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FORTRESS FOREVER

 * About
 * Development
   
 * Forums
 * Wiki

Fortress Forever is a free game inspired by the earlier versions of the Team
Fortress series (Team Fortress Classic and QuakeWorld Team Fortress).

Join the fray in this high-speed, team-based FPS with classes that range from
pure movement to pure firepower (and everything in between).

More info →


DOWNLOAD

Windows only, requires Steam



NEWS

10 YEARS OF FORTRESS FOREVER

Posted 6 years ago by Fortress Forever Team
Development of Fortress Forever started in 2004, and version 1.0 was released on
September 13, 2007. Today marks ten years since that initial release.

In those ten years, Fortress Forever has seen:

   
   
 * 18 patches
   
 * 88 volunteer developers
   
 * Hundreds of community maps
   
 * 3,948 code commits by 24 different programmers
   
 * 7,860 asset commits by 59 different developers
   
 * 8,477 page edits on the FF wiki
   
 * 17,801 pickup games in #ff.pickup
   
 * 23,374 threads on the FF forums
   
 * 146,341 downloads since the Steam release (March 2015), and an unknowable
   number of downloads before then (download numbers weren't tracked)
   
 * Millions of collective hours played
   


To celebrate, let's take a look back through the years via various videos made
by the community in that time:





Thank you to everyone that has played and supported this game--you are what has
allowed FF to reach this milestone.
Discuss on the forums → View all news posts


ACTIVITY

 * squeek502 opened pull request fortressforever#393 ('Make bouncing off
   downward ramps slightly easier') 1 year ago
 * squeek502 opened pull request fortressforever#392 ('Make the jump pad -> conc
   speed cap two-tiered') 1 year ago
 * hunter2k01 commented on issue fortressforever#391 ('Status of the project') 1
   year ago
 * gumbuknine commented on issue fortressforever#391 ('Status of the project') 1
   year ago
 * hunter2k01 opened issue fortressforever#391 ('Status of the project') 1 year
   ago

See more →


CONTRIBUTE

Fortress Forever is visible source and developed by volunteers within the
community. If you have the skill and desire to help move the project forward,
you are more than welcome to contribute.

We are always looking for more programmers, modelers/animators, texture artists,
level designers, and more

Learn how →
 * GitHub
 * YouTube
 * Discord
 * Twitter
 * Facebook
 * Steam
 * ModDB
 * Reddit

 * RSS