logistics.awakeninglarp.online Open in urlscan Pro
67.205.14.202  Public Scan

Submitted URL: http://logistics.awakeninglarp.online/
Effective URL: https://logistics.awakeninglarp.online/
Submission: On December 21 via api from US — Scanned from DE

Form analysis 3 forms found in the DOM

POST login.php

<form action="login.php" method="post">
  <div class="modal-header">
    <h5 class="modal-title">Login</h5>
    <button type="button" class="btn-close" data-bs-dismiss="modal" aria-label="Close"></button>
  </div>
  <div class="modal-body">
    <div class="mb-3">
      <label for="loginEmail" class="form-label"><svg class="svg-inline--fa fa-envelope" aria-hidden="true" focusable="false" data-prefix="fas" data-icon="envelope" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512" data-fa-i2svg="">
          <path fill="currentColor"
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          </path>
        </svg><!-- <span class="fas fa-envelope"></span> Font Awesome fontawesome.com --> Email address</label>
      <input type="email" class="form-control" id="loginEmail" name="email" aria-describedby="emailHelp" autocomplete="username">
      <div id="emailHelp" class="form-text">We'll never share your email with anyone else.</div>
    </div>
    <div class="mb-3">
      <label for="loginPassword" class="form-label"><svg class="svg-inline--fa fa-lock" aria-hidden="true" focusable="false" data-prefix="fas" data-icon="lock" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512" data-fa-i2svg="">
          <path fill="currentColor"
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        </svg><!-- <span class="fas fa-lock"></span> Font Awesome fontawesome.com --> Password</label>
      <span class="float-end fs-6 fw-light"><a href="">Forgot your password?</a></span>
      <input type="password" class="form-control" id="loginPassword" name="password" autocomplete="current-password">
    </div>
  </div>
  <div class="modal-footer">
    <p class="mx-auto">Don't have an account? <a href="register.php">Create one!</a></p>
    <button type="button" class="btn btn-secondary" data-bs-dismiss="modal">Cancel</button>
    <button type="submit" class="btn btn-primary"><svg class="svg-inline--fa fa-door-open" aria-hidden="true" focusable="false" data-prefix="fas" data-icon="door-open" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 576 512"
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      </svg><!-- <i class="fas fa-door-open"></i> Font Awesome fontawesome.com --> Login</button>
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</form>

POST logout.php

<form action="logout.php" method="post">
  <button type="submit" class="btn btn-primary"><svg class="svg-inline--fa fa-door-closed" aria-hidden="true" focusable="false" data-prefix="fas" data-icon="door-closed" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 576 512"
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    </svg><!-- <i class="fas fa-door-closed"></i> Font Awesome fontawesome.com --> Log Out</button>
</form>

<form class="d-flex">
  <button type="button" class="btn btn-primary" data-bs-toggle="modal" data-bs-target="#loginModal">
    <svg class="svg-inline--fa fa-door-open" aria-hidden="true" focusable="false" data-prefix="fas" data-icon="door-open" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 576 512" data-fa-i2svg="">
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      </path>
    </svg><!-- <i class="fas fa-door-open"></i> Font Awesome fontawesome.com --> Login </button>
</form>

Text Content

TAVERN TABS

Tavern services for Awakening are provided independently of the Awakening
organization.

Information about the tavern, such as the balance of players' tabs, is provided
here purely for the convenience of both the players and the individuals
operating the tavern.

Payments for tavern tabs must be made to the individuals providing the tavern
services, and not to Awakening.

Close

LOGIN

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We'll never share your email with anyone else.
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Don't have an account? Create one!

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Welcome!

Awakening is a boffer-style fantasy LARP based around Atlanta, Georgia, USA.
This is our online logistics system, allowing players to create and edit their
characters, view event schedules, register for upcoming events, and eventually
much more. You can find out more about us at our main website or our Facebook
group.



Check out the latest version of our rulebook!

Upcoming Event: Awakening Event
Date
Location [Map]


If you would like to attend the event, please login and register!


CURRENT TAVERN BALANCE: $

Payments can be sent via PayPal to @MountainBearArmory

Date Balance Comment

Announcements


MINOR RULES UPDATE! (CHARACTER EDITOR RE-ENABLED)

Posted: 2022-12-21 14:30:52 by Matt Burns

The system updates requiring the Character page to be temporarily disabled have
been finished.

Changes:
• The skills in the Signature and Upgrade categories now have 3 levels at
5SP/level rather than a single level at 25SP, and characters with those skills
now have the skills at level 3 and have had the difference in SP reimbursed.
• The Master Chef, Master Jewelcrafter, and Master Smith skills have had their
costs reduced from 20SP to 10SP, and characters with those skills have had the
difference in SP reimbursed.
• The Research (Crafting), Research (Production), and Research (Rituals) skills
have been added.


THE CHARACTER EDITOR HAS BEEN TEMPORARILY DISABLED

Posted: 2022-12-21 11:34:30 by Matt Burns

I've disabled the Character page while I make some updates to the database. This
should be restored shortly.


ABILITY TO PRINT SKILL CARDS HAS BEEN RE-ENABLED

Posted: 2022-09-19 17:46:39 by Matt Burns

The ability to print skill cards has been re-enabled. The primary changes you
might notice are: Backgrounds and their effects are now listed on the main skill
card, Lore and Master Lore skills now appear on the appropriate card based on
the chosen effect, production skills are now listed on both the main skill card
and the per-event card to reflect changes to how those skills can be used, and
the formatting has been slightly changed in a variety of ways to ensure
everything fits on the cards.

Please check your skill cards to make sure everything looks correct, and contact
me as soon as possible if you see anything wrong!


LORE UPDATE IS LIVE!

Posted: 2022-09-06 18:12:34 by Matt Burns

The Character Creator and Character Editor pages are back online, and the
changes to the Lore and Master Lore skills have been fully implemented!... Well,
mostly. I've temporarily disabled the ability to print skill cards, since I
still have a lot of work on that, not all of it relating to Lores.

Included in this update:
• The Greater Lore skill has been removed from game. Characters that had
purchased Greater Lore or Master Lore skills have been reimbursed the SP for
those skills. Characters that had purchased the Greater Lore skill have had the
skill approvals for those skills changed to the equivalent Master Lore skills.
• Purchasing the Lore skill in either the Character Creator or in the Character
Editor (using the Add Skill function) now allows the player to specify the
effect of the skill, with the options of either a Proscribe (1/event) or +2
damage. Likewise, purchasing the Master Lore skill in the Character Editor
allows the player to specify the effect of the skill, with the options of a
Proscribe (1/event), +2 damage, a Resist (1/reset), or a Taunt (1/reset). The
chosen effect will appear next to the skill in the "Skills Known" section of the
Character Editor.
• The first time a player opens a character which had purchased Lore skills
prior to this update, the player will be redirected to a form allowing them to
select effects for each of the character's Lore skills.
• Various known bugs have been fixed, including pre-reqs for certain skills not
being correctly applied in the Character Creator.
• Numerous minor improvements have been made to the interface (mostly in the
Character Creator) for both appearance and usability.
• Logging has been further improved for character creation, respends, skill
purchases, VP conversion, template slot purchases, template addition, and
template removal.

I've also added some forms on the staff side of things to make life a bit easier
for us, but those weren't strictly part of this update. And there are a number
of other things I'll be updating in the next week or two, but I may just sneak
those in as I get them done rather than releasing it all at once.

While we tried our best to work out the bugs, there's always a chance that
something slipped through. So if you spot a problem, please either send an email
to the staff account or a private message to me on FB. I can't fix what I don't
know is broken!


CHARACTER CREATOR/EDITOR GOING DOWN FOR MAINTENANCE

Posted: 2022-09-05 13:47:29 by Matt Burns

I'll be deactivating the Character Creator and Character Editor pages starting
tonight (Sep. 5) at 8pm EDT, as I begin to implement the previously announced
changes to the Lore skills. This will include reimbursing the SP of any
characters who currently have one or more Greater Lore or Master Lore skills,
and adding the associated Master Lore skill(s) to those characters' lists of
approved skills so that they may (re)purchase the Master Lore(s). I will also
need to make some slight structural changes to the Skills table, which is the
primary reason for deactivating these two pages.

I *should* have these pages back online by tomorrow, but don't be surprised if
they're down for a day or two. When I bring them back online, I may disable the
ability to purchase Lore or Master Lore skills for a brief period while I make
sure the mechanism for doing so -- with the new ability to specify what benefit
you want to get from these skills will be -- is working correctly.

All other functions of the logistics system, including the ability to register
for the upcoming event, will remain active.

Sorry for the inconvenience.


CHARACTER CREATOR UPDATE+BUGFIXES

Posted: 2022-08-27 12:22:52 by Matt Burns

The Expertise skill has been fully added to the Character Creator. You may now
select an Expertise skill as your starter restricted skill during character
creation or a respend.

A bug allowing the purchase of multiple Survival skills during character
creation if a Survival skill is chosen as your starter restricted skill has been
fixed.

A bug preventing players from changing a character's kin (which was created
during a recent bugfix related to templates) has been fixed.

And just as a reminder: Backgrounds are still not yet incorporated into the
Character Creator, because that's an order of magnitude more complex than any of
the above. So for the time being if you plan to choose a background that allows
access to a skill, leave yourself some SP so you can purchase that skill using
the Add Skill function on the Character page.


MAPS ADDED FOR EVENTS

Posted: 2022-08-24 22:46:38 by Matt Burns

Google Maps links for the event location(s) have been added to the Upcoming
Event section of the home page and the Event Schedule page, and an embedded map
has been added to the Register page for the upcoming event.


THE CONTACT FORM HAS BEEN TEMPORARILY DISABLED FOR MAINTENANCE

Posted: 2022-07-15 20:20:55 by Matt Burns

The Contact form has been temporarily disabled for maintenance. In the interim,
please use the Facebook group or the official email addresses (also found on the
Facebook group) to contact Awakening staff. If you are not currently a player,
please address your correspondence to AwakeningLARP.Staff@gmail.com.


UPDATE: KIN/BACKGROUND CHANGES IMPLEMENTED!

Posted: 2022-06-19 03:07:05 by Matt Burns

The rules changes for Kin have been implemented, including the introduction of
character Backgrounds! This update also includes several new or altered skills
related to the new Kin/Background rules, including Break Charm (replacing Resist
Charm), Elemental Breath, and Natural Strength. If your character had skills
that are no longer associated with your character's Kin, those skills have been
removed from your character and the SP reimbursed.

The first time you visit the character editor for a character that does not yet
have any Backgrounds, you will be redirected to a form to allow you to select
the character's Background(s). All characters will have one Background, while
the special trait of the Human Kin grants a bonus Background. Once selected,
your character's Background(s) will be displayed in the Basic Info section of
the character editor. Traits provided by your character's Kin are also now
listed in the Basic Info section.

NOTE: These Kin/Background changes are not yet fully implemented in the
character creator. If you create a new character or respend an existing
character, you will not be able to select the character's Background(s) or
purchase Kin/Background-related skills until you open the newly created or
respent character in the character editor.


CREATE/EDIT CHARACTER TEMPORARILY DISABLED FOR MAINTENANCE

Posted: 2022-06-14 14:35:14 by Matt Burns

The ability to create characters or edit skills of exiting characters has been
temporarily disabled for site maintenance. Sorry for the inconvenience!


TEMPLATES HAVE BEEN ADDED TO THE LOGISTICS SYSTEM!

Posted: 2022-05-22 10:08:37 by Matt Burns

If your character has a template and that template is not currently listed at
the bottom of the Character page in the logistics system, please send an email
to awakeninglarp.plot@gmail.com to make sure your template is added!


LOGISTICS SYSTEM MOVED TO SUBDOMAIN

Posted: 2022-02-06 16:25:45 by Matt Burns

The logistics system has been moved from awakeninglarp.online to
logistics.awakeninglarp.online, with base domain now hosting Awakening's main
website (which can also be accessed using awakeninglarp.com). The function of
the logistics system shouldn't be affected by this change, but please contact us
if you encounter any problems.


ADD SKILL IS LIVE!

Posted: 2021-11-28 18:49:22 by Matt Burns

You no longer have to Respend your characters in order to update your character,
and characters that have gained approval to purchase new restricted skill now
have the means to do so!
When you select your character from the Character menu, the Add Skill section
now includes a drop-down select for all skills that your character is able to
purchase (except for Professions because Professions are weird and need their
own box and Add button).


FULL ACCESS RESTORED

Posted: 2021-08-09 13:02:46 by Matt Burns

Data from the on-site logistics system from the event has been merged with the
online system, and full access to the online logistics system has been restored.


LIMITED ACCESS UNTIL END OF EVENT

Posted: 2021-08-05 21:36:34 by Matt Burns

Access to the online logistics system has been limited to read-only until the
end of this weekend's event.

Due to a probable lack of internet access on-site, we are using an offline local
version of the logistics system at the event. To reduce the possibility of data
loss in the database, the online version of the system has been restricted to
read-only functionality until any changes made at the event can be merged.

If you need to make any changes to your user account or character, you may do so
using the offline version of the logistics system once you arrive at the event.


NEW FEATURES, AND EVERYTHING IS WORKING AGAIN!

Posted: 2021-07-05 20:22:46 by Matt Burns

So after a bit of a bumpy deployment which forced me to disable pretty much
everything for a short period (except for people who were logged in at the time,
which made fixing things REALLY fun), a couple of new features are now live!
If you have sent in an email with your proof of vaccination and that email has
been processed by staff, you will now see a notification on the home page
allowing you to claim your bonus SP. If you haven't already made a character,
you'll have to do so before claiming the bonus SP, since SP is associated with
characters, not players.
Also, you can now view/print skill cards from the [character] page. I can only
guarantee this to work in Chrome, but it should work in Edge and other
Chromium-based browsers. (I haven't tested it in Safari yet, but Firefox does
NOT want to format the skill cards as 3x5 index cards.) Note that if you
register for the event, we will print your skill cards for you. The ability to
view and print your skill cards is primarily for the purposes of allowing you to
familiarize yourself with the skill card format, and to allow the printing of
cards for people who either don't register for the event or who respend/update
their characters after the cards have been printed for an event.
As always, if you see anything that doesn't look quite right, feel free to send
any bug reports using the Contact Us page on the Player menu!


AWAKENING ONLINE LOGISTICS SYSTEM, BETA 1.0 RELEASED!

Posted: 2021-06-11 10:54:33 by Matt Burns

Welcome to the brand new Awakening Online Logistics System!

This system will allow you to create and update your characters, keep your
contact and emergency medical information up-to-date, and register for upcoming
events. The end goal is for this system to streamline all of your out-of-play
and between-events tasks so you can spend less time on boring paperwork and more
time enjoying the game, so we have lots of additional features in the works!

This is the initial beta release. The core features are in place, but you might
notice a few minor things are disabled while we continue to build. (It's also
possible you might notice a bug somewhere. If you do, please use the Contact Us
option on the Player menu to send a bug report to the Web Development team!)

Thanks for being a part of Awakening, and enjoy playing with our new Online
Logistics System!