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Skip to content TESTER THOUGHTS ON TESTING, PSYCHOLOGY, AND OTHER INTERESTING THINGS Menu TAOGD LENSES: LENS #3 “THE LENS OF FUN” Written by Andy Tinkham. Date of post: April 11, 2014April 9, 2014. 1 Comment Posted in Testing Tagged Art of Game Design, fun, Lenses1 Comment This post is a continuation of the series examining the lenses of game design described by Jesse Schell in his book The Art of Game Design. Previous posts in this series can be found here. [pullquote] Fun is desirable in nearly every game, though sometimes fun defies analysis. To maximize your game’s fun, ask yourself […] Continue Reading ... I BELIEVE… Written by Andy Tinkham. Date of post: April 8, 2014April 8, 2014. 3 Comments Posted in Automated Testing, Testing Tagged testing philosophy3 Comments We’ll resume the Art of Game Design series shortly (with a far smaller gap than between lenses #1 & 2), but first an interlude. I mentioned in the last post that I had recently done some training for a client. Part of that training sprung from a conversation I had with the client’s QA Director […] Continue Reading ... TAOGD LENSES: LENS #2 “THE LENS OF SURPRISE” Written by Andy Tinkham. Date of post: April 6, 2014April 6, 2014. 1 Comment Posted in Testing Tagged Art of Game Design, Lenses1 Comment This post is a continuation of the series examining the lenses of game design described by Jesse Schell in his book The Art of Game Design. Previous posts in this series can be found here. [pullquote] Surprise is so basic that we can easily forget about it. Use this lens to remind yourself to fill […] Continue Reading ... TAOGD LENSES: LENS #1 “THE LENS OF ESSENTIAL EXPERIENCE” Written by Andy Tinkham. Date of post: February 7, 2014February 6, 2014. 1 Comment Posted in Testing Tagged Art of Game Design, Lenses1 Comment In the my earlier post, I talked about Jesse Schell‘s book, “The Art of Game Design”, promising to go lens by lens through the book. This is the first post looking at a lens. More to come! Jesse Schell’s Lens #1 in The Art of Game Design is “The Lens of Essential Experience”. This lens […] Continue Reading ... JESSE SCHELL’S LENSES OF GAME DESIGN AND TESTERS Written by Andy Tinkham. Date of post: February 4, 2014February 5, 2014. 1 Comment Posted in Testing Tagged Art of Game Design, Introduction, Lenses1 Comment When I’m not doing my professional tasks, one of the things I like to do is to play board games- things like Puerto Rico and The Castles of Burgundy. From time to time, I’ve dabbled with the idea of designing my own board game and it may one day happen, but so far, I’ve not […] Continue Reading ... GETTING OUT OF OUR OWN WAY AS TESTERS, PART 1: CHANGING THE METAPHOR FOR BUGS Written by Heather. Date of post: August 26, 2013August 27, 2013. Leave a comment Posted in Introspection, Testing Tagged argument, being wrong, fearLeave a comment In my presentation at CAST 2013, I will be talking about some non-traditional things that the best testers I know do, using material from TED talks, biographies, and various fields of research. Because I have been spending a lot of time looking at these talks as I rehearse my talk, I have a lot of […] Continue Reading ... FEAST OR FAMINE: WHY THE POSTS ARE FLOWING NOW…. Written by Heather. Date of post: August 25, 2013. Leave a comment Posted in Conference Reports, Development, Introspection Tagged peer conferenceLeave a comment I’m pondering why it seems so easy to pump out blog posts today, the day after TestRetreat and the day before CAST 2013. Here are my first impressions: It’s easy to forget that people are interested in what we have to say when we are mired in the everyday routine of our lives. It’s easy […] Continue Reading ... TESTRETREAT 2013 – THE REST OF MY MINDMAPS Written by Andy Tinkham. Date of post: August 25, 2013. Leave a comment Posted in Automated Testing, Testing Tagged Ale Moreira, cynefin, Matt Heusser, Michael Larsen, mindmaps, motivation, rich robinson, sense-making, test automation, testretreat 2013Leave a comment The last 3 sessions I was in resulted in smaller mindmaps. I was mentally processing more information and thus didn’t capture everything. I’m going to combine all three mindmaps into a single post. First up was a discussion that Matt Heusser facilitated around the Cynefin sense-making framework. Matt sees value here for testers and was […] Continue Reading ... NEW TESTERS AND AWE OF “EXPERTS” Written by Heather. Date of post: August 25, 2013September 4, 2013. 3 Comments Posted in Conference Reports, Development, Introspection, Testing Tagged Novice testers, professional growth3 Comments I have been doing a lot of interviews in the last year for permanent and consultant testers and one question I always ask is who they follow in blogs or who they have read to learn about and improve their skills as testers. On the rare occasion that the interviewee actually gives me a name […] Continue Reading ... WHY I PRACTICE TESTING Written by Heather. Date of post: August 25, 2013. Leave a comment Posted in Testing Tagged Building skills, practice, testingLeave a comment Practice makes perfect is the old saw that we have all heard before, but we know there is no such thing as perfect testing. So what do I practice related to testing and why do I think it is important? One of my main goals in life as well as my career is to keep […] Continue Reading ... 1 2 3 … 7 Next » Search for: ABOUT * About * About Andy * About Heather RECENT POSTS * TAOGD Lenses: Lens #3 “The Lens of Fun” * I believe… * TAOGD Lenses: Lens #2 “The Lens of Surprise” * TAOGD Lenses: Lens #1 “The Lens of Essential Experience” * Jesse Schell’s Lenses of Game Design and Testers RECENT COMMENTS * 3movs on Test Automation Architecture intro * dinotube on Advice on starting browser-based automation * My Testing Philosophy - Chris Kenst on I believe… * My Testing Philosophy on I believe… * Testing Bits – 4/6/14 – 4/12/14 | Testing Curator Blog on TAOGD Lenses: Lens #3 “The Lens of Fun” TAGS #SeConf acceptance testing Agile Fusion agile testing Art of Game Design BC Holmes Bill Wake blogging project Bret Pettichord Brian Marick Cem Kaner change detection Chris Sepulveda culture Dave Thomas entaggle exploratory testing Felder-Silverman model grad school guest post Heather Tinkham James Bach Jeremy Stell-Smith Johanna Rothman John Elrick learning styles Lenses Lisa Crispin Matt Heusser Michael Larsen Mike Feathers Mike Hewner pair programming presentation professional development retrospective Richard Felder rich robinson risk Selenium testing testing role user stories veterinary project XP CATEGORIES * Automated Testing * Business Analysis * Cognitive Science * Conference Reports * Culture * Development * Fun * Introspection * Social Connections * Testing * Uncategorized FIND ANDY ELSEWHERE FIND HEATHER ELSEWHERE META * Log in * Entries feed * Comments feed * WordPress.org Proudly powered by WordPress | Theme: Blog Fever by Yavor Spassov.