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 * Home
 * Blog
 * Characters
 * Stages
 * Press
 * Contact

Menu
 * Home
 * Blog
 * Characters
 * Stages
 * Press
 * Contact


 * Home
 * Blog
 * Characters
 * Stages
 * Press
 * Contact

Menu
 * Home
 * Blog
 * Characters
 * Stages
 * Press
 * Contact

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Download on Steam



WHAT IS SMACK STUDIO?

Smack Studio is a sandbox platform fighting game with built-in creation tools.


Players can create or edit in-game characters and stages with no modding tools,
coding knowledge, or art degree required.


Animate 3D fighters from 2D sprites – upload your own sprites, and let our
powerful technology automatically bring your character to full 3D life.

Export your creations as fighters with fully-customizable movesets and battle
your friends!



CREATION MADE EASY

Smack Studio’s Character Editor uses patented tech to dynamically draw 2D
sprites with 3D depth, combining the accessibility of pixel art and the ease of
3D animation. No tedious frame-by-frame workflow required.

 * Create a fully-playable character in just 30 minutes using our powerful
   automation tools
 *  Share or browse creations within the community
 * Export your animations for use in any image editing program

Learn more


COMPETE ONLINE OR OFFLINE

Veterans of the fighting game genre will find tight controls, fluid movement
options, and excellent combo potential in Smack Studio’s core gameplay.


We’ve planned for both competitive and casual settings offering up to 8-player
local VS. and high-intensity 1-v-1, free-for-all, or 2-v-2 matches online.


Smack Studio is built with rollback netcode in mind, critical for fighting games
to ensure that you have a lag-free online experience. 





SMACK STUDIO TEAM

ALEC DUTCH

Original Creator, Lead Developer

Past: Medical software engineer, recreational animator, and long-time platform
fighter enthusiast

Favorite videogames:
SSB64, SSBM


DAVID V. KIMBALL

Director of Marketing and Community

Past: Gigster, Brawl and Melee modder, Microsoft

Favorite videogame:
Super Smash Bros. Melee

DANIEL REIS

Pixel Artist

Past: Artist for Coromon and other games

Favorite videogames:
Pokemon Sapphire, Monster Hunter, SSBM

BRETT RUYS (AKA LUNCHBILLION)

Character Animator and Artist

Past: Lead Artist at Studio Hip Sword, Animation Tutor at NGEN Room

Favorite videogames: Super Smash Bros series, Sonic Mania, Mass Effect,
Soulcalibur, Disco Elysium


ESSIE

Content and Social Media


Past: Cosplayer, Streamer, and Content Creator

Favorite videogames: Wind Waker, Overwatch, Majoras Mask & Spelunky 2


ARK

Animator, Artist

Past: Martial artist, former pro wrestler. Previously animated in Rpg Maker and
Fire Pro Wrestling World.

Favorite videogames:
Sonic Adventure, Sonic the Hedgehog 3, The Legend of Zelda: a Link to the Past,
Super Smash Bros series

GARRETT WILLIAMSON

Composer & Sound Design

Past: Fortnite: Rocket Racing, Omega Strikers, No Straight Roads: Encore
Edition, PUBG Mobile, METAGAME documentary

Favorite videogames: The Legend of Zelda: Breath of the Wild, Super Mario 64,
Mario Kart Double Dash, Super Smash Bros. Melee, Sonic Adventure 2


HOWARD MOTLEY JR.

Character Animator, Artist

Past: Music Producer, Controller Modder, Fighting Game enthusiast, Game
Development, IT Support

Favorite videogames: Smash Series, Mabinogi, Monster Hunter, Virtua Fighter 5,
Sonic Adventure 2 Battle, GunZ the Duel, Rumble Fighter, Kurtzpel


JOSEPH LEE

UI/UX & C++ Programmer

Past: Hello New Neighbor Mod Creator, Kingdom Hearts 3 Mod Project, &
Contributor to some public projects/mods

Favorite videogames:
Kingdom Hearts, Sonic Colors, Fallout, Tower Unite, & most Nintendo Games


SMACK STUDIO CONTRIBUTORS

WILLIAM GARRISON

UX/UI Design


Past: Art Director @ AUTOFLYTE, Creative Director @ Galvanize Labs, Creative
Director @ Geek Squad Summer Academy

Favorite videogames:
Ori & the Blind Forest

ARCHYTAS

Character and Gameplay Developer

Past: Rivals of Aether Workshop (R-00, Gustav, Mojibake, Chess), Rivals of
Aether Lucid Dream console

Favorite videogames:
Rivals of Aether, Path of Exile, Spore

CHAOKO

Character Designer, Illustrator

Past: Wayforward Technologies (Unannounced Title), Rivals of Aether Workshop
(Ash, Slashe, Dusk, Añi, ect.), Super Powered Battle Friends

Favorite videogames:
Sonic Adventure 2, Drawn to Life, Rivals of Aether

GENE LOGAN

Networking and Support Developer

Favorite videogames:
Ocarina of Time, Silent Hill, Dark Souls


AC ATIENZA

Graphic Designer, Animator

Past: Game design and graphic design for Kickstarter-funded board games

Favorite videogames:
Bastion, Slay the Spire


OUR AFFILIATES


ARGOFOX

Music – check out these awesome tracks featured in Smack Studio!


Download on Steam


PRESS COVERAGE

Are you a member of the press, looking for info about Smack Studio? You can
check out our press kit here, and contact us at contact@smackstudio.com for more
info. We’d love to chat!
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