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WELCOME TO THE FRONTIER!


FABLES OF THE FRONTIER IS A WILD WEST SURVIVAL, CRAFTING, HORROR LARP LOCATED IN
THE NEW ENGLAND AREA.

The year is 1875... the Northwest Mineral Corporation has just established a
small mining town in the Northern Dakota Territory called Hopewell. As the
company finds more and more gold a cry goes out from owner James Hopewell
himself. "We need all folk seeking fortune and glory to head to Hopewell right
away!". Determined to make your riches, you strike up your belongings and head
North and West. Along the way you start to hear mysterious tales about life in
the valley, but you aren't about to let a little bit of folklore deter you from
your goals. Do you have what it takes to survive and thrive in the Wild West ?


CRAFTING

Hone your crafting skills to make a good living! Everyone in the west needs a
way to make money. Weather its swinging a pick axe, cutting down trees, or
hunting for food and fur, jobs and crafting is at the heart of this game.




SURVIVAL

Survival is the name of the game out in the West. Fables of the Frontier is a
"What you see is what you get game" with little to no combat "skills". What
determines your survival out here is tenacity, talent and a sprinkle of luck!


HORROR

There are whispers in the darkness, stories passed down through the ages.
Ancient forces lurk in these woods. People on the trail tell strange tales of
Hopewell. A place where horses refuse to tread. Perhaps the rumors of this place
are true. How bad could it possibly be ?


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FREQUENTLY ASKED QUESTIONS

Q: How do I become a Player?

A: All players must first fill out an Application on our website. The purpose of
this application is to ensure both quality for the game and also ensure that all
participants are comfortable in a space involving very dark and terrifying
themes.

Q: What type of game is this?

A: Fables of the Frontier is a low combat skill, Crafting, Survival, Horror
game. We are WYSIWYG (what you see is what you get) system so all parts of our
enviornment have real props. Our guns are a NERF gun system

Q: I am very driven by personal power progression, will I enjoy this game?

A: Probably not. Fables of the Frontier is a very story and crafting driven
game. There are little to no combat skills so the only thing that matters here
is personal skill. Players will have a chance to grow with their job and the
community, but there is no power progression in the traditional sense.

Q: What type of weapons do you allow?

A: We allow latex weapons and UNMODDED NERF Guns only. Be sure to pay attention
to the rulebook because starting items cost in game currency

Q: What is the lore of this world?

A: Until you set foot in Hopewell, the lore is just American history up to 1875.
Background info on companies such as the Northwest Mineral Corportaion can be
found in the rulebook.

Q: How do you handle the troubled history around that time period ?

A: Historically, the American West during this time period was one of the most
lawless periods in history. The only thing that matters to people in the
frontier is the swiftness of your gun and the strength of your back. However, we
acknowledge that the time period was not without its major issues. To begin
with, 1875 is 10 years after the American Civil War and the Emancipation
Proclamation. As of 1865 the 13th amendment was ratified and slavery in the US
was made illegal. Our game lore is that once the 13th amendment was passed, all
races and genders from that point were viewed and treated as equals.
Additionally, the location of our game takes place in the Dakota Territory which
never allowed slavery to begin with. There will be no images, scenes or
characters who are racist or have Confederate history or ties. Our main goal as
a game is to provide an amazing immersive experience and safe environment for
people to roleplay and overcome adversity and grow as a caring and accepting
community. On the subject of Native Americans, the Town of Hopewell takes place
far in the Northern part of the territory. We are aware that the Dakota
Territory was inhabited by (among others) the Dakota tribe. In our world, for
lore reasons, this specific area was left uninhabited due the creatures and
conditions that arise there. As such, Fables of the Frontier will not attempt to
depict Native American characters unless a special exception is made for
staff/players that are actually Native Americans. There is no easy way to
address the horrifying history of America, It is neither our job nor our wish to
attempt to "correct" history. Our primary goal is to create a fantasy world with
a western and horror focus. Our team has been working diligently to be as
sensitive as possible. Our staff is comprised of many different races, gender
identities and backgrounds. We welcome anyone to discuss these issues with us
directly as we’re always striving to be better.

Q: Is there a costume requirement?

A: Yes. All players must adhere to a minimum costume standard. Luckily, western
is pretty easy. No logos or brands. No modern clothing. All players are required
to submit a costume photo 2 weeks before an event if you are accepted

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