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Diese Website verwendet Cookies von Google, um Dienste anzubieten und Zugriffe zu analysieren. Deine IP-Adresse und dein User-Agent werden zusammen mit Messwerten zur Leistung und Sicherheit für Google freigegeben. So können Nutzungsstatistiken generiert, Missbrauchsfälle erkannt und behoben und die Qualität des Dienstes gewährleistet werden.Weitere InformationenOk PERBLUE - BLOG Classic * Classic * Flipcard * Magazine * Mosaic * Sidebar * Snapshot * Timeslide Pages * Home * Blog * Games * About * Careers 1. Jan 11 2016: PERBLUE YEAR IN REVIEW The year of 2016 was another action-packed year for PerBlue. Much of the year was focused on scaling our newest game DragonSoul into the largest and most successful title we’ve released to date. In less than 1 year since launch it amassed over 9 million players, emerged as a top 10 mobile RPG, and grew to a Top 50 Grossing App in the US. We even ran large scale national TV ad campaigns throughout the year, so you may have seen it on TV! The culmination of all this came in October when DragonSoul was officially acquired by GREE International Entertainment, which is the Western division of the Japanese global mobile-social company, GREE. The sale enables the DragonSoul franchise to continue to scale globally and operate under GREE, while enabling our team at PerBlue to remain independent and focus on new product development. Throughout the year we continued to grow our team. A number of very talented people from the Madison area as well as all over the country joined us, and we’ve nearly doubled the size of our office space over the year to accommodate. The broader Madison game development community also saw a lot of momentum as the Madison Games Alliance continued to take root and grow. We’re excited for our next big chapter at PerBlue. Cheers to 2017! Posted 11th January 2017 by Forrest 2. Jan 15 2015: PERBLUE YEAR IN REVIEW The year of 2015 was an action-packed year for PerBlue. Our team was heads down working on some exciting things, culminating in the launch of our newest game DragonSoul. We also continued to build out our team and were joined by a number of great people. We started the year with the addition of our new Chief Product Officer, Matt Ricchetti. We also added some very talented people to nearly every area of our team throughout the year, including developers, UI, marketing, and support. We were joined by people both from the Madison area as well as many that relocated from all across the country. Welcome! These new teammates joined our amazing veteran team members to form the most well-rounded and talented team we’ve ever had (and we’re still looking for a few more people to join us!). We were also honored to be named one of the Best Places to Work by Madison Magazine, which is great recognition of our continual focus on making sure our employees can flourish. The Madison startup community continued to grow, and we are always proud to play a leadership role in helping make it even more vibrant. We’re happy to be part of the startup community, and are looking forward to joining as an anchor tenant of the StartingBlock Madison entrepreneurial hub next year. We’re also helping bring together the burgeoning Madison game developer community, and have partnered with other local game studios to launch the Madison Game Alliance. The goal is to unite the existing diverse Madison game development community of studios, indies, and educators to form a more cohesive “scene” and raise Madison’s profile as a game development hub. On the product front, after months of research, production, development, and a successful Beta, we launched our latest game worldwide in September. DragonSoul is a wildly outrageous mobile role-playing game (RPG) where players take on dragons and monsters as they battle their way through an epic story campaign freeing heroes along the way. DragonSoul received features from both Google and Apple, and has been the most successful product launch we’ve had as a company. We also ran our first ever national TV ad campaign with commercials airing on major TV stations across the country - keep an eye out for them! We’re proud of the team and games we’ve built, and are excited for what the future holds for us. Cheers to 2016! Posted 15th January 2016 by Forrest 3. Sep 24 DRAGONSOUL LAUNCHES Our latest mobile game, DragonSoul, is now live worldwide! After months of research, production, development, and a successful Beta, we have now released DragonSoul in the Apple App Store and the Google Play Store worldwide. Apple has also featured the game as a “Best New Game,” a proud accomplishment for our studio. DragonSoul is a wildly outrageous role-playing game (RPG) where players take on dragons and monsters as they battle their way through an epic story campaign freeing heroes along the way. Long ago, fearless heroes ruled the land with their mighty powers. Jealous of their prestige, the evil dragon Umlaut captured the heroes and trapped them in Soulstones to use their powers for evil. Players use the last two remaining heroes on a journey from scrappy band to unstoppable army. The world of DragonSoul is a beautifully depicted fantasy land with gorgeous environments, hilarious characters, and fantastic visual effects in over-the-top battles. Beat tough bosses in the Campaign and Summit mode, show off your heroes in the PVP fight pit, and join a Guild with other players. Battle dragons and fight mighty monsters in DragonSoul, the epic new mobile RPG! Posted 24th September 2015 by Forrest 4. Jan 22 2014: PERBLUE YEAR IN REVIEW The year of 2014 was a year of big moves for PerBlue. We started out the year by moving to a brand new office. After 3 years in what was intended to be a "temporary" office space, we decided it was time for a change up. In March we moved back downtown and into a great office that is a much better fit for our culture and in a great neighborhood. This marks our fifth office move over the history of the company, and we've come a long way since the early days working out of Justin's college apartment. It's great to be in our new space, and we're excited to be located in the vibrant Capitol East District in downtown Madison. Check out more pictures from our office move on Facebook here. In May we completed a $3M funding round which was led by Lightbank out of Chicago. This was Lightbank’s first investment in a Wisconsin based company, and we are excited to have them as a partner in our adventure. We were awarded the coveted “Top Developer” distinction from Google, and we released our newest game Titan Empires to the world in October. It quickly surpassed 1 million players within just 3 weeks of its launch, and climbed the app store rankings charts to be a Top 25 Free Game in the US. Titan Empires was even “featured” front and center on the homescreen of the Google Play Store for a week. Greed for Glory also received a Google feature, and continues to have a strong and active player base. To celebrate the launch of Titan Empires, we partnered with our friends at MobCraft who brewed us our very own beer (and let us help) - the PerBrew Apollo Ale. It was quite delicious, and was even featured in The Cap Times. Madison’s role as an emerging tech and gaming hub continued to increase, and PerBlue continued to play an important role in that. We have a strong (and growing) team, and are excited to continue to build great mid-core mobile games to share with the world. Cheers to 2015! This was posted in conjunction with Madison startup scene recap series from Capital Entrepreneurs. Check out the full series here. Posted 22nd January 2015 by Forrest 5. Oct 24 TITAN EMPIRES AT 1M+ PLAYERS Titan Empires launched globally just over 3 weeks ago and now has well over 1 million players worldwide. It took over 3 years for our first title, Parallel Kingdom, to reach that milestone. We're excited about the new game and the amount of people we've been able to share it with around the world. Titan Empires was even featured on the Google Play Store all week. The game was positioned front and center on the home screen for anyone that opened the Play Store. We've been climbing the ranking charts and are currently a Top 25 Free Game in the US and are on pace to cross the 2 million player mark within a few days! Posted 24th October 2014 by Forrest 6. Oct 3 TITAN EMPIRES LAUNCHES Titan Empires is now live across the globe! After months of development and testing, this week we released our newest game to the world. We're really excited to finally share it with you and it's now available to download on both the Google Play Store and Apple App Store. Titan Empires is a strategy game with newer and bigger features on both iPhones, iPads, and Android devices. In Titan Empires, you recruit and level epic Titans to lead your armies into battle. Each Titan comes with a number of unique Skills that can be deployed when and where you want in battle. As you progress, you'll earn powerful Items to equip and customize your Titans. While growing your army and city, you'll also be able to join an Empire and fight in huge, highly-strategic Wars. Lead your army to greatness in Titan Empires, the next evolution in strategy gaming! Posted 3rd October 2014 by Forrest 7. Sep 26 ON THE MOVE Well hello! We've had quite the exciting last few months at PerBlue. The team has been heads down working on our newest game, and we've been busy all around. We're super excited about the new game, and we'll have more to share in the coming weeks. We now have over 10 million players across our games in over 200 countries around the world. We've accomplished some significant long standing goals so far this year, including having our games "Featured" in the Google Play Store and even being awarded a "Top Developer" distinction from Google. Out with the Old Office Outside of product-land, we've also had some exciting things happen as we've grown and repositioned ourselves a lot as a company (both figuratively and literally). Earlier this summer we completed a $3M funding round which was led by Lightbank out of Chicago. We are excited to have Lightbank as a partner in our adventure, and this capitalization will enable us to do even more awesome things, continue to push the boundaries of mobile games, and increase our impact on the market. In with the New Office After 3 years in what was intended to be a "temporary" office space, we decided it was time for a change up. In March we moved back downtown and into a great "real" office that is a much better fit for our culture and in a great neighborhood. This marks our fifth office move over the history of the company, and we've come a long way since the early days working out of Justin's college apartment. It's great to be in our new space, and we're excited to be located in the vibrant Capitol East District in downtown Madison. Check out more pictures from our office move on Facebook here. Justin at the Startup Showcase Speaking of Madison, we just wrapped up the 5th Annual Forward Festival, which is an 8 day celebration of technology and entrepreneurship. Check out the Capital Entrepreneurs recap post on some of the events we were involved with. We're super excited to be part of one of the fastest growing technology and startup hubs in the country that just happens to also be located in the best place to live in the country. We've got some great announcements about our newest product coming your way soon, so stay tuned. We're excited to show you what we've been so busy working on. Forward! Posted 26th September 2014 by Forrest 8. Jan 15 2013: PERBLUE YEAR IN REVIEW The year of 2013 was an action filled year for PerBlue. Our flagship title Parallel Kingdom saw the release of an entirely new Age. The Age of Ascension was the 5th Age launched for the game and went live in February 2013. It was the first new Age to be released in over 2 years, and was filled with a ton of new content and features. The mobile gaming industry is always rapidly evolving. We began an ambitious new project with a goal to push the limits of mobile gaming on Android and set out to build a full new 3D game engine for Android that would bring PerBlue to the forefront of mobile gaming. Our first title to be released using the engine was Boardtastic Skateboarding, which launched in early 2013 and is still one of the most popular skateboarding games on Android. This was followed in June 2013 with the release of our city defense strategy game Greed for Glory. Greed for Glory has been played by over 2.25 million people from all around the world. It now has our largest active player base and is our highest revenue producing title. We’ve spent much of the last six months releasing new phases of content for it (including great social features, Kingdoms, and more). The city defense strategy game genre is a rapidly growing one, and we’re proud to say that Greed for Glory is the most successful US based game in the genre. Greed for Glory has ranked among the Top 25 Games in Google Play and continues to grow. We’re excited for the future of Greed for Glory and our next generation of games. We launched our new PerBlue branding and logo this year, along with our tagline “Freedom of Play”. PerBlue was named one of the “Finest Game Publishers” and was also featured in an Isthmus cover story. Our CEO Justin Beck was a featured on a Mashable live chat, and was also a speaker at top gaming industry conferences including Casual Connect and GDC. Justin and COO Forrest Woolworth were recognized as distinguished young UW alumni by the Wisconsin Alumni Association and received the 2013 Forward Under 40 award (check out the cover!). Justin and Forrest were also named to Madison Magazine’s inaugural M List, which recognizes the top entrepreneurs and technologists in Madison. As a company, 2013 marked our 5 year anniversary. We’ve sure learned and grown a lot as individuals and as a team over that time. We’ve seen great times - and not so fun times. Looking back, we’ve really come a long way since the early days, and we’re better positioned than ever before for an even more exciting future! Posted 15th January 2014 by Forrest 9. Nov 13 ANDROID QUALITY INDEX TOP 10 It's been a busy last few weeks at PerBlue. We launched a huge update for Greed for Glory (4.0!) and just released the Dragon Cities Expansion Pack. The Android Quality Index also rated Greed for Glory as a Top 10 Android Game and rated PerBlue as one of the "Finest Game Publishers" for October 2013. The Quality Index (Qi) trawls the web for game and app reviews from the world's most respected online and print sources and then collates the critiques, applies a magic formula, and delivers a single definitive Qi score. We appreciate the recognition! Posted 13th November 2013 by Forrest 10. Oct 25 MADISON MAGAZINE M LIST Madison Magazine just announced their inaugural M List which recognizes the top entrepreneurs and technologists in Madison, and we're honored to have our CEO Justin Beck and COO Forrest Woolworth included on the list. This "A-list of the people you should know" includes fifty-three entrepreneurs and technologists that have launched or grown their businesses this year in the emerging and exciting high-technology sector which is fueling the city’s future. Topping off the list were People of the Year Chris Meyer of Sector67 and Heather Wentler of Fractal. We're excited to be part of such a great community and are passionate about continuing to make it an even better place. Be sure the check out the full M List here. 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