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Submission: On November 21 via api from US — Scanned from DE
Effective URL: https://thatindividual.myartsonline.com/
Submission: On November 21 via api from US — Scanned from DE
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UNITY & UNREAL PUBLISHER | 3D FREELANCER | INDEPENDENT DEVELOPER -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Perfectionist when working, I have learned everything from game design to animating my 3D creations while working on my game projects. Started as Unity asset store seller & along my freelancing, published games on android market, moving towards pc publishing with bigger projects. Workflow I use differs depending on what I am asked to create. Mostly I use Blender for lp & hp, then texture paint with SubstancePainter and when needed, create what I don't have with SubstanceDesigner. For times, I want to make something cute & stylized I have found Cinema4D to be fun software that I will be using more. With organic models & creatures I create base model for sculpting with Blender and refine the hp with ZBrush. Then it is jumping back and forth making sure the end product looks perfect & animates flawlessly in the needed game engine. Modelling is my passion & I don't care what position I have as long as I can do what I love, For Freelancing / hiring me for longer employment opportunities, you can get my information from "Contacts" page below. I have stories I want tell & game worlds I want to help bring to life. UNREAL - ASSETS UNITY - ASSETS CONTACT GAMES --------------------------------------------------------------------------------