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Submitted URL: http://eliatopia.com/
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Submission: On April 18 via api from US — Scanned from DE
Effective URL: https://eliatopia.com/
Submission: On April 18 via api from US — Scanned from DE
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Server time: 11:32 PM Forum | Leaderboards | Economy Data Follow our Facebook page to keep up to date as updates and changes are made to the game! Eliatopia Facebook Page CONTROLS DEV LOGS 1.2.1 - AUGUST 21, 2023 * Fixed bug where your character would be pushed around too much by explosions when you had a forcefield active. * Fixed issue with snakes targetting dead players in PvP. * Made it so when the application goes out of focus on the Web and Android version, if you are standing in a guild outpost you will be automatically removed from it. * Several H.E.O. members now have post-Xantis defeat dialogue. * When hovering over items in the vendor, it will now show the player's name that is selling the item. * 1 guild contribution point is now given for every 2 seconds you are standing in a guild outpost. * Fixed bug with hall of fame donation menu not working from a previous update. * Attempted to fix KOTH timer counting issue. Seems fixed, but may need more testing to verify. * Fixed a couple out of bounds spots in area #66. * Fixed spelling error in an NPC dialogue. * Increased guild menu to display up to 500 guilds instead of 300. * Slightly buffed the drone attack's damage per level from a 6% increase to 9%. * The "Reflection" skill has been nerfed slightly. It's chance of reflecting per level was decreased from 4% to 3%. * Tornadoes now immediately remove themself if you change to a different weapon class. * Players who have been AFK for more than 5 minutes are now auto disconnected. 1.2.0 - NOVEMBER 21, 2022 * Clamp traps and flares will now remove themself if you equip a non-gun as your primary weapon. * Reduced size of element effects in the UI so they are less obtrusive. * Fixed bug with payvault "more friends" button not going gray once the item has already been bought 4 times. * Most two handed guns got a slightly buff in their rate of fire. * The wishing well will now drop coins at noon also, instead of just midnight. Also moved wishing well slightly so coins spew out in a full 360 degree area. Coin magnet will also no longer work on money from the wishing well. * 3 new wizard skills. * Fixed bug with flare roll doing the incorrect damage when using a shield. * Fixed bug with magic flame breathe skill when using a shield. * Fixed bug with global XP share contribution points not getting added when you create a new guild. * Buffed "magic breathe" and "storm breathe" damage. * Fixed bug with "mini homings" skill not using the correct amount of MP. * Guild announcements feature added! * Fixed small bug where dropping an item in the portal booth area would have it fall through the floor. * Fixed bug where guild members with certain symbols in their username would never appear online in the guild chat list menu. * Added new "members" view page to the guild settings menu. * Guild menu can now be sorted by contribution points and total levels. * Improved the performance of the guild menu by no longer displaying item upgrades on players. * Fixed an out of bounds spot in area #47. * Archers can now shoot continuously without reclicking, even when playing on non-mobile platforms. * Magic breathe skill now does rune damage. * Decreased the amount of time a mage is stunned after their forcefield is destroyed. * Drums can no longer be played when standing too close to a ladder. * 5 new helmets. * 5 new chest armor. * 5 new leg armor. * 5 new shoes. * 1 new shield. * 8 new weapons. * Fixed bug where gunman's poison zone would not properly orient itself when a grenade blew up on a slanted surface. * Fixed exploitable bug where forcefield would not go away after watching a cutscene with it active. * 2 new areas. * 1 new NPC. * Game assets are now loaded from a CDN, for faster loading and cheaper bandwidth costs. * A dozen NPC now have different dialogue after defeating Xantis. 1.1.0 - JULY 28, 2022 * Fixed bug where you could use the whip "whirl" skill with a non-whip weapon. * Buffed "poison smash" skill. * Reduced/improved arrow/bullet knockback for PvP. * Bargain bins now have a limit as to which items can be placed in them based off of the areas they are in. * 1 new skill added. * Increased "coin magnet" distance by 10% and increased the speed at which coins move towards you. * 1 new payvault item. * Fixed bug with homing arrow targetting dead guild members in PvP. * Fixed issue with rage not ending when switching from using a melee weapon. 1.1.1 - JULY 29, 2022 * A couple of minor bug fixes. 1.1.0 - JULY 28, 2022 * Fixed bug where you could use the whip "whirl" skill with a non-whip weapon. * Buffed "poison smash" skill. * Reduced/improved arrow/bullet knockback for PvP. * Bargain bins now have a limit as to which items can be placed in them based off of the areas they are in. * 1 new skill added. * Increased "coin magnet" distance by 10% and increased the speed at which coins move towards you. * 1 new payvault item. * Fixed bug with homing arrow targetting dead guild members in PvP. * Fixed issue with rage not ending when switching from using a melee weapon. 1.0.0 - JUNE 30, 2022 * Fixed bug where on rare occassions, if you changed an area right as an enemy was spawned, the enemy would be unkillable in the new area. * 1 new item. * Titanium bot now has a unique death sound instead of playing the tesla coil's death sound. * Fixed bug where changing your guild XP setting would also effect other players in the area. * Added 3 second anti-spam period between sending messages in the main chat. * Colorization shops are now open 24/7. * Fixed bug where forcefield boosting effect would not go away if you started riding an enemy while inside someone elses forcefield. * Fixed bug with your own snakes able to hurt you in PvP if you are not in a guild. * "Poison zone" damage per level has been lowered from 30% to 20%. * Attempted to fix bug where poison zone boost damage would still be done even after a poison zone was removed. (may need further testing to verify fix.) * Fixed bug where if you were attacked and knocked down right before riding an enemy, your player would appear laying while riding. * Fixed bug where audio and visual effect was not being created whenever an attack was reflected when using a shield. * Fixed small visual bug where the player's beard was still visible during the invisible part of the ninja slash animation. * Fixed bug where the mage basic attack was not causing electric chain damage. * Fixed small bug where you could revive after being killed by adding a skill point into health. * Refactored some of the logic for the KOTH timers to prevent the player timers getting out of sync. * Fixed exploit where a player could equip two one handed weapons even though they only had one of them owned. * Fixed small visual bug where colorized armor, legs, or shoes would not change color in the UI when toggling between two colorized items. * Fixed visual bug where the increase/decrease UI text when viewing a hardened shield would not properly reflect the shield's hardening stage. * Fixed bug where billboard images would often not load for the area you first log into. * Attempted to make a patch for trade scamming. Will need further testing though. * The guild hall is now open for 3 more hours a day. * The payvault character menu customizer now includes the color black. * Coin drops greater than 2500 now show a gold bar, and greater than 20000 will show a money bag. * Upgraded to a slightly more powerful server to help reduce lag delay that can occur during times where higher amounts of players are online. * Increased poison resistance on a few robot type enemies. * 1 new enemy. * 2 new bosses. * 5 new helmets. * 5 new armor. * 5 new leg armor. * 5 new boots. * 5 new accessories. * 9 new weapons. * 6 new areas. * 1 new payvault item added. * 1 new cutscene. * Name tags below players have been added and can be enabled in the options menu. * "Magic breathe" skill can now be upgraded to stage 5 instead of 4. * 2 new skills. * Added donation drone schedule sign to Shroom Borough. * New chapter added to Eliapedia. * Pine tree, dead pine tree, and spiked vines will no longer animate when playing below "medium" quality. * Added a few more anti-hacking measures. 0.9.0 - MAY 20, 2022 * Fixed issue with whip electric tip hits doing the damage of a non-tip hit. * Fixed bug where you could not complete the "look like a banana" or "look like a baseball player" mission if the equipment you had on was upgraded. * Lower level requirement by a little for most guns. * Fixed bug where "bouncing rain" skill was doing having its damage multiplied. * Damageable environmental object will not take into account the whip tip damage multiplier. * Fixed bug where you could trade an equipped weapon by using the payvault cosmetic menu. * 1 new item. * 2 new NPCs. * 1 new cutscene. * Added a check so drums can no longer be played near the exit of an area. * 5 new areas. * 1 new enemy. * 1 new payvault item. Portal booth. Allows you to teleport between towns and such. * Increased KOTH coin reduction intervals from every 2 seconds to 3 seconds. * Fixed small bug where the gate to the garbage dump could be raised past its intended point if you kept talking to the NPC in quick succession. * 3 new skills. * Coins drops worth more than 300 now shows up as bills to denote that they are worth more. * New chapter in Eliapedia. 0.8.1 - MAY 2, 2022 * Removed rune visual effects from arrows and bullets because they were impacting performance too much. * Lowered forcefield, rage, and footsteps sound effect volume. * You will automatically get taken out of the KOTH arena if you click outside of the game in the web version. * Item storage has been increased to 36 item slots and had it's price in the Payvault increased from 90 to 150 emeralds. * Guild contribution points have been added. * Fixed issue with shrapnel explosion able to push objects way to much, resulting in possibly pushing players off the map. * Guild group chat alerts have been added. * Guild permissions system added. * Fame ranking now takes into account your guild permission level and your guild contribution points. * Increased feral beast spawn points again, just a tad bit. KNOWN ISSUES/TO-DO LIST * Story does not progress to the Ancient Town yet. 0.8.0 - APRIL 20, 2022 * Fixed issue where you could infinitely jump if "transparency" behind object effects was on and you dropped items and jumped at the same time. * Fixed bug with gunman flares doing damage for secondary weapon instead of primary weapon. * Fixed issue with character ranks not showing up in character menu. Bug was introducted in some previous update. * A skill can now be downgraded even if a parent skill has been upgraded, as long as the skill is above level 1. * 15 new NPCs. * Increased the amount of XP bosses give. * Guild XP sharing has been added. * 1 new payvualt item. * Items that have already been colorized can now be re-colorized. * Items and crafting materials that you do not have enough of will have their text in dark red to denote you cannot afford them in the shop menu. * Increased spawn rate of enemies a slight bit in areas #88 and #89. * 3 new items. * Fixed two areas incorrectly marked #87 on map. * Fixed bug with "lava smash" skill not catching enemies on fire. * 1 new boss enemy. * 3 new areas. * New entry in the Eliapedia's story section. * 2 new cutscene. You must travel from area #68 to #69 for one and from #86 to #87 for the other. * Fixed bug where your player would not face the correct direction after watching a cutscene. * Removed the mustache from the "ringleader hat" and added it as a new beard style. * Buffed magic breathe skill damage. * "Poison Zone" skill can now be upgraded to stage 4. "Pure rage" to stage 4. "Coin thief" to stage 5. "Magic breathe" to stage 4. "Sonic boom" to stage 5. * 3 new skills (2 gunman and 1 whipmaster). * Fixed a miscalculation in the rage damage multiplier. * "Tornado" and "air bursts" skills now do weapon upgrade damage. * Increased" Tornado" skill duration from 12 seconds to 15 seconds. * The "Tornado" skill's animation now plays 29% faster. * Fixed grammatical error in rate of fire value for "Tornado skill". * Fixed overflowing text issue in main chat where players would spam long characters causing the chat scrolling to get screwed up. * Fixed mistake where KOTH win time was incorrectly set to 1 minute instead of 10 minutes. * 1 new rank and HOF statue: KOTH wins. * Reduced lag caused by the hit effect created by poison and electric weapons. KNOWN ISSUES/TO-DO LIST * Story does not progress to the Ancient Town yet. TERMS OF SERVICE Play Eliatopia on Not So Casual Play Eliatopia on CrazyGames