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new Duplicate delete

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settings

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html print print

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help example

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login
action two actions three actions reaction free action head item note rules
sample math info left right watermark title page column break


watermark (
Example of text that appears at the top of every page.
)
title (
Example Entry
)
head (
# Example Entry ((Title))
This is an example of how to use this tool. Imagine that this description is
capturing your
imagination and bringing you into a world of wonder and excitement. Isn't this
great? Look at
how fancy this font looks in italics.
-
)

Now let's say that we have some text here. This is some text that I'm writing
here for some
reason I guess. I don't really know why.

|

Now let's say that we have some text here. This is some text that I'm writing
here for some
reason I guess. I don't really know why.

/

# Info ((+Info))

This tool allows you to make fancy looking content.

## Editor ((+Editor))

Use the editor on the left side of the screen to create text on the right side
of the screen.

### Markdown ((++Markdown))

The editor makes use of **markdown** for a lot of the formatting. A *basic
guide* is provided
in the help window. Use the menu on the top left to find it.

### Account ((++Account))

You can login using a number of different services. Logging in is handled by the
external
**auth0** service, and this application does not keep a record of your
information. The
application uses an unique id from your login to store your data, and that's it.

### Sharing ((++Sharing))

You can share data that you create while logged in. Make sure that sharing is
enabled on the
document and then the link should allow anyone to view the data, but only the
author can make
edits and save changes.

### Printing ((++Printing))

Select Print in the top left menu for the best result. To save as a PDF set
**Save as PDF**
as the Destination, set the Margins to **None**, and enable **Background
graphics** in the
Options.

### Compatability ((++Compatability))

For the best results use the **Chrome** web browser, or a browser that uses
Chromium as a
base such as **Vivaldi**. Other browsers may experience issues printing or
rendering.

|

# Updates ((+Updates))
Sometimes this application will be updated by the developer. In such cases it's
important to
read the following text to understand what has changed. The fates are ever
shifting.

## Known Issues ((++Known Issues))
* Report issues to hi@pf2.tools
* Export to PDF has been removed.
* To save a PDF, print the document and set the **destination** to **Save as
PDF**.

## Version History ((++Version History))
**Version 2.4** (*2021 / 02 / 14*)
* Fixed css print styles
* Screen now uses pt font size
* Page number positions fixed

**Version 2.4** (*2021 / 01 / 17*)
* Page numbers now optional
* Fixed some css issues
* Fixed minor issue with new pages

**Version 2.3**
* Added more formatting options
* Added google font import support
* Added paragraph indenting styling
* Added sticky notes

**Version 2.2**
* Removed the direct PDF export option.
* Instead, Print with destination set as **Save to PDF**.
* Set the **Paper Size** to **A4**.
* Print styles now more accurately match screen.
* Fixed bug which created intermittent server issues.




=


 
 
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table of contents
Title
Info
Editor
Markdown
Account
Sharing
Printing
Compatability
Updates
Known Issues
Version History
Formatting
Columns
Info Box
Rules
Content Header
Smaller Header
Note Box
Tables
Column Break
Left Sidebar
Right Sidebar
Feat Section
Feats
Other Formatting
Text Style
Links
Indent
Images
Item Headers
Advanced
Table of Contents
Labels
CSS
Page Numbers
References
Hidden Content
HTML Comments
External References
Google Fonts
Sticky Note



EXAMPLE ENTRY

This is an example of how to use this tool. Imagine that this description is
capturing your imagination and bringing you into a world of wonder and
excitement. Isn't this great? Look at how fancy this font looks in italics.

--------------------------------------------------------------------------------



Now let's say that we have some text here. This is some text that I'm writing
here for some reason I guess. I don't really know why.

Now let's say that we have some text here. This is some text that I'm writing
here for some reason I guess. I don't really know why.




INFO

This tool allows you to make fancy looking content.


EDITOR

Use the editor on the left side of the screen to create text on the right side
of the screen.


MARKDOWN

The editor makes use of markdown for a lot of the formatting. A basic guide is
provided in the help window. Use the menu on the top left to find it.


ACCOUNT

You can login using a number of different services. Logging in is handled by the
external auth0 service, and this application does not keep a record of your
information. The application uses an unique id from your login to store your
data, and that's it.


SHARING

You can share data that you create while logged in. Make sure that sharing is
enabled on the document and then the link should allow anyone to view the data,
but only the author can make edits and save changes.


PRINTING

Select Print in the top left menu for the best result. To save as a PDF set Save
as PDF as the Destination, set the Margins to None, and enable Background
graphics in the Options.


COMPATABILITY

For the best results use the Chrome web browser, or a browser that uses Chromium
as a base such as Vivaldi. Other browsers may experience issues printing or
rendering.


UPDATES

Sometimes this application will be updated by the developer. In such cases it's
important to read the following text to understand what has changed. The fates
are ever shifting.


KNOWN ISSUES

 * Report issues to hi@pf2.tools
 * Export to PDF has been removed.
 * To save a PDF, print the document and set the destination to Save as PDF.


VERSION HISTORY

Version 2.4 (2021 / 02 / 14)

 * Fixed css print styles
 * Screen now uses pt font size
 * Page number positions fixed

Version 2.4 (2021 / 01 / 17)

 * Page numbers now optional
 * Fixed some css issues
 * Fixed minor issue with new pages

Version 2.3

 * Added more formatting options
 * Added google font import support
 * Added paragraph indenting styling
 * Added sticky notes

Version 2.2

 * Removed the direct PDF export option.
 * Instead, Print with destination set as Save to PDF.
 * Set the Paper Size to A4.
 * Print styles now more accurately match screen.
 * Fixed bug which created intermittent server issues.

Example of text that appears at the top of every page.


EXAMPLE ENTRY


FORMATTING

There are a lot of ways to format your text. All of the different ways to use
fancy formatting can be accessed in the menu with the pencil icon.

--------------------------------------------------------------------------------



It's tough to write a lot of text when I don't really have anything to write
about, but it's all for a good cause.


COLUMNS

Often you'll want to use two columns in order to shape the text in a more
compact way. This makes it easier to parse and less overwhelming to the reader.


INFO BOX

This is an info box that has white text on a red background. Just thought I
should let you know.

This is another plain paragraph that exists. That's right. This is a bunch of
letters arranged into what are known as words.


SOMETHING ABOUT RULES

Rules are very important and are a staple of any game. Always remember to
include rules in the game, and this box will be useful for pointing out
reminders about those rules.

Wow this text just keeps on going doesn't it. More help on using markdown can be
found in the help button in the menu on the top left.


CONTENT HEADER

This is what the headers look like in just the normal content area.


SMALLER HEADER

This header is even smaller, but it is still trying its best and that should be
enough.


ANOTHER SMALL ONE

Even though they are small they are great in number which makes them just as
intimidating as other headers.


THIS IS A FANCY NOTE.

Sometimes when there is a bunch of text it's useful to put it into different
areas around the page. Maybe someone doesn't need to read this right away but it
would be useful to look at after they are finished reading other text. Or maybe
they'll just read it first. Who knows!


SECONDARY HEADER

Be sure to check out what each header level has to offer in each context. There
aren't styles for every header one through six, but there are usually a couple
for each context.

Well here we are again. This is some normal text that I want to type out in
order to make this look more interesting. I think I'm really finding a good
groove here. Writing this paragraph has been a lot easier than the ones before.
You can tell by how long it's getting. The next box is usually used for math.

Pizza Modifier = modifier of the dough's key taste score + cheese bonus + other
bonuses + penalties

When finalizing the pizza modifier value it's important to remember that each
topping will change the modifier based on the pizza topping table.

TABLE 1-1: PIZZA MODIFIERS

Pizza Topping Modifier Onion +1 Mushroom +1 Pepperoni +2 Sausage +2 Garlic +3
Pineapple ?

* Pineapple is too divisive to have an assigned value.



COLUMN BREAK

You can end a section of multiple columns with the forward slash character on
its own line.


Example of text that appears at the top of every page.


EXAMPLE ENTRY


LEFT SIDEBAR

Sometimes splitting the page with a sidebar that is about one third of the page
wide is necessary.


WHY THOUGH

It isn't known why this practice is so widely used. At some point in history the
rule of thirds was discovered and ever since then the number three has been too
powerful.


ANOTHER HEADER

Sometimes the headers should look like this.


LOOK AT THIS

This section is good. Look at it. Look at all the words that are here. Here you
can find many words


EVEN MORE WORDS

One might think why not just use one of those text generators? That is a good
question. One that will be answered in due time.


SPECIFIC WORDS

It is believed that sometimes using words can be an effective form of
communication, and furthermore precisely presenting those words in a coherent
manner can be beneficial in maintaining clear intent from which those words
arise.



--------------------------------------------------------------------------------




RIGHT SIDEBAR

Sometimes splitting the page with a sidebar that is about one third of the page
wide is necessary.


WHY THOUGH

It isn't known why this practice is so widely used. At some point in history the
rule of thirds was discovered and ever since then the number three has been too
powerful.


ANOTHER HEADER

Sometimes the headers should look like this.

 * Sometimes you want a longer paragraph that is about a class and it should
   have a hanging indent, but this isn't always true so that's why it's a bullet
   point option.


LOOK AT THIS

This section is good. Look at it. Look at all the words that are here. Here you
can find many words


SOMETHING

One might think why not just use one of those text generators? That is a good
question. One that will be answered in due time.


COLUMNS

Boy howdy, columns can even be used in here, but you should be careful with
them.


MORE TEXT


4TH

Notice how when using a header followed by a number with a suffix like 'th' it's
automatically adjusted to be on the other side of the header. Neat! I think it's
neat, anyway.

Uh oh, it appears that I need a little bit more text here in order to really
fill out this spot. What a pickle I've gotten myself into. At least I can rest
easy that nobody will actually ever read this.



1ST LEVEL


SOMETHING COOL


FEAT 3

--------------------------------------------------------------------------------

 
uncommon
class
feat
trait
 

Usage Typed into the editor window.

--------------------------------------------------------------------------------

This feat allows you to type text into the editor and have it appear here. When
starting a line with bold text make sure to put two line breaks between so the
hanging indent functions properly.

Critical Success You are the best.

Success You are pretty good.

Failure At least you tried.

Critical Failure Even though your body and spirit are broken, you will heal with
time.

20TH LEVEL


LOOK OUT BEHIND YOU


FEAT 6

--------------------------------------------------------------------------------

 
rare
class
feat
trait
 

Usage Typed into the editor window.

Trigger You spaced things properly in the item window for the formatting to
work.

--------------------------------------------------------------------------------

You can put action symbols into here. Look here is a single action wow. And then
here's two actions. Now look out because we're going to three actions. How about
a reaction? That is a free action!

Special This feat is very special. It is so special that it needs some text that
says special at the end of it.

Example of text that appears at the top of every page.


EXAMPLE ENTRY


OTHER FORMATTING

Some other stuff that is helpful to know I think.




TEXT STYLE

Make sure to remember how to bold text and sometimes more importantly how to
italicize.


LINKS

You can also use links if you so desire.


INDENT

What happens if you have some text here and it's just fine on its own. It's just
here and there isn't any formatting needed.
    But maybe this line should start indented? When you start a line with spaces
it converts the spaces into the starting indent of the paragraph.


IMAGE

What about an image? Here we go!




HOSTING

Scribe does not host images. Use imgur or a similar service to host images.


ITEM HEADERS

Sometimes there are entries using the item format that look like this.


JENNIFER SWORDSLASHER

--------------------------------------------------------------------------------


LG FEMALE CHAMPION

What follows is a description of Jennifer.


IS THAT EVERYTHING?

I hope this covers everything that you need to know. I'm sure there will be more
features and things added to this as time goes on. If you have any requests send
a message to hi@pf2.tools and don't be shy about it!


NOTHING ELSE

There's not much else to say. I'm just gonna type a little bit more to fill this
out just a little bit. I hope that's alright.


OTHER TOOLS

You want to check out other tools? Check out the monster maker or how about the
character sheet and campaign tracker or maybe just a simple text formatter. If
none of those tickle your fancy, then check out a a big list with stuff from all
over the internet.

Example of text that appears at the top of every page.


EXAMPLE ENTRY


ADVANCED OPTIONS

Only advanced users are able to use the most powerful features…

--------------------------------------------------------------------------------




TABLE OF CONTENTS

A table of contents will be automatically generated if there are any markdown
headers that are labeled using double parentheses. Throughout this example are
headers that employ this technique. Using the + character at the beginning of
the label will indent the links depending on the amount of + characters used.
This can organize the links for more clarity.


LABEL LINKS

Markdown links can point to the same labels that the table of contents uses. For
example, this link will return to the Other Formatting section.


CUSTOM CSS

Custom styles can be defined in a css block. For example: The example is only
visible in the editor!

Fonts and colors can be reset to a basic style by inserting the word reset on
the first line of a document. External assets and images can not be loaded
through any css styles.


PAGE NUMBERS

Page numbers can be enabled by inserting the word pagenumbers on a single line
of a document. The line will not show in the rendered document.


CONTENT REFERENCE

Blocks of content can be stored with a key, and then included in other portions
of the document. For example:


TITLE


FEAT 5

--------------------------------------------------------------------------------

 
rare
trait
example
 

Requirements You are really cool.

--------------------------------------------------------------------------------

This text can be used elsewhere in the document because it's in the block
labeled 'specialfeat' using curly braces. To try this out try editing the text
in this feat, and watch it magically change in both spots.

To have the text reappear elsewhere, insert the key surrounded by double curly
braces. For example:


TITLE


FEAT 5

--------------------------------------------------------------------------------

 
rare
trait
example
 

Requirements You are really cool.

--------------------------------------------------------------------------------

This text can be used elsewhere in the document because it's in the block
labeled 'specialfeat' using curly braces. To try this out try editing the text
in this feat, and watch it magically change in both spots.


HIDDEN CONTENT

A single line with only a % character will create a hidden section at the end of
the document. Everything past the line with the % will not be rendered, but can
be used to store content references. For example, the following reference is
stored in the hidden area.


HIDDEN NOTE FROM BEYOND!

This note is stored in the hidden area, but appears as a reference!


HTML COMMENTS

You can also hide content in html comments, like so:



This text is hidden in an html comment! Edit it to watch them all change at
once.

This text is hidden in an html comment! Edit it to watch them all change at
once.

This text is hidden in an html comment! Edit it to watch them all change at
once.



Example of text that appears at the top of every page.


EXAMPLE ENTRY


EXTERNAL REFERENCES

Items created using http://monster.pf2.tools, http://template.pf2.tools, and
other scribe entries can be included dynamically by inserting the url to the
specific item. The referred item must be set to public in order to be included.



For example, the monster found here can be included:


EXAMPLE MONSTER


CREATURE 7

--------------------------------------------------------------------------------

 
n
medium
humanoid
example
giant
 

Perception +15 Websense

Languages Common, Javascript

Skills Acrobatics +17, Athletics +15, Religion +20

Str +7, Dex +4, Con +2, Int +4, Wis +2, Cha +4

--------------------------------------------------------------------------------

AC 24; Fort +12, Ref +18, Will +15

HP 111; Resistance 5 bludgeoning; Weakness 10 fire

Attack of Opportunity If the example creature is burrowed and a creature
triggers an attack of opportunity, the example creature can make 2 Strikes with
its claws against that creature instead of 1 Strike.

--------------------------------------------------------------------------------

Speed 30 feet, burrow 10 feet

Melee jaws +20, Damage 2d12+12 piercing

Melee claws +20 (agile), Damage 2d8+8 slashing

Breath Weapon (arcane, evocation, poison) The creature breathes euphoric gas in
a 10-foot cone. Each creature in the area must succeed at a DC 24 Fortitude save
or become stupefied 2 and slowed 1 for 1d4 rounds; on a critical failure, the
duration is 1 minute. The example creature can't use Breath Weapon again for 1d4
rounds.

xzcbzxcbzxc

In addition, the item found here can be included:


EXAMPLE ITEM


ITEM 7

--------------------------------------------------------------------------------

 
unique
artifact
invested
magical
 

Usage worn headwear; Bulk 1

--------------------------------------------------------------------------------

This example item so happens to be a helmet that is worn on someone's head.
While wearing this example item, you gain a +2 circumstance bonus to recall
knowledge on subjects related to using these tools.

Activate envision; Trigger You touch a creature as part of an unarmed attack or
melee spell attack roll; Effect The creature takes 2d10 mental damage. If you
are currently using the scribe tool, you gain hit points equal to half the
amount of damage the creature took.

--------------------------------------------------------------------------------

Finally, the scribe entry found here can be included:


HELLO!

This message is being broadcast from its own scribe document. That is pretty
wild, huh? Just think of the possibilities!

Be careful including other scribe documents as styles applied from them could
override previously set styles.




GOOGLE FONTS

If you want to take your custom formatting to the extreme, you can import fonts
from Google Fonts. Add the fonts you want to use in your custom css using the
following formatting (which is only visible in the editor.) This example imports
the Roboto font with 4 styles. It is then available as a font-family to use in
custom css. You can add multiple fonts with each specimen placed on its own
line.


STICKY NOTE

You can add sticky notes to pages to keep track of whatever kind of things
sticky notes keep track of!

Example of text that appears at the top of every page.


EXAMPLE ENTRY

Check this out! A sticky note can
be placed using an X and Y position
which appears relative to the page.

Think of the possibilities!


ANCIENT TEXT

For record keeping just in case.


OLDER VERSION HISTORY



Version 2.1

 * Creations from pf2.tools can now be included in scribe documents.
 * Support for monsters or items.
 * Other scribe documents can also be included.
 * This feature is still experimental so it might break, and minor formatting
   errors will likely occur.
 * See the External References section below for more info.

Version 2.0

 * Adjusted styles.
 * Added h3 style for right and left sidebars.
 * Added watermark and title options.
 * Improved printing styles for printing as PDF.

Version 1.9

 * Adjusted margins and page size.
 * Improved consistency with printing and printing to PDF.
 * PDF option will be removed soon. Please use Print, and "Save as PDF"
   destination instead.

Version 1.8

 * Fixed issues with printing css to enable better PDF printing

Version 1.7

 * A4 page preference is now stored as a local option
 * Added marker for A4 page height

Version 1.6

 * Added table of contents support
 * Added hidden areas
 * Added content references
 * Viewing entries now auto updates any live changes

Version 1.5

 * Enabled option for A4 page height

Version 1.4

 * Cosmetic fixes

Version 1.3

 * Fixed parenthesis breaking things

Version 1.2

 * Improved performance for large documents
 * Fixed issues with mobile and small browser windows

Version 1.1

 * Print now summons print window after loading view
 * Printing page breaks fixed
 * HTML download width is now correct
 * PDF resolution and file size greatly reduced
 * PDF download background color is now white
 * PDF download traits font fixed
 * PDF download page breaks fixed

Version 1.0

 * First public version.



Example of text that appears at the top of every page.


EXAMPLE ENTRY

Community Use Policy

This website uses trademarks and/or copyrights owned by Paizo Publishing, LLC,
which are used under Paizo's Community Use Policy. We are expressly prohibited
from charging you to use or access this content. This website is not published,
endorsed, or specifically approved by Paizo Publishing. For more information
about Paizo's Community Use Policy, please visit paizo.com/communityuse. For
more information about Paizo Publishing and Paizo products, please visit
paizo.com.

Open Game License

OPEN GAME LICENSE Version 1.0a
The following text is the property of Wizards of the Coast, Inc. and is
Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.

1. Definitions: (a)"Contributors" means the copyright and/or trademark owners
who have contributed Open Game Content; (b)"Derivative Material" means
copyrighted material including derivative works and translations (including into
other computer languages), potation, modification, correction, addition,
extension, upgrade, improvement, compilation, abridgment or other form in which
an existing work may be recast, transformed or adapted; (c) "Distribute" means
to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit
or otherwise distribute; (d)"Open Game Content" means the game mechanic and
includes the methods, procedures, processes and routines to the extent such
content does not embody the Product Identity and is an enhancement over the
prior art and any additional content clearly identified as Open Game Content by
the Contributor, and means any work covered by this License, including
translations and derivative works under copyright law, but specifically excludes
Product Identity. (e) "Product Identity" means product and product line names,
logos and identifying marks including trade dress; artifacts; creatures
characters; stories, storylines, plots, thematic elements, dialogue, incidents,
language, artwork, symbols, designs, depictions, likenesses, formats, poses,
concepts, themes and graphic, photographic and other visual or audio
representations; names and descriptions of characters, spells, enchantments,
personalities, teams, personas, likenesses and special abilities; places,
locations, environments, creatures, equipment, magical or supernatural abilities
or effects, logos, symbols, or graphic designs; and any other trademark or
registered trademark clearly identified as Product identity by the owner of the
Product Identity, and which specifically excludes the Open Game Content; (f)
"Trademark" means the logos, names, mark, sign, motto, designs that are used by
a Contributor to identify itself or its products or the associated products
contributed to the Open Game License by the Contributor (g) "Use", "Used" or
"Using" means to use, Distribute, copy, edit, format, modify, translate and
otherwise create Derivative Material of Open Game Content. (h) "You" or "Your"
means the licensee in terms of this agreement.

2. The License: This License applies to any Open Game Content that contains a
notice indicating that the Open Game Content may only be Used under and in terms
of this License. You must affix such a notice to any Open Game Content that you
Use. No terms may be added to or subtracted from this License except as
described by the License itself. No other terms or conditions may be applied to
any Open Game Content distributed using this License.

3. Offer and Acceptance: By Using the Open Game Content You indicate Your
acceptance of the terms of this License.

4. Grant and Consideration: In consideration for agreeing to use this License,
the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive
license with the exact terms of this License to Use, the Open Game Content.

5. Representation of Authority to Contribute: If You are contributing original
material as Open Game Content, You represent that Your Contributions are Your
original creation and/or You have sufficient rights to grant the rights conveyed
by this License.

6. Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of
this License to include the exact text of the COPYRIGHT NOTICE of any Open Game
Content You are copying, modifying or distributing, and You must add the title,
the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of
any original Open Game Content you Distribute.

7. Use of Product Identity: You agree not to Use any Product Identity, including
as an indication as to compatibility, except as expressly licensed in another,
independent Agreement with the owner of each element of that Product Identity.
You agree not to indicate compatibility or co-adaptability with any Trademark or
Registered Trademark in conjunction with a work containing Open Game Content
except as expressly licensed in another, independent Agreement with the owner of
such Trademark or Registered Trademark. The use of any Product Identity in Open
Game Content does not constitute a challenge to the ownership of that Product
Identity. The owner of any Product Identity used in Open Game Content shall
retain all rights, title and interest in and to that Product Identity.

8. Identification: If you distribute Open Game Content You must clearly indicate
which portions of the work that you are distributing are Open Game Content.

9. Updating the License: Wizards or its designated Agents may publish updated
versions of this License. You may use any authorized version of this License to
copy, modify and distribute any Open Game Content originally distributed under
any version of this License.

10. Copy of this License: You MUST include a copy of this License with every
copy of the Open Game Content You Distribute.

11. Use of Contributor Credits: You may not market or advertise the Open Game
Content using the name of any Contributor unless You have written permission
from the Contributor to do so.

12. Inability to Comply: If it is impossible for You to comply with any of the
terms of this License with respect to some or all of the Open Game Content due
to statute, judicial order, or governmental regulation then You may not Use any
Open Game Material so affected.

13. Termination: This License will terminate automatically if You fail to comply
with all terms herein and fail to cure such breach within 30 days of becoming
aware of the breach. All sublicenses shall survive the termination of this
License.

14. Reformation: If any provision of this License is held to be unenforceable,
such provision shall be reformed only to the extent necessary to make it
enforceable.

15. COPYRIGHT NOTICE
Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.
System Reference Document. Copyright 2000. Wizards of the Coast, Inc; Authors:
Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax
and Dave Arneson.