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XAMARIN ANDROID EMULATOR MAC

| Posted on 16-11-2021 by admin

 * Oct 23, 2020 This is a powerful software that is said to be also one of the
   best emulators on Mac as it automatically detects your computer’s mouse and
   keyboard, or enable geolocation when Android apps are launched on your Mac.
   Xamarin is an IDE with a built-in emulator for android application or game
   testing. It may not be as comprehensive.
 * Take advantage of native iOS and Android libraries in your Xamarin app for
   comprehensive and streamlined features. Access everything you need in one
   place Visual Studio for Mac has first-class support for Xamarin development
   on macOS, it has everything you need to build, design, and test stunning,
   high-performance apps on Mac with a fully.

 1. Xamarin Android Player
 2. Xamarin Android Emulator Mac Mojave
 3. Visual Studio Android 11
 4. Xamarin Android Emulator Hyper V

Xamarin Android Player helps simulate, debug, demo or run Android apps in a fast
and hassle-free environment. Running Android on an x86 virtual machine using
hardware accelerated virtualization and OpenGL, Xamarin Android Player is
significantly faster than the stock Android Emulator.

Android emulation tool for development and running APK apps


Xamarin Android Player helps simulate, debug, demo or run Android apps in a fast
and hassle-free environment. Running Android on an x86 virtual machine using
hardware accelerated virtualization and OpenGL, Xamarin Android Player is
significantly faster than the stock Android Emulator.

FEATURES AND HIGHLIGHTS

 * Multi-touch, location, driving simulations, accelerometer, screen
   orientation, SD card, battery, GPS, camera, audio or keyboard
 * It supports device profiles to configure even the most exotic android setups
 * You can drag apk files onto the emulator for easy installation It integrates
   seamlessly into Visual Studio

XAMARIN ANDROID PLAYER 0.6.5 ON 32-BIT AND 64-BIT PCS

This download is licensed as freeware for the Windows (32-bit and 64-bit)
operating system on a laptop or desktop PC from programming software without
restrictions. Xamarin Android Player 0.6.5 is available to all software users as
a free download for Windows.

Filed under:
 1. Xamarin Android Player Download
 2. Freeware Programming Software

-->

One very common trick developers use to debug their applications is tomake calls
to Console.WriteLine. However, on a mobile platform likeAndroid there is no
console. Android devices provides a log that youcan use while writing apps. This
is sometimes referred to as logcatdue to the command that you type to retrieve
it. Use the Debug Logtool to view the logged data.


ANDROID DEBUG LOG OVERVIEW

The Debug Log tool provides a way to view log output while debugging anapp
through Visual Studio. The debug log supports the following devices:

 * Physical Android phones, tablets, and wearables.
 * An Android Virtual device running on the Android Emulator.

Note

The Debug Log tool does not work with Xamarin Live Player.

The Debug Log does not display log messages that are generatedwhile the app is
running standalone on the device (i.e., while it isdisconnected from Visual
Studio).


ACCESSING THE DEBUG LOG FROM VISUAL STUDIO

To open the Device Log tool, click Device Log (logcat) icon on thetoolbar:

Alternately, launch the Device Log tool from one of the followingmenu
selections:

 * View > Other Windows > Device Log
 * Tools > Android > Device Log

The following screenshot illustrates the various parts of the DebugTool window:

 * Device Selector – Selects which physical device orrunning emulator to
   monitor.

 * Log Entries – A table of log messages from logcat.

 * Clear Log Entries – Clears all current log entries from the table.

 * Play/Pause – Toggles between updating or pausing thedisplay of new log
   entries.

 * Stop – Halts the display of new log entries.

 * Search Box – Enter search strings in this box to filter for a subsetof log
   entries.

When the Debug Log tool window is displayed, use the device pull-downmenu to
choose the Android device to monitor:

After the device is selected, the Device Log tool automatically addslog entries
from a running app – these log entries are shown inthe table of log entries.
Switching between devices stops andstarts device logging. Note that an Android
project must be loadedbefore any devices will appear in the device selector. If
the devicedoes not appear in the device selector, verify that it is available
inthe Visual Studio device drop-down menu next to the Start button.

To open the Device Log, click View > Pads > Device Log:

The following screenshot illustrates the various parts of the Debug Tool window:

 * Device Selector – Selects which physical device orrunning emulator to
   monitor.

 * Log Entries – A table of log messages from logcat.

 * Clear Log Entries – Clears all current log entries from the table.

 * Search Box – Enter search strings in this box to filter for a subsetof log
   entries.

 * Show Messages – Toggles the display of informational messages.

 * Show Warnings – Toggles the display of warning messages (warning messages are
   shown in yellow).

 * Show Errors – Toggles the display of error messages (warning messages are
   shown in red).

 * Reconnect – Reconnects to the device and refreshes the log entry display.

 * Add Marker – Inserts a marker message (such as --- Marker N ---)after the
   latest log entry, where N is a counter that starts from 1 andincrements by 1
   as new markers are added.

When the Debug Log tool window is displayed, use the device pull-downmenu to
choose the Android device to monitor:

After the device is selected, the Device Log tool automatically addslog entries
from a running app – these log entries are shown inthe table of log entries.
Switching between devices stops andstarts device logging. Note that an Android
project must be loadedbefore any devices will appear in the device selector. If
the devicedoes not appear in the device selector, verify that it is available
inthe Visual Studio device drop-down menu next to the Start button.


ACCESSING FROM THE COMMAND LINE

Another option is to view the debug log via the command line. Open acommand
prompt window and navigate to the Android SDK platform-toolsfolder (typically,
the SDK platform-tools folder is located atC:Program Files
(x86)Androidandroid-sdkplatform-tools).

If only a single device (physical device or emulator) is attached, thelog can be
viewed by entering the following command:

Another option is to view the debug log via the command line. Open aTerminal
window and navigate to the Android SDK platform-tools folder(typically, the SDK
platform-tools folder is located
at/Users/username/Library/Developer/Xamarin/android-sdk-macosx/platform-tools).

If only a single device (physical device or emulator) is attached, thelog can be
viewed by entering the following command:

If more than one device is attached, the device must be explicitlyidentified.
For example adb -d logcat displays the log of the onlyphysical device connected,
while adb -e logcat shows the log of theonly emulator running.

More commands can be found by entering adb and reading the helpmessages.


WRITING TO THE DEBUG LOG


XAMARIN ANDROID PLAYER

Messages can be written to the Debug Log by using the methods of
theAndroid.Util.Log class.For example:


XAMARIN ANDROID EMULATOR MAC MOJAVE

This produces output similar to the following:

It is also possible to use Console.WriteLine to write to the DebugLog – these
messages appear in logcat with a slightly differentoutput format (this technique
is particularly useful when debuggingXamarin.Forms apps on Android):

This produces output similar to the following in logcat:


INTERESTING MESSAGES

When reading the log (and especially when providing log snippets toothers),
perusing the log file in its entirety is often too cumbersome.To make it easier
to navigate through log messages, start by lookingfor a log entry that resembles
the following:

In particular, look for a line matching the regular expression thatalso contains
the name of the application package:

This is the line which corresponds to the start of an activity, and most(but not
all) of the following messages should relate to the application.


VISUAL STUDIO ANDROID 11

Notice that every message contains the process identifier (pid) ofthe process
generating the message. In the above ActivityManagermessage, process 12944
generated the message. To determine whichprocess is the process of the
application being debugged, look for themono.MonoRuntimeProvider message:


XAMARIN ANDROID EMULATOR HYPER V

This message comes from the process that was started. All subsequentmessages
that contain this pid come from the same process.






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