paiza.io
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52.69.55.147
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URL:
https://paiza.io/projects/xUlpailNHGFRAXRU8hXveQ
Submission Tags: falconsandbox
Submission: On November 29 via api from US — Scanned from JP
Submission Tags: falconsandbox
Submission: On November 29 via api from US — Scanned from JP
Form analysis
3 forms found in the DOMName: signup_form — POST /users
<form name="signup_form" class="new_user ng-pristine ng-invalid ng-invalid-required ng-valid-minlength ng-valid-email ng-valid-validator" id="new_user" action="/users" accept-charset="UTF-8" method="post"><input name="utf8" type="hidden"
value="✓"><input type="hidden" name="authenticity_token" value="39dCTHeb1lFdBkWq2M3iUg/kD9LZ+/MIpetp6IPNXYFHaMK9Ap6/BfewCecm4LGoPOAOUuu15HEy0tg/j6xEXg==">
<div class="control-group mb5">
<label class="control-label" for="user_username">Username</label>
<div class="controls">
<input autofocus="autofocus" class="text_area ng-pristine ng-untouched ng-empty ng-invalid ng-invalid-required ng-valid-minlength" required="required" minlength="3" ng-model="username" type="text" name="user[username]" id="user_username">
<span class="text-danger ng-active" ng-messages="signup_form['user[username]'].$error">
<!-- ngMessage: required --><span ng-message="required" class="ng-scope">Required</span>
<!-- ngMessage: minlength -->
</span>
<span class="text-success ng-hide" ng-show="signup_form['user[username]'].$valid">OK</span>
</div>
</div>
<div class="control-group mb5">
<label class="control-label" for="user_email">E-mail</label>
<div class="controls">
<input class="text_area ng-pristine ng-untouched ng-empty ng-valid-email ng-invalid ng-invalid-required" ng-model="email" required="required" type="email" value="" name="user[email]" id="user_email">
<span class="text-danger ng-active" ng-messages="signup_form['user[email]'].$error">
<!-- ngMessage: required --><span ng-message="required" class="ng-scope">Required</span>
<!-- ngMessage: email -->
</span>
<span class="text-success ng-hide" ng-show="signup_form['user[email]'].$valid">OK</span>
</div>
</div>
<div class="control-group mb5">
<label class="control-label" for="user_password">Password</label>
<div class="controls">
<input autocomplete="off" class="text_area ng-pristine ng-untouched ng-empty ng-invalid ng-invalid-required ng-valid-minlength" ng-model="password" minlength="8" required="required" type="password" name="user[password]" id="user_password">
<span class="text-danger ng-active" ng-messages="signup_form['user[password]'].$error">
<!-- ngMessage: required --><span ng-message="required" class="ng-scope">Required</span>
<!-- ngMessage: minlength -->
</span>
<span class="text-success ng-hide" ng-show="signup_form['user[password]'].$valid">OK</span>
</div>
</div>
<div class="mb15">
<label for="user_password_confirmation">Password confirmation</label>
<br>
<input autocomplete="off" ng-model="password_confirmation" minlength="8" required="required" ui-validate="'$value==password'" ui-validate-watch="'password'" type="password" name="user[password_confirmation]" id="user_password_confirmation"
class="ng-pristine ng-untouched ng-valid-validator ng-empty ng-invalid ng-invalid-required ng-valid-minlength">
<span class="text-danger ng-active" ng-messages="signup_form['user[password_confirmation]'].$error">
<!-- ngMessage: required --><span ng-message="required" class="ng-scope">Required</span>
<!-- ngMessage: validator -->
</span>
<span class="text-success ng-hide" ng-show="signup_form['user[password_confirmation]'].$valid">OK</span>
</div>
<div><input type="submit" name="commit" value="Sign Up" class="btn btn-primary" ng-disabled="signup_form.$invalid" disabled="disabled"></div>
</form>
Name: signin_form — POST /users/sign_in
<form name="signin_form" class="new_user ng-pristine ng-valid-email ng-invalid ng-invalid-required ng-valid-minlength" id="new_user" action="/users/sign_in" accept-charset="UTF-8" method="post"><input name="utf8" type="hidden" value="✓"><input
type="hidden" name="authenticity_token" value="39dCTHeb1lFdBkWq2M3iUg/kD9LZ+/MIpetp6IPNXYFHaMK9Ap6/BfewCecm4LGoPOAOUuu15HEy0tg/j6xEXg==">
<div class="control-group">
<label class="control-label" for="user_email">E-mail</label>
<div class="controls">
<input autofocus="autofocus" class="text_area ng-pristine ng-untouched ng-empty ng-valid-email ng-invalid ng-invalid-required" ng-model="email" required="required" type="email" value="" name="user[email]" id="user_email">
<span class="text-danger" ng-show="signin_form['user[email]'].$error.required">Required</span>
<span class="text-danger ng-hide" ng-show="signin_form['user[email]'].$error.email">Invalid E-Mail address</span>
<span class="text-success ng-hide" ng-show="signin_form['user[email]'].$valid">OK</span>
</div>
</div>
<div class="control-group">
<label class="control-label" for="user_password">Password</label>
<div class="controls">
<input autocomplete="off" class="text_area ng-pristine ng-untouched ng-empty ng-invalid ng-invalid-required ng-valid-minlength" minlength="8" required="required" ng-model="password" type="password" name="user[password]" id="user_password">
<span class="text-danger" ng-show="signin_form['user[password]'].$error.required">Required</span>
<span class="text-danger ng-hide" ng-show="signin_form['user[password]'].$error.minlength">Too short(less than 8 characters)</span>
<span class="text-success ng-hide" ng-show="signin_form['user[password]'].$valid">OK</span>
</div>
</div>
<div>
<input name="user[remember_me]" type="hidden" value="0"><input type="checkbox" value="1" name="user[remember_me]" id="user_remember_me">
<label for="user_remember_me">Remember me</label>
</div>
<div><input type="submit" name="commit" value="Sign In" class="btn btn-primary"></div>
</form>
<form ng-submit="addComment(comment_message)" role="form" class="ng-pristine ng-valid">
<div>
<table>
<tbody>
<tr>
<td>
<user-image size="32" user="current_user"
class="ng-isolate-scope"><i class="glyphicon glyphicon-user guest-user-color" ng-show="user==null" ng-style="{'font-size': size + 'px', 'vertical-align': 'middle'}" tooltip-animation="false" uib-tooltip="(A guest)" style="font-size: 32px; vertical-align: middle;"></i>
<a class="no-color" ng-href="/users/show/" href="/users/show/">
<img ng-show="user.image_url" ng-style="{ width: size+'px',height:size+'px'}" tooltip-animation="false" uib-tooltip="" class="ng-hide" style="width: 32px; height: 32px;">
<i class="glyphicon glyphicon-user default-user-color ng-hide" ng-show="user!=null && !user.image_url" ng-style="{'font-size': size+'px','vertical-align':'middle'}" tooltip-animation="false" uib-tooltip="" style="font-size: 32px; vertical-align: middle;"></i>
</a>
</user-image>
</td>
<td>
<div ng-show="current_user" class="ng-hide" style="">
<div>
<b class="ng-binding">
</b>
</div>
<div>
<div class="form-inline">
<div class="form-group">
<textarea class="form-control ng-pristine ng-untouched ng-valid ng-empty" ng-model="comment_message" placeholder="Looks good for you ?" style="width: 500px;" type="text"></textarea>
<input class="btn btn-primary" type="submit">
</div>
</div>
</div>
</div>
<div ng-show="!current_user">
<b class="ng-binding">
Please sign in to use this feature.
</b>
</div>
</td>
</tr>
</tbody>
</table>
</div>
</form>
Text Content
Beta Online PHP Editor * New code * Recent code * WebDev * * English * English * 日本語 * Spanish * Sign Up * * Sign In * * Help Feedback/Contact × Close SIGN UP GitHub Sign In -------------------------------------------------------------------------------- Facebook Sign In Google Sign In -------------------------------------------------------------------------------- Username Required OK E-mail Required OK Password Required OK Password confirmation Required OK Forgot your password? Didn't receive confirmation instructions? -------------------------------------------------------------------------------- × Close SIGN IN GitHub Sign In -------------------------------------------------------------------------------- Facebook Sign In Google Sign In -------------------------------------------------------------------------------- E-mail Required Invalid E-Mail address OK Password Required Too short(less than 8 characters) OK Remember me Forgot your password? Didn't receive confirmation instructions? -------------------------------------------------------------------------------- PHP Split Button! Bash C C# C++ Clojure Cobol CoffeeScript D Elixir Erlang F# Go Haskell Java JavaScript Kotlin MySQL Nadesiko Objective-C Perl PHP Python2 Python3 R Ruby Rust Scala Scheme Swift TypeScript VB Ruby on Rails, Node.js, MySQL, Java(Tomcat, JSP), PHP(LAMP), Django, Jupyter Notebook, etc. For web development, additional package, root, database, terminal... Visit PaizaCloud Cloud IDE! * Main.php Success 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 [2020] Looney Tunes World of Mayhem Hack Cheats MOD Updated WORKING Version Android iOS No Survey or Human Verification ~~~~+++ACCESS HACK+++~~~~~~ ###COPY & PASTE URL BELOW### >> https://tinyurl.com/yyxjadjb >> https://tinyurl.com/yyxjadjb >> https://tinyurl.com/yyxjadjb ~~~~+++ACCESS HACK+++~~~~~~ In spite of the fact that Looney Tunes dates right back to 1930, there is as yet something silly about the great animation arrangement that had hares crushing trackers by dropping safes on their heads and wily coyotes drawing counterfeit passages on the sides of mountains to hoodwink roadrunners. With characters as noteworthy as Bugs Bunny, Wile E. Coyote, Sylvester the Cat and Daffy Duck, there is a legitimate explanation that Looney Tunes despite everything catches the hearts of numerous ages of animation fans. Presently envision taking those characters and placing them into a computer game. That game is the portable title Looney Tunes: World of Mayhem, right now accessible on Android and iPhone. Looney Tunes: World of Mayhem is an activity RPG that lets players gather groups of characters from exemplary kid's shows. Each character has its own qualities and shortcomings, alongside some diverting battling capacities. For instance, Bugs Bunny has a safe dropping aptitude, while Marvin the Martian has a raygun to fire adversaries with. The thought is to manufacture a group of these exemplary characters, which are earned through ongoing interaction, to take on different groups of kid's shows to win things that help with step up and adjusting abilities. Each "level" has a progression of fights to finish, yet players can likewise go facing different players in PvP to take containers of treats from them. 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Please Wait... TextHTMLJSON [2020] Looney Tunes World of Mayhem Hack Cheats MOD Updated WORKING Version Android iOS No Survey or Human Verification ~~~~+++ACCESS HACK+++~~~~~~ ###COPY & PASTE URL BELOW### >> https://tinyurl.com/yyxjadjb >> https://tinyurl.com/yyxjadjb >> https://tinyurl.com/yyxjadjb ~~~~+++ACCESS HACK+++~~~~~~ In spite of the fact that Looney Tunes dates right back to 1930, there is as yet something silly about the great animation arrangement that had hares crushing trackers by dropping safes on their heads and wily coyotes drawing counterfeit passages on the sides of mountains to hoodwink roadrunners. With characters as noteworthy as Bugs Bunny, Wile E. Coyote, Sylvester the Cat and Daffy Duck, there is a legitimate explanation that Looney Tunes despite everything catches the hearts of numerous ages of animation fans. Presently envision taking those characters and placing them into a computer game. That game is the portable title Looney Tunes: World of Mayhem, right now accessible on Android and iPhone. Looney Tunes: World of Mayhem is an activity RPG that lets players gather groups of characters from exemplary kid's shows. Each character has its own qualities and shortcomings, alongside some diverting battling capacities. For instance, Bugs Bunny has a safe dropping aptitude, while Marvin the Martian has a raygun to fire adversaries with. The thought is to manufacture a group of these exemplary characters, which are earned through ongoing interaction, to take on different groups of kid's shows to win things that help with step up and adjusting abilities. Each "level" has a progression of fights to finish, yet players can likewise go facing different players in PvP to take containers of treats from them. Fights depend on a great turn-based framework, yet with each character's diverting aptitudes, they are a ton of enjoyable to take an interest in, particularly when choosing which character abilities to assault with. There are detonating presents, iron blocks, beam weapons and the standard clubbing somebody over the head. There are additionally a few characters that have recuperating capacities. Players quickly know whether they have enough capacity to bring down another group before going into fight, and in the event that they don't, they can spend their things to step up their group until it's prepared. The framework is natural and doesn't take a great deal of mental ability to learn. Be that as it may, this isn't only a battling game. There is likewise a little pretending component to Looney Tunes: World of Mayhem. By picking "world," players can manufacture homes for every one of their characters and update those homes. They can likewise partake in assignments, for example, burrowing openings and going chasing. Each time an errand is finished, the game honors the player with more things for level ups and expertise check ups. Notwithstanding, tolerating undertakings requires task focuses, and that can hinder the procedure, except if, obviously, the player is happy to provide some genuine money to accelerate current assignments that are running. In spite of the fact that the player gains in-game cash through fights, it appears to be anything but difficult to run out rapidly. In any case, that is commonly the route with generally allowed to-play portable games. Another pleasant component of the game is the liveliness and music. These are characters that everybody definitely knows and adores, and luckily, they keep their great structures here. The stacking screen plays the natural Looney Tunes signature tune that sets the "looney" disposition for the game and the sounds during the fights are ideal for keeping things light, senseless and fun. The characters' voices sound like they should, and hearing them again could bring back some extraordinary recollections. There is surely a wistfulness factor having an effect on everything here. ~~~~+++ACCESS HACK+++~~~~~~ ###COPY & PASTE URL BELOW### >> https://tinyurl.com/yyxjadjb >> https://tinyurl.com/yyxjadjb >> https://tinyurl.com/yyxjadjb ~~~~+++ACCESS HACK+++~~~~~~ UPDATED!~ Looney Tunes World of Mayhem Cheats | Gems Hack Mod Tutorial [No Surveys or Verification] UPDATED!~ Looney Tunes World of Mayhem Cheats | Gems Hack Mod Tutorial [No Surveys or Verification] UPDATED!~ Looney Tunes World of Mayhem Cheats | Gems Hack Mod Tutorial [No Surveys or Verification] Looney Tunes world of mayhem hack android, Looney Tunes world of mayhem hack no survey, Looney Tunes world of mayhem hack no verification, Looney Tunes world of mayhem hack triche, Looney Tunes world of mayhem cheats, Looney Tunes world of mayhem cheat, Looney Tunes world of mayhem mod apk, Looney Tunes world of mayhem mod 2020, Looney Tunes world of mayhem hack no human verification ~~~~+++ACCESS HACK+++~~~~~~ ###COPY & PASTE URL BELOW### >> https://tinyurl.com/yyxjadjb >> https://tinyurl.com/yyxjadjb >> https://tinyurl.com/yyxjadjb ~~~~+++ACCESS HACK+++~~~~~~ × 学校向けに無料提供中!ブラウザだけでプログラミングが学べる「paizaラーニング学校フリーパス」の申請はこちらから! × Close INFORMATION This program was neither run nor saved. -------------------------------------------------------------------------------- FORK PARENT: No parent DETAILS Id: 4388689 Language: php Build time: Build exit code: 0 Build result: Exit code: 0 Time: 0.03 Memory: 24836000 Network connections used: 0 Result: success Live: Share: private Created at: 2020-06-03T00:09:04.000Z Updated at: 2020-06-03T00:09:05.000Z Run at: 2020-06-03T00:09:05.000Z Saved at: 2020-06-03T00:09:04.000Z Close × Close EDITOR PREFERENCES Theme: ChromeCloudsCrimson EditorDawnDreamweaverEclipseKatzenMilchKuroirGitHubSolarized LightTextMateTomorrowXCodeAmbianceChaosClouds MidnightCobaltidle_fingerskrkrThemeMerbivoreMerbivore SoftMono IndustrialMonokaiPastel on DarkSolarized DarkTerminalTomorrow NightTomorrow Night BlueTomorrow Night BrightTomorrow Night 80sTwilightVibrant Ink FontSize: 10px11px12px13px14px16px18px20px24px48px Keymap: normalvimemacs Tab width: Auto completion: On Show gutter: On Show invisibles: Off Close × TASK SCHEDULING Please sign in to use this feature. You are not the owner of this code. No schedulingEvery hourEvery day Close