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Submission: On August 13 via api from BE — Scanned from CA
Submission: On August 13 via api from BE — Scanned from CA
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* Homepage * Downloads * Register * Infos * Rankings * More * Shops * Vip * Coins * Packages * Auctions * Market Items * Market Char Sign In Online 5 9 Players 0 Clans Download Game client Last News All news Não há notícias no momento Market There are no items on the market at the moment View more Rankings Resets Player Level ML Score 1 Admin Admin Class: 17 Master Level: 0 Strength: 32767 Dexterity: 32767 Vitality: 32767 Energy: 32767 400 0 30 2 Alekey_SUB Alekey_SUB Class: 17 Master Level: 0 Strength: 32767 Dexterity: 32767 Vitality: 32767 Energy: 32767 400 0 20 3 Virtu_GM Virtu_GM Class: 16 Master Level: 0 Strength: 32767 Dexterity: 32767 Vitality: 32767 Energy: 32767 400 0 10 4 ADM_Bruno ADM_Bruno Class: 18 Master Level: 0 Strength: 32767 Dexterity: 32767 Vitality: 32767 Energy: 32767 117 0 7 5 HarryPotte HarryPotte Class: 17 Master Level: 0 Strength: 2800 Dexterity: 1100 Vitality: 1025 Energy: 1010 372 0 0 6 FrAjOlAELF FrAjOlAELF Class: 32 Master Level: 0 Strength: 22 Dexterity: 25 Vitality: 20 Energy: 15 1 0 0 7 FrAjOlA FrAjOlA Class: 17 Master Level: 1 Strength: 2528 Dexterity: 1420 Vitality: 525 Energy: 1010 280 1 0 8 FrAjOlAMG FrAjOlAMG Class: 48 Master Level: 0 Strength: 26 Dexterity: 26 Vitality: 26 Energy: 26 1 0 0 9 FrAjOlASM FrAjOlASM Class: 0 Master Level: 0 Strength: 18 Dexterity: 18 Vitality: 15 Energy: 30 1 0 0 View All Events Name Time BLOOD 0:57:53 DEVIL 4:27:53 CHAOS 12:47:53 GOLDEN 7:27:53 DRAGON 8:27:53 BATTLE 19:27:53 INVASÃO 7:27:53 INVASÃO DRAKAN 12:27:53 MATA-MATA 9:27:53 SURVIVOR 10:27:53 HAPPY HOUR 11:27:53 CAÇA AO TESOURO 10:57:53 YouTube Official Channel Discord Discussion Chat Facebook Official Group Guides Info center Forum Community Top events Previous GUILD X GUILD Preparem-se para a batalha épica ! Todas às quartas 22:00 Horas CHAMPIONSHIP Preparem-se para a batalha épica ! Admin Todas às quartas 22:00 Horas BATTLE ROYALE Preparem-se para a batalha épica ! Admin Todas às quartas 22:00 Horas TIME X TIME Preparem-se para a batalha épica ! Admin Todas às quartas 22:00 Horas GUILD X GUILD Preparem-se para a batalha épica ! Todas às quartas 22:00 Horas CHAMPIONSHIP Preparem-se para a batalha épica ! Admin Todas às quartas 22:00 Horas BATTLE ROYALE Preparem-se para a batalha épica ! Admin Todas às quartas 22:00 Horas TIME X TIME Preparem-se para a batalha épica ! Admin Todas às quartas 22:00 Horas GUILD X GUILD Preparem-se para a batalha épica ! Todas às quartas 22:00 Horas CHAMPIONSHIP Preparem-se para a batalha épica ! Admin Todas às quartas 22:00 Horas BATTLE ROYALE Preparem-se para a batalha épica ! Admin Todas às quartas 22:00 Horas Next Castle Siege GUILD: MUMMRV Próximo confronto: Domingo às 15:30 TOP 10 RANKINGS CASTLE SIEGE KILLS Admin 30 Pontos Alekey_SUB 20 Pontos Virtu_GM 10 Pontos ADM_Bruno 7 Pontos HarryPotte 0 Pontos FrAjOlAELF 0 Pontos FrAjOlA 0 Pontos FrAjOlAMG 0 Pontos FrAjOlASM 0 Pontos DEATH Admin 30 Pontos Alekey_SUB 20 Pontos Virtu_GM 10 Pontos ADM_Bruno 7 Pontos HarryPotte 0 Pontos FrAjOlAELF 0 Pontos FrAjOlA 0 Pontos FrAjOlAMG 0 Pontos FrAjOlASM 0 Pontos SWITCH Admin 30 Pontos Alekey_SUB 20 Pontos Virtu_GM 10 Pontos ADM_Bruno 7 Pontos HarryPotte 0 Pontos FrAjOlAELF 0 Pontos FrAjOlA 0 Pontos FrAjOlAMG 0 Pontos FrAjOlASM 0 Pontos CROW Admin 30 Pontos Alekey_SUB 20 Pontos Virtu_GM 10 Pontos ADM_Bruno 7 Pontos HarryPotte 0 Pontos FrAjOlAELF 0 Pontos FrAjOlA 0 Pontos FrAjOlAMG 0 Pontos FrAjOlASM 0 Pontos * DK * BK Dark Knight The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle. Basic Stats Power 110 Accuracy 40 Health 70 Knowledge 70 Agility 40 Will 110 Blade Knight The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle. Basic Stats Power 10 Accuracy 150 Health 100 Knowledge 20 Agility 60 Will 60 * FE * ME Fary Elf The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle. Basic Stats Power 110 Accuracy 40 Health 70 Knowledge 70 Agility 40 Will 110 Muse Elf The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle. Basic Stats Power 10 Accuracy 150 Health 100 Knowledge 20 Agility 60 Will 60 * MG * DM Magic Gladiator The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle. Basic Stats Power 110 Accuracy 40 Health 70 Knowledge 70 Agility 40 Will 110 Duel Master The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle. Basic Stats Power 10 Accuracy 150 Health 100 Knowledge 20 Agility 60 Will 60 * RF * FM Rage Fighter The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle. Basic Stats Power 110 Accuracy 40 Health 70 Knowledge 70 Agility 40 Will 110 Fist Master The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle. Basic Stats Power 10 Accuracy 150 Health 100 Knowledge 20 Agility 60 Will 60 * Sum * Dim Summoner The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle. Basic Stats Power 110 Accuracy 40 Health 70 Knowledge 70 Agility 40 Will 110 Dimension Master The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle. Basic Stats Power 10 Accuracy 150 Health 100 Knowledge 20 Agility 60 Will 60 * Dw * Sm Dark Wizard The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle. Basic Stats Power 110 Accuracy 40 Health 70 Knowledge 70 Agility 40 Will 110 Soul Master The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle. Basic Stats Power 10 Accuracy 150 Health 100 Knowledge 20 Agility 60 Will 60 * Dl * Le Dark Lord The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle. Basic Stats Power 110 Accuracy 40 Health 70 Knowledge 70 Agility 40 Will 110 Lord Emperor The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle. Basic Stats Power 10 Accuracy 150 Health 100 Knowledge 20 Agility 60 Will 60 Previous Blade Knight Muse Elf Magic Gladiator Range Fight Summoner Soul Master Dark Lord Blade Knight Muse Elf Magic Gladiator Range Fight Summoner Soul Master Dark Lord Blade Knight Muse Elf Magic Gladiator Range Fight Summoner Soul Master Dark Lord Next Partners of server Previous Next Information * About the Game * Game Wiki * Terms of Services * Agreement How to Start * Registration * Downloads * Personal Area * FAQ Community * Forum * Rankings * Administration Support E-mail support: support@wonder.com © 2020 Wonder.com. All rights reserved This server is a test version of the Aion game. The server has limited functions and capabilities, and in fact is not intended to be played on it. For a full-fledged game in Aion, you must use the www.aion.com service. The goal of our project is to increase the popularity of the Aion game in Europe. 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