samarantes.neocities.org
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Submitted URL: http://samarantes.neocities.org/
Effective URL: https://samarantes.neocities.org/
Submission: On April 18 via api from US — Scanned from DE
Effective URL: https://samarantes.neocities.org/
Submission: On April 18 via api from US — Scanned from DE
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* Home * About * Works * Maps * Articles * Links * Guestbook GUESTBOOK Check out the latest entry in my guestbook! MY LINKS! I'm a bit shy, if you can believe it. Still, if you want to find me elsewhere here are some links! * This Site (very important) * Guestbook * Twitch Channel * itch.io profile If you want to link back to this site, you can borrow this commemorative button: TODO LIST * Figure out why the font doesn't work on Android and why it's not sharp. * Collect other folks' 88px by 31px little buttons for the links page. * Add one of those silly visit counters at the bottom of the page. * Add an RSS feed to get people to get psyched for updates! * More maps, more maps, MORE MAPS! * Get the static site generator here hooked up to a proper syncronization service. * Expedite the digital syngerization of the online Samantha Arantes Brand-Space (SABS) by creating copious quantities of cromulental content that combinatorially caters to the creative and consumeristic commentariats. -------------------------------------------------------------------------------- Please ignore (s'il vous plait) -> Here's some examples of various text types so I have something to reference when editing the CSS. We got bold text, italic text, and even the bodacious BOLDTALIC. HI THERE! I'M SAMANTHA! I'm a galactic bounty hunter for hire! (Please hire me; I need better food.) This is my website. I hope it has things eventually. :-) Sometimes I stream videogames! If I'm not streaming them (which is often), you can enjoy reading this unrelated list of videogames instead: 1. Lyle in Cube Sector 2. Cave Story 3. Dizzy! The Ultimate Cartoon Adventure I found this image of a cat. Ain't he cute? This website even has a simulacrum of competent CSS! Who needs the official Neocities tutorials when you can just use a template machine and bang your head against a wall customizing it!? With all of that, you have experienced all the essential ingredients to a complete website. I hope you enjoyed it. (Apologies for any sections that appear particularly placeholdery at the moment.) -------------------------------------------------------------------------------- UPDATES Stay tuned for the latest and greatest website updates in the galaxy! > 2024 APRIL 7 > > In what critics are calling my biggest project yet, I've made a map of an > actual, bona-fide, full-scale Super Metroid hack. The hack was made by my > friend neen, and it's called gossamer. > > I don't have much to say here other than I hope you enjoy the hack! -------------------------------------------------------------------------------- TODO: Stuff these updates in the archive in a month or so. > 2024 MARCH 25 > > I decided to write something about that new Contra game that everybody in > Neocity is talking about! > > Jokes aside, I've actually had this article Mostly Complete for a couple > months, thanks to the momentum from this weekend I had the energy to finish it > up today. > 2024 MARCH 24 > > It's been a few more months than usual, but I have finally received enough > questions to produce another mailbag. I think it has some of the best > questions yet! > > As always, I will plug my Cohost page and my guestbook as recepticles for your > mail. Please! Feel free to send! > 2024 MARCH 23 > > In what can only be described as the quickest turnaround from project start to > finish, I have made a map of Samus Goes to the Fridge to Get a Glass of Milk > (the number 1 hit Fusion hack of 2020). It's only 11 screens large, making it > literally half the size of its sequel. > > The motivation for mapping it was (similar to Super Madtroid earlier this > week) mostly as a proof of concept for GBA Metroid hacks (I have a few in > mind, but I'm not gonna spill the beans). > > Also I updated every page on the site to have a link to the guestbook. Please > understand. :) > 2024 MARCH 20 > > Today's update is a very rare TRIPLE WHAMMY!!! *airhorn noises* > > We got three orders of business: > > 1. The maps page has been updated to be more organized, with maps of > different games being separated into their own categories. This entailed > editing style.css, so it might not look quite right if your cache doesn't > update. > > 2. We got another hotfix thanks to our wonderful friend Ambureon: the Metroid > Blue map was missing an energy tank in Brinstar. Thanks for the tip! > (Note: If you find an error in one of my maps, please let me know! It's > one of the few ways I find out that people are using them.) > > 3. Our first map of a Super Metroid hack has been added to the site. The hack > in question is... *drumroll* Super Madtroid!!! > > Super Madtroid has an average rating of 1.60 orbs out of 5. The author made it > in 7 hours. When I showed the map to the author, his reaction was (and I > quote) "I barely remember making it lol." That's how you know the hack is > quality. > > Anyhow, don't go expecting very many SM hack maps from me. Those hacks tend to > be much larger and more sophisticated, and there are already plenty of > wonderful folks who have put in the blood, sweat, and tears to make the good > maps of the good hacks. This map mostly serves as a proof of concept (in terms > of workflow) in preparation for a couple other hacks I wanna map in the > indeterminate future. > 2024 MARCH 15 > > HOTFIX: My friend Ambureon notified me that I forgot to place the bombs on my > map of Ridley X Hack 2. This has been fixed. (Also this is the second item > related error this map has had smh.) > > HOTFIX 2 (Night Edition): The same friend alerted me that I just straight up > forgot a missile door on my Over the Moon map. This too has been fixed. (If > you can't tell this friend is a very good mapmaker and you should visit their > website.) > 2024 MARCH 13 > > I bet you didn't expect the first update of this March to be another map, did > ya? > > ...you did? > > Yeah, sure. I guess that's fair. > > Anyhow, the map this time is for Metroid Confrontation_NES, which is a > surprisingly faithful demake of the fangame Metroid Confrontation, which was > made by DoctorM64 as a way getting AM2R's engine seaworthy before setting out > to complete that project. Both the original fangame and the demake are quite > nice! > 2024 FEBRUARY 24 > > Just did a minor bit of housekeeping -- nothing too interesting. After nearly > two months, I finally shoved the previous quarter's updates into the archive. > > More importantly, however, is that I fixed some links from previous quarters > that had broken in the transfer from the front page to the archive (due to > being relative links rather than absolute links). Apologies to anyone who > stumbled into a dead link that way. I must humbly regret the error. > 2024 FEBRUARY 22 > > Another update, another map. This time it's for a hack called Metroid Blue (or > "Mebluetroid" if you're a sicko), which was the first Metroid hack of 2023 (of > any Metroid game, at that). It's... okay. It's very clearly a hack made in a > handful of days by someone familiarizing themself with the editor, and to be > frank I think we need more of those kinds of hacks. > > To the disappointment of my partner, there is no corresponding hack called > Metroid Red, at least for now. Perhaps you, reader dearest, will be the one to > make the change you wish to see in this universe. > > Until next time, see ya! > 2024 FEBRUARY 8 > > The first map of the year is here. It's for the hack Metroid Reborn: A Call to > Valor, which you can find here. > > Stylistically, this map is different from my usual maps, and there's a good > reason for that! The author of this hack decided to refactor the level format > to optimize it for space, to fit more data into the original 128 KB, so the > hack is incompatible with any existing editors and thus incompatible with any > reasonable workflow. Because of this, I chose to make a simpler map based off > the one I made while playing the game. > > What makes this hack special to me is that it is the only Metroid 1 hack to > extensively wrap around the confines of the 32x32 grid of the map in order to > produce a more interesting world shape. A few other hacks dabbled with this > idea, but as far as I know this is the only one that modified the engine to > properly support it without any jank. > > One caveat with the map as it stands is that there are only 19 missile tanks > instead of the usual 21. I couldn't find the 2 remaining tanks, but I think I > know where they should be. If the author's comments are anything to go by, > then it could just be a simple technical snafu causing them to not spawn. > > Also the hack was never 100% finished, so the lack of a final area is > represented by a bunch of X's. > > Enjoy! > 2024 JANUARY 30 > > Recently I commissioned my friend BachelorSoft to draw a portrait of me, and > just the other day he delivered it (and boy howdy did he deliver!). Please, > check it out posthaste on the received art page! > 2024 JANUARY 24 > > I drew my interpretation of the character "blok" from Caves of ZZT a couple > days ago, and have now added it to this website. Check it out in the visual > art page! > 2024 JANUARY 23 > > Happy New Year!! Can you believe this site is nearly a year old by this point? > Time sure flies! This has been really fun, and I hope to continue doing this > for several more years. > > Anyhow, after a way too long time, I've finally come up with a reference > drawing for my illustrious Frog Suit. Check it out on the references page in > the about section! (Do not ask where the rear and side views of it are.) -------------------------------------------------------------------------------- News Archive -------------------------------------------------------------------------------- ← previous The SelectButton Webring random | index | what is this? next → layout: sadgrl's Layout Builder -- Site Generator: AutoSite Last Modified: 4/7/2024