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lunalane * home * gallery * projects * SEARCH × Search lunalane Dark ModeBlack Mode Font Sans SerifSerif Shadow SmallLarge Filter Disabled Sunset Brightless Greyscale Radius Theme Color 0% lunalane * specs * rss * privacy policy Search * Site LUNALANE 21 Articles 7 Categories 27 Tags Mastodon If you are looking for a mastodon server checkout frontrange.co! Buy me an egg! CATEGORIES × Art Gallery 4Blog Posts 16devlog 1Investigation 2Projects 1Review 2Uncategorized 0 TAGS × 3ds 1anime 4art 3controversy 1education 1game design 6game development 0gaming 5guide 4homebrew 1illustrator 1LGBTQIA+ 0Linux 1manga 4mastodon 1media 0meta 1Minecraft 1multiplayer 1music 1nintendo 1review 2self hosting 0social media 1story 2tech 11writing 2 Switching to Arch: My Experience and Unofficial Guide 2023-10-08 19:36 | 1,158 | 1 | Blog Posts 1890 Words | 12 minutes [admonition]I am no where near a expert in Linux and this guide should be taken with a grain of salt. This guide is meant to be a jumping off point where I point you more in the places of where you should research information about Linux and Arch (I personally recommend the arch wiki), and I am in no way promoting Arch over other distros as I do not want to open that can of worms.[/admonition] Linux has been becoming a more and more viable operating system for those who spend a lot of their computer time playing computers or doing things you might believe is Windows specific. With the pioneering of Valve's Proton and the improvements made to Wine, you can run almost everything from Windows on Linux. In this guide I am going to go over what you need to do to get into Linux and some advise related to Linux based off my experiences. Choosing the Right Linux Distribution Linux has a bunch of different options for what you want… guideLinuxtech Unity Destroying their Chances and the Current Game Development Community 2023-9-25 18:15 | 794 | 1 | Blog Posts 766 Words | 5 minutes The recent events of Unity in which they have decided to prioritize their short term income versus the long term income creates a dangerous expectation where Unity can continue to increase their prices without needing to check into the community and taking its feedback properly. After the introduction of their install fees many game developers have been complaining about not only the extra fee (which punishes those who run on a free to play model, or who works with a subscription service) but also violates the trust of the community. Here's a quick look at the policy: Some have mentioned that the install cost may go over their estimated revenue for their game. The Risks Many may be thinking why it would matter to make a small addition to the pricing change of games but you may remember that this system is based off installs of a game. This means that game developers are at risk for: Piracy: Pirated copies are likely to still count as an install. Subscription Services: Joining a subscription service means… game designgamingtech A Quick Dive into Character Quirks 2023-9-13 20:22 | 969 | 1 | Blog Posts 1865 Words | 12 minutes [admonition]This article will contain major spoilers for some media including: [label]Fullmetal Alchemist (Brotherhood)[/label], [label]Steins;Gate (0)[/label], [label]Sherlock Holmes[/label], and very minor spoilers for other media. All major spoilers will be [spoiler]"spoiler-ed"[/spoiler] and not essential to understanding the content of the article. If you are using RSS to read this I am not sure the spoilers will work so I recommend you read it on my site.[/admonition] Introduction Characters are the hearts of storytelling that breath life into narratives. They are the heroes, villains, and friends that help build the world around the viewer. But behind their normal dialogue and actions lies another driving force that turns words into people: Character Quirks. What would Sherlock be like without his insane deductions or Armstrong without his generational knowledge. These quirks aren't just meaningless details; they are instead brushstrokes that paint a portrait of who these characters are, down to their core. From the way they walk and talk to their peculiar interests and habits, character quirks are the elements that set them apart, making them resonate with… animemangastorywriting Understanding Threads: Why Mastodon Shouldn’t Federate 2023-7-28 0:38 | 944 | 0 | Blog Posts 611 Words | 4 minutes Threads is a new social media by Meta which is just a copy of Twitter using Mastodon as a base. Threads accounts are based off Instagram accounts in the same way that YouTube accounts are based off Google accounts, except that without even entering threads Meta already created you a ghost Threads account that people can follow request. While this approach may seem novel, it has raised concerns within the user community regarding privacy and consent. Some argue that the creation of ghost accounts without explicit user permission infringes upon their autonomy and control over their online presence. On the other hand, proponents of this feature view it as a convenient means to kick-start user engagement and facilitate connections on the platform. Restrictions It is essential to acknowledge the valid concerns surrounding privacy and consent that arise from the creation of ghost accounts. In an era where data protection and user rights are paramount, social media platforms must prioritize transparency and user control. To address these concerns, Meta must provide clear and comprehensive options for… mastodonmetasocial mediatech Ghost-Type Eeveeloution 2023-7-08 16:31 | 153 | 0 | Art Gallery 28 Words | Few seconds I tried to make an Eeveeloution that was ghost type and this is what I came up with below are the coloured and uncoloured verions of the drawing. How to design a DLC properly 2023-7-07 19:28 | 858 | 9 | Blog Posts 1187 Words | 8 minutes DLC lately have been seeing a decline in quality. Many have noticed that lots of DLC have been just skin packs, or highly hated by the community. As James Thomas writes on the Cultured Vultures, "Many times I have found myself shaking my head at the sheer cheek of some of the gaming companies that charge you £10 just to buy an additional outfit for your character to use in-game. As anyone who knows me can attest, they are constantly reminded by me that I genuinely hate that aspect of the gaming industry today." Some of these DLC don't only do that but make the game actively worse. [caption id="" align="alignnone" width="965"] This DLC is $20 without sale which is half of the game's cost.[/caption] That does not mean we need to lose our hope for DLC done right. There are instances where downloadable content has successfully enhanced games and provided meaningful additions that resonate with players. When DLC is thoughtfully developed and offers substantial content, it can greatly enrich the gaming experience. DLC done… game designgaming Why Japanese Storytelling is so Different Compared to the West 2023-5-17 0:57 | 1,250 | 0 | Blog Posts 875 Words | 6 minutes There is something different about Eastern storytelling. Someone who doesn't watch anime or read Eastern literature might not notice at first glance. This doesn't stop there it can be seen in many games, especially JRPGs. Plot, Plot, Plot Western storytelling is obsessed with progressing the plot as fast as possible. As if the only way a reader can be enjoyed or can take something away from the story is if something happens. The important difference to compare the two is how they handle conflict. While Western storytelling often focuses on external conflicts and the resolution of those conflicts, Eastern storytelling places a significant emphasis on internal conflicts and the personal growth of characters. In an article by Kim Yoonmi (김윤미), she highlights that "Unlike most 3-act and 5-act European stories, it[Eastern storytelling] heavily is based in self-realization, self-actualization, and self-development. Anything short of this in this story type are usually pretenders. It also often thinks of time itself as a circle." Moreover, Eastern storytelling tends to embrace ambiguity and open-endedness. It leaves room for… animemangastorywriting Four Seasons of Fuji 2023-5-06 0:16 | 246 | 0 | Art Gallery 29 Words | Few seconds I had fun recently remaking my drawing of Mount Fuji but now in four seasons. This was done in Illustrator. And as always here is the PDF version. Fuji_FourSeasons artillustrator The Difficulty of Multiplayer: How Risk of Rain 2 Fails in it’s Multiplayer Aspects 2023-4-26 4:15 | 591 | 0 | Blog Posts 841 Words | 6 minutes Co-op games are a more underground type of multiplayer experience nowadays. Especially with the advent of the internet, couch co-op games lost their advantage of only needing one copy to play. The internet did revolutionize multiplayer though as each player had their own screen and it allowed for a more detailed (and secret) multiplayer experience. As MakeUseOf puts it, "it is much more difficult for developers to make a game that has more than 30FPS, high-resolution graphics, expansive content, and includes split-screen... it is much more financially beneficial to developers, publishers, and console manufacturers if they don't include a feature that allows you and your friends to play with each other on the same console." Some games add non-split-screen multiplayer as an afterthought and one of those games seems to be Risk of Rain 2. The problems with multiplayer in Risk of Rain 2 highlight the generic problems with co-op multiplayer games. Slapped in Modes Lots of single-player games in the current era have slapped in multiplayer modes. These are commonly unbalanced or do not… game designgamingmultiplayer Gaming in Education 2023-4-17 6:12 | 638 | 0 | Blog Posts 933 Words | 6 minutes I'm sure many have heard the famous phrase, "Those video games are going to rot your brain." A famous argument for why people should play fewer video games. But is that argument baseless? Well, many have turned out for the worse with video game addiction. As the APA puts it, "research demonstrates a consistent relation between violent video game use and increases in aggressive behavior, aggressive cognitions, and aggressive affect, and decreases in prosocial behavior, empathy and sensitivity to aggression," but it is important to recognize that this is not the only thing videos games can do. Video games can instead be an incredibly powerful tool for education: helping to develop critical thinking skills, foster creativity, and even teach social skills. And these benefits aren't just limited to educational games - even popular games like Minecraft can have educational value. Critical Thinking in Video Games Many games require players to analyze situations, make decisions, and other problem-solving skills. This helps to develop those abilities and encourages players to think critically about the choices they make.… educationgame designgamingMinecraft * 1 * 2 * 3 * * 1 * 2 * 3 * Theme Argon