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 * Home
 * Altrun Lore
 * Guides
 * Banks and Shops
 * Rules
 * FAQ
 * Masterlist

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WELCOME, TRAVELER

Amourim are interdimensional travelers! Through the use of wormholes, they are
able to leap through the boundaries of different worlds in order to explore. The
wormholes appear mysteriously around the Amourim's original dimension, but many
think it is the work of their elder gods. Amourim exist to spread love and
happiness to others, and live for companionship.We are a closed species group
with free MYO slots for new members! Check one of our hubs on Discord or
Toyhou.se to get started, or read on over here to get more information about the
world of Altrun and its inhabitants!This site is best viewed on desktop or in
landscape mode, but will work fine in a vertical mobile layout.




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 * Map
 * History
 * Gods
 * Amourim
 * Odiumbra


THE WORLD OF ALTRUN



Altrun is the world in which Amourim typically reside. It was created by the
gods as a residence for the species within to prosper. It is a highly populated
world with many Amourim settlements throughout. It is tended to very carefully
by its inhabitants, for the most part... to the north lies a mysterious
continent which is near-uninhabitable to most, but slowly, its corrupting
influence spreads to the rest of the world. The reason it exists is
long-forgotten.




CONTINENTS

Eldlight is believed to be the origin point of, and remains the center of,
Amourim society. Its capitol, Everhome, is the most populous city on Altrun, it
is close to the sea, convenient for trade. Eldlight is a continent primarily
composed of sprawling grasslands, with a major snowy mountain range in the
northwest. The mountains are a popular destination for more avid
explorers.Daermight was settled soon after Eldlight, the capitol, Jul (Jewel),
was established by both Aquatic and Land Amourim, near and on the two major
lakes to the south. Daermight is primarily tropical jungle to the south, though
it's more temperate in the north. It is the original home of some of the more
popular pets, Drigoo and Pardors. Being so rainy and humid, land-dwelling
Aquatics are very fond of Daermight.The central land of Deight, especially
between the two rivers, is extremely fertile, making it a hub for Altrunian
agriculture. The coast surrounding Purity Gulf is another major population
center of the continent, as well as being a popular destination for travelers
due to its pleasant temperatures and beautiful beaches. Deight's residents are
often noted to be very kind.Lumos is the richest continent in terms of beautiful
art and architecture. Lumos is next to the appropriately named Prospereon Ocean,
a mild sea home to swaths of edible fish and glorious coral reefs. Lumos is rich
in Amourim artistic and culinary history, as well as scientific advancement. It
is a popular retirement destination for older Amourim.The vast majority of
Kosmos is desert, being too unpleasantly hot for mammalians and avians, and too
dry for aquatics. Due to this, the majority of Kosmos' population are reptilian
Amourim, being generally more resistant to dry heat, though they do still reside
around the cooler areas surrounding the lakes and rivers of the south.
Thunderous dust storms often run through the deserts, leaving uniquely colorful
vitrification in its path. The resulting naturally-stained glass is heavily used
in residents' art and architecture.Shados originally existed under a different
name, forgotten to history. It is the original home of the Odiumbra, once great
and prosperous, destroyed by corruption, leaving residents to hide or flee from
Shados long ago. The source of the corruption seems to be the enigmatic
Spadeless Odiumbra, who appear extremely rarely and are believed to be physical
manifestations of malice, unrelated entirely to actual Odiumbra or Amourim. It
is spreading.


SEAS

The Prosperon Ocean was historically home to many of Altrun's sea-trade routes,
being between the majority of the inhabited continents. It is a relatively
shallow sea, being the most populated sea by aquatic Amourim. The bay of Lumos
is home to a few major aquatic cities. The Prosperon ocean is also relatively
warm, home to many reefs and fish.The Blight Ocean is the second most traveled
sea, again being a major hub between continents. It is quite a bit deeper than
the Prosperon Ocean, being home to some of the more isolationist aquatic cities,
generally not being easily accessed by non-aquatics due to their depths. It
borders on the Cursed Sea to the north, and as such, most of the population
resides in the south between Lumos and Daermight.The Purity Gulf is a warm,
semitropical gulf, situated within Deight, and home to a large aquatic
population. Unlike the cities in the deeper oceans, the Purity Gulf is shallower
and brighter. The towns and cities within are the ones most commonly visited by
land Amourim due to the more familiar and welcoming atmosphere of the shallow
gulf.Known for being frigid, the Forgotten Sea is not a very populous place,
ergo its name being "forgotten". Its only settlements are small and often
temporary, similar to explorer encampments. Braver aquatic explorers often seek
out loot from wrecks caused by the icebergs above.The Cursed Sea are the waters
surrounding, mainly to the south of, Shados. The waters here are rife with the
same corruption that destroyed Shados. Dangerous shados-infected creatures live
here. These waters are deep, with chasms torn open by the infection being
inhabited by the unknown. More recently, a leviathan Spadeless Odiumbra was
summoned, and subsequently downed here.

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 * Map
 * History
 * Gods
 * Amourim
 * Odiumbra


HISTORY




The dunes of Kosmos, infected by strange Shados murk.


EARLY AMOURIM

The planet Altrun, Amourim, and Odiumbra were created by the six gods.For the
first few thousand years, Amourim lived out their lives as nomadic
hunter-gatherers. With time, the seven subspecies began to interact more between
each other, and this was what began civilization and the first major
advancements for Amourim.Cities began to form underwater, on land, and deep in
the deserts. The relations between settlements were strongly based on peaceful
trade of goods. Even now, many parts of Altrun still have some of the same major
exports as they did thousands of years ago, alongside the newer technological
goods of the modern age.Early Amourim noticed quickly that some Amourim were
born without spades, which was strange to them from their deeply religious
perspective. It was not unique to any one subspecies, but it perturbed the
superstitious early Amourim as strange that some Amourim were to be created
without the Spade, seen as one of the most important connections to the gods
they could have. Initially, though, this was seen more as an oddity than a
curse.




THE ODIUMBRA

The final continent Amourim reached was Shados, at the time a gleaming,
prosperous continent, perhaps even more advanced than their own settlements. It
was home to the Odiumbra, who were closely linked to the Amourim, even
possessing spades just like them.Amourim were originally tense about the
revelation that they had shared their planet with an equally intelligent species
from the time of creation, but most were quick to move on from their woes and
were eager to be friendly with the Odiumbra just as they had been among their
own subspecies, wishing to learn what they knew, as they seemed to be much more
advanced than Amourim.In this time of peace, Amourim learned much from the
Odiumbra, such as their more powerful magic and the ability to create portals to
travel. With this knowledge, Amourim are now able to travel anywhere across
space, leading to the greatest advancements yet and permanently changing the
culture of Amourim to be one of seeking knowledge and companionship across the
stars, much like they are today.




THE BANISHMENT

After the Amourim and the Odiumbra formed a peaceful bond, came the Spadeless
Odiumbra, enigmatic beasts who were much larger, stronger, and more powerful
than any other creature on the planet. They scourged and corrupted everything
they walked on, killing the very earth with every step. They were understood by
neither Amourim nor Odiumbra, but regardless, Amourim took this as a sign not to
trust the Odiumbra and drove them back to Shados out of fear.The Spadeless took
this as an opportunity to take Shados for themselves, destroying the
once-glorious continent, shredding it down to a corrupted wasteland devoid of
most life. The Spadeless killed even Odiumbra at any chance they got, leading
the survivors to hide underground, with giant stone towers protecting their
underground settlements from the Spadeless and the newly-formed Shados
Beasts.The Amourim are horrified at the continent's transformation, sealing it
with a magical barrier, trapping the Spadeless, but also imprisoning the
innocent Odiumbra. This is also when Shados actually got the name "Shados."Due
to a perceived connection between spadeless Amourim and the Spadeless Odiumbra,
it was not long before spadeless Amourim became societal outcasts due to fears
of them being a danger to Amourim society as Spadeless Odiumbra had been.


SEPARATION AND IGNORANCE

Many Amourim disagreed with the decision to banish the Odiumbra, and tensions
rose between the subspecies of Amourim. Out of fear of futher conflict, the
Reptilians sealed themselves away in the deep deserts of Kosmos, and the
Aquatics hid in the depths of the ocean, leaving the Mammalians and Avians as
the main inhabitants of most of the land.A great deal of time passed, enough for
the Banishment to be forgotten entirely. A silver lining of this great ignorance
was that the stigma against spadeless Amourim was forgotten with time as well,
only the most deeply religious Amourim still uphold it now.




THE RETURN OF THE ODIUMBRA

A great deal of time passed, enough for the Banishment to be forgotten entirely,
and for many Mammalians and Avians to live thinking they were the only Amourim,
and the only inhabitants of Altrun. A silver lining of this great ignorance was
that the stigma against spadeless Amourim was forgotten with time as well, only
the most deeply religious Amourim still uphold it now. It was also in this time
that the Aquatic Amourim re-emerged from the depths to give the land-dwellers
another chance.The seal around Shados was never perfect, though. The sea
surrounding Shados was corrupted, becoming what is now the Cursed Sea. The
spread of corruption onto the land, and even to some Amourim, prompted explorers
to venture back into Shados itself, finding themselves in the caverns the
Odiumbra had long gotten used to living in. The protective towers had begun to
crumble and corrupt. The defeat of the corrupted tower drew out the hidden
Odiumbra, and effectively began their reintegration.Most Odiumbra were quickly
accepted by the Amourim, who were blissfully unaware of the events that had
transpired thousands of years ago. The Odiumbra, however, were aware, and were
rightfully not so trusting with the Amourim. With time, though, they were once
again united, this time against the threat of Shados.




THE CORRUPTION

The Spadeless never really went away, and now, they were joined by a cult of
regular Odiumbra who worshiped them as gods, who fervently carried out their
will to take Altrun for Shados.They began to corrupt the land with beasts born
of shados magic. Most notably is the recent corruption and restoration of
Kosmos, which caused the Reptilian Amourim to emerge from hiding, desperate for
help restoring their land from the infection.When the infection cleared, strange
stone monoliths had taken its place, telling the story of the banishment.Shortly
after, disaster struck, a destructive, giant hydra was summoned by the cult,
seemingly the largest source of the corruption itself. Amourim and Odiumbra
alike came together to battle, and defeat, the Shados Hydra. Is this the end of
the corruption? Can Shados be reclaimed by the Odiumbra?




A shados-infected forest in the north of Eldlight.

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 * Map
 * History
 * Gods
 * Amourim
 * Odiumbra


THE GODS



There are six gods of Altrun, each corresponding to a significant feature of
Amourim.


LEAR, GOD OF WING

Lear, the god that blessed Amourim with their wings and fins. A cheerful free
spirit who runs wild across dimensions, Lear is unpredictable but still
good-hearted. He likes playing tricks, mischief, and other harmless tomfoolery.
His haphazard behavior sometimes gets on the nerves of other gods but he's
amiable, so he's hard to stay upset with for long.He is associated with the
months March and April. Offerings to him usually consist of fresh rainwater,
fruits, toys, sweets, bells, and notes.
Those aligned with Lear are typically seen as friendly creatives, but march to
the beat of their own drum and dislike being told what to do. They can sometimes
be mischievous but generally have hearts of gold.Blessings from Lear usually
bring good weather, luck, and easygoing moods.




OTHELLO, GOD OF HORN

Othello blessed Amourim with their horns, and the pride of wearing them as a
crown. Othello is often seen as a leader, a king. He is stoic, and often stony,
but does have the best interest of all at heart.He is associated with the months
of May and June. Common offerings include metals and morelians.
Those aligned with Othello are often considered to have a natural knack for
leadership, they tend to be more commanding and work best with others rather
than alone.Blessings from Othello usually bring unification, stability, and
motivation.


OPHELIA, GOD OF SPADE

Ophelia is the god who granted Amourim their spades.She is associated with the
months of January and February.


PROSPERO, GOD OF TRANSFORMATION

Prospero is the god who granted Amourim their magic, and ability to
shapeshift.He is associated with the months of July and August.


TITANIA, GOD OF PLUME

Titania is the god who granted Amourim their fur, scales, and feathers.She is
associated with the months of November and December.


CALIBAN, GOD OF EYE

Caliban is the god who granted Amourim their eyes, sight, and sense.He is
associated with the months of September and October.

More Information Coming Soon

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 * Map
 * History
 * Gods
 * Amourim
 * Odiumbra


AMOURIM

Go here for information on designing Amourim.Amourim are the most populous
species that reside on Altrun, living almost everywhere on the planet, land and
sea. They are a semi-shapeshifting species, able to shift between main and
secondary forms, which have different abilities depending on subspecies. They
can also switch between quadrupedal and anthropomorphic forms, and may even take
on humanoid forms occasionally as well.There are seven main subspecies of
Amourim, four of which are subtypes of Aquatic.

 * Avian

 * Mammalian

 * Reptilian

 * Aquatic


LAND AMOURIM

Mammalian and Avian Amourim are generally the most populous of the Amourim
subspecies in many regions. They are capable of flight, and often tend to build
their cities with verticality in mind. They're able to inhabit cold and
temperate regions most comfortably due to their fur/plumage.Reptilian Amourim
are a lot harder to find around, but tend to live in arid or otherwise hot
regions, such as Kosmos, where many of them had been in hiding for ages due to
disputes regarding Shados. Reptilian Amourim are capable of gliding, and are
often good climbers due to their gecko-like feet.All land Amourim possess fur,
feathers, or scales, which cover their bodies. They thin out significantly on
the lower limbs and face, which often show their differently-colored skin.


AQUATIC AMOURIM

Aquatic Amourim inhabit Altrun's seas, and are found in almost all parts of it,
and more rarely in particularly dangerous areas such as the Cursed Sea or
Forgotten Sea. They can also be found in bodies of freshwater on Altrun's
continents. The Aquatics were in hiding for a long time for the same reason as
the Reptilians.Fin Aquatics have thin fins like most bony fish, and are
excellent distance swimmers.Manta Aquatics have stingray or manta like fins, and
are great at gliding through the water at high speed.Tentacle Aquatics possess
tentacles, which allow them a great amount of dexterity and control in the
water.Snail Aquatics have shells which grant them a protective hiding place on
the go.


TIDBITS

Government: Altrun is governed by a council of eight members representing each
subtype of Amourim, and one Odiumbra member. Many cities, towns, and regions
also have local governments of some kind. Amourim have a pretty strong sense of
unification so there are no national borders besides physical separation of
continents.Magic: Amourim have a small amount of inherent magic which allows
them their ability to shapeshift. They also often can learn portal magic, which
is used very frequently and is taught to most Amourim in basic education.
Amourim may also learn elemental magic, but it is rarer to see, often resulting
from mutations. Amourim first learned travel magic from the Odiumbra.Mutations:
Amourim frequently have mutations. They're (mostly) not mutations in the genetic
sense, but it is a common term for the more unusual, but not too uncommon,
variations Amourim often show. Most mutations are accepted by society, but a few
do get a bad rap. Most notably, the Spadeless mutation was treated as an ill
omen by Amourim society in the early days, but it is becoming more understood
that it's normal and not something to fear or shun.
Shados mutations are also looked on in fear, due to their infectious, and
unpleasant nature. Shados mutated Amourim aren't inherently evil, but some can
have their minds corrupted.Aquatics on Land: Aquatic Amourim are able to live on
land as long as they're careful to keep their skin moisturized. On the other
hand, Land Amourim can go to underwater settlements but it requires external
dive equipment to do so. Living that way would be incredibly
difficult.Otherworldly Travel: Amourim are able to travel to other worlds
relatively easily with their portal magic, and many often choose to live on
other worlds. These other worlds have influenced Altrun.

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 * Map
 * History
 * Gods
 * Amourim
 * Odiumbra


ODIUMBRA

Go here for information on designing Odiumbra.Odiumbra are far less populous
than Amourim, and originally resided on the land Shados used to be. Odiumbra are
now spread among Amourim populations, no longer able to safely inhabit their
corrupted former home.
There are three types of Odiumbra:

 * Standard

 * Spadeless

 * Awakened

 * Awakened (Amourim Form)


STANDARD ODIUMBRA

The vast majority of Odiumbra are considered standard Odiumbra.
Odiumbra all possess a form of Magic that is the pure, uncorrupted precursor to
Shados Magic. Just like Shados Magic, it most often presents as purple in color
when in use.Odiumbra have orbs, which function as magical eyes. They may also
have false 'eyes' on their faces, which will always appear closed. The Orb is
the "heart" of the Odiumbra and they cannot function without it. Even when
retracted inside of an Odi, an orb can sense everything unhindered.Odiumbra have
small "wings" on their necks, which they use to fly despite their size using
their strong attunement to magic.


SPADELESS ODIUMBRA

Spadeless Odimbra are rare, but incredibly dangerous beasts. They are much
larger than standard Odiumbra and lack orbs, instead having real eyes on their
heads. They also have much weaker magic than standard Odiumbra, and are unable
to fly, lacking wings. They rely on their size and strength.


AWAKENED ODIUMBRA

Awakened Odiumbra are much closer attuned to some of, or all of, the gods, and
are able to transform into Amourim. They have the strongest magic of all
Odiumbra types. They are extremely rare to find.


TIDBITS

Society: Odiumbra, long ago, used to live on Shados, which was once a prosperous
kingdom. They were advanced due to their strong magical ability. They and the
Amourim met sometime long ago, and the Odiumbra taught Amourim some of their
magic. This led to all of Altrunian society becoming more advanced in general,
as well as an era of growth. After the scourge of the Spadeless destroyed and
corrupted Shados, the Odiumbra were nearly forgotten due to Shados being sealed
away.
After the seal on Shados was broken, the Odiumbra slowly began to disperse and
live among Amourim. They are working with the Amourim to free Shados of its
curse.Magic: The different subtypes of Odiumbra can have differing magic.
Standard Odiumbra and Awakened Odiumbra are mostly the same, though the Awakened
Odiumbra also possess the transformation magic held by Amourim. Spadeless
Odiumbra have cursed, corrupting magic that drains life and causes
ills.Relationship to the Gods: While Odiumbra, like Amourim, worship the gods,
they are actually most attuned to one in particular, Caliban. Caliban has been
lost and somewhat forgotten by Amourim, though his blessings never left the
people of Altrun. It's often believed by Odiumbra that their orbs are the eyes
of Caliban. Most non-Awakened Odiumbra don't care much for Prospero due to
lacking his blessing.

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 * Getting Started
 * Morelian Counting
 * Amourim Info
 * Odiumbra Info
 * Pet Species
 * Miscellaneous

Click on a button above to get started!



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 * Getting Started
 * Morelian Counting
 * Amourim Info
 * Odiumbra Info
 * Pet Species
 * Miscellaneous


GETTING STARTED

Welcome to Amourim! This page is for new members who want to know how to get
started out in our group!




JOINING

To join our group, check out our Toyhouse World or Discord Server! Either of
these hubs will work to interact with the group through prompts, events, bank
updates, etc.




MORELIANS

Morelians are the group's main currency, used to purchase items from the shop!
The guide on how they're counted is here!Gold Morelians are earned by
participating in events, typically counted based on the work submitted!Silver
Morelians are earned in a similar way to Gold ones, but are for works submitted
outside of events.The Discord has an exclusive currency called Copper Morelians
used to purchase cosmetic roles and some group items as well.


OBTAINING AMOURIM

Amourim can be obtained in a few ways. If you're new, you get your first MYO for
free! You can claim it using the Item Bank on Toyhouse or Discord.Non-FTO MYO
slots can be purchased from the shop for 6 Gold or 60 Silver.Adoptables and
Customs are occasionally available for purchase through staff and guest artists!
We also host raffles frequently in our Discord server!




BANKING

Morelians and Inventory Items are all tracked in banks! You can find more
information on those in the Banks and Shop section of the site!

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 * Getting Started
 * Morelian Counting
 * Amourim Info
 * Odiumbra Info
 * Pet Species
 * Miscellaneous


MORELIAN COUNTING GUIDE

Artwork will by default earn Silver. Gold is counted in the same manner as
Silver, but is earned from prompt and event entries rather than regular artwork.
Morelians are earned when you submit artwork in the bank.Very rough sketches
will not count for Morelians, they must have some level of polish to them to
count.
Text




CLEAN SKETCH / LINES

Sketches must be clean and readable
Headshot, Bust Shot, Halfbody
1 MorelianFullbody
2 Morelians




COLORED / PAINTED

Coloring can be monochrome or stylized as long as values are present
Headshot, Bust Shot
2 MoreliansHalfbody
4 MoreliansFullbody
6 Morelians




BONUSES

Gift: Artwork made for free for others. Commissions, Art Trades, or Artfight
attacks do not count for this bonus!
Shading
2 Morelians
Earned once per submissionGift
2 Morelians
Earned once per characterPet Headshot, Halfbody
1 MorelianPet Fullbody
2 Morelians




BACKGROUNDS

Backgrounds must be hand drawn to count. Flat color, gradient, photo, or
pre-made/stock backgrounds do not count.
This is just a basic guideline, and things may not always fit neatly into this.
We will try to account for this when counting!
Backgrounds may earn between 1-15 MoreliansTier 1, Self-made pattern background
1-3 Morelians
Pattern background put together or drawn by you. More complex patterns may count
for more than 3 Morelians.Tier 2, Basic Scene
4-6 Morelians
Simple ground, few objects, flat perspectiveTier 3, Scene
7-9 Morelians
Average background, containing more detail and depth, and possibly light
interaction between character(s) and background.Tier 4, Detailed Scene
10-12 Morelians
Contains more care and detail than tier 3. May also include additional ground
layers (fore, mid) and more complex interaction between character(s) and
scenery.Tier 5, Very Detailed Scene
Contains a clear foreground, midground, and background, with character(s) being
fully integrated into the scene. Contains a high level of detail, immersive.




OTHER MEDIA

Other media is just any form of artwork that isn't plain drawing/illustration!
This includes writing, animation, 3D modeling, physical crafting, etc. These
will often be determined on a case by case basis due to the amount of variables
involved.
Other forms of art not accounted for here may also count for Morelians, these
are just the most commonly seen outside of illustration! We value all art as
art, and will try to judge things fairly! If you feel your work was unfairly
counted, you can feel free to contact us to discuss!Writing
1 Morelian per 50 wordsAnimation
Determined IndividuallyPhysical Craft
Determined Individually3D Modeling
Determined IndividuallyAnything Else
Determined Individually

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 * Getting Started
 * Morelian Counting
 * Amourim Info
 * Odiumbra Info
 * Pet Species
 * Miscellaneous


AMOURIM INFO


DESIGN INFO SHEETS

The MYO guide, Mutation Sheets, and Face/Leg Color Rule guide are all here.
Click on them to view them at full size!

 * 
 * 




EXTRA INFO

 * Amourim can have up to 3 tails without any mutations! More than 3 would
   require a Unique Mutation!

 * "Normal-Shaped" Pupils can be round or slit!

 * The Verdant mutation also allows for fungi, mosses, and plantlike protists
   such as algae, seaweed, or kelp.

 * Spadeless Amourim may be rejected in more superstitious communities due to a
   perceived connection to spadeless odiumbra. They are much more often accepted
   in current Altrunian society than they used to be, as it came to be more well
   known that the connection to spadeless odiumbra is false.

 * To propose a unique mutation not listed on the sheet, message Kingpink to
   discuss!




AMOURIM SHAPESHIFTING

Amourim are able to shift freely between several forms.Main Forms are how
Amourim are usually when not using their secondary form. They can be Anthro,
Feral, or Humanoid in their main form.Secondary Forms are the functional forms
Amourim use, mainly to augment their movement. Avians and Mammalians can fly
with larger wings, Reptilians can glide with their sails, Fin, Manta, and
Tentacle Aquatics are able to swim better with larger fins, and Snail Aquatics
are shieleded with enlarged shells.
Amourims' legs become "stick" legs in secondary form. This applies to both front
and back legs in feral form, and only to the legs in anthro form, leaving the
arms and hands normal. Humanoids in secondary form retain only the enlarged
wings/wing equivalents.



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 * Getting Started
 * Morelian Counting
 * Amourim Info
 * Odiumbra Info
 * Pet Species
 * Miscellaneous


ODIUMBRA INFO


ODIUMBRA DESIGN INFO SHEETS

The Odiumbra MYO sheets are both here. These only cover designing standard
Odiumbra, as spadeless and awakened Odiumbra are adopt-only for now.Click the
sheets to view in full size.




EXTRA INFO

 * Odiumbra can also look very different to how they look on this sheet. For
   example, they can be anthro.

 * The neck-wings no longer require specificaly three fingers. They may be
   fingerless, or have more or less than three.

 * Odiumbra use Shados magic, but specifically the original version of it before
   it was corrupted. Spadeless Odiumbra use corrupted Shados Magic.

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PETS

Amourim and Odiumbra are closed species owned by Kingpink and CHELRY

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