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URL: https://ldjam.com/events/ludum-dare/49/glitch-drive
Submission: On February 17 via manual from US — Scanned from DE

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RESULTS: Ludum Dare 49

Ludum Dare 49GamesGLITCH DRIVE
GLITCH DRIVE

JAM GAME by Memes (@memes) , Ricky Owings (@ricky-owings) , TheFlanMan
(@theflanman) , and Cope (@cope) *

Goal: Find the helicopter and escape!

You are a cyborg trying to escape an unstable world.
The helicopter is your only escape.

Controls:
Use WASD to run.
Spacebar while running to dash!

Credits:
Cope – Lead Programmer
Memes – Programmer & Map Designer
Ricky Owings – Music
TheFlanMan – Art and Graphics



Downloads and Links
HTML5 (web)
https://chillprogrammer.itch.io/glitch-drive
Source Code
https://github.com/chillprogrammer/ld49
Results
Final results
Overall: 1060th (3.283 average from 25 ratings)
Fun: 1340th (2.783 average from 25 ratings)
Innovation: 1092nd (2.978 average from 25 ratings)
Theme: 310th (3.978 average from 25 ratings)
Graphics: 480th (3.891 average from 25 ratings)
Audio: 642nd (3.304 average from 25 ratings)
Humor: 1225th (1.8 average from 17 ratings)
Mood: 857th (3.318 average from 24 ratings)
When a line is N/A, it means there weren't enough ratings for a reliable score.
Don't forget to play and rate other people's games during events to prioritize
your game.
Metrics
Advanced data on this game
Karma for Feedback given: 12
Ratings given: 18.375
Ratings received: 23.875
Classic Balance: 89.6258 *
Smart Balance: -6.2140 *
Metrics update roughly every 15 minutes. If they don't exactly match other data
(i.e. ratings), this is because they haven't updated yet. Metrics with a * are
dynamic, and change based on a variety of factors. It is normal for these
numbers to go up and down.

Comments
COMMENTS
by Fickle Swimming (@fickle-swimming), published 4 months ago

Cool game! Great job :)

0

by SephoWepho (@sephowepho), published 4 months ago

I enjoyed this, but I also think the glitch ability was hard to get used to… :/
I really like the art in this game! Keep up the good work you 4!

0

by TheGamerASD (@thegamerasd), published 4 months ago

Nice game, I like the idea and the artstyle.

0

by vasher (@vasher), published 4 months ago

Cool concept! loved the art and music!

0

by slimabob (@slimabob), published 4 months ago

Nice! Once I got used to the teleport distance I had a lot of fun trying to
complete the level as fast as I could! The main character’s design is super
cool. Good job :D

0

by CyclonicHeart51 (@cyclonicheart51), published 4 months ago

This game was pretty fun, I really enjoyed the art!

0

by Phobos001 (@phobos001), published 4 months ago

Very rough on my browser (Firefox), I think it’s because every tile is its own
object because it has to fall, but I can’t say for sure. Gameplay was only okay
- not helped with the 15 FPS I had - but dashing across rooftops wasn’t very
satisfying or hard. The graphics were pretty good, but I think some additional
decorative items on the roofs would not only liven things up, but add some
think-fast-or-die hurdles for the player to deal with. Good entry that can be
made better with some love 💕

Initial Playthrough:





0

by 3mpty (@3mpty), published 4 months ago

Really cool mood and feeling, I really love the quality style and quantity of
the art, but the gameplay itself is pretty simple and left me wanting more
mechanics and just more to do in general.

It also performs extremely poorly on webgl, my PC is quite strong so I think you
just need to work on optimisation to fix that.

Once again great art, super pretty. Good submission!

0

by Ty Rymer (@ty-rymer), published 4 months ago

I started speedrunning it, love the audio and visuals, just wish there were more
levels! XD

0

by cottontshirtz (@cottontshirtz), published 4 months ago

Loved the pixel art and style in general! Wish it was a little more lenient
about running off edges, at present it just keep moving when you get to an edge.

0

by WooshDUde (@wooshdude), published 4 months ago

amazing art, but the controls were a little finicky. maybe an indicator on where
you’re going to teleport? the hotboxes were also a bit confusing, since it
seemed like I could run on walls and drop multiple tiles at once. a little more
polish and this could be a fantastic game! nice job!

0

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