www.theninja-rpg.com
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Submitted URL: http://www.theninja-rpg.com/
Effective URL: https://www.theninja-rpg.com/
Submission: On October 09 via api from US — Scanned from US
Effective URL: https://www.theninja-rpg.com/
Submission: On October 09 via api from US — Scanned from US
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The law states that we can store cookies on your device if they are strictly necessary for the operation of this site. For all other types of cookies we need your permission. This site uses different types of cookies. Some cookies are placed by third party services that appear on our pages. You can at any time change or withdraw your consent from the Cookie Declaration on our website. Learn more about who we are, how you can contact us and how we process personal data in our Privacy Policy. Please state your consent ID and date when you contact us regarding your consent. Do not sell or share my personal information Deny Allow selection Customize Allow all NewsInfoForum BugsArt Participate Participate GitHub Contribute Discord Community * Online * Strongest * Staff 1 zAk_ Jonin 2 NekoNeko Genin 3 Zaruza Jonin 4 Himekuro Genin 5 Dream Chunin 6 Killua Chunin 7 Remi Chunin 8 Namiste Chunin 9 Vulcan Chunin 10 Hao Genin WELCOME TO TNR -------------------------------------------------------------------------------- At the Path of the Shinobi lies many routes.What route will you take? Learn the way of the Shinobi as you start as an aspiring Academy Student. Fight your way to the top to become the Kage: the single shadow that protects your village from any danger, or become your village’s worst nightmare as a wandering Outlaw of pure darkness. What? This is a modernized version of an long-running online text-based game based on a new technology stack and sprinkled with a bit of AI technology. Register OR Log In NEWS KEEP AN EYE OUT FOR ANNOUNCEMENTS, CONTESTS, AND IMPORTANT UPDATES HERE. NO PLANS FOR RESET By Neon on 10/9/2024 There's no plans for a reset at this time while everyone is ahead of the curve per to say. Reset won't fix that. Yes there's been a few issues here and there but nothing game breaking. There's things in the works to have new users at release catch up to everyone else. In the end it's a game not a training simulator(Though its a training simulator right now) Having max stats is a good thing plus the game doesn't end at level 100.....There's more ranks and stats to come after level 100 so yeah. Also made some small changes to Aerathiel, SW and SO. Exp has been added on to dailies. 1 Comments NO EVENT TODAY By Monami on 10/6/2024 No event will be released today due to the bug regarding AI's :( Don't want you all to get stuck. 4 Comments SMARTER AIS By Neon on 10/6/2024 The update to make AIs smarter has landed. Now you can choose to skip out on BA today as there's a small chance you get stuck as the AIs work through this new phase. If you get stuck, please create a ticket and name the AI that stuck you. 2 Comments ITEM CHANGES PATCH NOTES By dEt0uR on 10/6/2024 2 Comments ITEM CHANGES MEGA THREAD By dEt0uR on 10/6/2024 Post all your thoughts, feedback, suggestions and bugs here 8 Comments ALL JUTSU UNEQUIPPED By Neon on 10/2/2024 All Jutsu Unequipped please requip before your next battle 5 Comments PIERCE LIMITATIONS - PLEASE READ By Abby on 10/2/2024 The pierce limit has been reduced to 1. Please unequip the second or we’ll have to unequip everything you guys have, warned you are. 0 Comments SEICHI NEWS - ISSUE NO. 5 By Monami on 10/2/2024 Seichi News Issue No. 5 is here!! We hope you enjoy this read! 10 Comments BLOODLINE ROLL CHANCE UPDATE By dEt0uR on 9/30/2024 With the update to roll chances, D, C, and B rank BLs now have a higher chance to being rolled. As such, all players were given a second chance to roll a Bloodline. If you already have a Bloodline, roll at your own risk. If you use this second chance and get a weaker BL than the one you currently possess, you will not be reimbursed. This is an announcement so that we do not have any accidental rolls. Again, roll at your own risk. 9 Comments OFFENSE UPDATES By Neon on 9/30/2024 Today all elements and offenses got changed, to reduce the disparity between them. The list is too long of all the changes so i won't be posting it here. What I want todo however is talk about what I hope to accomplish. First Taijutsu has been weak and its my failure for not addressing this quick enough, I hope with these changes they are on a even footing with other offenses. They have a lower range but that is compensated with movement jutsu both on their offense and on highest to allow them to gap closer effectively. Genjutsu was another one that was weaker than the others and they needed a little help. While Ninjutsu was not weak, some of it's elements had nothing and was just out classed so I hope these changes fixes these issues. Bukijutsu particularly lighting was very strong again, another failure on my part for not addressing this quick enough and bringing it in line. Overall each offense should feel alot easier to play and have define traits that they are good at. These changes introduce some new jutsu but these are largely stuff that were created in batch one and this should fix most issues. Some elements might need an extra offensive option/defensive one I'm keeping my eyes on this. You can find movement jutsu under highest chunin rank that scale to Jonin power. Batch 2 as promise will focus on bringing in elemental absorb, recoil, life steal, heal reduction. Shadow Weaver users, your change was reverted for a more bigger look at your Bloodline and how we can change it for the better. You can find thread on discord for everything discussing each offense and shadow weaver so we can talk and discuss. I hope these changes are better for everyone. 4 Comments Terms of Service - Privacy Policy - Cookie Policy - Game Rules TheNinja-RPG © by Studie-Tech ApS - 2005-2024 Welcome Welcome Socials Login Socials Login Sign in