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The NEW CurseForge website BETA is now live!! Learn moreTry it out This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site. Browse CurseForge App Create a Project Feedback and News * Idea Suggestion Portal * Roadmap * Newsletter Support * Knowledge Base * Contact Us Social * Discord * Twitter * Reddit * News Forums * Authors Forums * Minecraft Forums * Bukkit Forums API * Apply * Documentation * T&C Browse CurseForge App Create a Project Feedback and News * Idea Suggestion Portal * Roadmap * Newsletter Support * Knowledge Base * Contact Us Social * Discord * Twitter * Reddit * News Forums * Authors Forums * Minecraft Forums * Bukkit Forums API * Apply * Documentation * T&C Account Info Missing? Login Sign Up SKINPORT Mods 109,894 Downloads Last Updated: Feb 21, 2021 Game Version: 1.7.10 +2 Download Install * Description * Files * Issues * Source * Relations This mod adds rendering support for the new skin format introduced in minecraft 1.8. Now you can use your new fancy skin in 1.7.10! If you want offline skins for 1.8 and above, check OfflineSkins. If your Alex type skins are not recognized by this mod, please try Et Futurum Requiem. Features: 1. 1.8 skin format rendering support! 2. 1.8 skin customization support! find it in the options menu, translations is generated from 1.8 assets. (the change will not be visible to others if the server didn't install the mod) 3. offline skin support. (it will not work automatically though, you need to add your skin file in the generated folder (.minecraft/cachedImages/skins), and named after your username, ends with .png) 4. api for other mod to interact with. It is a little different from 1.8 though: 1. alex/slim model will be applied only if the pixel(position of 55, 20) in the skin file is fully transparent, and it is in the new skin format(64x64). 2. held items in 3rd person is different from 1.8, because 1.8 changed the rendering, and I didn't do that. 3. the network protocol used for skin customization is different from 1.8, means it will only take effect in 1.7.10 forge server with this mod installed, and 1.8 people won't see the change. but yourself should always be able to see the change. 4. it is 1.7.10, other people without the mod will see your skin normally, means they won't see the extra layer. Compatibility with other mod: not tested, but this mod is open source, you can ask other mod author to support it. since 1.7.10-v4, it should be compatible with SmartMoving and RenderPlayerAPI. Note: this mod will only be available in 1.7.10. Why create this mod: because most mods will skip 1.8, and I don't know when forge will support 1.9 or so. Well, move on. COMMENTS 1 2 3 4 … 8 * ennh1349 * * Join Date: 11/1/2019 * Posts: 56 * Member Details ennh1349 * View User Profile * Send Message Posted Dec 12, 2021 #149 Two questions: Do the offline skins load automatically? Is there a solution for when my skin doesn't load correctly? Sometimes the body becomes random colors and the head changes to the water texture. Rollback Post to Revision Rollback * akumasekai * * Join Date: 1/19/2019 * Posts: 7 * Member Details akumasekai * View User Profile * Send Message Posted Dec 7, 2021 #148 People who spend their time making new 1.7.10 mods in 2021 are truly amazing. This is what I've been looking for the last hour, thank you :) Rollback Post to Revision Rollback * cooc9000 * * Join Date: 4/28/2021 * Posts: 19 * Member Details cooc9000 * View User Profile * Send Message Posted Aug 3, 2021 #147 can you make the mod load semi transparent pixels? Rollback Post to Revision Rollback * kimoVoid * * Join Date: 7/3/2019 * Posts: 11 * Member Details kimoVoid * View User Profile * Send Message Posted Jul 28, 2021 #145 Hi, could you *please* fix the mod? I'm using it on my multiplayer SMP and literally 70% of the times we see skins wrong. Sometimes we see our skin as someone else's skin and vice versa, or just plain white. I beg, we need a mod like this with no errors. Rollback Post to Revision Rollback * LainMI * * Join Date: 3/5/2013 * Posts: 324 * Member Details LainMI * View User Profile * Send Message Posted Jul 29, 2021 #146 In reply to kimoVoid: Does this happen with only this mod installed? Do you use third party server programs? Rollback Post to Revision Rollback * x1337tm * * Join Date: 5/26/2021 * Posts: 19 * Member Details x1337tm * View User Profile * Send Message Posted Jul 11, 2021 #144 lol wtf is this mod https://imgur.com/a/8DCHLEP Rollback Post to Revision Rollback * Roadhog360 * * Join Date: 8/13/2016 * Posts: 217 * Member Details Roadhog360 * View User Profile * Send Message Posted Feb 2, 2021 #139 Checking if pixels in the skin are empty to see if a player is using an Alex skin is the wrong solution. You should be using the Mojang API to guarantee the correct skin type is used. I do this in my mod Et Futurum Requiem, see how I check the skin through ThreadCheckAlex and the classes that use it. No extra libraries are required as I use the data from the API website directly. I give you permission to use all of my code to check if a model is Alex, if you credit me. If you run into issues with the code, send me a PM on here and I'll try my best to help you. Last edited by Roadhog360: Feb 2, 2021 Rollback Post to Revision Rollback * LainMI * * Join Date: 3/5/2013 * Posts: 324 * Member Details LainMI * View User Profile * Send Message Posted Feb 3, 2021 #140 In reply to Roadhog360: Hi. Skins used in this mod are not always hosted on Mojang's Service, they can also be in higher resolution, and in 1.7.10, the library does not support Alex skins, so I didn't bother doing a proper API query, a quick transparency check is enough if the skin file's author does not put extra stuff on them, I do have proper check in my other skin-related mod for skins hosted on Mojang. I haven't touched 1.7.10 in a long time, my current IDE no longer support the Gradle version used in this mod. If you want, I'll just put a link to your project in the description of this project. Last edited by LainMI: Feb 3, 2021 Rollback Post to Revision Rollback * Roadhog360 * * Join Date: 8/13/2016 * Posts: 217 * Member Details Roadhog360 * View User Profile * Send Message Posted Feb 3, 2021 #141 Ooh, my bad, sorry about that. My friends said they used this mod for skins since it was compatible with more mods than Et Futurum was. I saw the name "SkinPort", skimmed through the page and just assumed it was Alex/Steve 1.8 support with transparency checks to decide which model type to use. I definitely should not have assumed and read more into the page. That being said, if you do want to make a reference to Et Futurum Requiem, go for it, but I'd leave a disclaimer it doesn't work with some of the mods yours does. If you grant permission I can attempt to use some of your source code to get more compatibility in, and I'll credit you for that! If you don't want me to do that, I totally understand, though, I always ask permission before using anything someone else made and respect being denied permission if I am. Once again, sorry for the initial assumptions, I'll be reading the entirety of this mod's page now to be sure I don't make any false assumptions again. Thanks for your response! Rollback Post to Revision Rollback * LainMI * * Join Date: 3/5/2013 * Posts: 324 * Member Details LainMI * View User Profile * Send Message Posted Feb 4, 2021 #142 In reply to Roadhog360: Some of the features are ported from my other mod, and thus unlisted, that's not your fault. You are free to use any of my code in this mod as it is licensed under MIT license. If you are for compatibility, you might want to test them first, as I didn't test them against real modpack. Rollback Post to Revision Rollback * grn98dgr * * Join Date: 11/1/2020 * Posts: 13 * Member Details grn98dgr * View User Profile * Send Message Posted Nov 17, 2020 #138 this is trash mod Rollback Post to Revision Rollback * sansthestreamer * * Join Date: 11/27/2020 * Posts: 15 * Member Details sansthestreamer * View User Profile * Send Message Posted Apr 18, 2021 #143 In reply to grn98dgr: why Rollback Post to Revision Rollback * HRudyPlayZ * * Join Date: 4/29/2019 * Posts: 94 * Member Details HRudyPlayZ * View User Profile * Send Message Posted Oct 31, 2020 #137 Hey, there's one small detail about your mod that you might want to fix: Smart Moving doesn't render the capes, atleast capes from your mod would it be possible to add support for that? Thank you. Rollback Post to Revision Rollback * 4SpectreTV * * Join Date: 5/3/2020 * Posts: 4 * Member Details 4SpectreTV * View User Profile * Send Message Posted Sep 15, 2020 #136 (on V10c) For unkown reason my skin is... uh, it looks like this: edit: how do I fix this? Oh and btw it happens on every version above v8c, also idk why but looks like that this mod no longer fixes this weird hand bug and it really annoys me when i'm using Vic's MW mod and hands go into weird position obstructing most of my fov... (Tested on every version expect those above v8c)(and no offense but, I'm mostly using this mod to fix it this hand bug....) Last edited by 4SpectreTV: Sep 16, 2020 Rollback Post to Revision Rollback * LetsAllHateLain * * Join Date: 9/1/2019 * Posts: 15 * Member Details LetsAllHateLain * View User Profile * Send Message Posted Jul 24, 2020 #135 It will be gold wtih 1.6.4 and older support Rollback Post to Revision Rollback * joenemba * * Join Date: 4/9/2020 * Posts: 179 * Member Details joenemba * View User Profile * Send Message Posted Jun 18, 2020 #134 I'm pretty confused, even with a guide I found, on how to make this work. No files I set as my username in CachedImages are applying to my skin. Rollback Post to Revision Rollback * HanStiefel * * Location: Bandung * Join Date: 11/1/2015 * Posts: 22 * Member Details HanStiefel * View User Profile * Send Message Posted Jun 5, 2020 #133 optifine cape supported? Rollback Post to Revision Rollback * SassyYandereChan * * Join Date: 3/21/2017 * Posts: 2 * Member Details SassyYandereChan * View User Profile * Send Message Posted May 26, 2020 #131 I genuinely do not understand how to make this mod work. Rollback Post to Revision Rollback * 4SpectreTV * * Join Date: 5/3/2020 * Posts: 4 * Member Details 4SpectreTV * View User Profile * Send Message Posted May 9, 2020 #129 it changes my skin to noob assasin or something like that idk why. help me pls (using v8c) Last edited by 4SpectreTV: May 9, 2020 Rollback Post to Revision Rollback * LainMI * * Join Date: 3/5/2013 * Posts: 324 * Member Details LainMI * View User Profile * Send Message Posted May 10, 2020 #130 In reply to 4SpectreTV: Do you own the in-game username ? if not, you need to disable Mojang and Crafatar in the config file, otherwise consider changing your username to a non-existing one or buy a minecraft account. Also, i don't offer support for old versions as i don't really remember the codes, it's very old... Rollback Post to Revision Rollback * To post a comment, please login or register a new account. 1 2 3 4 … 8 Delete Undelete Spam Not Spam Merge Clear Selected Apply to Selected (0) Posts Quoted: Reply Clear All Quotes Pause Unmute Current Time 0:02 / Duration 0:17 Loaded: 12.38% 0:02 Stream Type LIVE Seek to live, currently behind liveLIVE Remaining Time -0:15  1x Playback Rate Chapters * Chapters Descriptions * descriptions off, selected Captions * captions settings, opens captions settings dialog * captions off, selected Audio Track Picture-in-PictureFullscreen This is a modal window. Beginning of dialog window. Escape will cancel and close the window. TextColorWhiteBlackRedGreenBlueYellowMagentaCyanTransparencyOpaqueSemi-TransparentBackgroundColorBlackWhiteRedGreenBlueYellowMagentaCyanTransparencyOpaqueSemi-TransparentTransparentWindowColorBlackWhiteRedGreenBlueYellowMagentaCyanTransparencyTransparentSemi-TransparentOpaque Font Size50%75%100%125%150%175%200%300%400%Text Edge StyleNoneRaisedDepressedUniformDropshadowFont FamilyProportional Sans-SerifMonospace Sans-SerifProportional SerifMonospace SerifCasualScriptSmall Caps Reset restore all settings to the default valuesDone Close Modal Dialog End of dialog window. Advertisement ABOUT PROJECT Report Project ID 234948 Created Aug 14, 2015 Updated Feb 21, 2021 Total Downloads 109,894 License MIT License Follow CATEGORIES MEMBERS LainMI Owner RECENT FILES MINECRAFT 1.7 * R SkinPort-1.7.10-v10d.jar Feb 21, 2021 * B SkinPort-1.7.10-v8b.jar Feb 23, 2016 * CREATORS * Build an App * Publish a mod * Why Overwolf * App documentation * Mod documentation * Creator services * Apply for funding * GAMERS * Discover Mods * Discover Apps * Gameplay First * Download Overwolf * Suggest a feature * COMPANY * About us * Our story * Careers * Blog * Brand Guidelines * WORK WITH US * Partners * Advertisers * Influencers * Game Developers * SUPPORT & PRIVACY * Help Center * Supported Games * Terms of service * Privacy Policy * Overwolf Alphas * Licenses Overwolf 2021 * * * * *