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AZURE UTILITY BELT: AZURE DIAGRAMS

I decided to start a series of posts about some Azure resources and tools that
are very useful to have in our Azure Utility Belt. For this first post, the
chosen one is the Azure Diagrams by Shane Ochotny, Harsha Konduri, and Bret
Myers. Introduction Azure Diagram is: an architecture...
Read "Azure Utility Belt: Azure ..."


USING LOCALIZED EXCEPTION MESSAGES WITH T4 TEMPLATES

A common scenario in many projects is to use a Resource File (.resx) to store
exception/validation messages. An important and useful feature of the .resx
files is that you can have one file for each culture that your application
supports. For example, you can have one ErrorsMessages.resx as the default...
Read "Using localized exception messag..."


GENETICSHARP IN THE WILD: SIMULATION-BASED LAYOUT OPTIMIZATION FOR MULTI-STATION
ASSEMBLY LINES

I started a series of posts about some outstanding scientific papers and
projects using GeneticSharp. For this sixth post the chosen one is the
Simulation-based layout optimization for multi-station assembly lines.
Introduction Presents a novel approach for the automated 3D-layout planning of
multi-station assembly lines. The planning method is based...
Read "GeneticSharp in the Wild: ..."


TRIJAM 243 ENTRY: THE CURSED IDOL

Last weekend I participated in Trijam #243. Trijam is a weekly game jam where
your goal is to make something playable (and fun!) in just 3 hours. The theme
The theme for this game jam was “Cursed Relics”. This was the third Trijam that
I participated with purpose to test...
Read "Trijam 243 entry: The Curs..."


SCIENTIFIC PAPERS USING GENETICSHARP (OCTOBER 2023)

Another round with the newest scientific papers using GeneticSharp.
Visualization of the process of solving selected optimization problems using
genetic algorithms Abstract: This thesis describes the process of developing an
interactive tool for visualization of the process of solving selected
optimization problems using genetic algorithms. The theoretical part provides
an...
Read "Scientific papers using GeneticS..."


TRIJAM 240 ENTRY: HEAT OR FREEZE

Last weekend I participated in Trijam #240. Trijam is a weekly game jam where
your goal is to make something playable (and fun!) in just 3 hours. The theme
The theme for this game jam was “Hot and cold”. This was the second Trijam that
I participated with purpose to...
Read "Trijam 240 entry: Heat or ..."


TRIJAM 239 ENTRY: I NEED A MEDIC - CROSSWORD

Last weekend I participated in Trijam #239. Trijam is a weekly game jam where
your goal is to make something playable (and fun!) in just 3 hours. The theme
The theme for this game jam was “I need a medic!”. This was the second Trijam
that I participated and it...
Read "Trijam 239 entry: I need a..."


SCIENTIFIC PAPERS USING GENETICSHARP (OCTOBER 2022)

In October 2022 I discovered (TBH, Google Scholar notified me) that three new
scientific papers using GeneticSharp have been developed. Below you can
appreciate them: Framework for graphical user interface testing Abstract: This
thesis is describing the development of a framework for graphic user interface
testing with usage of Soft...
Read "Scientific papers using GeneticS..."


6 MODERN C# FEATURES FOR CLEANER UNITY CODE

Since C# 7.0, many code improvements that help us write less code have been
added to the language. This tutorial will focus on six new features that can
help us write more concise and readable code and how we can use these features
on our C# for Unity. I originally...
Read "6 modern C# features for cleaner..."


SCIENTIFIC PAPERS USING GENETICSHARP (SEPTEMBER 2022)

In September 2022 I discovered (TBH, Google Scholar notified me) that five new
scientific papers using GeneticSharp have been developed. Below you can
appreciate them: An Application-Oriented Cyber-Physical Production Optimisation
System Architecture for the Steel Industry Abstract: The new generation of
steelworks shaped by Industry 4.0 are digitized, networked, flexible...
Read "Scientific papers using GeneticS..."
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Search

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Games

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 * NO MORE ROOM IN HELL
 * Puzzimals
 * Puzzlord
 * Ships N' Battles

Apps

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 * #unitytips Museum
 * ARC-8 Blazor (CHIP-8 emulator)
 * GeneticSharp Runner BlazorApp
 * Maurer Rose
 * Triangle Classifier
 * Unity Collider Interactions

Resources

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 * Free eBooks by Unity
 * #unitytips

Tools

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 * My Browser (en)
 * Meu Navegador (pt)

Tutorials

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 * Deploying a T4 Template with dotnet pack
 * Unity Distribution Portal (UDP) Journey: Tips & Tricks
 * Coding an EditorWindow to create default animations from sprites
 * TSP with GeneticSharp and Blazor
 * Improving your debug with DebuggerDisplay

Articles

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 * Trijam 240 entry: Heat or Freeze
 * unitytips: Expression body definition
 * GeneticSharp in the Wild: AeroVision - Aircraft Trajectories Optimization and
   Visualization
 * Trijam 243 entry: The Cursed Idol
 * Porting GeneticSharp to .NET Core

Labs

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 * unitytips: Hierarchy Window Layer Info
 * unitytips: Hierarchy Window GameObject Icon
 * unitytips: Scene Preview Window
 * unitytips: TimeSpan Box Drawer
 * Can I send batch messages larger than 256 KB to Azure Service Bus?

See too

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 * GitHub
 * Twitter
 * YouTube
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 * Status
 * Privacy Policy