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Submitted URL: http://www.openal.org/
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Submission: On May 31 via api from US — Scanned from DE
Effective URL: https://www.openal.org/
Submission: On May 31 via api from US — Scanned from DE
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Toggle navigation OpenAL * Home * Documentation * Downloads * Links * Mailing Lists * Platforms * Games * OPENAL EFFICIENT OpenAL renders 3D sound quickly. Your buffer will be perfectly filled. SIMPLE Ever written OpenGL code? You already know how to work with OpenAL. OPEN API Remember EAX and A3D? Forget them. OpenAL is vendor neutral. WHAT IS OPENAL? OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications. The library models a collection of audio sources moving in a 3D space that are heard by a single listener somewhere in that space. The basic OpenAL objects are a Listener, a Source, and a Buffer. There can be a large number of Buffers, which contain audio data. Each buffer can be attached to one or more Sources, which represent points in 3D space which are emitting audio. There is always one Listener object (per audio context), which represents the position where the sources are heard -- rendering is done from the perspective of the Listener. Get started developing today. Site hosted by icculus.org and put together with bootstrap and the sectionalize template by TimeDoctor. Submit changes to the openal.org website content via github pull requests.