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FLASH'S NPCS

 * ByFlash_HUN
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 * Mods
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 * 312.816

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About Project


ABOUT PROJECT

CreatedAug 17, 2021UpdatedNov 19, 2023Project ID517167LicenseGNU General Public
License version 3 (GPLv3)


GAME VERSIONSVIEW ALL

 * 1.18.2
 * 1.18.1
 * 1.16.5
 * 1.16.4
 * 1.16.3


MOD LOADERSVIEW ALL

 * Forge


CATEGORIES

 * Adventure and RPG
 * Map and Information
 * Server Utility


MAIN FILE

1.18.2

flashnpcs-1.18.2-1.2.0.jar
Latest release
 * Release
   R
 * 1.18.2
 * Forge
 * Nov 19, 2023


RECENT FILESVIEW ALL

MINECRAFT 1.18

flashnpcs-1.18.2-1.2.0.jar
Latest release
 * Release
   R
 * 1.18.2
 * Forge
 * Nov 19, 2023

flashnpcs-1.18.1-1.1.4.jar
Latest release
 * Release
   R
 * 1.18.1
 * Forge
 * Jan 28, 2022

MINECRAFT 1.16

flashnpcs-1.16.5-1.1.4c
Latest release
 * Release
   R
 * 1.16.5
 * Forge
 * Sep 26, 2023


MEMBERS

 * Flash_HUNOwner

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 * Description
 * Comments (342)
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 * Source
 * Issues
 * Wiki

Do you want to spice your world up with something lively, but can't use plugins
and mods at the same time? Then this mod is for you!

 

Flash's NPCs

--------------------------------------------------------------------------------

 

 

This mod was made with both casual players and map makers in mind! Everything in
here should be easy to use even for someone who's just stepping into the
technical side of the game.

 

Discord: https://discord.gg/tkn6vxPEMg

 

Current features:

 * Visual Dialogue Builder -- Set up your dialogues through a blueprint-esque
   system!
 * Functions -- Functions are a list of commands and other functions that will
   be executed on the server when you pick specific dialogue options. There's
   one built-in function to move between different dialogue nodes, but you have
   to set up your own functions to use this feature to its fullest!
 * And of course... NPCs! -- NPCs are the soul of this mod. You do almost
   everything through them. Right now, they don't do much besides being able to
   customize them, talk to them and execute functions through them, but I plan
   to make them a lot more useful in the following updates!
 * Trading and Quests -- Do you want your NPC to be a trader? Maybe give some
   quests? Why not both!

 

Planned features:

 * Changing NPC models -- Change the NPCs' model from the default player model
   to any mob in the game.
 * Paths -- You'll be able to make NPCs walk on paths you set them on. Walking
   could also be triggered by dialogue.
 * World Interaction -- Want an NPC to interact with the world, like pressing a
   button, or putting a torch down? Sure, why not!
 * Hostility -- Change how NPCs treat you! Should they be passive (how they
   currently behave), neutral, or hostile? Should it depend on your standing
   with their faction?
 * NPC Factions -- Do you want specific dialogue options to depend on your
   standing with said NPC's faction? Should they attack you if you've hurt them
   and their friends?
 * SMP Friendly Features -- Trade Stations where you can have your own NPC trade
   items for you, etc. Feel free to suggest features on our Discord!

 

 

Mod Showcase:




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