th.circlejourney.net Open in urlscan Pro
188.114.96.3  Public Scan

Submitted URL: http://th.circlejourney.net/
Effective URL: https://th.circlejourney.net/
Submission: On April 11 via api from US — Scanned from NL

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Text Content

Stuck on the loading screen? Post a bug report on our Toyhouse world or try a
legacy version.

If you suspect your code has crashed the editor, click here to download your
code as text files and hard reset the editor.

Fun fact! You can also hard reset by typing Please reset! in the HTML panel.


WELCOME TO THE TOYHOUSE LIVE CODE EDITOR!

Latest update: 23 November 2023 1.11 (announcement bulletin): 1 million pageview
update! • Debuting the what-you-see-is-what-you-get (WYSIWYG) mode. • The import
feature works properly now. • Under the hood, I have moved all code storage to
indexed database. • You can now save code in the active panel by pressing Ctrl +
S... Read changelog

Want to contribute? You can make and vote on feature suggestions at our Toyhouse
World! Or if you're a web developer, feel free to make a fork on the Git
repository. This editor will always be free to use and ad-free, but support is
always more than welcome.

Ko-fi My Toyhouse Code customs Code freebies

Created with Ace, ace-colorpicker, sass.js, jQuery, Bootstrap, Font Awesome,
Foundation Icons, and Toyhouse's source code and stylesheets. This editor uses
cookies to save your work automatically, and tracks usage statistics. I am not
affiliated with Toyhouse. I am not responsible for any loss of work that may
arise from usage of my code editor. By using my code editor, you agree to all of
the above.

Got it! Changelog Known issues Versions



1.11 (26 October 2023): 1 million pageview update!

 * Debuting the much requested what-you-see-is-what-you-get (WYSIWYG) mode.
   Select the WYSIWYG checkbox to try it; unchecking or clicking on the HTML
   editor will turn off WYSIWYG and update the HTML.
 * Finally, the import feature works properly. This update attaches the importer
   to my bot account fuchsiamoonrise. Any profile that is public or visible to
   logged in users and has <u id='allow-thcj-import'></u> should be importable.
   I've also added the option to set all your character profiles as importable:
   simply include the snippet <u id='allow-thcj-import-all'</u> at the start of
   your user profile.
 * Under the hood, I have moved all code storage to indexed database. After
   several bug reports mentioning that code would randomly disappear, I'm trying
   IDB which has a much higher storage capacity. The code editor should migrate
   your data silently in the background, but let me know immediately if anything
   goes wrong, because there's a chance that the new version of the editor will
   malfunction completely for some people. In the meantime you can use the last
   local storage version. Note that from this update onwards, your code storage
   will be out of sync with old versions.
 * Added bulletin with no poll layout, as requested.
 * And, a QOL improvement: you can now save code in the active panel by pressing
   Ctrl + S.

Thank you so much for all your love and support through the years. I never knew
my little personal code project would be used by so many people!

1.10.2 (10 August 2023): Partially rolled back yesterday's update after it
introduced a problem where unclosed i tags were not being handled properly. For
the HTML tags inside comments issue, I have added an alert informing the user of
the problem. Pending a cleaner solution.
1.10.1 (10 August 2023): Fixed the issue where HTML tags inside HTML comments
were causing the editor freeze at the load screen. Ace editor has also been
upgraded to version 1.4.14.

1.10.0 (20 August 2023)

 * Preview window now waits for the user to be idle before updating (to improve
   memory usage). The preview window used to update once a second, so it could
   update in the middle of typing. This wasn't great for memory usage! Now, the
   editor will wait for you to stop typing for half a second before updating the
   preview window. This feature passed beta test but if you don't like it, let
   me know! I might add a toggle for it.
 * Custom naming for exported txt files. now when you save exports, you will be
   prompted for a project name. files saved will have this project name in the
   filename, to make it easier to sort through exports.
 * Backup feature. How this works: the editor saves a backup copy of your code
   inside the local storage every 5 minutes + when you close the window, if the
   code is not blank, so you can't accidentally overwrite it with a blank. When
   the text area is empty, the "clear" button turns into a "restore backup"
   button. Below you'll find a "guide" for how to use it. This feature is a
   stopgap but you should still save copies of your code frequently! How to
   retrieve backups If something happens and your code vanishes or gets
   corrupted, here are the steps to retrieve your most recent backup:
    1. Don't close the window! If you do, the old backup may get overwritten.
    2. Select everything in the window where you want to restore the backup and
       cut it to your clipboard, I recommend pasting it into the scratch pad so
       you have a backup.
    3. The trash button will turn into a trash undo button. Click the trash undo
       button and the most recent backup should appear.

 * Spoilers should now be toggleable. Thanks for reporting this issue!
 * File upload, hard reset, blurb toggle code restructured.
 * All remaining ace colorpicker bugs should now be fixed. Hex codes in the HTML
   area should now be properly highlighted/tokenised.
 * Moved sass object into global namespace to reduce memory load (creating too
   many sass objects was probably the reason it kept crashing...not sure why it
   was originally written that way...)

1.9.0 (3 June 2023): Adds code formatter feature by Venfaaniik (curly brackets
button)—automatically adds line breaks and indentation to your code to make it
easier to read and navigate! This update also adds new UI on/off toggles for
line numbers, autocomplete, and colorpicker. Did my best to fix the text area
sizing issues, and squashed a couple of bugs that were reported recently (e.g.
update button not working). Under-the-hood changes in how cache busting works,
and a broad restructure of the code.
1.8.1 (16 March 2023): Fixed an issue that was making some Font Awesome icons
render incorrectly.

1.8.0 (26 March 2023): "this has been a long time coming" update. I'm pleased to
bring you this fairly big update, which includes the following changes:



 * New feature (beta): Colour picker, using ace-colorpicker by easylogic. Huge
   thank you to Venfaaniik for bringing the extension to my attention and
   working with me to integrate it! There are still some little bugs that I'll
   iron out...eventually.
 * New feature: Mobile view toggle. This was requested a lot and I'm still
   ironing it out across various devices (the flex sizing can be finicky).
 * New feature: Undo and redo buttons. This was also requested a lot and the
   poll indicated that most people would find this useful. Hopefully makes for
   easier mobile coding.
 * New feature: Show/hide UI panel button. Now you can hide the entire UI and
   preview your code at the full screen size. It's the little pink button in the
   bottom right corner of the preview area.
 * New layouts: Bulletin, world page, literature chapter
 * Updated feature: Code import now imports both HTML and CSS from the chosen
   page (if the "allow-thcj-import" line is found on the page) and should also
   be a little less buggy.
 * Under the hood: PHP backend now imports Toyhouse pages with cURL instead of
   include (the janky and kinda insecure old-fashioned way of doing it).
 * Housekeeping/debug: Tooltips should now appear on mouse over. There may be
   some layouts where I haven't caught non-functional tooltips—let me know if
   you find any.
 * Housekeeping/debug: Reorganised layout menu into an order that makes a bit
   more sense.
 * Housekeeping/debug: Cleaned up and deidentified the layouts because I found
   some story IDs here and there.



By the way, the Github repo is also way, way tidier now, and now has a readme
that will hopefully make it much easier to start edited and previewing in a
local dev environment. I moved the manual versioning out of the dev environment
(as I should have done long ago). You're always welcome to help me out if you
wish. I'm just one person and there's a lot of feature requests and bug reports!

Because of the size of this update, I'm expecting there to be some bugs that I
haven't caught. As always, if you run into any issues, you can report the bug
here and use the previous version. And of course, if you like the work I'm
doing, I'm always happy for donations to my Ko-fi!

1.7.2 (27 October 2022): The site has migrated to a new server and I forgot to
update my Cloudflare records to point to the new address...until loads of people
had noticed the website was down. Apologies for the inconvenience and thanks for
letting me know!

While I'm here, I figured I'd make the much-requested update to Font Awesome 6.
Many many thanks again to alyeong for the subscription! As always, let me know
if you see any unusual behaviour.

Finally, I'm running a poll about the import feature. Check it out here!

1.7.1 (3 July 2022): Synced the source files to Toyhouse's May update. I
previously attempted this and it didn't work out of the box, so I've given it a
more careful treatment.

1.7.0 (17 June 2022): Birthday update! Requests fulfilled: low contrast toggle,
blurb editing. Reorganised UI toggles into their own menu. Also added the new
mascot image. As always, do let me know if you run into any bugs!

1.6.1 (22 May 2022): Reverted a number of changes from the last update because
it was breaking the editor. Apologies for not catching that before pushing it
out! Will update the code at a later time.

1.6.0 (16 May 2022): Updated the source files to match Toyhouse's recent update,
and made another (hopefully final) effort at improving the cache busting.
Removed unstable version and now managing watermark feature via Github.

1.5.4 (9 May 2022): The project now has a World where you can share ideas and
vote on issues/suggestions! For this update, I also made some QOL fixes like
HTML panel toggle, big text size toggle and made clicking outside the info modal
close the modal.

1.5.3 (2 February 2022): Hard reset was necessary and hard to locate, so I added
a hard reset link on the loading page. This will hopefully help with situations
where the code editor breaks due to issues with the code. You can also hard
reset by typing Please reset! in the HTML panel. Better error handling is
pending. Also, "Latest update" badge now updates automatically.

1.5.2 (30 December 2021): Reorganisation and cache busting the old fashioned
way. There may be linkage issues with older versions. Will fix them as I find
them!

1.5.1 (11 November 2021): Migrated to the Git repository! You can clone it and
make pull requests here.

1.5.0 (6 October 2021, Theme Designer Support): Added new layouts:

 * Character basic tab
 * Character gallery (static)
 * Character library (static)

Also added a sidebar toggle and image lightbox, and updated the folder layout to
include pagination. These changes will hopefully help CSS theme designers. Feel
free to let me know if you run into any problems!

1.4.2 (7 July 2021): Updated Import feature. To prevent the import of codes you
do not have rights to use, only profiles with the string allow-thcj-import can
be imported. Please paste the following line into your profile to enable import:
<span id="allow-thcj-import"></span>. I know it is a little tedious, but it is
the best solution I've got as of now, without an API.

1.4.1 (7 July 2021): Temporarily disabled the import feature while I add
security measures. Thanks for understanding!

1.4.0 (6 July 2021, Data Imports): Added data import feature, Warning layout and
a button to insert lorem ipsum text. Enter the character ID (a string of
numbers) or username to import a profile. It has to be public and have no
warning.

1.3.6 (22 June 2021): New unstable update—I'm testing a feature that lets you
import data from character and user profiles to fill the template (replacing the
placeholders)! Definitely report any bugs or issues to me, I don't know how well
it functions on devices with lower processor capabilities.

1.3.5 (21 June 2021): Removed the quick fix from 2 January (which applied a
specific resizing code to mobile Safari). If you are a Safari user and have
started having problems that you did not have before, please let me know! In the
backend, I've also added some auto cache-busting so hopefully there will be
fewer problems with source files not updating.

1.3.4 (30 April 2021):

 * Added a vertical layout toggle to better utilise screen space for people with
   smaller desktop screens. Thank you coro for the suggestion! Do let me know if
   you run into any issues using it or have suggestions for improvement.
 * For usability reasons, I have also added a hard reset function that clears
   all drafts and settings. To perform a hard reset, simply type Please reset!
   in the HTML area to get the prompt, and click OK.

1.3.3 (27 March 2021): Added SASS support back on request.

1.3.2 (4 February 2021): I have rolled back to the 14 January version while I
properly iron out the tab remembering feature, since I was receiving a number of
bug reports. Thanks for your patience and sorry for the inconvenience!

1.3.1 (28 January 2021): Added a much-requested feature: the editor now
remembers what tab you were on and automatically remains on that tab even when
the code is updated. I have only tested this on Chrome and Firefox so do let me
know if you run into any problems on other browsers. Still pending a fix for the
inability to highlight text on mobile browsers.

1.3.0 (14 January 2021, No More Rectangles): Installed some icon sets!
 * At long last, I have installed Font Awesome Pro, with many thanks to alyeong!
   All Font Awesome icons should now appear as intended. (Do note that the
   version of FA installed here is actually more recent than Toyhouse's, so some
   icons that appear here may not show up on TH!)
 * While I'm at it, I also installed Foundation Icons, which TH uses in some of
   its UI elements; I did not realise this until today.
 * Fixed a bug that was preventing CSS code from being autosaved.

1.2.3 (10 January 2021):

 * Added unstable preview where hopefully I'll be able to get more help with
   bugtesting before updates go live.
 * (Under the hood) the editor now pulls notes, changelog, known issues and
   version list from the same files across all versions (starting from this
   version). This will hopefully help with organisation!
 * Also, I've added a rewrite rule that should circumvent the cached file
   problem by automatically adding cache-busting IDs. Let me know if you run
   into any trouble with files not loading.

1.2.2 (2 January 2021): Quick fix for a bug that was making the editor fields
resize incorrectly in Safari. I have only been able to test it in Chrome,
Firefox and Safari for iPad; if you run into any problems in other browsers, let
me know!

1.2.1 (28 December 2020): Important bug fix for a problem that was breaking the
editor (the regex pattern I was using to strip code of script and style tags had
a typo). It should work now, but still do not hesitate to let me know if you've
found any problems!
I also added a few changes to improve mobile display. Resizing should now work
on mobile and I have a button for toggling the editor panel visibility. I am
testing these through Chrome dev tools, so let me know if it's working right on
mobile!

1.2.0 (27 December 2020, the Big Cleanup I):

 * Added buttons that allow you to download your code as .txt files. Thank you
   anisoptera-eyes for the suggestion!
 * Clear button added.
 * Added a text scratchpad as requested. Thank you Miner5431 for the suggestion!
 * Under the hood: the preview window is now housed in an iframe. This should
   prevent issues with class name conflicts that were popping up quite
   frequently.
 * Toggle button for mobile view added and generally made it more friendly to
   mobile users.
 * Overhauled resizing—it resizes far more smoothly now.

1.1.7 (13 September 2020): Moved all page layout templates to separate files for
organisational reasons, added navigation bar.

1.1.6 (1 June 2020): Copied all Toyhouse CSS and JS files to my server, to
prevent cross-origin request errors. They will be manually updated whenever
Toyhouse updates its files.

1.1.5 (11 May 2020): Reorganised layout, option buttons are now in the bottom
left corner. Also added a popup containing information about the project and
disclaimers.

1.1.4 (14 December 2019): Added a hotfix that slows down the page update rate
(when Auto-update is turned on) to prevent webpage display crash errors. May
return to this in the future to implement a more elegant solution.

1.1.3 (5 November 2019): Clicking in the HTML and CSS text areas to bring them
into focus now makes the placeholder text disappear.

1.1.2 (30 October 2019): CSS panel visibility can now be toggled on and off with
the CSS panel checkbox.

1.1.1 (5 September 2019): Fixed bug that made it possible to drag the adjustment
bar off the bottom of the page rendering it unreachable.

1.1.0 (24 June 2019): Added Layout: World page.

No select/cut/copy/paste functionality on mobile devices. I will have to look
into Ace editor docs to see if there is a workaround for this.

Cursor is sometimes visually displaced from actual position. This is a problem
with Ace Editor panels not resizing correctly. It is a difficult error to
recreate and as such, I have yet to be able to fix it. Currently, refreshing the
page will fix it.

CSS using the @import rule does not work. I cannot fix this: this syntax is used
to reference a protected stylesheet on the Toyhouse website, which is designed
to prevent people from stealing them. Without the original CSS code, you can't
preview it in this editor.

 * Latest version
 * 26 October 2023
 * 6 March 2023
 * 27 October 2022
 * 3 July 2022
 * 22 May 2022
 * 2 February 2022
 * 30 December 2021
 * 6 October 2021
 * 6 July 2021
 * 21 June 2021
 * 30 April 2021
 * 28 January 2021
 * 14 January 2021
 * 10 January 2021
 * 31 December 2020
 * 27 December 2020
 * 13 September 2020

HTML   Blurb
CSS
Scratch pad
1
<!-- Enter HTML here... -->


 
 
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1
/* Enter CSS here... */


 
 
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Paste drafts and snippets here...


 
 
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Theme
Default Night pink is just the best color sorry i dont make the rules what???
teal is clearly the superior colour According to all known laws of aviation,
there is no way a b Pink Velvet Snake
Layout
User profile Character profile Character basic tab Character gallery (static)
Forum thread Forum post Character library (static) Literature chapter Bulletin
Bulletin with no poll Folder World World page Warning
Import from TH
Import meta Import HTML Reset
Sidebar
 WYSIWYG  Auto-update  Mobile view
UI options
 HTML  CSS  Scratchpad Autocomplete  Colorpicker  Vertical view  Line numbers
 Low contrast Big text
Update preview