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#STACKGL

   
 * examples /
   
 * learning /
   
 * community /
   
 * packages & docs
   

stackgl is an open software ecosystem for WebGL, built on top of browserify and
npm. Inspired by the Unix philosophy, stackgl modules "do one thing, and do it
well". It is easy to use parts of stackgl à la carte, and because it is written
from the bottom up, you can always drill down a layer. Unlike many 3D engines,
stackgl emphasizes writing shader code, and provides powerful tools like glslify
which bring the modularity and productivity of npm to GLSL!


EXAMPLES & DEMOS


 * GLSLB.IN


 * WEBGL-WORKSHOP


 * SHADER-SCHOOL


 * PLOTLY


 * UNDERSTANDING NPM


 * RUST


 * BUNNY-WALKTHROUGH


 * GLSL-LIGHTING-WALKTHROUGH


 * VOXEL-FALL


 * GL-TRANSITIONS


 * RUN.SOUTH.IM


 * NODESOURCE.COM


 * VOXEL-MIPMAP-DEMO


 * GIF-3D


 * MOIRE #1


 * CAMPJS '14


 * PARTICLE-EXCESS-DEMO


 * WEB-AUDIO-ANALYSER


LEARNING


 * SHADER SCHOOL


 * WEBGL WORKSHOP

Before getting started with stackgl, you'll want to get familiar with the basics
of WebGL and GLSL. One place to start would be by trying out one of our
graphics-themed NodeSchool workshops. Shader School and WebGL Workshop are
interactive and may be taken in any order.

Some other good learning resources include Learning WebGL, WebGL Academy,
Shadertoy, and GLSL Sandbox. If you're particularly interested in shaders, you
might want to check out The Book of Shaders, An Introduction to Shaders or
Primer: Shaders.

Some more advanced resources include WebGL Insights and How to Create Content
with Signed Distance Functions.


COMMUNITY

Not sure where to start? Here's some links that should help you learn more
and/or get involved yourself. Feel free to get in touch if you have any
questions!

 * Freenode IRC: #stackgl
 * GitHub: github.com/stackgl
 * Contributing: github.com/stackgl/contributing
 * Shader School: github.com/stackgl/shader-school
 * WebGL Workshop: github.com/stackgl/webgl-workshop

If you're interested in writing some packages of your own but short on ideas, we
have a wishlist of sorts in stackgl/contributing's issue queue.

stackgl is only possible thanks to the excellent work of dozens of contributors:
thank you!

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