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 * Basics
 * What's the purpose of the game?
   
   
   To become the most powerful kingdom by exploring land, building buildings and
   sending your troops into battle.
 * What is the fastest way to grow?
   
   
   If you find a clan to join and participate in epic battles, you will earn
   much more gold. Your clanmates are also great for providing help in the game.
 * Why is part of my kingdom grayed out?
   
   The grayed out portion of your kingdom indicates that you have not explored
   that land yet. You need to explore it to reveal the land underneath.
 * Why don't I earn income?
   
   Unlike other games, you can only earn gold by attacking other kingdoms.
 * Is there a bank?
   
   In medieval times, there was no 'bank', so you must buy items and hire allies
   to save your money.
 * How do I earn gold?
   
   You can earn gold by battling other kingdoms, performing quests or trading
   allies.
 * How much gold do I earn?
   
   The amount of gold you earn depends on the quest/battle you perform.
   Additionally, the larger number of units you have, the more gold you will
   gain. allies also bring in gold.
   
   
   
   
   
   
 * Allies
 * What is the benefit of allies?
   
   
   Allies enhance your strength. They can also be sold to make a profit. When
   you sell an ally, you get back the original amount you paid plus a portion of
   the profit (although we tax each sale, so you'll lose money if you keep
   buying back the same ally). They also increase the amount you gain from
   winning a battle (this is capped by how much gold your own army can bring
   in).
 * Do I get anything if I am bought?
   
   
   If you are bought, you get a portion of the profit. This amount is limited to
   $1 million.
 * When an ally leaves the game (due to a reset or inactivity), how come I only
   get a portion of the amount I paid back?
   
   
   This is to prevent a loophole that can be exploited to generate infinite
   income.
   
   
   
   For example, take 2 players (player A and player B) and an ally. If player A
   and B buy the ally from each other over and over again (known as volleying),
   they will make money. If the ally then resets, the final owner (let's say
   player B) will get his final purchase price back, and player A will have kept
   all the money he made.
   
   Thus the final refund price on a reset must be adjusted by the profits made
   up to the point of reset.
 * How much money do I get back when I drop an ally or an ally leaves the game?
   
   
   The amount that you receive from dropping an ally is 60% (that's 60% of the
   value you purchased them at, not 60% of their current value). Also, there is
   no infinite money loophole. Allies drop in value after they are dropped, but
   their value is higher than the refund amount.
   
   
   
   
   
   
 * Buildings
 * What are defensive buildings?
   
   
   Defensive buildings add to your defensive stats. They will never get weaker,
   but they do not help you bring in gold in a battle.
 * How can I make my building stronger?
   
   
   You can upgrade your building by clicking on the building you wish to upgrade
   on the Kingdom page.
   
   
   
   
   
   
 * Items
 * When are defensive items used?
   
   
   If you have defensive items, one of each item in your inventory is
   automatically used whenever someone attacks you.
 * How do you use offensive items?
   
   
   If you have offensive items, you will be prompted to choose the items you
   with to use prior to attacking or performing espionage someone.
 * What are permanent items?
   
   
   Permanent items are items that remain around forever. They give you a
   permanent enhancement to your strength.
 * What is equipment?
   
   
   Equipment is a special kind of permanent item. Equpiment will enhance your
   strength only if it is equipped. You may check and equip your equipment from
   your profile. You will lose all equipment you have on reset.
 * What is enchantment?
   
   
   Some equipment can be enchanted with magical power. When enchanting your
   equipment, it has a chance to gain additional bonuses. However there is also
   a chance having the bonus decreased. Enchanting is performed by the Mage,
   which is unlocked by Level 3 Castle.
   
   
   
   
   
   
 * Battles
 * Why did I lose a battle?
   
   Whenever you fight a person, there is a probability that you will lose. Even
   if you are stronger than the person, you still have a small chance of losing
   the battle. To see the chances of you winning a battle, you must scout them.
 * How come I lost more soldiers than my enemy even though I won?
   
   You lost more soldiers because they gave their lives to ensure your victory.
   By having more troops when you enter into a battle, you may lose more units
   but at the same time your chance of victory is higher.
   
   
   
   
   
   
 * Legends
 * What are Legends?
   
   Legends are special tasks that are available during events that award you
   with a variety of rewards!
 * Where can I find Legends?
   
   You can access Legends by tapping at the “Legends” button from your main
   menu. You’ll be notified when a new Legend is available by an indicator on
   the Legends button. You’ll also be able to tap this icon at any time to view
   current and past legends. When you tap the Legends button, a new message will
   appear at the bottom of the screen. Tap it to start the Legend.
   
   Pick a Legend from your list and try to complete the task that is given to
   you. You can also tap the “!” button next to a Legend to get a hint or more
   information on how to complete it.
 * How do I claim my Legend rewards?
   
   Once you complete the task just tap on a Legend and press “Collect Rewards”.
   
   
   
   
   
   
 * Quests
 * Why does the difficulty of a quest keep changing?
   
   The difficulty of a quest is based on your current strength. If you lose
   soldiers due to quests or battles, the difficulty of the quests will
   increase. If you regenerate units, the difficulty of the quest will decrease.
 * What do you get from quests?
   
   Quests give you gold and on rare instances nobility points and items.
   
   
   
   
   
   
 * Points
 * How do you get points?
   
   You can get points by completing quests. Every so often, quests will give you
   1 nobility point. Points are also rewarded when you achieve certain goals
   throughout the game.
 * What are points used for?
   
   Points can be exchanged for gold or unit regeneration. Some items can only be
   purchased with points. Items bought with points cannot be sold for gold.
   
   
   
   
   
   
 * Clans & Wars
 * What are clans?
   
   Clans are groups of players that can chat privately, co-operate and
   participate in wars together.
 * How do I create a clan?
   
   You request to join a clan, and a clan admin or owner can accept you into the
   clan.
 * What are wars?
   
   Wars are battles between two clans that last for various durations.
   
   
   
   
 * The Estoc Trials
 * History
   
   After returning from the desert, wielding the legendary Estoc, Arkosa,
   daughter of King Darius, slew her father and took the throne. Her first act
   as queen was initiating the Estoc Trials. From that day forward, the innocent
   blood of the Damascene people would stain the memory of the king forever...
   
   Read the entirety of the Estoc Trials backstory below.
 * What are the Estoc Trials?
   
   The Estoc Trials are a series of regularly scheduled wars occurring
   throughout the week with various starting times to accommodate multiple time
   zones. The events are open to clans of various strengths and sizes; there may
   be restrictions on these numbers, which are announced at the beginning of
   each week. Once your clan signs up, we will attempt to match you with another
   clan of similar strength and size. There will also be special tournaments
   from time to time. Your goal is to work together with your fellow clan
   members to defeat an opposing clan in a timed war.
 * How to Join
   
   1-Clan Admins must sign up their clan for the next available war.
   2-Players will have to cast the opt-in spell; Wave of Conflict, found at the
   Alchemist’s, before match-up deadlines to be included. Casting it afterwards
   will not work.
   
   *For Admins: When you sign up for an Estoc Trial, we will inform you of the
   number of players who have opted-in for that war.
   *For Admins: If your clan members affect the qualified number of participants
   in any way (leaving the clan, casting Wave of Conflict, etc) and that number
   exceeds or falls below the requirements for the event, then your clan will be
   disqualified. It is up to you to manage your members and ensure that your
   clan meets the size requirements once matchups begin.
   
   Players can join/leave a signed-up clan for up to 30 mins before the sign up
   deadline. After that, the clan roster becomes locked. If admins wish to
   modify the roster, they will have to cancel their sign-up, adjust their clan
   roster, then sign up again.
   
   After the deadline passes, the roster is locked and no one can join/leave
   until the end of the war. However, players may join/leave should the clan end
   up with a no-match situation (for more information on no-match situations,
   please see the “No-Match Bonus Epic Battle” section below)
   
   Wave of Conflict - Clarifications
   The Wave of Conflict always opts you in for the first war within the next 24
   hour period. Example:
   
   War #1 - 1 hour from now
   War #2 - 12 hours from now
   
   Casting Wave of Conflict will only opt you in for War #1, not War #2. To
   opt-in for War #2, you have to cast it again after War #1 is over.
   
 * Schedule Details
   
   Weekly Schedule: Please check the forums for specific information regarding
   war times and requirements as they are updated on a weekly basis.
   Signup: 3 - 6 hours prior to War Start Time. This varies based on how close
   the wars are together.
   Duration: 2 hours
   Matchmaking: 2 hours prior to War Start Time (Must sign up before this,
   rosters lock at this point).
   Activity Lock: Approximately 1 hour prior to the earliest War Start Time.
   Start Time: This can vary up to 15 minutes. This will be reflected in your
   war timer.
   Forfeit: All forfeits are disabled.
   
 * Rewards
   
   Estoc's Edge - This will be given out to all winning clans. They will gain
   one level for winning, one level for losing. It lasts for 2 weeks and
   provides a bonus on all Epic Battle plunder and rewards. Should you decide to
   leave a clan, your Estoc’s Edge level will drop by 1 level. The maximum level
   is five.
   
   Mithril - Mithril is the main payout of Estoc Trials. In the event of a
   no-match scenario, you can earn Mithril by completing the Vanished Paladins
   EB. Mithril payout is roughly dependent on the following formula:
   
   Contribution = Mithril Spells cast + Attack Pots Spent + Defensive Pots you
   caused your opponents to use
   
   Payout = Contribution + Your cut* of the sum of your opponent's contribution
   *Your cut is determined by your involvement in the war
   
   Mithril spells must be cast after you receive the notice to cast them and
   before the battle starts in order to be considered in the Mithril award
   formula. NOTE: You should wait until you’ve been matched-up before casting
   any Mithril spells so you don’t end up spending any unnecessary Mithril if no
   matches are found for you. The Vanished Paladins EB does not require any
   Mithril spells.
   
   For the uses of Mithril, please check the forums for further information.
   
   
 * The Story of the Estoc Trials
   
   The first Estoc Trials were held in the desert city of Damas, to honor the
   great king, Darius. Darius was a benevolent king, and his reign over Damas
   was long and peaceful…until the birth of his daughter Arkosa.
   
   Arkosa was as fierce and unyielding as a sandstorm. She would disappear into
   the desert for days at a time, returning wind-blown and spent, her long hair
   tangled and full of sand. Arkosa never spoke of her time in the desert, but
   when questioned, her eyes would flare with an ancient hunger.
   
   Soon the Damascene people came to see Arkosa as a harbinger of some great,
   inexplicable power. Even Darius ceased to view his daughter as a flesh and
   blood being—her vitality was too great.
   
   When Arkosa returned from the desert for a final time, the sun had left its
   mark—her hair was bleached white and her skin burnt red, and in her hands
   rested a sleek longsword of blue, translucent glass. The Damascenes knew at
   once: it was the Estoc.
   
   Until that day, Darius had relegated the Estoc to myth, a mere story kept
   alive by the elders. But now, seeing the fabled sword in his daughter’s
   hands, Darius believed. The Estoc was real. A great change was at hand.
   
   Darius rushed to embrace Arkosa. It was only after the Estoc pierced his
   chest that the king registered the lifeless look in his daughter’s eyes.
   Arkosa was no longer his daughter: she was of the desert now.
   
   After the slaying of her father, Arkosa took the throne. Her first act as
   queen was initiating the Estoc Trials. From that day forward, the innocent
   blood of the Damascene people would stain the memory of the king forever...
   
   The Legend of the Vanished Paladins
   
   Long before the Mage uttered her fateful curse, an unusual incident befell
   the Red War Paladins…
   It happened on a still, moonless night, when the faint rustle of the desert
   wind was the only sound to be heard. No shrieks pierced the noiseless night,
   yet in the morning, the captain awoke to discover five of his bravest
   soldiers gone—vanished without a trace.
   
   The captain claimed the men fled of their own volition, they were cravens not
   worthy of the Paladin name. Yet inwardly, the captain knew this was a lie…
   For the vanished knights were of the bravest stock—they had not fled, they
   had been taken.
   
   
   
   
   
   
   
   
 * Terms of Service
 * Where can I find the Terms of Service?
   
   
   You can find the Terms of Service here.