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Skip to content * Tribe * Games * Makers * Studios * Jobs * Tools * Discord Server * Game Dev Map * Education Map * Salary Calculator Sign In menu Navigation Menu Navigation Menu * Tribe * Games * Makers * Studios * Jobs * Tools * Discord Server * Game Dev Map * Education Map * Salary Calculator Sign In THE RISE OF REMOTE WORK Remote work is here to stay. That’s a fact. It’s not even up for discussion. Why? Well, the numbers don’t lie. 97% of employees don’t want to return to the office full-time. 61% of employees prefer being fully remote. The rise of remote work is a story that 99.9% people reading this article now already know how it started. Everyone had to adapt in every part of their lives. No one can deny that the COVID-19 pandemic shook the world but the biggest shock probably was done to the way people work. Every possible advantage of working from home rose to the surface the past two years of pandemic life. The major contributors to the rise of remote work seems to be: Rising cost of living Less time commuting Pace of technological change Remote work success stories Remote work is the biggest draw for top talent REMOTE WORK IS THE BIGGEST DRAW FOR TOP TALENT Most game professionals in today’s world are looking for remote positions that come with flexibility as well as the security and benefits that come with traditional office-based jobs. They are looking for more than just a place to work. They’re looking for an employer who values their growth and development as well as their personal well-being. Game studios looking to hire should definitely consider offering remote as an option if they’d like their company to be an attractive place to work. Based on our recent monthly jobs newsletter, remote roles attracts 173% more clicks than traditional office based jobs. Remote jobs had 173% more clicks compared to traditional office jobs on Gamesmith’s job newsletter. As new standards for business emerge, it’s important to be aware of statistics like these. Starting now, if companies want to stay competitive, long term remote work plans are something they’ll need to implement if they wish to stay relevant. As a team, Gamesmith has been fully remote even before the pandemic, so we didn’t have to make any changes to the way we worked. Most game studios, however, had a difficult time transitioning to a work-from-home model, which they didn’t implement in full as now that COVID-19 restrictions have been decreased all over the world, they are forcing their employees back in the office. Most companies think that employees cannot be productive at home. A law firm even went to the extreme to offer 20% less pay should their employees decide to follow a WFH model. With the energy crisis going on, the average household has double the amount of its usual electricity bills meaning that the times we now spend on our computer while working from home is an important measurement of our pay. Not to mention the gas prices. We don’t even wanna go there. Therefore, it sounds and is completely absurd to offer less pay for employees working from home. There’s really not a single reason that sounds logical on why anyone should offer less pay to work from home employees. 4-DAY WORK WEEK IS NEXT We’ve all been in the office having accomplished a day’s work in less than 8 hours. We’ve had days in the office that felt empty, non-productive and a waste of a day. Well, you might not feel something like that again if a 4-day work week becomes a thing. Ireland, Scotland, Belgium, Germany and more countries have started experimenting with a four-day working week schedule and it seems to had positive results, according to this article. The four-day workweek is slowly becoming popular across the world and it might be the next big thing that will shake things up after the rise of remote work. previousMeet Dylan Miklashek, Studio Manager of Gameloft Brisbane/Australia nextVideo Games: The favored scapegoat of any event of violence Contact Us support@gamesmith.com sales@gamesmith.com * Games * Makers * Studios * Jobs * Game Dev Map * Education Map * Salary Calculator * Terms & Privacy ©2022 Gamesmith. All Rights Reserved * Have you worked on a DICE award-winning game title? We've updated 50,796 Gamesmith profiles who have worked on a DICE award winning title. Claim your award