bentham-peer-review-service-008.net Open in urlscan Pro
103.236.133.121  Public Scan

URL: https://bentham-peer-review-service-008.net/agree-to-review.php?au=76209542&Camp=107206
Submission: On November 11 via manual from TH — Scanned from DE

Form analysis 1 forms found in the DOM

POST review-acknowledgement-confirmation.php

<form action="review-acknowledgement-confirmation.php" class="form-horizontal" method="post">
  <div class="form-group">
    <label for="fname" class="col-sm-2 control-label">Acceptance Remarks:</label>
    <div class="col-sm-10">
      <textarea id="confirmation_note" name="confirmation_note" class="form-control" cols="40" rows="5" required="true"></textarea>
      <br>
      <input type="hidden" id="au" name="au" value="76209542"><input type="hidden" id="Camp" name="Camp" value="107206"> <input type="checkbox" id="agree_check" name="agree_check" value="agreed" required="true">
      <label for="agree_check"> I agree to this review request </label>
    </div>
  </div>
  <div class="form-group">
    <div class="col-sm-12 text-right">
      <input type="submit" value="Submit" class="btn btn-primary">
    </div>
  </div>
</form>

Text Content

THE OPEN PSYCHOLOGY JOURNAL


 * Agree to Review
 * Declined to Review
 * Unsubscribe from the List




PEER REVIEW REQUEST - ACCEPTANCE CONFIRMATION


BMS-TOPSYJ-2024-109

--------------------------------------------------------------------------------

Article Title:
The Cognitive and Motivational Benefits of Gamification in English Language
Learning: A Systematic Psycholinguistic Review
Abstract:
Background: Gamification has emerged as a significant tool in English language
learning, offering potential benefits for enhancing cognitive processes and
learner motivation. By incorporating game elements such as points, rewards,
real-time feedback, and progress tracking, gamification is believed to foster
learner engagement and improve focus, recall, and other cognitive functions.
Objective: This systematic review examines the cognitive benefits of
gamification on working memory and attention in English language learners. It
further investigates how gamification contributes to measurable improvements in
memory retention and attentional control while also identifying the underlying
cognitive and motivational mechanisms that enhance learning outcomes. Method:
This systematic review analyzed 30 peer-reviewed studies from 2020 to 2024 on
the cognitive benefits of gamification in English language learning. Studies
were selected from Scopus and Web of Science using strict inclusion criteria,
focusing on gamification's impact on cognitive functions like working memory,
attention, and processing speed. Both empirical and theoretical studies with a
psycholinguistic focus were included. A narrative analysis was conducted to
identify key patterns and trends across classroom and online learning contexts.
Results: Gamification significantly enhances working memory and attention
control in English language learners, yielding measurable improvements in memory
retention and focus through game elements such as rewards and progress tracking.
However, these cognitive gains diminish over time as the novelty of game
elements wanes, underscoring the need for continuous innovation in game design.

AGREE TO REVIEW CONFIRMATION NOTE:

Acceptance Remarks:

I agree to this review request

Copyright 2023 © Peer Review Service