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5TH AGE CAMPAIGNS' HOME RULES

CAMPAIGN INFORMATION FOR THE 5TH AGE CAMPAIGNS.

 *   Home Page
 *   Adventure Log
 *   Wiki
 *   Characters
 *   Maps


FOREWORDS AND COMMUNITY RESOURCES



Jeremy Crawford, April 12 2020

The 5th Age campaigns strive to remain as close as possible to the latest D&D
Rules as written (RAW) , as well as their ongoing evolutions, while using this
wiki to document the home rules expending beyond the edges of RAW.
The goal of this wiki is to document all “DM fiat” rulings to provide
consistency across all the 5th Age Campaigns and stay up to date with the
evolutions of our favorite RPG. Overall, the home rules in this wiki are
designed to make the game feel more medieval fantastic, than cartoonish or high
fantasy, and provide deeper tactical options during combats.

We also directly participate to the current iterations of the future D&D. As
such, the One D&D page lists all the rules from the playtest materials that have
been integrated to the 5th Age campaigns, so that the players can also be part
of the evolution of D&D.

As a DM, I have chosen to align a part of our tactical rules with the community
driven Grits & Glory homebrew rules for more realistic and gritty game play.

Last, these campaigns also use the Sane Magical items prices, developed by the
community, a document that provides a more realistically adjusted pricing for
magic items.

We also wanted to allow our players and readers to easily distinguish between
RAW and the home rules, so in the following pages, all raw rules will be marked
by the (RAW) tag, while home rules will be marked as (HOM), and the rules coming
from the Grits & Glory homebrew will be tagged (G&G) in the following pages.

Enjoy the reading!
DMGrisix


5TH AGE HOME RULES

Campaign’s Rules
Combats’ rules
Skills usage
Spell’s rules
Feats’ rules
Other, Powers and races
Downtime Activities


INTRODUCTION

The 5th Age campaigns’ home rules are designed around a vision of Role Playing
reminiscent of the original D&D. The world around the characters is living and
breathing, and they have entire freedom to chose which paths they take. There is
no hand-guiding toward this boss, or that quest. The NPCs are not just standing
there to be slaughtered, and will react according to their smarts and resources.
Situations will evolve and change. Grudges will be held, love and friendships
can be found in the most unexpected places, and powerful magic items are rare,
and usually already claimed. Progress is slow, details matter, leveling up is
never instantaneous and requires class training, and traveling through the
realms is more often than not dangerous.

5th Age Dungeon Masters are world-story DMs, and the stories weaved are the
stories of the worlds the campaigns take place in, letting each character decide
how they will be heroes and affect the worlds around them, while overarching
events triggered by the reforging of the Tablets of Fate affect all worlds and
planes in similar ways. The general cosmology and relation between the planes is
tied to the latest events in the Forgotten Realms, and the universe changing
events that occurred since the spell plague, even if other worlds use different
names for the same gods or manifestations of magic.

Note to visitors
You are welcome to adopt, use, or copy any of these campaigns’ home rules you
like for your own campaign. I am just asking that you credit my work, and link a
reference to this page if you choose to do so.
Thank you!
DMGrisix.








5TH AGE CAMPAIGNS' HOME RULES

5th Age Campaigns' home rules DMGrisix DMGrisix 2018-11-10T16:28:04Z
2024-07-14T05:37:04Z
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GM: DMGrisix


Last Updated:
07/14/2024
Play Status:
Playing
24 fans

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 * DMGrisix updated the wiki page Chase
   7 days ago
   
 * DMGrisix updated the wiki page Animal training
   8 days ago
   
 * DMGrisix updated the wiki page Spell's rules
   12 days ago
   
 * DMGrisix updated the wiki page Powers
   13 days ago
   
 * DMGrisix updated the wiki page Gather information
   14 days ago
   
 * DMGrisix updated the wiki page Stealth and Hiding Summary
   14 days ago
   
 * DMGrisix updated the wiki page Perception
   14 days ago
   
 * DMGrisix updated the wiki page Magic Items' rules
   19 days ago
   
 * DMGrisix updated the wiki page Guiding
   21 days ago
   
 * DMGrisix updated the wiki page Character Building
   21 days ago
   
 * DMGrisix updated the wiki page Pit Fighting
   21 days ago
   
 * DMGrisix updated the wiki page Masterwork Brews
   22 days ago
   
 * DMGrisix updated the wiki page One D&D Playtest
   a month ago
   
 * DMGrisix updated the wiki page Main Page
   a month ago
   
 * DMGrisix updated the wiki page Home Page
   a month ago
   
 * DMGrisix updated the wiki page civility page
   a month ago
   
 * DMGrisix updated the wiki page Fey Trails
   a month ago
   
 * DMGrisix updated the wiki page Fey
   a month ago
   
 * DMGrisix updated the wiki page Tools of the Trade
   a month ago
   
 * DMGrisix updated the wiki page Combats' rules
   a month ago
   

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5TH AGE CAMPAIGNS' HOME RULES

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