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 * Home
 * Gallery
 * About

 * Home
 * Gallery
 * About

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 * The Team
 * Press
 * Volunteer

 * The Team
 * Press
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THE ELDER SCROLLS: SKYBLIVION

Skyblivion logo


SKYBLIVION IS A VOLUNTEER-BASED PROJECT BY THE TESRENEWAL MODDING GROUP. WE AIM
TO BRING THE ELDER SCROLLS IV: OBLIVION TO A NEW GENERATION OF GAMERS AND
RE-INTRODUCE IT TO LONG TIME FANS OF THE SERIES. WE ARE CURRENTLY IN THE PROCESS
OF REMAKING CYRODIIL ALONG WITH ALL OF ITS QUESTS, LOCATIONS AND CHARACTERS INTO
SKYRIM AND SKYRIM: SPECIAL EDITION.


SKYBLIVION IS A VOLUNTEER-BASED PROJECT BY THE TESRENEWAL MODDING GROUP. WE AIM
TO BRING THE ELDER SCROLLS IV: OBLIVION TO A NEW GENERATION OF GAMERS AND
RE-INTRODUCE IT TO LONG TIME FANS OF THE SERIES. WE ARE CURRENTLY IN THE PROCESS
OF REMAKING CYRODIIL ALONG WITH ALL OF ITS QUESTS, LOCATIONS AND CHARACTERS INTO
SKYRIM AND SKYRIM: SPECIAL EDITION.

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 * Home
 * Gallery
 * About
 * The Team
 * Press
 * Volunteer

 * Home
 * Gallery
 * About
 * The Team
 * Press
 * Volunteer




DEVELOPMENT FEATURES


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SKYBLIVION DEVELOPMENT DIARY V

Our next chapter on road to release
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EXPLORE THE GALLERY

From screenshots to concept art


LATEST NEWS FROM SKYBLIVION


Trailers Development diaries Updates
 * Jan
 * 15
 * 2023

Skyblivion Trailer I


OFFICIAL RELEASE YEAR ANNOUNCEMENT TRAILER

Remaking Oblivion in the Skyrim engine is what we set out to do when we started
the Skyblivion project. Making games takes time, this goes double for a
volunteer project the size of a AAA game that took a team of fulltime DEVS years
to make.
 * 30 Comments
 * Kyle Rebel

Read more

 * Aug
 * 15
 * 2019

Skyblivion Teaser II


NEW TEASER TRAILER

We have been hard at work these past few years and recently a lot of that work
has fallen into place, finally shaping up to what we can call a proper video
game.
 * 98 Comments
 * Kyle Rebel

Read more

 * Feb
 * 3
 * 2018

Skyblivion Teaser I


SKYBLIVION - GLORY OF CYRODIIL

As you all know we have all been hard at work these last few months and what
better way to show our progress than with a small video.
 * 10 Comments
 * Kyle Rebel

Read more

 * May
 * 3
 * 2024

Development diary V


OUR NEXT CHAPTER ON ROAD TO RELEASE

Oblivion remade in the Skyrim engine. Thats our goal. With our planned 2025
release date we’re showcasing gameplay systems, a part of the world map, a new
city, Ayleid dungeons and much more.
 * 17 Comments
 * Kyle Rebel

Read more

 * Mar
 * 24
 * 2022

Development diary IV


A HUGE UPDATE, REMAKING THE WORLD OF OBLIVION

Notable updates this period are the reconstruction of the City of Bruma, new
Goblin tribes, clothing for the citizens of Cyrodiil, unique weapons, artifacts
and much, MUCH more.
 * 25 Comments
 * Kyle Rebel

Read more

 * Aug
 * 12
 * 2021

Development diary III


OUR BIGGEST UPDATE YET, REMAKING THE WORLD OF OBLIVION

Notable updates this period are the recreations of the forts you know and love
from Oblivion, the reconstruction of the City of Leyawiin, the recreation of
Bravil's interior locations and the reimagining of some of the dungeons that
cover Oblivion's map.
 * 25 Comments
 * Kyle Rebel

Read more

 * Jan
 * 21
 * 2021

Development diary II


OBLIVION QUESTS AND ENVIRONMENTS REMASTERED IN SKYRIM

Since our last Development Diary, the project has been marching forward and as
such, we would like to talk you through some of the progress we have made this
last period.
 * No Comments
 * Kyle Rebel

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 * Jun
 * 24
 * 2023

Skyblivion Update


SKYBLIVION ROADMAP 2023

Remaking Oblivion in the Skyrim engine is what we set out to do when we started
the Skyblivion project. Today we would like to share an exact update on the
progress of Skyblivion and what we have left for a 2025 release at the latest.
We hope with your support to finish the final steps in completing our dream,
maybe even beating our own estimation.
 * 69 Comments
 * Kyle Rebel

Read more

 * Jul
 * 22
 * 2020

Managing Skyblivion I


HUMBLE BEGINNINGS

Rebelzize is the lead for the Skyblivion project and has been working on
Skyblivion since 2013. In this blogpost he will be talking about what goes into
managing a project such as Skyblivion and some of the challenges he and the
project has faced since its birth.
 * 23 Comments
 * Kyle Rebel

Read more

 * Jan
 * 15
 * 2020

Landscaping in Skyblivion III


DESIGNING BLACKMARCH AND FORT BULWARK

Blackmarch (not to be confused with Black Marsh) is new sub-region within
Blackwood, for Skyblivion’s new landscapes most of the new regions that
neighbors another province will get a Border Gate, just like Skyrim introduced.
 * 35 Comments
 * DeeKeyes

Read more

 * Jan
 * 15
 * 2020

Content Release I


THE SKYBLIVION PROJECT'S FIRST CONTENT RELEASE

Releasing content for Skyblivion is not as easy at it may sound. Assets and
mechanics created by the team are usually merged straight into our master build
and from the start of the project we didn’t have releasing small pieces of
content in mind.
 * 51 Comments
 * Kyle Rebel

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NEWSLETTERS


 * Nov
 * 14
 * 2021

Newsletter II


SKYBLIVION NEWSLETTER NOVEMBER 2021

As the year slowly winds down, we’re once again gathering our newest works to
show off. This newsletter will focus on Daedra and their cults.
 * Kyle Rebel

Read more

 * May
 * 20
 * 2021

Newsletter I


SKYBLIVION NEWSLETTER MAY 2021

Welcome, everyone! In this newsletter issue, we will feature some of the monthly
work of the many artists that do their best to bring our project to completion.
The different departments can only achieve that by working together.
 * Kyle Rebel

Read more

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