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TOUHOU DANMAKU FAN GAMES




Touhou Project is a series of 2D danmaku shooting games from Japan that has
become widely beloved due to series creator ZUN's loose policy on creating
derivative works. Thanks to this, the fanbase has been able to create all sorts
of interesting and high quality fanworks, including games, covers, art. The
popularity of the Touhou Project has led to the creation of a high number of fan
games, often featuring crossovers with many other video game franchises.The
following list will try to feature as many of them as possible. Note that if a
letter in the languages column is enclosed in parentheses, it means that an
unofficial (fanmade) translation patch exists in that language. Touhou Fanmade
Danmaku Games List of Fanmade touhou danmaku Games. Master Burner. Master Burner
Climax. Suwako no Danmaku Pyonpyon Daisansaku / Suwako's Jumping Shooting Game
/.

This jam has concluded but we're still ongoing! Check out Touhou Fan Game Jam 4


-----------------------------------------------

The Jam is over! And the results are in:

1st Place Overall - Touhou: Lost children at the bamboo forest
2rd Place Overall - Rumia Roller
3rd Place Overall - Stray Souls in Wonderland
Best Gameplay - Rumia Roller
Best Visuals - 霊夢
Best Music/Audio Design - Touhou: Lost children at the bamboo forest
Best Use of Theme 'Lost' - Touhou: Lost children at the bamboo forest

Thank you to all who helped make this, and congratulations to the prize winners
and to all of our jammers!
-----------------------------------------------


Touhou Project is a series of 2D danmaku shooting games from Japan that has
become widely beloved due to series creator ZUN's loose policy on creating
derivative works. Thanks to this, the fanbase has been able to create all sorts
of interesting and high quality fanworks, including games, covers, art, and
more. We'd like to celebrate this by hosting a game jam for Touhou fans to come
together in friendly competition, creating their own games based off the series.

For those unfamiliar, a game jam is a contest where participants are given a
'theme' to work off of and then given a brief period of time (usually a couple
days) to create a game, from scratch, based around that theme. All skill levels
and areas of expertise are welcome, and members can work either in teams or
individually to submit a game by the deadline.

If you want to join this jam, we recommend you join the Discord server for it so
you can engage in community discussion and keep up with announcements. We also
have a CrowdForge page to help participants find or form teams to work with! The
Discord has channels to help with team-forming as well. And you can follow our
Twitter for more updates and to help spread the jam!

After the contest is done, anyone interested can play the submitted games and
vote on what they think are the best entries. After a period of voting, a winner
will be announced. There will be several categories to vote for: Best Overall
(1st, 2nd, and 3rd), Best Gameplay, Best Visuals, Best Audio, and Best Story.

Theme: 'Lost'


Rules: Omnisphere 2 vst free download.

 * All created content must follow ZUN's guidelines on creating derivative
   content of Touhou. Most importantly this includes not using assets from the
   official Touhou games.
 * You may steal/modify assets from other sources only if you are allowed to use
   them non-commercially.
 * All assets for your game must be made during the jam period. This excludes
   some generic assets such as code libraries you've written before or public
   collections, but nothing specifically serving your jam game should be made
   beforehand.
 * Your entry must be based off the Touhou universe to some degree.
 * Your entry must be free to play at the time of submission.
 * You can work in a team or as an individual.
 * If at a later date you want to expand upon your game and sell it, you do so
   at your own risk and should abide by ZUN's guidelines.

How to participate and submit a game:

 * To participate, simply create an itch.io account and hit the big Join button
   up top. You can do so at any point before or during the jam.
 * Once the jam starts, you can submit your game at any point before the
   deadline using the Submit button. The website will then walk you through the
   process of submitting your game.


FAQ
Q: What kind of game can I make?
A: Any kind you want! As long as it's a fan game of Touhou, the sky is the
limit. You can make a game that's gameplay-oriented or story-oriented. You can
go for simple art or complex visuals. Whatever floats your creative boat.


BEST TOUHOU GAMES

Q: How does my game have to relate to Touhou?
A: As a fan game, your game is expected to borrow from the intellectual property
in the Touhou series, meaning you should be including characters, locations,
lore, or anything else from the from the official Touhou universe in your game.
But do not steal assets from the official Touhou games themselves. You're not
restricted to only characters/locations/etc. from Touhou, but it must be
included and generally be the focus of your game's setting and events.
Your game does NOT need to be based off any gameplay from the Touhou games
themselves. Making a bullet hell game is perfectly acceptable, but by no means
mandatory. You can create whatever type of game you think would be fun to play
or fun to make.



TOUHOU GAME LIST

Q: Do I have to make the whole thing myself?
A: Nope! If you don't want to work alone you can form teams with anyone you
please and take any job that suits your style. However, the game you submit must
be made entirely by your team and within the jam period. I recommend picking a
team with a similar timezone/sleep schedule so all of you are at least around at
the same time. Tony robbins free ebooks.

Q: Can I join multiple teams/games?
A: I don't see why not. Voting will be on the game submissions and not the
participants, so you'll technically increase your chance of being on a winning
team if you offer your talents to multiple games. Just keep in mind that of
course means extra work, and this is all just for fun anyway, so no need to
overexert yourself.



TOUHOU DANMAKU FAN GAMES ONLINE

Q: I'm new to this. What can I use to make my game?
A: You have lots of options for how to make a game. Even if you're a total
beginner, game engines can make it super easy to make something playable and
fun. Some of them don't even need you to write a line of code! Some popular
engines include:


TOUHOU FLASH GAME

 * Unity - Good all-purpose all-around game development engine. Has a vast array
   of features for both 2D and 3D games, as well as a large community with
   plenty of resources and tutorials. Also exports to all sorts of platforms and
   systems.
 * GameMaker - Popular with beginners or for simple 2D or pixel games. Offers a
   simpler programming language that's easy to grasp, and an even simpler
   drag-and-drop logic if you want to avoid writing code whatsoever.
 * RPG Maker - Simple to use and programming-lite engine to make RPG's or
   RPG-like games. Many different versions of it are available. Great if you
   want a game with movement and dialogue but don't want to get all technical
   with code and stuff. Popular choice for story-heavy games.
 * Ren'Py - Popular engine for creating visual novels. Uses easy-to-learn
   scripting so you can create interactive stories. Similar to RPG maker in
   ease-of-use, except this one creates visual novels. Another popular choice
   for story-heavy and art-heavy games.
 * Touhou Danmakufu - Relatively easy-to-use danmaku game maker using the C
   language. Basically only used for creating games that play just like the main
   Touhou games.
 * Unreal Engine - Very powerful and graphically capable engine that offers a
   visual schematic-based programming method rather than writing code. Often
   used to make 3D games that are good-looking, or simply to avoid writing
   actual code.

If you want to use an engine such as these, I recommend you look up some
tutorials and get some practice in with them before the jam starts. Just enough
so that you know the basics, and once the theme is announced you can jump right
into it.

Q: What's the theme going to be?
A: You won't know the theme until the game jam starts. The theme will likely be
a simple concept or a vague term that can be interpreted in many ways. Once it's
announced, the brainstorming process begins and you have three days to create
your own Touhou fan game based around that theme.


Q: Does my game have to follow the theme?
A: Your game doesn't exactly need to involve the theme to be eligible, but it's
highly recommended for the sake of the sport. There will be a category during
voting for best use of theme. Not only that, but the theme is often a diving
board for brainstorming ideas at the start of the jam. Since there are so many
ideas and so many things you can make in a game, it's nice to have an idea to
start with. Restriction breeds creativity!

Q: Just three days to make a game? Any advice on how to manage this?
A: It may seem daunting, but if you manage your time and plans well enough you
can make something super fun! Here's my take:
My most important bit of advice is not to rely on making a giant, comprehensive
game. For a game jam, you should focus on what the core mechanic/point is of
what you're trying to make, and make that as good as you can, expanding upon it
once you're satisfied with it.
Don't worry about perfecting every little thing either. If you spend half the
jam time polishing a single aspect of your game, you'll likely end up not being
able to reach the full potential you imagined before the deadline. Also don't be
afraid to change things up midway through. You may find out one of your game
mechanics is way more fun than you thought, so why not focus on that instead?
Just make sure you have the time remaining to change things up.
Losing out on some sleep is common in game jams, but know that it comes at a
price. If you pull an all-nighter the night before the deadline, you could very
easily run out of energy before your game is ready to be submitted, so be
careful. Also take breaks if you're feeling out of it. If you don't take care of
yourself, you'll likely have trouble taking care of your game and delivering for
your team.
And most importantly: experiment, learn things, take it easy, and have fun!




Posted on 08-05-2021 by Permalink.


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