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Submission Tags: falconsandbox
Submission: On July 19 via api from US — Scanned from DE
Submission Tags: falconsandbox
Submission: On July 19 via api from US — Scanned from DE
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This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site. Browse CurseForge App Create a Project Feedback and News * Idea Suggestion Portal * Roadmap * Newsletter Support * Knowledge Base * Contact Us Social * Discord * Twitter * Reddit * News Forums * Authors Forums * Minecraft Forums * Bukkit Forums API * Apply * Documentation * T&C Browse CurseForge App Create a Project Feedback and News * Idea Suggestion Portal * Roadmap * Newsletter Support * Knowledge Base * Contact Us Social * Discord * Twitter * Reddit * News Forums * Authors Forums * Minecraft Forums * Bukkit Forums API * Apply * Documentation * T&C Account Info Missing? Login Sign Up SPELLS & SHIELDS Mods 292 Downloads Last Updated: 21 hours ago Game Version: 1.18.2 +3 Download Install * Description * Files * Images * Issues * Source * Relations SPELLS & SHIELDS FEATURES * A new mana system that works similarly to the health bar. * Numerous spells which can be learned by exploring different spell trees. * New potions, enchantments and effects to properly embed the new features into vanilla Minecraft. * The physical aspect of PvP is still very strong, viable and deadly against magic. * Different configs and commands to allow proper customization for players and servers. * Every new feature and mechanic is well thought through to try and not make any vanilla aspect obsolete. DESIGN PLAN This is the current design plan. This contains a very simple form to suggest spells, if you are interested in contributing: * Design Plan & Suggestions SPELLS Spells can be equipped in spell trees after learning them. You have 5 spell slots available in total. Each spell slot can be equipped individually with a spell. To fire that spell you use the key binding associated with the slot the spell is in. You can always view your equipped spells in your survival inventory. Spells typically just consume mana as a cost to fire them, but it can differ for each spell. SPELL TREES You gain access to your available spells and spell trees in the Enchanting Table (yes, the vanilla one). Similar to enchantments, you unlock spells by consuming experience levels. The cost for each spell can differ. The spells and spell trees you can interact with on an Enchanting Table are dependent on the amount of bookshelves placed around it (maximum amount is 32). This means that you can not equip or learn certain spells and spell trees if the surrounding enchanting power (bookshelves) is too low (they will not show up at all). Spells are forgotten on death (by default, this is configurable) meaning that you have to re-learn them (eg. invest XP) but they are still visible in their respective spell trees. MANA Mana is the source of energy to perform spells. The mana regeneration is always static at 1 full mana unit per 5 seconds (you can hold up to 10 mana units by default). Of course, your current mana can be influenced by different potions and effects. The mana bar is shown in blue, unless the Leaking effect is applied to you, in which case the colour turns into a slight green. Additionally, there is extra mana which is shown in pourple. Extra mana works just like the absorption effect works in terms of health: Whenever you burn mana while having extra mana it is burned from the extra mana resource. Extra mana is given in certain occasions or by certain effects and does not regenerate once burned. There is also a mana boost effect that may affect your maximum mana. POTIONS There are new potions which interact with your new mana resource. They mirror those potions that interact with your health in time and amplification: * Potion of Instant Mana = Awkward Potion + Lapis Lazuli: Instantly restores mana, similar to the Potion of Healing. * Potion of Mana Bomb = Potion of Instant Mana + Fermented Spider Eye: Instantly burns mana, similar to the Potion of Harming. * Potion of Replenishment = Awkward Potion + Tube Coral Fan: Restores mana over time, similar to the Potion of Regeneration. * Potion of Leaking = Awkward Potion + Dead Tube Coral Fan: Burns mana over time, similar to the Potion of Poison. ENCHANTMENTS * Magic Protection: Applied to armour. Works similar to existing Protection enchantments (eg. Protection, Projectile Projection, ...): Protects twice as well against magic damage as the Protection enchantment does but is incompatible with other Protection enchantments. * Mana Blade: Works similar to existing damage enchantments (eg. Sharpnes, Bane of Arthropods, ...): Consumes mana on hit to increase damage. * Mana Shield: TODO This does nothing as of now. I recommend NOT using this as compatibilities might change. COMMANDS * /spells progression learn <targets> <spell>: Makes a target learn a specific spell. * /spells progression learn <targets> all: Makes a target learn all spells. * /spells progression forget <targets> <spell>: Lorem ipsum. * /spells progression forget <targets> all: Lorem ipsum. * /spells progression reset <targets>: Lorem ipsum. * /spells slots set <targets> <slot> <spell>: Lorem ipsum. * /spells slots remove <targets> <slot>: Lorem ipsum. * /spells slots clear <targets>: Lorem ipsum. CONFIGURATION FILES * You can configure both basic client side (eg. where to put the Mana Bar) and server side settings. * Every spell is individually configurable, including their mana costs, consumed items when firing them or their individual effects (eg. damage of a Fire Ball spell). * Spell trees can be redesigned, removed or added to your liking. Every from spells to required bookshelves is customizable. * Configuration files do not need to be synchronized from the server to the client. The server can keep exact spells settings and their spell trees secret with the information only being revealed on players' discovery. * All configuration files are inside the .minecraft/config/spellsandshields folder. CLIENT.TOML AND SERVER.TOML Contains very basic settings. Everything is explained inside said configuration files. Most values can be changed while the game is open. SPELL_TREES FOLDER Every available spell tree is loaded from in here. As explained, you can add, remove or edit any file in here. Every .json file is seen as potential spell tree and parsed (the file name does not matter). If a file is of invalid format it will not be loaded and an error is dispatched in the log file (the game continues and does not crash). SPELLS FOLDER Most spells are configurable and their config files are in here. Only ever edit the values of these files - do not add, remove or rename any file in here as the game would simple ignore them or recreate them in their default setting. Lorem Ipsum * lo * rem COMMENTS * Insane96MCP * * Join Date: 9/8/2012 * Posts: 1,322 * Member Details Insane96MCP * View User Profile * Send Message Posted 8 hours ago #7 Seems pretty cool, gonna give it a go later today Rollback Post to Revision Rollback * CAS_ual_TY * * Join Date: 6/11/2017 * Posts: 148 * Member Details CAS_ual_TY * View User Profile * Send Message Posted 8 hours ago #10 In reply to Insane96MCP: Thanks! May I ask how you found this mod? What led you to this page? Rollback Post to Revision Rollback * Insane96MCP * * Join Date: 9/8/2012 * Posts: 1,322 * Member Details Insane96MCP * View User Profile * Send Message Posted 7 hours ago #11 In reply to CAS_ual_TY: I'm having problems finding out how to give shields texture and by searching 'shield' on MMD discord I found the mod lol Rollback Post to Revision Rollback * Ra_They_Sun_God * * Join Date: 9/7/2021 * Posts: 28 * Member Details Ra_They_Sun_God * View User Profile * Send Message Posted 17 hours ago #6 forge or fabric? Rollback Post to Revision Rollback * CAS_ual_TY * * Join Date: 6/11/2017 * Posts: 148 * Member Details CAS_ual_TY * View User Profile * Send Message Posted 8 hours ago #9 In reply to Ra_They_Sun_God: Rollback Post to Revision Rollback * aixiis * * Location: Paris * Join Date: 4/17/2019 * Posts: 262 * Member Details aixiis * View User Profile * Send Message Posted 19 hours ago #5 Nice ! Your mod looks promissing, and already really interesting in it's current state ! Do you have a discord server for updates towards developement ? Rollback Post to Revision Rollback * CAS_ual_TY * * Join Date: 6/11/2017 * Posts: 148 * Member Details CAS_ual_TY * View User Profile * Send Message Posted 8 hours ago #8 In reply to aixiis: I will open a discord today. This will also allow people to network and have a direct connection to me in case they need help making their own mod configuration. I will notify you again when its done and send you the link. Rollback Post to Revision Rollback * treppppy * * Join Date: 7/27/2020 * Posts: 57 * Member Details treppppy * View User Profile * Send Message Posted 2 days ago #4 ayy this looks pretty fun, gonna keep an eye on it Rollback Post to Revision Rollback * cooldemon96 * * Join Date: 9/28/2021 * Posts: 30 * Member Details cooldemon96 * View User Profile * Send Message Posted 3 days ago #2 The mod is very good, but why is the mana strip under the hunger strip? Rollback Post to Revision Rollback * CAS_ual_TY * * Join Date: 6/11/2017 * Posts: 148 * Member Details CAS_ual_TY * View User Profile * Send Message Posted 3 days ago #3 In reply to cooldemon96: Already had loads of discussions about this. People have different preferences. Check out the client config, you can also put it above the hunger bar. Thanks for the feedback! Rollback Post to Revision Rollback * killercube_ * * Join Date: 8/1/2021 * Posts: 10 * Member Details killercube_ * View User Profile * Send Message Posted 3 days ago #1 Cool Rollback Post to Revision Rollback * To post a comment, please login or register a new account. Delete Undelete Spam Not Spam Merge Clear Selected Apply to Selected (0) Posts Quoted: Reply Clear All Quotes ABOUT PROJECT Report Project ID 582301 Created Feb 22, 2022 Updated 21 hours ago Total Downloads 292 License MIT License Follow CATEGORIES MEMBERS CAS_ual_TY Owner RECENT FILES MINECRAFT 1.19 * B spells_and_shields-1.19-1.2.jar 1 day ago MINECRAFT 1.18 * B spells_and_shields-1.18.2-1.2.jar 21 hours ago * A spells_and_shields-1.18.2-0.6.jar Jul 8, 2022 * CREATORS * Build an App * Publish a mod * Why Overwolf * App documentation * Mod documentation * Creator services * Apply for funding * GAMERS * Discover Mods * Discover Apps * Gameplay First * Download Overwolf * Suggest a feature * COMPANY * About us * Our story * Careers * Blog * Brand Guidelines * WORK WITH US * Partners * Advertisers * Influencers * Game Developers * SUPPORT & PRIVACY * Help Center * Supported Games * Terms of service * Privacy Policy * Overwolf Alphas * Licenses Overwolf 2021 * * * * *