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Effective URL: https://forum.zdoom.org/
Submission: On January 06 via api from US — Scanned from DE
Effective URL: https://forum.zdoom.org/
Submission: On January 06 via api from US — Scanned from DE
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ZDOOM Discussion about ZDoom Skip to content Search Advanced search * Quick links * * Unanswered topics * Active topics * * Search * * FAQ * Login * Register * Board index * Search It is currently Sat Jan 06, 2024 6:58 am * Important Threads Topics Posts Last post * HELP! "Account is inactive!" How to get your old account reactivated * Official ZDoom Community Rules Image and Video Posting Rules Project Posting Guidelines Resource/Request Posting Guidelines * Mod Download Broken? Request Reuploads Here * Don't see your first post(s) here? DON'T PANIC * Errors? Can't run that new mod? Your GZDoom or ZDoom may be too old! If you get startup errors - always double check to make sure you're running the latest version! (Currently: 4.10.0/3.88b) * Official Discord Server Want to connect to the community? Need additional help? Come to our official Discord server! * New Password Requirements and Password Reset Due to security concerns, we have made changes to this forum's password policy. * A quick notice about privacy (Re: Our efforts to combat spam) * Official Topics Posts Last post * ZDoom (and related) News News about ZDoom, its child ports, or any closely related projects. [ZDoom Home] [Documentation (Wiki)] [Official News] [Downloads] [Discord] [ Google This Site] Moderator: GZDoom Developers Topics: 278 278 Topics 7747 Posts Last post Re: GZDoom 4.11.3 by wadmage View the latest post Wed Jan 03, 2024 3:49 pm * The Spotlight A showcase by members of the community reviewing content created by the community, both new and old. [The Spotlight Official Page] Moderator: Spotlight Team Topics: 15 15 Topics 98 Posts Last post Re: Vanilla Essence by Pixel … by ActionAlligator View the latest post Mon May 22, 2023 3:55 pm * Developer Blog Here, developers communicate stuff that does not go onto the main News section or the front page of the site. [Dev Blog] [Development Builds] [Git Change Log] [GZDoom Github Repo] Moderator: GZDoom Developers Topics: 51 51 Topics 2216 Posts Last post Re: Naming the textures for t… by Chally Brence View the latest post Mon Dec 18, 2023 12:50 am * Rules and Forum Announcements We sure do have a lot of rules and guidelines threads - find them all here, and please make sure you've read them! Also, community-wide announcements (that aren't major ZDoom News) go here as well. Topics: 35 35 Topics 2096 Posts Last post Re: Official ZDoom Discord Se… by Jekyll Grim Payne View the latest post Sun Dec 17, 2023 4:07 am * Technical Issues Topics Posts Last post * Technical Issues Need help running G/Q/ZDoom/ECWolf/Zandronum/3DGE/EDuke32/Raze? Did your computer break? Ask here. Moderator: GZDoom Developers Topics: 1045 1045 Topics 6387 Posts Last post Re: WebP warnings when buildi… by sacarias View the latest post Fri Jan 05, 2024 11:04 pm * GZDoom Development Topics Posts Last post * Bugs [GZDoom] Is there something that doesn't work right in the latest GZDoom? Post about it here. Moderator: GZDoom Developers Subforums: Classic ("Carmack") Software Renderer Bugs, OpenGL Renderer Bugs, OpenGLES Renderer Bugs, Vulkan Renderer Bugs, Audio/Music Bugs, LZDoom Bugs, ZDoom.org Bugs, On Hold Bugs, On-Hold Softpoly Bugs Topics: 426 426 Topics 2217 Posts Last post Re: DaggerAlert forces pain o… by Alexei View the latest post Wed Jan 03, 2024 4:02 am * Closed Bugs [GZDoom] Bugs that have been investigated and resolved somehow. Moderator: GZDoom Developers Subforum: SoftPoly2 Bugs Topics: 9860 9860 Topics 66554 Posts Last post Re: Intel integrated graphics… by dpJudas View the latest post Tue Jan 02, 2024 3:33 pm * Feature Suggestions [GZDoom] Remember, just because you request it, that doesn't mean you'll get it. Moderator: GZDoom Developers Subforums: ZDoom.org Suggestions, Code Submissions, On Hold Suggestions Topics: 875 875 Topics 4058 Posts Last post Re: Finish implementation of … by Graf Zahl View the latest post Fri Jan 05, 2024 11:11 am * Closed Feature Suggestions [GZDoom] Moderator: GZDoom Developers Topics: 5959 5959 Topics 57022 Posts Last post Re: Check if sound is current… by Player701 View the latest post Tue Jan 02, 2024 10:12 am * Raze-Specific Stuff Topics Posts Last post * Raze [Home] [Dev Builds] [Issue Tracker] [Releases] [Wiki] Topics: 780 780 Topics 5524 Posts Last post [Blood] High quality sound ef… by Dzierzan View the latest post Fri Jan 05, 2024 1:53 pm * Doom Editing Help Topics Posts Last post * Scripting Ask about ACS, DECORATE, ZScript, or any other scripting questions here! Moderator: GZDoom Developers Topics: 4334 4334 Topics 25178 Posts Last post Re: Dynamic light doesn't wor… by SPZ1 View the latest post Fri Jan 05, 2024 5:41 pm * Mapping Ask about mapping, UDMF, using DoomBuilder/editor of choice, etc, here! Moderator: GZDoom Developers Topics: 711 711 Topics 3666 Posts Last post Re: Unable to see custom obje… by ramon.dexter View the latest post Mon Dec 25, 2023 12:36 am * Assets (and other stuff) Ask about editing graphics, sounds, models, music, etc here! Shaders (GLSL) and SNDINFO questions also go here! Moderators: GZDoom Developers, Raze Developers Topics: 558 558 Topics 2571 Posts Last post Re: How to run my map? by noramila View the latest post Thu Dec 21, 2023 11:38 pm * Tutorials Handy guides on how to do things, written by users for users. Moderators: GZDoom Developers, Raze Developers Topics: 149 149 Topics 2726 Posts Last post Re: PDFs Guides? by inkoalawetrust View the latest post Tue Dec 26, 2023 7:39 am * Discussion Topics Posts Last post * General Discuss anything ZDoom-related that doesn't fall into one of the other categories. Subforums: Networking, Legacy Discussion Topics: 7542 7542 Topics 173061 Posts Last post Re: [SPRITES] Spriting Carniv… by Sonik.o.fan View the latest post Mon Jan 01, 2024 2:16 am * Off-Topic If it's not ZDoom, it goes here. Topics: 1690 1690 Topics 105119 Posts Last post Re: The "Fresh Free Game Deal… by drfrag View the latest post Fri Jan 05, 2024 5:36 pm * Projects Topics Posts Last post * Levels New maps, and other projects whose primary focus is new maps, belong here. Note: This forum, and all forums below it, are not for questions or troubleshooting! Threads created here are for active projects only! If you have questions please feel free to use the Editing subforums or General forum. Topics: 1222 1222 Topics 32471 Posts Last post Re: The Resident Evil Map Nob… by schkorpio View the latest post Sat Jan 06, 2024 4:23 am * Gameplay Mods Projects that alter game functions but do not include new maps belong here. Topics: 1580 1580 Topics 107778 Posts Last post Re: Bugfix release: 0.10.6 by TheVanessii View the latest post Sat Jan 06, 2024 5:00 am * TCs, Full Games, and Other Projects For Total Conversions and projects that don't otherwise fall under the other categories. Topics: 753 753 Topics 53865 Posts Last post Re: Darkadia [WIP] by Nash View the latest post Thu Jan 04, 2024 12:39 pm * Resources Sprites, textures, sounds, code, and other resources belong here. Share and share-alike! Subforums: Requests, Script Library Topics: 3273 3273 Topics 46195 Posts Last post Re: [Request] Need help makin… by Jekyll Grim Payne View the latest post Fri Jan 05, 2024 5:49 am * Graphic/Audio Patches For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects. Subforum: Shaders Topics: 500 500 Topics 12983 Posts Last post Re: [Music] Jimmy's Jukebox -… by 7HEPOW View the latest post Thu Jan 04, 2024 7:20 am * Software and Ports Topics Posts Last post * Launchers Launchers like ZDL, DoomRunner, and others belong here. Topics: 30 30 Topics 988 Posts Last post Re: PortaDOOM - A portable WA… by Kroc View the latest post Fri Dec 01, 2023 3:09 pm * Game Engines Game Engines like EDGE, LZDoom, QZDoom, ECWolf, and others, go in this forum Topics: 36 36 Topics 3997 Posts Last post Re: rottexpr-openal: Fork of … by Cacodemon345 View the latest post Wed Oct 04, 2023 3:39 am * Creation, Conversion, and Editing Any utility that assists in the creation of mods, assets, etc, go here. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. Topics: 92 92 Topics 7054 Posts Last post Re: WadSmoosh - merge all off… by PhoenixCyanFire View the latest post Wed Jan 03, 2024 8:13 pm * Miscellaneous Things that are still useful but aren't launchers, engines, or editors go here. Topics: 9 9 Topics 73 Posts Last post Re: Doom Bot / AI by Sunbeam by Siberian Tiger View the latest post Wed Dec 27, 2023 4:20 pm * Archives Topics Posts Last post * The Halls of the Dead Beware ye ghosts who haunt the living. Topics: 16598 16598 Topics 273060 Posts Last post Re: [WIP] Rewards (Chests, En… by Caligari87 View the latest post Fri Nov 10, 2023 11:05 am LOGIN • REGISTER Username: Password: I forgot my password | Remember me WHO IS ONLINE In total there are 142 users online :: 3 registered, 10 hidden and 129 guests (based on users active over the past 5 minutes) Most users ever online was 3560 on Thu Aug 19, 2021 6:57 am STATISTICS Total posts 1039463 • Total topics 59756 • Total members 4664 • Our newest member empypalpy * Board index * * All times are UTC-06:00 * Delete cookies Powered by phpBB® Forum Software © phpBB Limited Prosilver Dark Edition by Premium phpBB Styles Privacy | Terms * Forums * Important Threads * HELP! "Account is inactive!" * Official ZDoom Community Rules * Mod Download Broken? Request Reuploads Here * Don't see your first post(s) here? DON'T PANIC * Errors? Can't run that new mod? 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