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HELP ME GOD, I'M IN LOVE. Kaun (ask for other names) he/she/they/it/crow/fiend 20 years old (blog contains untagged gore) Home Frag mich was Einen Eintrag senden Archiv BLOG MASTERPOST TAG LIST * #rambles * #my art / #art * #my writing / #writing * #ask / #asks * #my edits / #edit PROJECT LIST * #original stories (misc/general tag) * #wolves den / #wolves den updates * #never time marches on / #never time marches on updates * #the huntsman’s prey / #the huntsman’s prey updates Note: Anything that says “updates” is sorted chronologically and is specifically for going through the full update log from beginning to end. LINK LIST Archive of Our Own (AO3) Ko-Fi / Commission Post (Updated) YouTube Instagram itch.io cohost Weiterlesen Angehefteter Eintragrambles 14 Anmerkungen Sept. 20, 2023 aroace-poly-show troythecatfish fragte: > What’s your thoughts on Delicious in Dungeons Character Designs? ohnoitstbskyen answered: > Ryoko Kui is the best to ever do it. ohnoitstbskyen To expand on this a little bit: Ryoko Kui takes the tools of character design seriously, and uses them with forethought and consideration to set her characters apart, give them personality and specificity, and thinks very carefully about what each piece of design communicates and how it interacts with all the other design in her story. Body shape, face shape, noses, eyes, brows, hair, proportion, fashion, ears, posture, roundness and angularity, broadness and slenderness, posture... Kui clearly thinks about ALL of it, and incorporates all of it. And this is part of what gives her story such a profound sense of taking place within a world, a whole world inhabited by thousands of people each of whom are as full and unique and distinct as every other one. You look at a group of her characters and none of them feel like Copy Pasted NPC Placeholder #3457, they each feel as though there is a life there, an individuality, even if they are never actually deeply explored in the story. Compare and contrast with something like Genshin Impact's style of character design: Now, I don't bring this up just to sh** on Genshin - its character design style is adapted very effectively to the kind of story and world it is trying to build, which is to say a gacha story where every part of a character is formulated towards the singular goal of appeal. It's a world inhabited by nothing but main characters, essentially, and it is a laser-focused power fantasy structured around constantly pursuing the high of maximum damage numbers pumped out by maximally cool and badass battle moves executed with maximal grace by physically perfect avatars who provide the player with maximal aesthetic pleasure. But because of that, its character design style is under severe pressure to regress to the mean - i.e. skinny bodies, young bodies, beauty ideals, and a minimal amount of physical difference. This style of character design tends to focus all of its effort in colorful, detailed and attention-grabbing fashion and hair styles, and generally avoids "alienating" design features like, well, literally anything that could be conceptualized by anyone as "ugly." Big strong noses, for example, or larger ears, or wrinkles, scarring, skin folds and so on. Fatness functionally does not exist in Genshin Impact's character roster for this reason, and it's part of the reason why the franchise struggles so notably to design characters of color - the concept of "beauty" is deeply bound up in systemic biases of class, race, gender and nationalism, and since Genshin's character design ethos is "make every character as broadly beautiful as possible" it has to keep hitting the same limited set of beats over and over and over again, and it reinforces the biases it inherits with its inability to step outside of them. So Genshin Impact characters have a tendency, for me at least, to all kinda blur together into a brightly colored cavalcade of lowest-common-denominator ambulatory clothing racks, characters whose bodies exist for the primary purpose of transporting a highly elaborate costume around. Kui by contrast very very actively seeks out elements of physical difference, and incorporates them into her design process - she seems to delight in inventing as many nose shapes as possible, as many different kinds of eyes as she can think of, and the result is that she has a character roster which is recognizable even if you change or remove very important parts of their basic design. Where Genshin Impact (and that style of character design) would severely struggle to make characters recognizable without their costumes, because the characters in large part are their costumes, Kui's design style makes characters extremely recognizable not only in and out of costume, but even if the fundamental nature of their bodies change across species, and it makes her characters of the same race and species eminently recognizable from one another, even while sharing many physical traits and aesthetic features. anyway tl;dr Ryoko Kui is the best to ever do it. 13.900 Anmerkungen Juli 27, 2024 seven-oh-four charlesoberonn catrinecat Anyone else reminded of those tweets where it’s like “being homophobic is wrong” and someone replies “how dare you attack Christians” like bro no one said anything about Christians but you. charlesoberonn This one? Quelle: reddit.com 26.531 Anmerkungen Juli 27, 2024 the-bitter-ocean alicenpai ib ib ib ib ib ❤💙💛 sticker sheet for anime north! (in my online shop later this summer) 🌹🥀 rewired my teenage brain fr fr 1.864 Anmerkungen Juli 27, 2024 the-bitter-ocean rainee-chu Forgot to post for the anniversary sorry 873 Anmerkungen Juli 27, 2024 ciderjacks ciderjacks ok I already sort of posted about this but to me the most important aspect of the racism allegory in dungeon meshi is that the lifespans are not natural, and were never natural. They were wishes the demon was granting. This is important bc the lifespans were the main divide between the races within the world. They were what decided the power structure, they were what was used to justify centuries of oppression and violence, and they were completely invented as a power grab. The story makes an effort to show that there is no “natural” reason for racism by subverting the typical fantasy tropes. The orcs are seen as “naturally” violent, but then it’s clarified that they’re only violent as self defence because they’ve been treated very badly. Or to a lesser extent, Kuro being seen as “naturally” dumber, when in reality he’s just not fluent in common, and is very articulate in his native language. so it’s really important that the main power structure, the main cause for racial tensions in the world, is also revealed to be an entirely unnatural, entirely human invention. 29 Anmerkungen Juli 27, 2024 crazysodomite throathole This is the best rage comic 1.822 Anmerkungen Juli 27, 2024 joshuamj calloff57 Poor mask boy 1.633 Anmerkungen Juli 27, 2024 snickerpuffs vichi60 in honour of ghost trick port to switch have this animatic i made a while ago :) 7.567 Anmerkungen Juli 27, 2024 forgetmenautical cannibalchicken 5.070 Anmerkungen Juli 27, 2024 possiblycringe seryotonin Hehe hiii samurai shiver Hii um!! Also yes I designed the tattoos from scratch and I still gotta do the one on her back 😪 seryotonin 268 Anmerkungen Juli 27, 2024 Zurück Weiter Powered by Tumblr Dieses Template installieren