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Digital Blasphemy
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DIGITAL BLASPHEMY | 3D WALLPAPER


FALL EPHEMERAL (EVENING)

Posted on July 29, 2024



A number of folks requested a “night” version of “Fall Ephemeral”.   I’d already
done a moonlit version of the scene so I wanted to do something a bit different
this time.   It occurred to me that a version with the sun hanging low and a
dark sky would make the autumn leaves pop.    I hope you enjoy it!





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FALL EPHEMERAL

Posted on July 25, 2024



My desire to create Autumn imagery usually kicks in well before the leaves begin
to change colors.   To start things off in 2024 here’s an Autumn version of
“Spring Eternal” that I created on Shadowfax while a brand new Fall landscape
rendered on my main workstation.    I hope you enjoy it!





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OPALESCENCE (ICE)

Posted on July 20, 2024



Here’s a version of “Opalescence” where I’ve attempted to learn to use Octane’s
volumetric fog.   It added quite a bit of render time and was very interesting
to learn.   Someday I will be rendering my landscapes using Octane and C4D (VUE
development has been halted) so I had better learn how to use the fog 🙂

Fog or no fog?   Let me know which version you prefer!





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 * 1600x900 (16:9)
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TRIPLE SCREEN

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PICKLE JAR


PICKLE JAR INFORMATION

Other Versions:

 * Opalescence (White)


OPALESCENCE (WHITE)

Posted on July 15, 2024



After sharing “Opalescence” last week quite a few Members suggested I make some
color variations.   One of the more interesting requests came from Plus Member
Omar Calderon who asked that I create a white (day) version.    I envisioned
something like blocks of ice and I hope it serves to cool you off mentally if
it’s crazy hot where you are.   What do you think?   Pickle Jar or gallery??





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 * 1600x1200 (4:3)
 * 1600x900 (16:9)
 * 1680x1050 (16:10)
 * 1920x1200 (16:10)
 * 1920x1080 (16:9)
 * 2160x1440 (3:2)
 * 2560x1440 (16:9)
 * 2560x1080 (21:9)
 * 2560x1600 (16:10)
 * 2880x1800 (16:10)
 * 3440x1440 (21:9)
 * 3456x2234 (MBP)
 * 3456x2160 (16:10)
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 * 3840x2160 (16:9)
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 * 5120x2160 (21:9)

DUAL SCREEN

 * Lossless Master plus
 * 2560x1024
 * 3200x1200
 * 3360x1050
 * 3840x1080
 * 3840x1200
 * 5120x1600
 * 5120x1440
 * 7680x2160
 * 10240x2880

TRIPLE SCREEN

 * Lossless Master plus
 * 3840x1024
 * 4800x1200
 * 5040x1050
 * 5120x2160
 * 5760x1080
 * 5760x1200
 * 7680x1440
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PICKLE JAR


PICKLE JAR INFORMATION

Parent:

 * Opalescence (Ice)


OPALESCENCE

Posted on July 12, 2024



Happy Friday! Experimenting here with shading in Octane render within Cinema4D. 
   C4D’s “Redshift” renderer is built-in and that has lead me to favor it but
Octane is very fast and capable of some really interesting effects.   I pay
extra for it so I thought it was time I dig in and take advantage of its
features.   

The geometry here is pretty simple but I think it shows off the shader pretty
well and is interesting to look at.   I hope you enjoy it!





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SINGLE SCREEN

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 * 1280x1024 (5:4)
 * 1280x800 (16:10)
 * 1366x768 (16:9)
 * 1440x900 (16:10)
 * 1600x1200 (4:3)
 * 1600x900 (16:9)
 * 1680x1050 (16:10)
 * 1920x1200 (16:10)
 * 1920x1080 (16:9)
 * 2160x1440 (3:2)
 * 2560x1440 (16:9)
 * 2560x1080 (21:9)
 * 2560x1600 (16:10)
 * 2880x1800 (16:10)
 * 3440x1440 (21:9)
 * 3456x2234 (MBP)
 * 3456x2160 (16:10)
 * 3840x1600 (21:9)
 * 3840x2160 (16:9)
 * 4096x2304 (16:9)
 * 5120x1440 (32:9)
 * 5120x2880 (5K)
 * 5120x2160 (21:9)

DUAL SCREEN

 * Lossless Master plus
 * 2560x1024
 * 3200x1200
 * 3360x1050
 * 3840x1080
 * 3840x1200
 * 5120x1600
 * 5120x1440
 * 7680x2160
 * 10240x2880

TRIPLE SCREEN

 * Lossless Master plus
 * 3840x1024
 * 4800x1200
 * 5040x1050
 * 5120x2160
 * 5760x1080
 * 5760x1200
 * 7680x1440
 * 7680x1600
 * 11520x2160
 * 12288x2304
 * 15360x2880

MOBILE

 * Facebook free
 * HD (Mobile) free
 * UHD (Mobile) free
 * HD (Tablet) free
 * UHD (Tablet)


MULTI-SCREEN RENDERS


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