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NEWS

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Tue Jul 9 19:54:53 2024 11 days ago


OZFORTRESS BAN: XSTROYER / LARGO

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BAN EXTENSION

> Xstroyer STEAM_0:1:567280780
> largo STEAM_0:1:803111720
> 
> The player above has been found using an alternate account to play within
> ozfortress. As such, this player's existing ozfortress.com ban will be
> extended by a period of 1 year, after which they will be on permanent
> probation. If they are found aliasing during their competition bans, their ban
> duration will be extended.

Should ANY clans in ANY ozfortress competitions be found housing the listed
players, the team will be permanently removed from our competitions and all
members involved will face severe penalties.


comments (0)

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Mon Jun 24 19:06:53 2024 26 days ago


HIGHLANDER WINTER '24 (S7) - FINAL PLACEMENTS

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FINAL SEEDINGS

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It wouldn't be an ozfortress season with out a few complications would it.
Unfortunately due to one team dropping out prior to the start of the season
we're back down 16 teams. Typically in a 16 team season we'd have two even
divisions of 8 teams each. However, when looking into this we found that the
skill difference between the 7th seeded Premier Division Team 50,000,000
Doctrine Fans Can't Be Wrong and the 1st seeded Main Division Team CONNECTICUT
KIA BOYZ is too great and bring the Main team up into the Premier Division
wouldn't be a positive fix. Thus, we have decided to keep the 9 Team Main
Division and have a 7 Team Premier Division.

With this in mind we still intend to generate all the Premier Division matches
as Round Robin. This means all teams in the Premier Division will have 1 bye
week this season. As for Main nothing has changed and the season will still be
generated as SWISS. Below is the Final Placement's for Highlander Winter '24.

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PREMIER

> Atomic Deluxe
> BRIANLANDER
> crylander
> EVIL RASCALS
> Significant Otter
> good pug
> 50,000,000 Doctrine Fans Can't Be Wrong

MAIN

> CONNECTICUT KIA BOYZ
> goblin deez
> Scurvy Ridden
> Sharon Keast
> Tuah Previously, Where no ability meets no effort
> Should Be Studying
> Dispensers
> rat gaming
> monosodium glutamate

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ADDITIONAL RESTRICTION

We have added an additional soldier restriction to yons on CONNECTICUT KIA BOYZ.
You can find the full list of player restrictions here.

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DIVISION ADMINISTRATOR CHANGES

Finally, we will be swapping our Division admins around slightly. hive will be
moving to admin the Premier division and woozy will now be a Main Division
administrator.

If you have any issues with any of this new information please contact one of
our Division Admins or reach out via a support ticket in our Discord. Matches
will be generated with in the next few hours.


comments (1)

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Sun Jun 23 02:34:06 2024 28 days ago


DEMO RECORDING RULE CHANGE, DOCS UPDATES, INFRACTIONS RULESET CHANGES & GAME
SERVER BANS

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POV DEMO RULE CHANGES

POV DEMOS CAN NOW BE REQUESTED FROM ANY MATCH PLAYED ON AN OZFORTRESS SERVER

> To better our league's Anti-Cheat, we will now be able to request POV demos
> from ANY match played on an ozfortress server - official, scrim, pug game or
> otherwise. Whilst we understand there will be some apprehension to this
> change, it is only happening because we feel it will contribute to improving
> the league. Scrim POV demo requests will be worked into the existing failure
> penalties. Unlike official match POV demo requests, the first penalty for
> failing to provide a scrim POV demo is a warning. After this, the next second
> penalty follows the same guidelines as the official match POV requests,
> meaning that if you fail two scrim POV demo requests you will receive a
> six-month ban. It is important to note that we will not conduct random demo
> checks for any match that isn't an official match. This means that if you
> receive a request for a POV demo from a scrim or pug, it is related to an
> active Anti-Cheat report.

Please see the ruleset for more information on failure penalties.

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DOCS UPDATES

GLOBAL RULESET CHANGES (OR OTHERWISE GLOBAL CHANGES)

 * Soon: Name Change Policy.
   * We are working to create an exhaustive Name Change Policy for our website.
     We have no details to release now, only that we will be releasing a post
     dedicated to this sometime during the season. Please be reasonable with
     your expectations as to what this policy will entail, but keep in mind we
     are not trying to work entirely against the wishes of our players, we just
     want to see some sensibility come to name changes in ozfortress.
 * Removed: Secondary Match Days.
   * If teams are unable to play their match within the Playable Match Days for
     their format, they will need to be granted an extension via their division
     admin to play on days not within the Playable Match Days. Extensions will
     be more lenient than they were before Primary/Secondary Match Days were
     added.
 * Changed: Mercenary Requests & Usage Policy.
   * When admin intervention is required for mediating denied mercenary usage,
     the proposed mercenary will be valued against the player they are
     replacing. It is not just a blanket check of the division they are playing
     in. This is staying in line with restricting mid-season transfer requests
     to avoid teams upgrading their roster mid-season.
 * Changed/Added: More severe Disband Penalties for Captains.
   * For incidents where it is clear the captains of a roster do not care for
     their roster or the penalties that come from a disband, or in cases where a
     captain is purposefully destructive to their roster - captains could see
     harsher penalties at the discretion of the league administration.
 * Added: Purposeful Sniper scoped-in crouch exploitation is prohibited.
   * When a sniper scopes in whilst crouched, it is possible to obscure up to or
     above 50% of that sniper's character model whilst still maintaining vision
     around the objects obscuring their model.
     * We understand that this is potentially difficult to police, however, it
       will often be very clear when someone is intentionally abusing this
       mechanical oversight. We will be reviewing each reported case of this
       behaviour individually, and not blanket banning any instance that could
       be purposeful exploitation.
 * Added: Any form of complete animation break or exploitation.
   * Some examples are T-Posing or "Civilian mode", Contracker exploits, or
     ragdoll "mods" that break the intended effect of a Spy's Dead Ringer item.
     This does not include disabling ragdolls or their physics via a config
     file, but specifically targets modifications that break animations or
     ragdolls.
 * Updated: Best of three (BO3) Picks and Bans order has been unified between
   Sixes and Highlander.
   * The process is now Team A Ban, Team B Ban, Team A Pick, Team B Pick, Team B
     Ban, Team A Pick. This Pick/Ban process has seen more extensive use in
     Highlander and other regions/leagues.
 * Updated: Ping Limit and Ping Exception rules to allow for neighbouring
   regions (Asia) to play within ozfortress.
 * Added: Non-official matches are now required to be recorded by players.
   * See 8.9. Demo Recording for more information, or the quoted message at the
     top of this post.
 * Moved: 2.4. Playable Match Days moved to 7.3. Match Organisation & Playable
   Match Days.
 * Updated: User Policy Conditions now prohibit permanently banned Steam
   accounts and known sold Steam accounts.

SIXES RULESET CHANGES

 * Upper and Lower division terminology removed. This often proved confusing for
   many, and with us returning to one single 5CP config, there is no longer a
   need to distinguish beyond just the division names.

HIGHLANDER RULESET CHANGES

 * Updated: ABBA explainers throughout the Highlander Ruleset, and added 1.3.4.
   ABBA in preparation for ABBA in the Regular Season.
 * Added: Roster size reduced during signups.
   * Rosters may only sign up for the season with a maximum of 12 players.
     During the first transfer window, the roster size will be increased back up
     to 15 and will then remain at that number for the rest of the season. We
     will be seeking feedback on this post-season.
 * Updated: KOTH map scores should be submitted as 1-0 to the victor.
   * This change works in tandem with the Tiebreakers we have added to the
     ruleset.
 * Updated/Added: League tiebreakers have been changed to de-emphasize round
   score as heavily. We have also added additional manual tiebreaking measures.

CLARIFICATIONS & ADDRESSING ISSUES

 * Late Roster Signups will not be allowed past the seedings, period. The
   conditions where late signups can be safely entered into an active season are
   so unlikely that we will just be ruling it out entirely.
 * Rosters who wish to disband, disband. We will no longer be restoring rosters,
   even within the same round. The process of disbanding will now be
   irreversible.
 * ozfortress is now trialling "Trial Admins". Trial Admins within ozfortress
   will act with the full capacity and ability of League Admins. The new role is
   merely to indicate newer staff members.
 * Round bans from Infractions and/or League Penalties will now be recorded in
   the Team Captain Discord.
 * Transfers will now be manually listed publicly within the Team Captain
   Discord and that season's league page. This process will be entirely manual
   for now, so we ask for some lenience whilst we get in the swing of doing this
   consistently.
 * If a division is using Round Robin, all matches will be generated at the
   beginning of the season.
 * Mercenary approval or denial by league administrators in the case of a
   dispute will be purely based comparatively on the player that the mercenary
   is replacing.
   * This is not a requirement for teams when negotiating mercenaries with each
     other, but will be the primary consideration for us when resolving
     disputes.
 * End-of-season awards requirements are being changed. Teams may no longer be
   required to nominate their players but are required to submit votes. Please
   note however, we do expect a reason from team captains as to why they do not
   wish to nominate their players, and it is up to our discretion as to whether
   or not you will be required to submit nominations for your roster.

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INFRACTION RULESET CHANGES

INFRACTION THRESHOLD BAN LEVELS CHANGED

 * Changed: 20 points = 3-Round Match Ban:
   * This ban level was previously set at 30 points, however with fewer Tier 1
     and Tier 2 infractions than we had in the past - we feel three Tier 1's
     before any action is taken is too lenient. Additionally, the Tier 2
     infraction for impersonating ozfortress players is still yet to be applied
     in any case - but we will continue monitoring cases leading to this ban
     level and make changes if this change appears to be too heavy-handed.
 * Added: 40 points = 6-Round Match Ban:
   * New: For some time, we have been looking to add a less severe,
     middle-of-the-road ban level that could act as a deterrent without letting
     behaviour and punishment graduate to a 1-Year Ban. With only one Tier 1 and
     one Tier 2 infraction, both of which are used far less than the current
     Tier 3 infractions - we feel this ban level is a second deterrent that has
     been needed for some time.
 * Unchanged: 60 points = 1-Year League Ban:
   * This ban level is identical to what it was previously.
 * Unchanged: Every +30 points above 60 points is another year:
   * Ban lengths above one year are far rarer these days, and only reserved for
     large/multiple breaches.
   * Previously, there was a two-year ban level set at a 90-point threshold,
     however, it operated identically to this, and every 30 points above this
     threshold was still an extra year in ban length.

PROBATION MULTIPLIERS UPDATED

The Probation period multipliers have been updated to be 2x across the board,
rather than Tier 2's previous multiplier of 1.5x.

BAN RESET MAXIMUM THRESHOLD LOWERED

The Ban Resets maximum threshold has been lowered from 90 points to 60 points.
This means any offender who receives more than 60 points during their ban will
likely have their ban extended at the discretion of the Behaviour Panel. We've
made this change to ensure we can effectively remove bad seeds from our
community.

INFRACTION OFFENCES UPDATED/REWORDED

Going forward, we're working to ensure every part of our ruleset has a purpose,
minimizing any confusing overlap. 

 * The previous "General bigotry/use of derogatory slurs" infraction, along with
   the "Discrimination of any kind" infraction, have been combined into one
   infraction. This is in a general effort to simplify the ruleset, but to also
   ensure every offence encompasses its own potential behaviour breaches.
   * "Bigoted, derogatory or discriminatory remarks of any kind. Some examples
     are:
     * Racism
     * Sexism
     * Homophobia
     * Transphobia"
 * "Impersonation/implied affiliation of ozfortress staff" infraction has been
   reworded to emphasize maliciousness.
   * "Malicious impersonation or implied affiliation with ozfortress staff."
 * "Impersonating an ozfortress player" Tier 2 infraction has been reworded.
   * "Malicious impersonation of ozfortress players."
 * Witch-hunting example removed from "Repeated serious abuse/harassment"
   infraction. Please note that witch-hunting is still considered harassment,
   but it alone as the only example often overshadows what this infraction is
   meant to encompass.

BEHAVIOUR REPORTING

We want to remind everyone to report poor behaviour that they see. We aren't
omniscient, so even if you think we may have seen it, please still report it.
Additionally, we do not go out of our way to hunt for infractable behaviour. If
it's not reported to us, we won't know. The only exception to this logic is
those who are dumb enough to drop it in our laps on our website or in our
discord.

BEHAVIOUR PANEL LEAD ROLE DISSOLVED

The Behaviour Panel Lead role will be dissolved, in favour of allowing myself,
Head Admins and Public Behaviour Panel Members to process and issue infractions.

WE'RE LOOKING FOR BEHAVIOUR PANEL MEMBERS

If you think you may be a good fit for the Behaviour Panel, please apply!

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GAME SERVER BANS BECOMING AUTOMATED

A pain point for some is how inconsistent game server bans are for those who are
banned. This process has always been entirely manual, meaning it was often
reliant on me (core) to set reminders to ban/unban players. So, starting soon
we'll be significantly improving this process, so all that will need to happen
is for either myself or someone with permission to add a ban, and it will
start/end by itself. Additionally, we're changing the length of game server bans
to allow banned players to begin reintegrating into the community. We feel it's
important for us to recognize that we are in a position unique to our league, as
we are the only server provider - so we're making the following changes:

 * Regardless of the ban length (excluding 3-Round Match Bans and 6-Round Match
   Bans), in the last three months of the league ban, banned players will be
   able to join servers once again, but will be muted on the server. We're open
   to feedback on this, so if you want to chat, contact core directly.


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