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Submitted URL: http://thediamondplayables.com/
Effective URL: https://www.planetminecraft.com/member/thediamondplayables/
Submission: On May 03 via api from US — Scanned from DE
Effective URL: https://www.planetminecraft.com/member/thediamondplayables/
Submission: On May 03 via api from US — Scanned from DE
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4 forms found in the DOMGET /member/thediamondplayables/submissions/
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GET /member/thediamondplayables/submissions/
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GET /member/thediamondplayables/submissions/
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MORE OPTIONSAGREE Home / Members / TheDiamondPlayables * * Dark mode * Compact header Search Search TheDiamondPlayables LOGIN SIGN UP Search TheDiamondPlayables Minecraft Content Maps Texture Packs Player Skins Mob Skins Data Packs Mods Blogs Browse Servers Bedrock Servers Collections Time Machine Tools PMCSkin3D Banners Papercraft Community Socialize Forums Wall Posts Groups Discord Entertainment Jams CFT Cards Support Tickets Help LOGIN SIGN UP * thediamondplayables.com * * * * * About: * Wall Posts 446 * Guest Book 7 * Host a server with BisectHosting and use code TDP for 25% off your first month! * Content Gallery 130 * Forum Threads 190 * Collections 1 * Subscribers 848 * Trophy Case 10 * YouTube 26 * Discord Server * Personalized Site Feed * Banners 11 * Activity THEDIAMONDPLAYABLES Member Level 82 Elite Programmer Subscribe848 Message 2289506 * * * NEW HERE? TRY THESE: (THEY ALL WORK WELL TOGETHER) View Full Collection ( 21 items ) * ABOUT: I make balanced, fun twists for your Minecraft worlds! ✅ Status: ✅|💬 Ask me anything! No ads plz. ✅|💵 Currently taking commisions ❌|🖐️ Won't join a team Funded by your help on Patreon:Get latest updates, ask me for help, share your ideas, or chat with everyone on Discord!My projects are protected by a license: 📜 Exceptions: You can make a video using my datapack, which can be monetized. However, you need to leave a PlanetMinecraft download link of the packs used in the description of your video. * HOST A SERVER WITH BISECTHOSTING AND USE CODE TDP FOR 25% OFF YOUR FIRST MONTH! * THEDIAMONDPLAYABLES ON YOUTUBE TheDiamondPlayables Subscribers: 196 Videos: 26 View Full Page Mode * WALL POSTS * TheDiamondPlayables 5 days ago to Public Yes, Version 20d1 (coming soon) will be designed for both 1.20.5 and 1.20.6, given the features we've seen in that release so far. It's exactly the same deal as it was in 1.20.4. * Like * Comment * Share * 2 Likes * TheDiamondPlayables last week to Public I'll be seeing "Where's 1.20.5" comments soon. When that comes, I'll save a link to this post as a response so I don't have to copy and paste the same post over and over again. Here goes: I manage 20 projects currently. Short version: It takes time. (Progress updates on Discord) Long version: My updates take time to complete as I properly go through each of them to see which features I'd need to improve to match the current version's meta, if there is any. I'm also using latest techniques available on the version I'm designing it for to make sure my packs are the best they can be on release, and it takes time to discover what these new techniques are. My datapack creator tool Scripter helps, but like any tool, it needs a person to be used to make stuff with. Bit of a long default response, but the recap is the same across all my releases. * Like * Comment * Share * 1 Comments TheDiamondPlayables said last week Link to this post if you happen to see a "Where's 1.20.5" comment ahead of me. We'll make it a race! www.planetminecraft.com/member/thediamondplayables/wall/post/811517/ * TheDiamondPlayables last week to Public A small comment on the massive changes 1.20.5 is bringing to the table and it's massive effects to datapacks and custom maps as a whole: I think the hardest thing with making the ideas I wanted to make happen into a datapack is that a lot of the times it's really really hard to do so efficiently, and some other times, Mojang would step in and mess with your stuff, and without the reach needed to overrule the thing they've irreversibly changed, you kinda just have to live with the storm. It's understandable if because of that or any other reason, creators would prefer mods over datapacks since they can do what they want on a version they choose to do it at (basically removing Mojang's effect on things, at least partially, if you've read some of my secret Patreon dev posts), and if they choose to do so, we should still support them for it, because at the end of all this, they've spent the hours that could've been spent in other ventures that'll most likely give them way more money, to make sure you get the best things possible, in the best way that they can. (Wait, I've been making datapacks for 5 years? Time flies, man.) As for me? I'll just live with the storm and do my best to make sure all my projects I've made in the 1.20x series get a proper update to 1.20.5. I personally find the storm to be a challenge, a problem that I'm slowly overcoming with Scripter - which, in a way, is like the hand-crafted ship I'd built to weather this storm. But also because I wanted to experience the latest stuff the game has to offer with the tweaks that I've personally made to enhance the game the way I find fun to play. But anyways, enough of that, the updates are coming. I'll leave update details on Discord if you wanted to check those out. * Like * Comment * Share * 3 Likes * 2 Comments TheDiamondPlayables said last week You honestly thought I was also moving to mods, don't ya? Reply to this one if you think I was about to say something like that at any point in the post. TheDiamondPlayables said last week I know that technically a datapack can stay at a given release too, but unlike mods, datapacks are more reliant on the tools that Mojang provides in each new release. So something I wanted to make back in 1.13 for example, can't really be made efficiently until way later on. It's kinda why I have a long list of old ideas. I just kept them all, even when I know it's not doable, so when it is, I can start messing with it. * TheDiamondPlayables last week to Public At some point I'll make it possible so everyone could quickly make packs with my custom datapack creator Scripter. I'm not confident with showing the tool as it is now, as it was only built to suit my weird style, so it likely won't help anyone as it is. But someday, when I have a lot more time to spend on datapack shenanigans, I'll work on a version that can be used by a more diverse set of people, and release it by then. Anywho, 1.20.5 is coming. Working on upgrading all my projects, more news in the Discord Server. See you soon! * Like * Comment * Share * 2 Likes * TheDiamondPlayables 3 weeks ago to Public Gee, I wonder what's the average time on how long it would take for an Important bug to be fixed. I got this bug marked as Important in 1.20.4 when I realized that it broke a Villager Names feature in a way that can't really be worked around efficiently, even with the new stuff available in 1.20.5, and somehow it survived the full 1.20.5 snapshot cycle without even being noticed. Anywho, if you're wondering why the workaround still exists in Villager Names 1.20.5, this is why. I'll leave a note in the pack's Update Log by then as well. * Like * Comment * Share * 1 Likes * 1 Comments ScotsMiser said 3 weeks ago My guess would be several years… [ that's using my definition of important bug which ignores all the "Misspelled name in credits" & "Fixed bad pixel in X model" padding…] View more posts View All Posts * SUBSCRIBERS View All Subscribers * DISCORD View Full Page Mode * ALL TROPHIES View All Awards * SUPPORTING SITE * SUPPORTING SITE Top Home Sign up Latest Content Forums PMC Social Discord YouTube Twitter Facebook Instagram Support Tickets Site Team Help Forums Website Contact Report bug Advertising DMCA Terms of Use Privacy Policy © 2010 - 2024 Cyprezz LLC. All rights reserved. All creations copyright of the creators. NOT AN OFFICIAL MINECRAFT PRODUCT. NOT APPROVED BY OR ASSOCIATED WITH MOJANG. Minecraft is copyright Mojang Studios and is not affiliated with this site. Get the game! 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