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SEA OF STARS RPG DESIGN JOURNAL Welcome to a world of high adventure, high magic and dragons! TUESDAY MAGIC ITEM – URBAN MAGE’S UMBRELLA 27 August, 2024 Gollaon watched as the well-dressed people promenaded through the parks and squares at the heart of the city. Voddick watched as well, though the swirl of fashion was of much less interest to him. “It is a fine day, why are so many people carrying umbrellas?” he asked after a while. “They are more than just practical in case of rain, they are symbols of status and, unless I miss my guess, many are enchanted as well.” “Well, it must be a wealthy city to afford such,” said Voddick. “Hopefull we will see some of that when we see employment. Urban Mage’s Umbrella These umbrellas come in a wide variety of forms and styles, including everything from heavy-duty lacquered bamboo to dainty parasols. Some are decorated and bejeweled, others plain, but all are over the highest quality. Read the rest of this entry » SHARE THE KNOWLEDGE: * Share * * Email * Reddit * Twitter * Facebook * LinkedIn * Like Loading... Posted in Spells and Magic, World Building | Tagged D&D 3.x, D&D5, Magic Item, Pathfinder | Leave a Comment » TIME AND AGES THE SEA OF STARS – RPG BLOG CARNIVAL 24 August, 2024 I do my best to keep abreast of and contribute to each month’s RPG Blog Carnival, this month’s theme is It Came From Beyond Time hosted on Seed of Worlds. Join in if you can. World building is a funny thing, for the Sea of Stars, I wanted to leave room (lots of room) for player contribution with a few rules, one of them is no time travel to the past. You can skip forward in time as much as you want, but you cannot go back, while time travel is fun, its ability to disrupt the game is amazing. So, just thought it was best to lock that door before it became a problem. Now, you can use magic to look back into the past, it becomes increasingly difficult the further back you go and by the time you reach the Sundering, and the immense amounts of magical energy released by that event, it is nearly impossible to see anything past that. As seeing back beyond that cataclysmic event has proven to be an impenetrable barrier, no one has successfully seen the age before the Gods War, so it remains a period of myth and speculation. Read the rest of this entry » SHARE THE KNOWLEDGE: * Share * * Email * Reddit * Twitter * Facebook * LinkedIn * Like Loading... Posted in Accross the Web, Game Theory | Tagged language, RPG Blog Carnival | Leave a Comment » TUESDAY MAGIC ITEM – GHOSTLY GEESE GUARDIANS 20 August, 2024 Gollaon watched with amusement as Voddick placed carved wooden geese around the perimeter of the camp. “Are you sure those will work?” Gollaon asked. “My aunt relied upon them in her days as a merchant-venturer,” replied Voddick. “Well, as it is just us, additional protection would be welcome.” Ghostly Geese Guardians These figurines are made in sets of between seven and twelve figures, some are carved wood, others decorated porcelain, but always of geese. Read the rest of this entry » SHARE THE KNOWLEDGE: * Share * * Email * Reddit * Twitter * Facebook * LinkedIn * Like Loading... Posted in Spells and Magic, World Building | Tagged D&D 3.x, D&D5, Magic Item, Pathfinder | Leave a Comment » SUPERHEROES – ONCE UPON A TIME IN 1969 – SUMMER FUN (1969) 80-PAGE GIANT 19 August, 2024 Published after Issue 20 but is a liminal space when it comes to continuity, it is part of continuity but when exactly it happens, it is kind of nebulous, besides in summer. Opening page: Caption at the top of the page: Where do our teen heroes go for a break during the summer? Why to Coney Island! Where else? Full page image: Our heroes in their bathing suits: 808 is wearing fancy swim trunks (chosen for him by Vulpix) and dark Aviator sunglasses. Horizon has a full bathing suit and a red and yellow kite. Roboto is wearing swim trunks over his metal form, with sun tan oil (really waterproofing provided by the Professor), Shadowfist has a form-fitting one-piece (not revealing nut more so than her mother wanted). Vulpix has a surfsuit, with a waterproofed utility belt, and a red surfboard. They stand on the beach with the Coney Island boardwalk behind them. Read the rest of this entry » SHARE THE KNOWLEDGE: * Share * * Email * Reddit * Twitter * Facebook * LinkedIn * Like Loading... Posted in 22883312, Campaign Report, News, People, World Building | Tagged Masks, Superheroes, Supervillain | Leave a Comment » TUESDAY MAGIC ITEM – MAQUAHUITL OF THE FAITHFUL 13 August, 2024 Gollaon watched the warriors practice with their warclubs, the edges of the weapons glittering with shaped obsidian Voddick was sitting and inspecting a shard of obsidian. “They say this is sharper than steel.” “So I have heard, the warriors look fierce enough,” said Gollaon. “And deeply dedicated to their faith, I am told.” “Some variant of the Sun Cult, yes?” “That is my understanding.” Maquahuitl of the Faithful These weapons are made of hardwood and edged with the finest obsidian. Balanced to be wielded in one hand and they can be used as a slashing weapon or as a club. The weapon is blessed and sacred to the followers of the Sun. Read the rest of this entry » SHARE THE KNOWLEDGE: * Share * * Email * Reddit * Twitter * Facebook * LinkedIn * Like Loading... Posted in Spells and Magic, World Building | Tagged D&D 3.x, D&D5, Magic Item, Pathfinder | Leave a Comment » DARK FUTURE AHEAD 38 – NEWS FROM THE ‘NET OF A CYBERPUNK BENT 12 August, 2024 I scour the Matrix based-news of possible future trends and technology so that you do not have to! Looking at current trends and inventions that may move us to a better future or a dark one. People being people after all, either is possible. It is a wide variety of topics this time out: ships, minerals, surveillance technology, and so much more! Read the rest of this entry » SHARE THE KNOWLEDGE: * Share * * Email * Reddit * Twitter * Facebook * LinkedIn * Like Loading... Posted in Accross the Web, News | Tagged cyberpunk, Technology | Leave a Comment » ECHO’S ADVICE FOR RUNNERS – WHY YOU NEED A RIGGER 12 August, 2024 [More in-character commentary about Shadowrun talking about various aspects of being a successful Shadowrunner. Obviously, this is just how I like to see the game played -and GMed- but play the game you want to play.] You are looking chipper, things went well, I am thinking. Glad to give advice, every thumb in the eye of the megas makes me smile. Let’s grab some coffee and a seat, you get a good view of the monorail passing from the deck. Well, after a long road, I think we have hit the last piece of what you will need for a team, a rigger. Riggers are mostly just riggers, a few who are even more focused on drones than the rest might go by something related to that: drone-rigger, drone master, remote operator, whatever. The important thing is that they are skilled in piloting and using drones. Showing my age, when I started in this game, riggers were drivers first and drone jockeys second, now it is the other way around. Times change. Read the rest of this entry » SHARE THE KNOWLEDGE: * Share * * Email * Reddit * Twitter * Facebook * LinkedIn * Like Loading... Posted in Advice, News, World Building | Tagged cyberpunk, in character, shadowrun | Leave a Comment » GENCON, 2024, DAYS 3 AND 4 9 August, 2024 Day 3 (Saturday, 3 August) another day, one of Howard’s friends, Byron, was in town so I went to hang with them, visited the Fifty Years of Dungeons & Dragons mini-museum which had books and more from every edition of D&D from Chainmail the the new Player’s Handbook. Then we had breakfast with them at Steak and Shake (again, meh, maybe meh-, the chicken strips were over-breaded and bland). Nice to see Byron, who I had met a few times before, but I had other missions that I had to complete! Dashing to the exhibit hall, I finally caught up with Echo Chernik, who made the beautify Shadowrun scroll, of which I had acquired two due to machinations, and had her sign both. (Do I feel bad that I had acquired 3% of the limited edition scrolls available at GenCon, denying them to other fans? No, no, I do not.) Then back to my room for coffee and to grab my backpack. Met up with Tali again for another few games of Shadowfist, the decks working better this time, and then, more Shadowrun! Game Seven, 1pm, six players, overall, went pretty well. Everyone had a good time. But the game at three, with only four players, one who was playing a shame of their own creation, was great. Even if the shaman’s player, who was new, fell into option paralysis a few times with her spells. But overall, just a great game, I was sorry that the players got chased off immediately afterward. Because the Catalyst Demo Team purchased dinner for us all! It was from Boca de Beppo, so Italianesque. Amazingly, things were ahead of schedule! So, I was able to eat and talk with Howard and some of the other demo agents before dashing off to my highlight of the Con! Read the rest of this entry » SHARE THE KNOWLEDGE: * Share * * Email * Reddit * Twitter * Facebook * LinkedIn * Like Loading... Posted in News, Travel | Tagged GenCon | Leave a Comment » GENCON, 2024, DAYS 1 AND 2 9 August, 2024 Day 1 (Tuesday, 1 August) early day, first Shadowrun session at 8am! No breakfast of coffee for me due to poor planning. A little to my surprise we have five of the six people signed up for the session showed up. Now, I was expecting this to be more of a game that fed in from the build-a-runner workshops and people who had already built characters for Shadowrun Missions (SRM), the Shadowrun organized play system, but it was not to be and I was forced to use the pre-generated characters for SRM in my intro game and they are flat terrible for that purpose. They are full character sheets larded with bells, whistles, and (in a few cases) ridiculous weaponry but no explanation of anything, no background, no proper roleplaying hooks. Essentially nothing to help a new player understand the character or the game. Great for experienced players, much less useful for new players. So, not only did I have to teach new players the rules and explain the basics of the setting, I had to do it with unfriendly character sheets and the information overload they contained. At least I had full control over the mission I ran, it was self-created, and designed to be able to showcase the talents of the character, whatever they ended up being, with a combat at the end so that people got to experience that as well. Read the rest of this entry » SHARE THE KNOWLEDGE: * Share * * Email * Reddit * Twitter * Facebook * LinkedIn * Like Loading... Posted in News, Travel | Tagged GenCon | Leave a Comment » AUGUST SHADOWRUN CAMPAIGN NEWS AND A NEW SEATTLE SCREAM, ISSUE 100! 8 August, 2024 So, Shadowrun, yeah. So much Shadowrun since my last report. This coming Saturday (Ten August) is our monthly learn-to-play game at Tyche’s Games not the first Saturday as usual as I was at GenCon! We usually play every first Saturday (but in August and September it will be the second Saturday) and if you are in the area come and join in, new players are very welcome. Again July and early August was only CHing, no play for me. I CHed three games at home, one the live game at Tyche’s and two online missions, and at GenCon, ten (!) sessions of First Taste, the intro Shadowrun game, two hours, explain the setting, teach the rules, run the mission. Intense, fun, tiring. But I will probably do it all again next year. With this issue of Seattle Scream, I have managed one hundred issues! It is extremely satisfying to have managed to keep the Seattle Scream going, along with the campaign over thirty-odd years, a move across the US, and everything. Also, August, time for the MetroPlex Marketplace Meetup! One of my favorite settings for missions! Image from pxhere and is in the Public Domain. SHARE THE KNOWLEDGE: * Share * * Email * Reddit * Twitter * Facebook * LinkedIn * Like Loading... 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