 1.3
   
    * IsCellVisited
    * IsCellExpired


 * VERSION 1.2
   
    * GetBaseEffectArchetype
    * GetBaseEffectAV


 * VERSION 1.1
   
    * ToggleLevelUpMenu
    * IsLevelUpMenuEnabled


 * VERSION 1.0
   
    * WorldToScreen

MAYBE YOU'RE COLD BUT YOU'RE SO WARM INSIDE 
I WAS ALWAYS A FOOL FOR MY JOHNNY 
close dialog
Advertisement
close dialog

FOR THE ONE THEY CALL JOHNNY GUITAR 
PLAY IT AGAIN, JOHNNY GUITAR.


JohnnyGuitar NVSE is an extender plugin for xNVSE that adds new script
functions, features and engine bug fixes.

Script Functions

 * Over 250 new functions and event handlers. Complete list of new functions
   with documentation and examples can be found on GECK Wiki.
   


Features

 * Runtime Editor IDs: GECK Editor IDs can now be used in game console (e.g.
   "player.additem weap10mmpistol") and in scripts as string variables with help
   of GetEditorID and EditorIDToFormID functions. Additionally, Editor IDs are
   now displayed when a reference without a name is selected in game console.
 * Custom Icons: Various hardcoded icons can now be changed using
   SetCustomMapMarkerIcon and SetCustomReputationChangeIcon.
 * Level Up Menu Toggle: ToggleLevelUpMenu and IsLevelUpMenuEnabled functions
   can be used to disable or delay level up menu display.
 * Extra Misc Stats: ModExtraMiscStat function can be used to create new
   miscellaneous stats that will be automatically displayed in the Pip-Boy menu.
   



Bugs fixed
These fixes do not conflict with identical fixes in other NVSE plugins. Optional
fixes enabled in JohnnyGuitar.ini are marked with *.

 * Reload and holster speed are now correctly recalculated after loading a save.
 * "Disintegrations" stat no longer increases upon entering a cell containing an
   ash pile.
 * "Water Consumed" stat now increments properly.
 * Companions are no longer rendered mute after trading with them through
   dialogue.
 * fNPCMaxGunWobbleAngle setting no longer affects player spread calculations in
   VATS.
 * Dialogue topics with both animation and sound specified now correctly play
   animation.
 * NPCs no longer increment player challenges with "Use Item" or "Use Item from
   a List" type by equipping items.
 * While hovering over a weapon that you don't have a default ammo for, item
   card will use available ammo type from the inventory for ammo count, damage
   and DPS calculation.
 * *After using Vanity camera, 3rd Person camera position correctly resets.
 * fWeapSkillReqPenalty setting is now correctly used for spread calculation.
 * *NPCs will no longer flee from the player when [CAUTION] state is active but
   there are no enemies around.
 * *Dropping a stack of more than 32000 items from inventory will no longer
   cause the item count to overflow into negatives, multiple item stacks are
   dropped instead.
 * Weapon Biped Model Update fix:
   
   * Weapons that have backpacks and weapon mods will no longer create
     duplicates of the backpack when unequipped/equipped.
   * Hotkeyed weapons with weapon mods will no longer force play the reequip
     animation.
   * Loading a save with a weapon with weapon mods will no longer cause the
     projectile node to be misplaced.
   * Reequipping any apparel while having a weapon with mods equipped will no
     longer cause the weapon to reequip too.
   * Weapons with backpacks will no longer have the backpack still appear on the
     player or actor after using RemoveAllItems/RemoveAllTypedItems.
     
 * Incidental-type media sets now work correctly in all DLCs and mods. They were
   working only in FalloutNV.esm and DeadMoney.esm before.
 * *NPCs now properly turn towards the player before firing weapons while in
   close range.
 * Various missing null pointer checks are added in game code, fixing some
   common crashes.
 * Get/Set/SaveINISetting commands now work correctly on settings related to the
   renderer and all setting types.
 * *NPC's death lines are no longer cut off halfway through.
   



Installation
Install with a mod manager of your choice by clicking "Mod Manager Download", or
unpack the .dll and .ini from the archive manually to Data/NVSE/Plugins.


See also

 * Crash Logger - if you're getting crashes with a DLL, this is the best thing
   to report issues to the author.
   

 * Geck Extender - essential utility for anyone working with the GECK, many
   bugfixes and new features.
 * JIP LN NVSE - extends scripting capabilities far beyond limits of the
   vanilla game.
 * Hot Reload - lets you use external editors for scripting and reload scripts
   without restarting the game, a must-have for any scripter.
 * lStewieAl's Tweaks - fixes numerous engine bugs and provides many
   configurable new features and tweaks to the game.
   


Source code is available on Github.

Maintained by carxt, Wall_SoGB and c6, with contributions and help from
lStewieAl, jazzisparis, Nukem, korri123 and Demorome.


VORTEX
The powerful open-source mod manager from Nexus Mods.
Learn more


NEXUS MODS

 * News
 * Statistics
 * Careers
 * About us
 * Premium features


DISCOVER

 * All games
 * All mods
 * New mods
 * Popular mods
 * Trending mods
 * All collections
 * All images


SUPPORT

 * Help
 * Wiki
 * API reference
 * Give feedback
 * Report a bug
 * Unban requests
 * DMCA
 * Manage cookie settings


COMMUNITY

 * Forums
 * Discord
 * Support authors
 * Contact us


SUPPORT NEXUS MODS

 * Go premium


NETWORK STATS

 * MEMBERS
   
   54,175,842

 * MODS
   
   614,247

 * KUDOS GIVEN
   
   2,783,345

 * PAGE SERVED IN
   
   0.102s [nexusmods-7d49c9f47d-5qrbz]


Copyright © 2024 Black Tree Gaming Ltd. All rights reserved.
Terms of Service | Privacy Policy