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Submission: On January 22 via manual from BE — Scanned from DE
Submission: On January 22 via manual from BE — Scanned from DE
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Skip to content home Red Dead Redemption 2 Mods Collections Media Community Support Mods * Mods * Games * Images * Videos * Users search Log in Register videogame_asset My games When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. chevron_left chevron_right Recently added 34 View all 2,649 Log in to view your list of favourite games. View all games (2,649) * Browse all chevron_right * Browse all chevron_right * New chevron_right * Trending chevron_right * Most endorsed chevron_right * Top files chevron_right * Mod categories chevron_right * Mod updates * Recent activity chevron_right * . * . * . * . 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View all games (2,649) * Mods * Browse all chevron_right * Browse all chevron_right * New chevron_right * Trending chevron_right * Most endorsed chevron_right * Top files chevron_right * Mod categories chevron_right * Mod updates * Recent activity chevron_right * . * . * . * . MODS OF THE MONTH Explore this month's nominated mods Discover chevron_right GET VORTEX The elegant, powerful, and open-source mod manager Download * Collections * Browse all chevron_right * Browse all chevron_right * Recently added chevron_right * Most endorsed chevron_right * Highest rated chevron_right * Most downloaded chevron_right * Recently updated chevron_right Install hundreds of mods with the click of a button. INSTALL THE VORTEX APP Download and manage all your collections within Vortex Download LIVE_HELP COLLECTION SUPPORT * What are collections? * Getting started with Vortex * Downloading your first collection * Media * IMAGES * Latest chevron_right * Trending chevron_right * Most endorsed chevron_right * add_photo_alternate Upload an image chevron_right * VIDEOS * Latest chevron_right * Trending chevron_right * Most endorsed chevron_right * video_call Add a video chevron_right SUPPORTER IMAGES Upgrade your account to unlock all media content Upgrade chevron_right * Community * Community * Forums chevron_right * Support authors chevron_right * . * * All news chevron_right * Site news chevron_right * Competitions chevron_right * Interviews chevron_right * . 5 days ago Notifications System Improvements 1 week ago Introducing: The Porpoise and The King * Support * Support * Help chevron_right * Contact us chevron_right * Give feedback chevron_right * FAQ chevron_right * Wiki * Game guides chevron_right * Tutorials chevron_right * Collections chevron_right * Tools chevron_right * Vortex * Vortex help chevron_right * API documentation chevron_right * Install Vortex chevron_right * . Terms of Service | Privacy Policy Copyright © 2024 Robin Scott. All rights reserved. videogame_asset Red Dead Redemption 2 close search * Mods * Games * Images * Videos * Users * Search all games chevron_right * Popular games * Skyrim Special Edition * Skyrim * Fallout 4 * Fallout New Vegas * Stardew Valley * Cyberpunk 2077 * Oblivion * Fallout 3 * The Witcher 3 * Baldur's Gate 3 * Mount & Blade II: Bannerlord close PLEASE LOG IN OR REGISTER To enjoy the benefits of Nexus Mods, please log in or register a new account Log in Register GO PREMIUM Upgrade your account to unlock all media content. Upgrade chevron_right * * * * * * * * * All games * Red Dead Redemption 2 * Mods * Tools * ScriptHookRDR2 V2 SCRIPTHOOKRDR2 V2 * Endorsements 4,222 * Unique DLs 171,132 * Total DLs 320,674 * Total views 611,920 * Version 1.0.7 * Download: * Manual 2 items * * FILE INFORMATION LAST UPDATED 17 October 2023 7:20PM ORIGINAL UPLOAD 28 April 2022 11:30PM CREATED BY kepmehz UPLOADED BY kepmehz VIRUS SCAN Safe to use TAGS FOR THIS MOD Tag this mod * Description * Files 2 * Images 2 * Videos 0 * Docs * Posts 626 * Bugs 34 * Logs * Stats Current section * Viewing: Description * Description * Files 2 * Images 2 * Videos 0 * Docs * Posts 626 * Bugs 34 * Logs * Stats ABOUT THIS MOD A working ScriptHook for the latest game patch. Build 1491.18 Featuring a modern native user interface, to smartly manage your Scripts Share * * * * * * * * Requirements THIS MOD DOES NOT HAVE ANY KNOWN DEPENDENCIES OTHER THAN THE BASE GAME. MODS REQUIRING THIS FILE Mod name Notes 1836 Flintlock Audio Overhaul - KristianD3 (Munitions Compatibility) A Zebra Needed for anything to work AK-47 Audio Overhaul - KristianD3 (Munitions Compatibility) Arthur Morgan Real Height 6'1 185Cm Arthur's Rest 0.2 Brown and Gold 4K Weapon Strap Calm Horses Use this or Alexander Blade's Christmas Coat and Vest Custom Gang Mod Cut Dialogue Enhanced Use this or the one above Desert Eagle Audio Overhaul - KristianD3 Forced Ragdoll In Air and More (Controller Supported) Giga-Arthur Won't work without this. With V2, using F12 (default input) to bring up the menu, you can toggle the mod. Gun Metal Rework but Nickel is Replaced with Gold Required for LML to work, and basically every RDR2 mod. Horse Loadout Illuminated Ambarino Pathways hard req. Instant Travel Patch Jacked John Maremmano Horse Breed Minecraft Steve Use this one or the other one. Munitions Compatibility Hub or Alexander Blade's Scripthook. - REQUIRED TOOLS TO START MODDING RDR2 Muscular Morgan Won't work without this. With V2, using F12 (default input) to bring up the menu, you can toggle the script, and then after the player's weight changes, it will revert back to vanilla. Probably. No Pain Audio Npc Arthur Marston Restoration Project Optional Dual Wield Predators Rework Use this or Alexander Blade's QuickDraw download and install Rampage Trainer - Chinese 运行 Rampage Trainer 必需 RDR1 Fame and Honor icons Required for modding. Realistic Gun Metals (Metals Update) needed Roleplayer's Dream RPF Streamer Required to provide support for the tool Running Gun - Challenges or Alexander Blade's Scripthook. Scarlet Ladies Needs old or latest version of ScriptHook to work. Silent Shopkeepers The Armadillo expansion project The Player Physique Editing Template Won't work without this. With V2, using F12 (default input) to bring up the menu, you can toggle the script. If you're using the normal one from Alexander Blade, please upgrade to this one. The Updated Andalusian Horse The Updated Shire Horse TTI Benelli M4 Audio Overhaul - LeBakou (1899 Firearms Compatibility) TTI Combat Master 2011 Audio Overhaul - LeBakou (1899 Firearms Compatibility) Permissions and credits CREDITS AND DISTRIBUTION PERMISSION * Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources * Upload permission You are not allowed to upload this file to other sites under any circumstances * Modification permission You must get permission from me before you are allowed to modify my files to improve it * Conversion permission You are not allowed to convert this file to work on other games under any circumstances * Asset use permission You must get permission from me before you are allowed to use any of the assets in this file * Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms * Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets AUTHOR NOTES This author has not provided any additional notes regarding file permissions FILE CREDITS This author has not credited anyone else in this file DONATION POINTS SYSTEM This mod is opted-in to receive Donation Points Changelogs * VERSION 1.0.8 * Fixed some issues that could cause blackscreens and crashes on loading screens * Improved performance * Changed the interface hotkey to Ctrl + F12 * VERSION 1.0.7 * Added individual script reloading in interface * Fixed bugs, with blackscreens and mods not working properly * VERSION 1.0.6 * Added Script selection on Un- and Reload * Fixed some bugs * VERSION 1.0.5.2 * Fixed a ton of issues with different mods not working * VERSION 1.0.5 * Added Interface to manage Scripts loaded by the Hook and Unload button for ScriptHook. * VERSION 1.0.4.3 * Removed *.asi loader, since it just made problems, for some people, for some reason * VERSION 1.0.4.2 * Switched *.asi loader to dinput8.dll, to confuse less people. * VERSION 1.0.4.1 * Added own *.asi loader "dsound.dll" * VERSION 1.0.4 * Added native: SET_TEXT_FONT * Added native: SET_TEXT_JUSTIFICATION * Added native: DRAW_LINE * Added export: switchLabel * Added export: getCommandFromHash * VERSION 1.0.3 * Added getStaticPtr Export * Added Reload Support * VERSION 1.0.1 * Added support for old mod versions * Added Native Command Caching to improve Performance ScriptHookRDR2 V2 The purpose of this project is to provide an alternative to Alexander Blade's ScriptHookRDR2 while maintaining the same API architecture and adding more features to it. There is a bug in the current version of Alexander Blade's ScriptHookRDR2 that causes the game pools to reset in cities with a high number of objects and pedestrians. This issue is not present in ScriptHookRDR2 V2. In addition, V2 includes a modern native UI that allows you to manage your mods individually and add new ones without the need to restart the game. If you want to support me and my development, consider becoming one of my patrons, but only of course if you want and can: I am planning on posting all kinds of mod development and research on RAGE. Patreon Scripts tested with this ScriptHook: * Rampage * LML * PDO * Houses * Gunsmith Additional Features: To use the below listed exports, link the provided library in your project! 1. Native command: DRAW_LINE How to use: void DRAW_LINE(float fromX, float fromY, float fromZ, float toX, float toY, float toZ, int r, int g, int b, int a) { invoke<void>(0xec2ab68b,fromX,fromY, fromZ, toX, toY, toZ, r, g, b, a); } // 0xec2ab68b Add this line to your natives.h file. 2. Native command: SET_TEXT_FONT How to use: void SET_TEXT_FONT(int fontType) { invoke<void>(0x3EDE2F10, fontType); } // 0x3EDE2F10 Add this line to your natives.h file. 3. Native command: SET_TEXT_JUSTIFICATION How to use: /* 0=Center,1=Left,2=Right */ void SET_TEXT_JUSTIFICATION(int justifyType) { invoke<void>(0x1B929974, justifyType); } // 0x1B929974 Add this line to your natives.h file. 4. Export: getStaticPtr (called Locals in the decompiled scripts) Add this line to your main.h file: DLL_IMPORT uint64_t* getStaticPtr(const char* scriptName, int staticIndex); Usage: uint64_t* static = getStaticPtr("script_name" 12345); LOG(*static)// to read *static = 0xCOFFEEBABE// to write 5. Export: switchLabel (Switch text labels from the game with your own, this will allow you to provide your custom text in input boxes) Add this line to your main.h file: DLL_IMPORT void switchLabel(const char* oldLabel, const char* newLabel); 6. Export: getCommandFromHash (Returns a pointer to the command of the provided hash) Add this line to your main.h file: DLL_IMPORT void* getCommandFromHash(uint64_t hash); Enjoy! VORTEX The powerful open-source mod manager from Nexus Mods. 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