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r/SteamDeck • u/Revolver_Lanky_Kong • 11h ago


PICTURE A MAJORA'S MASK RECOMP IS FINALLY HERE!! ZELDA64RECOMP RUNS NATIVELY ON
LINUX!


image
653 Upvotes

Finally we don't have to choose between playing the original at 20 fps or the
3DS Remake which is awkward on one screen and has some controversial changes.

115 comments

--------------------------------------------------------------------------------

r/Piracy • u/HairyPussyQueefs • 7h ago


DISCUSSION A STATEMENT FROM R/STEAMUNLOCKED HEAD MOD

306 Upvotes

Hello,

There has been a lot of confusion these past couple of days and I would like to
clear some things up. I have not been on Reddit for about 3 days and came back
to all of this drama so I was just as confused as most of you. The other mods
usually handle the day to day business of the sub while I am busy with work or
other personal things.

Let me start with, I do NOT own steam unlocked. I just run the subreddit. Myself
and fellow mods have been bombarded with hateful messages of people telling me
to take the website down, use another file sharing service, calling us evil and
even got an attempt to grab our IP’s via a malicious link. This is absurd. I
have absolutely nothing to do with the site and I am in no way in contact with
the owners of Steamunlocked.

My primary focus for the subreddit was harm reduction. People are going to use
steam unlocked regardless and for that reason is why I took ownership of the
sub. I created a staying safe mega post for the people who still continue to use
the site despite it having bad rep and notoriety. I tried my best to help people
who were going to use the site regardless to make sure they tried their best to
avoid any malware, malicious files, or viruses.

The comment/post deletion that blew up here was taken out of context. The other
mods removed them mainly because of the one post that gained a lot of traction.
It said “don’t trust steam unlocked”. Someone replied and asked what happend, he
replied with “my old pc” or something along those lines. That’s such a low
effort post that we’re 100% going to take it down and anymore like it. If you
say it’s riddled with viruses then provide proof. I don’t want disinformation
being spread around the sub. I’m trying to keep it civil and organized...

(Continued..) I have no problem with people calling steamunlocked unsafe. I am
not trying to make it seem like steamunlocked is 100% safe. In a mega post I
have pinned on how to stay safe on steam unlocked, I said exactly this "Lastly.
Don't be an idiot. If you are torrenting, use your head. Not every download will
be good, there will be things wrong with some games, and some things might be
sketchy. Please use your head and stay safe out there gamers." I am sorry if
some people felt that I was trying to cover for the site. That was never my
intention.

I will say this as well. I do not believe the site is inherently dangerous, but
it’s not completely safe either. Use it at your own risk. I provided and created
the staying safe mega post so you’ll at least have the necessary tools and
resources to protect your PC to the best of your ability.

Thank you for understanding.

~ u/HairyPussyQueefs

18 comments

--------------------------------------------------------------------------------

r/playstation • u/Nerdborne • 14h ago


IMAGE MY LOUD NEIGHBOR IS LEAVING. HIS WIFE SOLD ME THIS FOR LITTLE LESS THAN
USD $100


image
947 Upvotes

I think I got a good deal. Do you agree?

161 comments

--------------------------------------------------------------------------------

r/cscareerquestions • u/Cool-Bird-1958 • 11h ago


NAME AND SHAME: CURRENT

423 Upvotes

I recently had a very disappointing and disrespectful experience during the
recruitment process with Current (FinTech company).

I was assigned a medium level take-home assessment. The recruiter had mentioned
that I had a week to work on it, and to email him if I had any questions or
concerns on it.

The take home assessment required a lot of time and effort, but I was able to
complete it. It took me about a week to complete.

HOWEVER,

During the process, I found myself with questions so I reached out to the
recruiter multiple times to only get completely ghosted from the recruiter.

The only acknowledgment I received was an impersonal, automated rejection email
that offered no personal communication or constructive feedback.

The best part: I also found out through the submission platform that my work had
not even been reviewed!

What's the point of asking candidates to dedicate effort to a take-home task if
it's going to be IGNORED??? Super disrespectful and unprofessional to request
detailed work from candidates and then disregard it entirely.

I urge potential candidates to be very cautious. Current's hiring approach
demonstrates not only a lack of professionalism but also a disregard for basic
respect and decency.

This experience highlighted a profound disrespect and unprofessionalism that
prospective applicants should seriously consider before applying!

110 comments

--------------------------------------------------------------------------------

r/programming • u/fagnerbrack • 14h ago


THE THREAT TO OPEN SOURCE COMES FROM CORPORATE MANIPULATION

Thumbnail newsletter.goodtechthings.com
452 Upvotes

104 comments

--------------------------------------------------------------------------------

r/gamedev • u/theGreenGuy202 • 12h ago


POSTMORTEM A POSTMORTEM FOR MY FIRST GAME WHICH WENT MUCH BETTER THAN I EXPECTED

194 Upvotes

Hi everyone,

After having released my game as a solo-dev about a month ago, I thought it
would be a good idea to share my data and experiences as an interesting
reference for your own projects.

Here is the raw data:

 * Lifetime Steam revenue (gross): $73,684
 * Lifetime Steam revenue (net): $61,188
 * Lifetime Steam units: 5,626
 * Lifetime units returned: -457 (8.1% of Steam units)
 * Median time played: 6 hours 25 minutes
 * Current Wishlists: 19,219

My game: https://store.steampowered.com/app/2026000/Our_Adventurer_Guild/


BACKGROUND:

Unlike many people here, making a game was not my dream job, nor have I ever
thought about making a game when I was a kid. I like gaming and do it a lot, but
my true passion was more about drawing and creating stories. I always wanted to
maybe draw a web comic and publish it as a side project. However, I was never
really that good at drawing, and I was a very rational young man. I thought to
myself, unless you're exceptionally gifted, pursuing your hobby as a career is a
bad idea, so I decided to study computer science, something that has more of a
future. After I finished studying, I quickly joined the workforce as an IT
consultant for a mid-size company. The work was well-paid, and luckily for me,
it was a company that treated their employees very well. That's why I stuck with
the company for 4 years.

So, what changed? Well, basically, I realized that creatively, I had done
nothing since I started working, and it nagged at me. It felt worse as I was
heading into my 30s. I guess I was experiencing a mid-life crisis and thought
the best way to combat it is to create something. Make something where I can
pour my creativity in to get it out of my system.

So, why a game? Originally, I thought a game would be the easiest way to act as
a creative outlet. A short project with a well-defined ending and scope (oh, I
was so young and naive). My plan was to quit my job and spend a year making a
game. I had enough savings to last myself for several years, and I was never
worried about finding a job if it didn't turn out well. I had 4 years of
experience in an industry where they were always looking for somebody.
Additionally, my employer was always happy with my work and even offered to hire
me back if I'm done. I'm just telling this so you know that I only did this
because it felt safe to do.


ABOUT THE DEVELOPMENT:

I loved turn-based games like Battle Brothers, Fire Emblem, and Darkest Dungeon.
Because I had the most experience with those games, I decided to make a game in
that genre. The total development time has been about 2 years and 10 months
(Development began June 2021). I've been the only developer for the game, and
most assets I've made myself. Music and sound are from asset packs I bought from
the Unity Store or itch.io. The thought of a publisher never crossed my mind.

I started game development basically blind, without any clear vision of the
game. I knew I wanted some form of management and turn-based battles. But
because I made decisions on the fly, I had many unnecessary iterations on
several systems. For example, the battle system was initially built to be a card
battle system. After spending too much time on it and not liking it, I changed
it to a Darkest Dungeon style battle system. However, I soon realized that it
wasn't the style of combat I enjoyed the most, and in the end, it became the
grid-based battle system I have today.

Another mistake I made, but one I feel like worked out in the end, was the issue
of scope creep. Initially, the game was planned to be much smaller in scope,
just randomly generated adventurers that would be sent on randomly generated
quests with a Slay the Spire kind of map, with minimalistic or no story at all.
In the end, it became a game with many dialogues and characters, hand-crafted
story quests besides the randomly generated ones, and a lot of additional
systems like relationships, mood management, titles, and traits. While this
caused the development to be much longer than initially planned, I think it was
worth it. It became a much better game with all these features.

About more than a year ago, I released a demo of my game. At the time, I wasn't
aware that Steam Next Fest existed, so I completely blew my chance to get a lot
of wishlists.

A few months after that, I released the game in early access. It didn't have
many wishlists, but I thought it's the best way to get some feedback. Sales were
very few in the beginning, with maybe 100 sales in the first month. But I got my
first reviews, and they were all encouraging for me. Since then, I worked hard
on releasing more content and updates, and the game steadily made more sales and
collected more wishlists over time. I created a Discord for players to directly
join and give their feedback. I have to say that it was great to have people
tell me exactly what they liked about the game and what needed to be improved
upon. It helped me greatly, and some of them stuck with the development for a
long time.


MARKETING:

I tried to do some marketing, but I feel like I did it too half-heartedly. I
made some posts on Reddit and Twitter, made some videos, and uploaded them on
YouTube and TikTok, but none of it had many views or engagements. TikTok at some
point I gave up on completely. I tried to contact YouTubers via email, but had
very little success. The only people who made videos are those I tried to
contact on Keymailer, which I've tried out for a month. Most videos created had
about 1000 or fewer views. I've thought about paying for ads but decided that it
would be most likely wasted money.

When I released my game, I had about 4.5k wishlists. I had low expectations
because of how little my marketing efforts seemed to have achieved, but since
the month of release, the game has made $60k gross revenue, and the reviews have
been overwhelmingly positive.


CONCLUSION:

I've learned a lot about game development, and I have to say that the time I
spent on game development was the most fulfilling work I've ever done. I plan to
stick with it for now, seeing that the game seems to generate enough revenue for
me to pursue it a bit further. For now, I will probably work on localization and
translate it into some other languages and then call it a day with a future DLC
to satisfy the players who wanted more. I'm extremly happy and grateful how it
turned out. I'm glad I tried out game development.

I hope my experience here helps other game developers, and one thing that could
be taken from this is that even if your marketing efforts do not work out most
of the time, it still can reach a lot of people.

42 comments

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r/rust • u/tison1096 • 5h ago


ERROR HANDLING FOR LARGE RUST PROJECTS

45 Upvotes

https://greptime.com/blogs/2024-05-07-error-rust

We build an error handling solution with stack trace for large Rust projects
like GreptimeDB. In practices, it display errors like:

Failed to handle protocol
0: Failed to handle incoming content, query: blabla, at src/protocol/handler.rs:89:22
1: Failed to reading next message at queue 5 of 10, at src/protocol/loop.rs:254:14
2: Failed to decode `01010001001010001` to ProtocolHeader, at src/protocol/codec.rs:90:14
3: serde_json(invalid character at position 1)


Previously, errors in Rust mainly report the root cause, but it lacks a lot of
context with which developers can debug the error. Moreover, std Backtrace
brings a lot of unrelated intermediate stacks and increases a significant
runtime overhead.

Our solution is built upon snafu, which is like a combination of thiserror and
anyhow, with less than 1% runtime overhead and binary size.

Check it out the blog for the design, implementation, and how it can benefit
you: https://greptime.com/blogs/2024-05-07-error-rust

13 comments

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r/NintendoSwitch • u/pickledgreatness • 16h ago


RUMOR FAMIBOARDS USERS HAVE BEEN USING PUBLIC CUSTOMS DATA TO TRY AND FIGURE OUT
SWITCH 2 SPECS

280 Upvotes

Some Famiboards users have been using customs data to try and figure out the
specs for the Switch 2. They think they've found custom documentation for DDR5
chips that leads them to believe that he Switch 2 will have 12GB of DDR5:

https://famiboards.com/threads/future-nintendo-hardware-technology-speculation-discussion-st-read-the-staff-posts-before-commenting.55/

They also found shipments for 256GB of storage and magnets that go along with
the magnetic attachment for the joycons, They've seen stuff related to 8" lcds
and Nvidia T239 CPUs which have been in rumors for years. And they've seen
shipments of fans pointing to two fans which they're surmising means a fan in
the dock.

They also found the name "Muju" in Nintendo's Package Manager so that could be
the codename for the new Switch, or it could be a placeholder.

It's all just rumor, but it's really interesting to me because I don't remember
public custom data being used in leaks before.

There's a post from yesterday on GamingLeaksAndRumours which really gets into
really detailed part info.

158 comments

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r/privacy • u/yash13 • 16h ago


DATA BREACH THE POST MILLENNIAL DATA BREACH AND LEAK HITS 26 MILLION ACCOUNTS

Thumbnail cyberinsider.com
230 Upvotes

23 comments

--------------------------------------------------------------------------------

r/cpp • u/rsjaffe • 13h ago


AN INFORMAL COMPARISON OF THE THREE MAJOR IMPLEMENTATIONS OF STD::STRING - THE
OLD NEW THING

Thumbnail devblogs.microsoft.com
95 Upvotes

27 comments

--------------------------------------------------------------------------------

r/selfhosted • u/krtkush • 1d ago


NEED HELP GOT TWO "SECURITY WARNING" EMAILS FROM MY ISP AFTER INITIAL HOME
SERVER SETUP.

254 Upvotes

So I am in the process of setting up my first home server and have the following
setup -

 1. Pi-hole for ad blocking with some DNS rules for local address resolution
    like redirect homepage.home.arpa -> 192.168.0.2:8080 with the help of NPM.
 2. I followed this tutorial to redirect a subdomain (http://home.mydomain.com)
    to my home server. As in the tutorial, the home IP is only exposed to
    Cloudflare via a script that runs periodically and informs CF about the
    change of my dynamic IP.
 3. I also have a Samba server running on my server so that I can access my
    files within my network.
 4. I have not set up my TPLink router to forward any ports to NPM/ server, yet.
    (However, when I visit home.mydomain.com, I am greeted my the standard NMP
    landing page)

Today I got the following two mails from my ISP (Vodafone DE) -

> We have indications that a so-called open DNS resolver is active on your
> Internet connection. This function is publicly accessible to third parties
> from the Internet and poses a security risk for you

and

> We have indications that on your Internet connection an open NetBIOS/SMB
> service is active. This function is publicly accessible to third parties from
> the Internet and poses a security risk for you.

Now I understand that exposing my public IP is a risky thing to do but, doing so
via CloudFlare should take care of mitigating the risks, right? I am assuming
this is Vodafone's standard procedure to warn me. Should I be worried about my
config or just ignore these mails?

EDIT: I clearly made a mistake by enabling the DMZ option on my router. Thanks
for the help everyone!

98 comments

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r/ECE • u/Distinct-Job-952 • 13h ago


MICRON TECHNOLOGY'S UNIVERSITY RECRUITER CONTACTED BUT GOT REJECTED LATER
MIDNIGHT.

15 Upvotes

On Wednesday at 4:30 pm, a university recruiter at Micron contacted me and had a
few questions regarding the job specifies and told me that she would forward all
the information to the Hiring Manager and that the next interview would be with
HM only.

On Thursday at 2:40 in the early morning, I got an automatic reply from Workday
that they decided not to move forward with your application.

Is this a part of the normal process or a system glitch? Has anyone had this
kinda experience? What happened next? Would appreciate your insights. Thanks.

13 comments

--------------------------------------------------------------------------------

r/SwitchPirates • u/Historical-Ad-8555 • 22h ago


DISCUSSION OLED DUAL BOOST TO ANDROID..PORTABLE STREAMING DEVICE


video
30 Upvotes

Have my Oled dual boost to Android that i can run Kodi and other streaming app
such as Stremio to stream Sports/Movie. Used to carry Android box while
travelling. good to have just one device now.

23 comments

--------------------------------------------------------------------------------

r/FPGA • u/Lagrangian_Samurai • 3h ago


HOW DO I INSTALL GHDL TO RUN MY VHDL CODE ? ALSO, HOW DO I SIMULATE IT USING
GHDL ?

1 Upvotes

Hi guys. I'm new to FPGAs and I am currently learning VHDL for a project in uni.
I know that GHDL is hosted on GitHub, so I just downloaded all the folders of
code and stuff from there. The Readme file was pretty vague on how to *run* my
VHDL code (or there's a big chance I couldn't understand the stuff in the readme
file) using GHDL, hence I need help. Do I have to run specific commands in the
terminal (in my case, windows powershell)? I'd like the answer to explain what I
need to do after downloading the folders (from GitHub) step by step. Ik, it's
kind of a GHDL as well as a GitHub skill issue T-T

The link to GHDL's GitHub page is: https://github.com/ghdl/ghdl/

2 comments

--------------------------------------------------------------------------------

r/vulkan • u/KingOfN3rds • 1d ago


HOW SHOULD I HANDLE DEFINING PIPELINES IN AN EFFICIENT MANNER?

9 Upvotes

I have been reading Intel's Api Without secrets as well as following the vulkan
tutorial but I am confused with how I should define pipelines. From my
understanding of what a graphics pipeline is, the pipeline essentially defines
the entirety of the process of drawing. However it seems that vulkan requires
developers to have different pipelines for different ways of rendering objects
such as wireframe rendering, or rendering transparent objects. If my
understanding is correct then wouldn't I need to manually define each pipeline
in an application that might have hundreds of different materials? How would I
go about this in an efficient manner?

5 comments

--------------------------------------------------------------------------------

r/datacurator • u/zyguo • 1d ago


LOOKING FOR A VIDEO MANAGER CAN LIST AUDIO/SUBTITLE TRACK INFO

3 Upvotes

Like total audio track number, language, format, channel, bitrate, stream size.

Too many video files to check 1 by 1.

1 comment

--------------------------------------------------------------------------------

r/WinDeck • u/Popular-Ad-3668 • Jan 14 '23


CAN I UPGRADE TO WINDOWS 11 ON MY WINDOWS BOOTABLE SD CARD

2 Upvotes

So I created a windows 10 bootable sd card (because I didn’t want to partition
my ssd) and I’m wondering would it be possible to upgrade to windows 11 without
having to go through making a whole new bootable sd. Just natively upgrade

2 comments

--------------------------------------------------------------------------------

r/selfhosted • u/shadow13499 • 15h ago


IS THERE A GOOD LOCAL SECURITY CAMERA SETUP WITH SIMILAR FEATURES TO NAME BRAND
CLOUD CAMERAS?

33 Upvotes

I am looking to upgrade my security camera setup. Currently I have a few Nest
cameras set up because I really like the features:

 * face detection
 * smart notifications
 * pretty good night vision
 * easy to scroll timeline
 * decent quality

The reason I want to update is because I really don't like having all my camera
feeds stream to Google's servers where they can do goodness-knows-what with. I
am looking for a replacement that has similar features but that only stream data
to my self-hosted server. I have many TB of storage so storage is not a problem.

Thanks for your recommendations!

38 comments

--------------------------------------------------------------------------------

r/SwitchPirates • u/Vlad2503 • 22h ago


QUESTION CAN’T FLASH RP2040 FOR MY OLED


video
26 Upvotes

Hello everyone, sorry for my bad English. I'm from Germany. I have a problem
with my RP2024. If I hold down the "Boot" button and connect the ModChip to the
PC, the folder opens. But as soon as I drag the UF2 file into the ModChip
memory, the ModChip flashes green. If I connect it to the PC again (and Holding
the „Boot“ Button, the ModChip is empty. Is that normal?

17 comments

--------------------------------------------------------------------------------

r/FPGA • u/botpurgergonewrong • 18h ago


RECENT GRAD STARTING SECOND CAREER IN DIGITAL DESIGN, LOOKING FOR RESUME ADVICE

11 Upvotes

Hi FPGA enthusiasts,

https://freeimage.host/i/J4t7dLg

I’m looking for earnest advice/comments/general thoughts on my resume and even
career path. Thus far, I’ve had mild success on getting interviews.

I’m a recent grad from a German public university looking to go back to the US
for work. I’m hoping to start my second career as a digital design engineer. I
am 32.

I feel that I’m fighting uphill, as I graduated from a German university.
Companies might prefer a candidate from a US uni. However, I am a US citizen.
I’m also very willing to relocate to the job.

Here are the latest project I've done on my github:

a) A clock speed agnostic domain snychroniser: A valid_in pulse is passed
between clock domains. Busy signal is used for further flow control. Module is
not yet bi-directional

b) Thesis in RNG generation: Implementation and evaluation of FPGA RNG via
oscillating rings against NIST 800-22 Tests

c) Pipelined-FPGA-Function-Generator-from-Block-Ram: Pipelined Function
Generator for FPGA using block ram. DAC uses PWM to output wave form. Output
frequency up to 100MHz.

d) Reset-Synchroniser-in-Verilog Public: De-asserting an asynchronous reset
signal can cause metastability. This module fixes that, by synchronising the
de-assertion of the reset.

e) HAL_Atmega328p_bare_metal: Hardware abstraction layer, which configures
hardware timers of Atmega328p. Set interrupt type and length from command line.

Cheers

4 comments

--------------------------------------------------------------------------------

r/FPGA • u/real_pm100 • 9h ago


CONFUSED ABOUT INITIAL VALUES ON ICE40

2 Upvotes

I want to be as concrete as possible with what I am working with.

 * This is an alchrity cu board. ICE40hx8k.
 * verilog
 * processed via yosys

My reading is that all registers are initialized to zero.

My little test program confirms that. Great

I have a larger app (~2k lines spread over a few files, tiny I know but I am a
total noob). It does not work correctly unless I press reset. All my reset logic
is only resetting things to 0. So it should not be necessary - I think.

I know if I put initial blocks in there it will work OK. But then icecube2
complains - "you cant do that". I use icecube occasionally because it can pick
up errors that yosys does not. Yosys says it synthesizes initial blocks.

I cant see what thing is making it not work because when I sim it under iverilog
it says everything works fine. (Which is odd because I thought iverilog hated
unitialized things and always xxx's them.)

To make it worse I can change one random line in my code and it works. I display
debug values on the board's 7 segs. If I change

      value[3] <= r_command_status;


to       value[3] <= r_SM_Main;

it now miraculously works.

Surely changing which register I choose to display should not make a difference
(value[3] is the 4th 7seg), but it does. The 2 registers are the same size. If
this were c code I would jump on it as Undefined Behavior (poking the code in
one place causing changed behavior somewhere apparently unrelated). But I cant
see what's wrong.

1 comment

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r/Piracy • u/Felippexlucax • 17h ago


HUMOR MY SCHOOL'S COMPUTERS USE KMSPICO LMAO


gallery
1.3k Upvotes

79 comments

--------------------------------------------------------------------------------

r/ECE • u/music-ly_inclined • 2m ago


INDUSTRY MUSIC TECHNOLOGY -> JOURNEYMEN ELECTRONICS TECHNICIAN OR ELECTRICIAN?

• Upvotes

Hello,

I’ll be earning my undergrad in Music Technology (think, audio engineering with
live sound/studio work, sound design, programming with MaxMSP, soldering cables
etc.) in December. I’m having trouble finding audio related jobs in my city and
I’ve thought a decent backup could be an electrician or electronics technician.
To me, it seems some of the skills would overlap a little bit and the basic idea
of each is interesting to me on a fundamental level. Would anyone be able to
give me some insight into the industry and whether or not it’d be worth a little
extra schooling for a seemingly stable job I could rely on post-graduation?

0 comments

--------------------------------------------------------------------------------

r/FPGA • u/ariana__gandhi • 15h ago


WHY DO WE USE NONBLOCKING ASSIGNMENTS IN VERILOG CODE FOR FLIPFLOPS BUT BLOCKING
ASSIGNMENTS FOR LATCHES?

6 Upvotes

Just the title.

5 comments

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r/privacy • u/Joe-guy-dude • 16h ago


QUESTION WHAT’S A GOOD PHONE BRAND FOR PRIVACY?

144 Upvotes

My iphone is probably naked. What phones have decent privacy? How do I make my
current phone more secure?

I have a deep hatred towards advertising.

184 comments
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