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22 Oct 2023 -
Fix for max network message size will be uploaded with tomorrow's morning
restart.

Fix for max network message size will be uploaded with tomorrow's morning
restart.

29 Sep 2023 -
MOSNTER POWER EVENT in 9 hours! Leaders and Alpha monsters respawn chance is
doubled during this...

MOSNTER POWER EVENT in 9 hours! Leaders and Alpha monsters respawn chance is
doubled during this event!

 

25 Sep 2023 -
Free premium time for everyone to celebrate 4 months of Trollheim Online. Every
account with active...

Free premium time for everyone to celebrate 4 months of Trollheim Online. Every
account with active Premium Time gets additional 21 premium days. Account
without active Premium gets 14 days of Premium Time! See you in game!

12 Jul 2023 -
Tomorrow we will have another stream! Feel invited to talk about Trollheim!

Tomorrow we will have another stream! Feel invited to talk about Trollheim!

22 Jun 2023 -
You can watch me streaming every Thursday at 7 PM UTC

You can watch me streaming every Thursday at 7 PM UTC




22.12.2023 -
Changes in Trollheim
Author: GOD Feeltz

Hello Trollheimians! This announcement is going to be different.

    I am not quite satisfied with the work I already done on Trollheim. Changes
and new features are not delivered as fast as I would like to. There are plenty
of small bugs that were not yet fixed and are waiting in queue. Some content is
still not finished (like subprofession books, spell descriptions etc.).
Currently I am working on overhaul system of item attributes, that will change a
lot and add depth to the game. New subprofession (Jeweler) is pretty much done.
Some other stuff is comming but it is really time consuming. And I don't know
when it will be delivered. It's just really hard to predict. There are weeks in
which I can spend 40-50 hours on development, and there are some that I can not
spend even 10. I am not happy about it but I guess it's just how it goes with
solo indy development. With that being said I don't feel like I have rights to
ask for your money or ask for your patience, to wait until the server is going
to be in good condition.

    Most of the community already switched to other games few months ago. There
are voices that i should erase all characters and start "another edition". But
Trollheim was never about rushing, editions and competition. At least not for
me. I've always wanted Trollheim to be place where you can spend some of your
free time whenever you want without fear that something is going to be erased.
You can come back in one year and everything should be still here. That was
always the case for me in world of '2 month servers'. So people that are waiting
for reset - please don't, there will be none.

    Having all that in mind I decided to switch off Premium Store payments with
the end of the year. There will be no possibility to purchase premium points.
The shop will still be there for premium points that you have already purchased,
got from premium codes or gained in-game for being online or any other
activities. So if you want to buy some more points or outfit, or just support
this project - this is the last call. With that change I will also create an NPC
or command to buy premium in-game for gp. It will be available the next day
after end of  the Christmas events (08.01.2024). Until then premium account is
free for all. Server will stay in this state until Trollheim 2.0 - whenever I
finish this. I will try to update game as frequent as I can, but 2.0 is the
state that I will be proud off and will advertise it again.


22.12.2023 -
Trollheim 1.2.3
Author: GOD Feeltz

1. New Christmas raid - Gremlins
2. Hunter Occupation - there are 2 new chests around trollheim with stuff needed
for occupation quest. Also poison spider shells drop chance is increased, same
for bloody pincers and antlers. Also Hunters and Poachers can drop antlers and
poison spider shells.
3. Bonelord Helmet distance fighting bonus was fixed
4. Server now sends informations about server save to Server Info channel
in-game and on Discord
5. Remake of Money Lottery - now only players that are playing actively are
going to be considered in lottery


20.12.2023 -
Merry Christmas 2023
Author: GOD Feeltz

Greetings heroes!

We're thrilled to announce a special Christmas event! Get ready to embark on a
magical journey filled with bosses, rewards, and holiday cheer.
Rumors are spreading that Ruprecht is waiting for all of you to exchange
Christmas Tokens for unique rewards! Hunt raids all around Trollheim and loot as
many tokens as you can!

Event Duration: 21.12.2023 - 07.01.2024

To help you out with celebrating Christmas with us, all accounts are becomming
Premium Account, enjoy!

May your quests be merry and your loot be plentiful!
Happy Holidays, Trollheimians!


18.11.2023 -
Trollheim 1.2.2
Author: Zealot

Hello!

Another update delivered.

1. Added NPC Gobran - he can help you spare some time traveling.

2. Fixed fishing monsters - calamary, quara predator, quara predator scout.

3. Fixed many typos

4. Fixed some bosses that were able to spawn as alpha/leader.

5. Fixed exp stage above level 300 (x6)

6. Treasure Hunter book has been published.

 

Enjoy!


17.10.2023 -
Trollheim 1.2.1
Author: GOD Feeltz

On today's morning we had small update:

 1. Rhino mount has been fixed (players that got different mount and want to
    change it please let me know)
 2. Some items on the market that were unavailable are now present
 3. Items on the market with wrong names or wrong icons were fixed
 4. Some tiles changed speed, some tiles speed were increased some were
    decreased
 5. Leather can now be transformed into keratin
 6. Fixed Fisherman wooden crates (they generate in bag instead of backpack, but
    it has random quality and enchantment)
 7. Added new stuff to wooden crates (iron ore, platinum ore, wooden ties, wood)


7.10.2023 -
Trollheim 1.2
Author: GOD Feeltz
 1.  New character list
 2.  Changed loot of: Fleshcrawler, Dark Torturer, Enlighten of the Cult, Monk,
     Dark Monk, Crazed Beggar, Crypt Defiler, Smuggler, Thief (some item icons
     may not be displayed properly yet)
 3.  Fixed firebug usage
 4.  NPC Willy can be asked about book
 5.  NPC Phillip new quest
 6.  Fix for stone of insight
 7.  Changes to Mimics melee damage
 8.  Added new message when you advance to level 10 about occupations
 9.  Added new NPCs: Gemma, Jean, Kurt, Dorothy, Miyagi
 10. Changes the exp amount for TH that gets from Chests (lowered first 3
     chests, increased last 4 chests exp)
 11. Increased duration and range of Light spells
 12. Changed some details about Brutal Magic Troll from Master Sorcerer trial
 13. Fixed some typos
 14. Added Foraging Book (reworked whole foraging system to be more
     configurable, easier to tweak and change)
 15. Reworked Fisherman Subprofession
     * Fisherman License display new statistics
     * Added Fisherman book
     * Added logs for every fish and treasure you find (so I can later on
       balance it a bit more)
     * You can now see on what water are you fishing (name of it)
     * Fixed bug when you could fill the treasure chest with items when it was
       closed
     * Reworked the whole treasure chests system - you will be able to get
       treasure much faster, but with less stuff inside
     * Added 50+ new unique fishing spots
     * reconfigured some spots in terms of treasures and fish spices
 16. Mimics are not blocked by field bombs
 17. Fix to maaaany typos
 18. Increased size of a depot locker
 19. Checked almost 10 000 items with the original TFS repo and other distro to
     fix some "Item of type xxxx" things
 20. Fix for Demona shortcut
 21. Zarabustor was boosted - throw spells much faster
 22. Fix that removes potion before adding vial to player (this change was not
     tested enough, so it may cause some troubles, please report any problems
     with potions)
 23. Occupation masters will now tell correctly about level you need to start
     occupation quest
 24. NPC Shiriel buys flasks
 25. Lumberjack, Miner and Fisherman can not use their tools in PZ to prevent
     spawning monsters in PZ.
 26. Changed amount of exp that TH gets from chests (lowered first 3 chests,
     increased last 4 chests)
 27. Fixed TH gaining exp from chest above his subprofession level
 28. Lowered materials crafting consumption by some ammunition recipes
 29. Fixed Precision Attr description in Alchemy occupation Window
 30. Slime corpse can now be destroyed by Destroy Field
 31. Description of Rashid location is more precise
 32. Changed some quests msgs
 33. Rust Remover now gives more feedback about its effect
 34. Fixed some holes (players could not use rope on them)
 35. Fixed mutated tiger corpse
 36. Fixed some cups - you can now normal put fluids inside
 37. Fixed Dragon Scale Helmet attributes bonus
 38. Fix for counting items mortared by Alchemist
 39. Fixed Occupation info about how much experience left for the next level
 40. Lurebox will now inform that it can be used only inside players backpack
 41. Fixed impossibility to send money to rookgaard (if player is online, before
     it worked only when player was offline)
 42. You can no longer send parcels to rookgaard (players don't have an access
     to inbox, but you could send them parcel that went to void)
 43. Some fixes in baking (bread, cake, etc.)
 44. House rent now checks if player have premium account
 45. Berserk, Mastermind and Bullseye potion now stacks with other bonuses,
     don't disable spell bonuses like on RL Tibia
 46. Added Dye Powders (not accessible yet)
 47. Smelting now gives different amount of exp based on materials
 48. Some party fixes and increased code abilities in therms of party
 49. xxx map fixes
 50. Added task sharing feature (up to 4 players can gain task kill, in party
     players will have to have shared experience to count). It works only for
     Adams tasks and Rook tasks. Tasks for money like King Orenus or Macey are
     excluded from this feature.


25.9.2023 -
4 months of Trollheim Online
Author: GOD Feeltz

Hello Trollheimians!

To celebrate 4 months from Trollheim Online official launch, every account with
active Premium Time gets additional 21 premium days. Account without active
Premium gets 14 days of Premium Time!

 

With that occasion I would like to announce

Monster Power Event
For one day power of the monsters on Trollheim Online will rise!

Normals: 70% - 150% 105% - 225%
Leaders: 300% 450%
Alphas: 1000% 1500%

You can expect many raids during this day! At least 1 raid every hour for the
whole day!

Date: 30.09.2023

 

See you in game!


1.9.2023 -
Trollheim 1.1
Author: GOD Feeltz

With this update we switch completely to the new client. It is now available as
the default one from the Download section. However the old one is still
available to play for the next couple of weeks. It will be turned off soon, but
you can expect that I will announce that.

 1.  Added Subprofessions window to the Client
 2.  Added Occupations window to the Client
 3.  Quest tracker now saves it's position after restart of the client
 4.  There is a limit of quests tracked set to 10
 5.  Added "remove mission" to the quest tracker (RMB)
 6.  Removed Fishing from Skills window
 7.  Deleted option "equip" on hotkeys
 8.  Added Spellbook feature - 3 there are 3 types of spellbooks: Basic (you can
     see only learned spells), Advanced (you can see spells on all levels of
     your vocation), Master (you can see all spells). Better spellbooks have
     higher tier of showing spells.
 9.  Deleted option to choose "default" client
 10. Fixed ambient light option in the client
 11. Extended text window for better visibility of recipes etc.
 12. Added Rule Violation reports
 13. Minimap "center" button now centers also player's current floor
 14. Questlog supports arrows clicking
 15. Same for hotkeys
 16. Faster navigation on the minimap (CTRL + ALT + <Arrow>)
 17. Skill window can be now properly resized
 18. Critical chance etc. now highlight on green correctly
 19. Fixed some Actionbar errors
 20. Added search option for spellbooks
 21. Firewalker boots duration is extended 1h->2h
 22. Custom spells like Teleport Summon now have correct spellid (so cooldown
     for spell and runes now works correctly)
 23. Changed colors and light levels of Day'n'Night cycles
 24. Some change to Demona quest
 25. Fix for Vincent NPC (highlight keyword 'trade')
 26. You can now use pick on blood stains (and other splashes)
 27. Added Scarf for tanning
 28. Fixed some map bugs
 29. Added ability to parse XML files in LUA scripts (engine development)
 30. Found a way to fix some other bugs (thank you people from Twitch stream!)

 


21.8.2023 -
Trollheim 1.0.11
Author: GOD Feeltz

I hope you enjoyed last Demona update. And I hope you found the shortcut! Lately
i focused more on QoL improvements and visual aspects of the Trollheim. I also
made many more tweaks and changes:

 

 1.  Boss bar - every time you face powerful monster, you will get Bar at the
     center of your game window
 2.  Potions indicators - now at the top left of the game screen you will see
     how long the potion will last
 3.  Added Forager to subprofessions and highscores
 4.  Added Balance to highscores
 5.  Fixed display of patrons information on site
 6.  Changed modal windows buttons order (occupation window, world board etc.) -
     now as we are switching to new client
 7.  Bird nest have 50% to give 2 items instead of 1
 8.  Added NPC Aldo
 9.  Added NPC Jojne
 10. Added counters for crafted items in occupations (you will no longer need to
     remember which items you already crafted with bonus exp)
 11. Added restriction for potions crafting - can not craft potion with only 1
     ingredient inside the bowl
 12. Cancel Invisibility spell has now bigger area on higher levels
 13. Added stone of insight script
 14. Added NPC Trimegis
 15. Added Elementalist outfit quest
 16. Added slime mould to alchemy materials
 17. Added Zarabustor raid - also changed loot and behaviour
 18. Spawning monsters from spider eggs, sarcophagus etc. now depends on Forager
     level - low levels don't have to fear of spawning Spectre
 19. Fix for Lumberjack spawning monsters
 20. Changes in Treasure Hunter rewards - some items can now be found more often
     then others
 21. Added outfit for Patrons
 22. Added heavy quiver recipe for Hunters
 23. Mimics will no longer show loot message
 24. Added animation for Subprofessions
 25. Added low level facilities as Buffs - player will now see buff on screen
     when he is not able to loose eq
 26. Added new events to save eq to display on site (to fix mismatch between
     game and site)
 27. Extend death list to 10 rows
 28. Improved monsters behaviour - ranged monsters will turn to enemy less
     frequently, so they will be harder to catch
 29. Lumberjack can craft staff
 30. Fix for resetting abilities (there was a bug when active item like
     firewalker boots effect ended, and you replaced them with new firewalker
     boots - they wouldn't work, you had to deequip them and equip again)
 31. Added onIdventoryUpdate event - for future Development of Jeweler and
     Custom item attributes upgrade
 32. Fixed simple arrows abuse - you can no longer equip simple arrows if you
     don't have bow type of weapon equipped (you can not get attack speed bonus
     until you have proper way to use simple arrows)


12.8.2023 -
Demona update
Author: GOD Feeltz
 1. New area with quest - lvl 80 needed. It may be really long so prepare for
    it. It's more riddle than challenge. More info at the end of the post
 2. Lumberjack has increased chance to find bird nest and creatures on the trees
 3. New raids of pigeons - Oren and Dion
 4. Pigeons and seagulls now drop feather pieces - they can be skinned now as
    well
 5. Orshabaal health change 20500 -> 25000
 6. Stone Devourer - changes in speed, armor, resists
 7. Trap monsters like Deathslicer can no longer spawn as leader or alpha
 8. Blacksmith female outfit should be now normally obtainable


Greedy dwarves always dig deep and ruthlessly. One time they dug up to the
Minotaur Labirynth. Minotaurs escaped and set up settlement near Verrock. The
entrance is now buried and forgotten.
There is a legend about powerful sorcerers that were exploring secrets of a dark
magic. To prevent from nosy humans they've created the Great Maze. Unfortunately
long time ago this place were taken by the dark forces and now it is called
Demona!






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