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Tijn Epema

Home
About
Experience
Projects





TIJN EPEMA

Full-stack (game) developer

I'm an experienced software engineer based in the Netherlands, specializing in
game development, design and security.






About Me

Who am I?

Back in 2013 (when I was just 8!), I discovered Roblox, which piqued my interest
in game development and programming. I started off slowly with Lua, which is
used to develop games inside the Roblox game engine, and ended up diving deeper
and deeper into the rabbit hole of game development.

As I grew older, my curiosity led me to explore other topics like reverse
engineering, security, parsers, and web development. Along the way, I also
became fascinated by UI/UX design and this has ultimately shaped a lot of what I
do today.

This evolving interest has been a driving force behind my nearly 9 years of
hands-on experience in Roblox development. I've left a notable footprint in the
Roblox open-source community, primarily with libraries and tools aimed at
standalone usage of Luau.

While my roots are in Roblox, I've broadened my horizons, gaining experience in
both frontend and backend development, which is how this site came to be! I'm
currently pursuing a bachelor in Software Engineering at NHL Stenden, from which
I'm expected to graduate in 2027.

Skills

languages

Luau




TypeScript



JavaScript



C#



C++

frameworks

Nuxt



Vue



Tailwind CSS



React



MongoDB



MySQL



Knex



PostgreSQL



Sequelize

Express



Fusion



Roact



React-Lua



Rodux



tooling

Git



Figma



Docker



NodeJS



Rojo



roblox-ts



Lune



Experience

    
 1. Oct 2023 - July 2024
    
    
    PROGRAMMER AT BULK GAMES
    
    Developed user-facing interactive components, improved UI/UX, implemented
    responsive NPC controllers, and enhanced the studio's workflow by
    integrating a package manager, adding tools like Aftman and continuous
    integration, and optimizing processes.
    
    Full Stack
    
    Luau
    
    Git
    
    Rojo
    
    Lune

 2. Jun 2022 - Oct 2023
    
    
    LEAD PROGRAMMER AT PILLAR'S EDGE
    
    Led development of large-scale projects, established a developer-friendly
    workflow with Git and Rojo, created custom tooling to optimize processes,
    wrote optimized code managing thousands of entities, and designed responsive
    UI/UX using Fusion.
    
    Full Stack
    
    Luau
    
    Fusion
    
    TypeScript
    
    Project Management
    
    Git
    
    Rojo
    
    Husky
    
    Security

 3. Oct 2020 - Aug 2021
    
    
    PROGRAMMER AND PROJECT LEAD AT OCTA STUDIOS
    
    Managed a large team of cross-functional developers on several projects,
    wrote robust backend code and game optimizations, redesigned the game's
    interface, and re-evaluated its UX.
    
    Full Stack
    
    Luau
    
    Project Management

 4. Jan 2020 - Jun 2020
    
    
    INTERN AT CODERDOJO
    
    Helped attendees aged 7-17 grasp fundamental coding principles through
    Scratch and Python during programming workshops, teaching them problem
    solving skills and guiding them through the process of creating their own
    projects and exploring the concepts behind them.
    
    Scratch
    
    Python

    



Projects


MDWAVE

MDWave is a front-end for Moonwave, a documentation parser for Luau, built with
VitePress, Vue, Tailwind and JavaScript.

GitHub View documentation

Vue

Tailwind

JavaScript


CODESPAN

codespan-lune allows you to create beautiful diagnostics for your Lune
applications, based on the original library for Rust.

GitHub View documentation

Lune


FUSION AUTOCOMPLETE

Fusion Autocomplete is a Visual Studio Code extension that adds autocomplete
support for Fusion, autocompleting class names, properties, functions and
function parameters.

GitHub Visual Studio Marketplace

TypeScript


ZAP-VSCODE

A Visual Studio Code extension that provides syntax highlighting and
intellisense for the Zap IDL. Designed to mimic the Luau Language Server, it
provides a seamless experience for Zap developers.

GitHub

TypeScript


PORTFOLIO

A portfolio made over the course of a few weeks, built with Nuxt, Tailwind and
TypeScript. It features full dark mode support, a responsive design, and a
clean, minimalistic look.

GitHub

Nuxt

Tailwind

TypeScript


FUSIONCOMPONENTS

A collection of 31 components for Fusion, using Tailwind colors, the Lucide icon
set and a custom theming engine. This project took around half a year to
realize, and was a great learning experience.

GitHub View documentation

Fusion

Luau


VFX EDITOR

An all-in-one VFX editor for Roblox, built with Fusion and FusionComponents.
Overhauls and reimagines native features of Roblox Studio, optimizing them for
efficiency and ease of use.

GitHub Roblox DevForum Post

Fusion

Luau



Built using Nuxt 3 and Tailwind CSS by Tijn Epema

Coded in Visual Studio Code



Copyright

 • 

Tijn Epema