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ARCTIC WOLF: REVISITED FILE - EDGE-CLASSIC ADD-ONS MOD FOR DOOM II

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EDGE-CLASSIC ADD-ONS


DOOM II MOD | TBD

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Various add-ons for EDGE-Classic to enhance the experience. EDGE-Classic is a
Doom source port that provides advanced features, ease of modding, and
attractive visuals while keeping hardware requirements very modest. It is a
revival of the EDGE 1.35 codebase for modern systems.

Add file Report Arctic Wolf: Revisited

LOCATION

Games : Doom II : Mods : EDGE-Classic add-ons : Files

FILENAME

Arcticwolf_Revisited.4.zip

CATEGORY

Full Version

UPLOADER

Lobo

ADDED

Aug 25th, 2022

UPDATED

Jun 18th, 2023

SIZE

43.92mb (46,049,207 bytes)

DOWNLOADS

632 (2 today)

MD5 HASH

b213949391be59a4f94edb65a094ce88

EMBED BUTTON



EMBED WIDGET


43.92mbDownload Now
Description

Operation: Arctic Wolf Revisited is an update/extension of Laz Rojas' classic
DOOM 2 mod with improved gameplay, all new weapons, enemies, new mechanics, more
interactivity, more immersion, scripting, updated textures, level fixes, etc.
making it essentially a whole new game. Read more...

--------------------------------------------------------------------------------

Operation: Arctic Wolf Revisited is an update/extension of Laz Rojas' classic
DOOM 2 mod with improved gameplay, all new weapons, enemies, new mechanics, more
interactivity, more immersion, scripting, updated textures, level fixes, etc.
making it essentially a whole new game.

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Post comment Comments
stan_n1 - Sep 2 2022 - 113 comments

Oh yeah! i love everything related to Wolfenstein, especially Laz Rojas work,
thank you, downloading now!

ps. any chance for gzdoom edition ?

Reply Good karma Bad karma+1 vote

Creator
dasho - Sep 4 2022 - 11 comments

Our team is focused on both developing EDGE-Classic and making content for it,
so a GZDoom edition would not be planned.

Reply Good karma+2 votes

Rus_Demo - Sep 5 2022 - 70 comments

WoW!

Reply Good karma Bad karma+1 vote

Author
Lobo - Jan 17 2023 - 37 comments

Updated to v4.0!

Reply Good karma+1 vote

Author
Lobo - Apr 17 2023 - 37 comments

Updated to v4.1!

Reply Good karma+1 vote

Doughnut1321 - Oct 10 2023 - 19 comments

You can't crouch or jump in it. Is there an addon to change that? Update:
actually, the starting position of the game was the part of it where I missed
those features. Their absence is really not a problem for playing the rest of
the game. Which I am really enjoying.

Reply Good karma Bad karma+1 vote

Creator
dasho - Oct 14 2023 - 11 comments

Might be a bit late; but for this particular mod you would have to open the WAD,
open the DDFLEVL lump, and remove NO_JUMPING and NO_CROUCHING from each level's
definition. By default, the program just follows whatever you have set in the
menu but DDFLEVEL can override this.

Reply Good karma+2 votes

Doughnut1321 - Oct 15 2023 - 19 comments

How come there's coffee everywhere in this game, but the "use" key won't let you
drink it. I think that should be an opportunity to add health points. Oh, and it
should give you more points than toilet water in the sense that one cup gives
you an immediate point surge. Instead of slurping every point.

Reply Good karma Bad karma+1 vote

Doughnut1321 - Oct 30 2023 - 19 comments

How cam you keep from accidently doing a quick safe at a death spot. I have lost
so much progress by clicking [F6] instead of [F9] when I am at zero point. Every
game I've played will not let you save with 0 health points except this one. I
looked for an addon do add a kind of fail safe feature that prevents you from
doing that, but couldn't find one. I am not familiar with scripting, but I am
pretty sure the answer is a conditional If then statement. What's the statement
and where do you put? I know somebody is saying while "Why don't read the prompt
that asks you if you want to do the save?". Well, for me after doing it some
many times, I don't always double check it.

Reply Good karma Bad karma+1 vote

Creator
dasho - Nov 1 2023 - 11 comments

Other Doom source ports have this same behavior; it is indeed why there is an
additional confirmation required before overwriting a save slot even when using
the quicksave key.

Reply Good karma+1 vote

Doughnut1321 - Nov 2 2023 - 19 comments

You misunderstood. They keep you from overwriting a save when your alive and
would lose a better more desirable position in the save or maybe forgot you
wanted a new save file and keep the old one. They will not let you override a
save when your dead, because obviously no one would desire that. The only thing
you might possibly want to save from that is a screenshot.

Reply Good karma Bad karma+1 vote

Creator
dasho - Nov 2 2023 - 11 comments

You have misunderstood me, then. Other Doom source ports will also allow you to
overwrite a save even when the player is dead. There are no plans at this time
to change the port to allow a modder to subvert the user's ability to save the
game at any time of their choosing, even if this means ignoring the save
overwrite message and saving at an inopportune time, which does include after
death.

EDIT: One practical example is that, through voodoo dolls, the player can
actually be at zero health but in a 'zombie state' where they can still move and
interact with items (see Doomwiki.org). Maps may use this mechanic
intentionally, and we would have no practical way to differentiate this from
other types of death when it comes to blocking save functionality.

Reply Good karma+2 votes

Doughnut1321 - Nov 2 2023 - 19 comments

Well, that's certainly informative. But I don't think this game has that
functionality. If it did, I would certainly use it to look around and see where
I missed something like the position of a sniper. In the games I've played, and
nowhere near as many as you, with maybe an exception or two, they all have not
allowed me to save when my health status is zero. I know this because I play to
get better by trying different tactics in difficult situations. So, I do a lot
of saving and reloading and at least once in every game hit F6 instead of F9 and
discover the mistake when the save doesn't reload, and I have to hit F9 to load
like I intended.

Reply Good karma Bad karma+1 vote

Creator
dasho - Nov 2 2023 - 11 comments

The zombie state I describe, as per the article, would require an intentional
setup on the part of the map creator, and is not something that 'just happens'
when the player dies. I am not claiming to have played many games, I am just
describing part of the rationale behind not changing the behavior of the
program.

Reply Good karma+1 vote

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FULLAliens: Stranded

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54989.03mbFULLArctic Wolf: Revisited

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ICON

GAME

Doom II

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EDGE-Classic Team

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