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Submitted URL: http://samarantes.neocities.org/
Effective URL: https://samarantes.neocities.org/
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 * Home
 * About
 * Works
 * Maps
 * Articles
 * Links
 * Guestbook




GUESTBOOK

Check out the latest entry in my guestbook!


MY LINKS!

I'm a bit shy, if you can believe it. Still, if you want to find me elsewhere
here are some links!

 * This Site (very important)
 * Guestbook
 * Twitch Channel
 * itch.io profile

If you want to link back to this site, you can borrow this commemorative button:




TODO LIST

 * Figure out why the font doesn't work on Android and why it's not sharp.
 * Collect other folks' 88px by 31px little buttons for the links page.
 * Add one of those silly visit counters at the bottom of the page.
 * Add an RSS feed to get people to get psyched for updates!
 * More maps, more maps, MORE MAPS!
 * Get the static site generator here hooked up to a proper syncronization
   service.
 * Expedite the digital syngerization of the online Samantha Arantes Brand-Space
   (SABS) by creating copious quantities of cromulental content that
   combinatorially caters to the creative and consumeristic commentariats.

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Please ignore (s'il vous plait) -> Here's some examples of various text types so
I have something to reference when editing the CSS. We got bold text, italic
text, and even the bodacious BOLDTALIC.


HI THERE! I'M SAMANTHA!

I'm a galactic bounty hunter for hire! (Please hire me; I need better food.)
This is my website. I hope it has things eventually. :-)

Sometimes I stream videogames! If I'm not streaming them (which is often), you
can enjoy reading this unrelated list of videogames instead:

 1. Lyle in Cube Sector
 2. Cave Story
 3. Dizzy! The Ultimate Cartoon Adventure

I found this image of a cat. Ain't he cute?



This website even has a simulacrum of competent CSS! Who needs the official
Neocities tutorials when you can just use a template machine and bang your head
against a wall customizing it!?

With all of that, you have experienced all the essential ingredients to a
complete website. I hope you enjoyed it. (Apologies for any sections that appear
particularly placeholdery at the moment.)

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UPDATES

Stay tuned for the latest and greatest website updates in the galaxy!


> 2024 APRIL 7
> 
> In what critics are calling my biggest project yet, I've made a map of an
> actual, bona-fide, full-scale Super Metroid hack. The hack was made by my
> friend neen, and it's called gossamer.
> 
> I don't have much to say here other than I hope you enjoy the hack!

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TODO: Stuff these updates in the archive in a month or so.


> 2024 MARCH 25
> 
> I decided to write something about that new Contra game that everybody in
> Neocity is talking about!
> 
> Jokes aside, I've actually had this article Mostly Complete for a couple
> months, thanks to the momentum from this weekend I had the energy to finish it
> up today.


> 2024 MARCH 24
> 
> It's been a few more months than usual, but I have finally received enough
> questions to produce another mailbag. I think it has some of the best
> questions yet!
> 
> As always, I will plug my Cohost page and my guestbook as recepticles for your
> mail. Please! Feel free to send!


> 2024 MARCH 23
> 
> In what can only be described as the quickest turnaround from project start to
> finish, I have made a map of Samus Goes to the Fridge to Get a Glass of Milk
> (the number 1 hit Fusion hack of 2020). It's only 11 screens large, making it
> literally half the size of its sequel.
> 
> The motivation for mapping it was (similar to Super Madtroid earlier this
> week) mostly as a proof of concept for GBA Metroid hacks (I have a few in
> mind, but I'm not gonna spill the beans).
> 
> Also I updated every page on the site to have a link to the guestbook. Please
> understand. :)


> 2024 MARCH 20
> 
> Today's update is a very rare TRIPLE WHAMMY!!! *airhorn noises*
> 
> We got three orders of business:
> 
>  1. The maps page has been updated to be more organized, with maps of
>     different games being separated into their own categories. This entailed
>     editing style.css, so it might not look quite right if your cache doesn't
>     update.
> 
>  2. We got another hotfix thanks to our wonderful friend Ambureon: the Metroid
>     Blue map was missing an energy tank in Brinstar. Thanks for the tip!
>     (Note: If you find an error in one of my maps, please let me know! It's
>     one of the few ways I find out that people are using them.)
> 
>  3. Our first map of a Super Metroid hack has been added to the site. The hack
>     in question is... *drumroll* Super Madtroid!!!
> 
> Super Madtroid has an average rating of 1.60 orbs out of 5. The author made it
> in 7 hours. When I showed the map to the author, his reaction was (and I
> quote) "I barely remember making it lol." That's how you know the hack is
> quality.
> 
> Anyhow, don't go expecting very many SM hack maps from me. Those hacks tend to
> be much larger and more sophisticated, and there are already plenty of
> wonderful folks who have put in the blood, sweat, and tears to make the good
> maps of the good hacks. This map mostly serves as a proof of concept (in terms
> of workflow) in preparation for a couple other hacks I wanna map in the
> indeterminate future.


> 2024 MARCH 15
> 
> HOTFIX: My friend Ambureon notified me that I forgot to place the bombs on my
> map of Ridley X Hack 2. This has been fixed. (Also this is the second item
> related error this map has had smh.)
> 
> HOTFIX 2 (Night Edition): The same friend alerted me that I just straight up
> forgot a missile door on my Over the Moon map. This too has been fixed. (If
> you can't tell this friend is a very good mapmaker and you should visit their
> website.)


> 2024 MARCH 13
> 
> I bet you didn't expect the first update of this March to be another map, did
> ya?
> 
> ...you did?
> 
> Yeah, sure. I guess that's fair.
> 
> Anyhow, the map this time is for Metroid Confrontation_NES, which is a
> surprisingly faithful demake of the fangame Metroid Confrontation, which was
> made by DoctorM64 as a way getting AM2R's engine seaworthy before setting out
> to complete that project. Both the original fangame and the demake are quite
> nice!


> 2024 FEBRUARY 24
> 
> Just did a minor bit of housekeeping -- nothing too interesting. After nearly
> two months, I finally shoved the previous quarter's updates into the archive.
> 
> More importantly, however, is that I fixed some links from previous quarters
> that had broken in the transfer from the front page to the archive (due to
> being relative links rather than absolute links). Apologies to anyone who
> stumbled into a dead link that way. I must humbly regret the error.


> 2024 FEBRUARY 22
> 
> Another update, another map. This time it's for a hack called Metroid Blue (or
> "Mebluetroid" if you're a sicko), which was the first Metroid hack of 2023 (of
> any Metroid game, at that). It's... okay. It's very clearly a hack made in a
> handful of days by someone familiarizing themself with the editor, and to be
> frank I think we need more of those kinds of hacks.
> 
> To the disappointment of my partner, there is no corresponding hack called
> Metroid Red, at least for now. Perhaps you, reader dearest, will be the one to
> make the change you wish to see in this universe.
> 
> Until next time, see ya!


> 2024 FEBRUARY 8
> 
> The first map of the year is here. It's for the hack Metroid Reborn: A Call to
> Valor, which you can find here.
> 
> Stylistically, this map is different from my usual maps, and there's a good
> reason for that! The author of this hack decided to refactor the level format
> to optimize it for space, to fit more data into the original 128 KB, so the
> hack is incompatible with any existing editors and thus incompatible with any
> reasonable workflow. Because of this, I chose to make a simpler map based off
> the one I made while playing the game.
> 
> What makes this hack special to me is that it is the only Metroid 1 hack to
> extensively wrap around the confines of the 32x32 grid of the map in order to
> produce a more interesting world shape. A few other hacks dabbled with this
> idea, but as far as I know this is the only one that modified the engine to
> properly support it without any jank.
> 
> One caveat with the map as it stands is that there are only 19 missile tanks
> instead of the usual 21. I couldn't find the 2 remaining tanks, but I think I
> know where they should be. If the author's comments are anything to go by,
> then it could just be a simple technical snafu causing them to not spawn.
> 
> Also the hack was never 100% finished, so the lack of a final area is
> represented by a bunch of X's.
> 
> Enjoy!


> 2024 JANUARY 30
> 
> Recently I commissioned my friend BachelorSoft to draw a portrait of me, and
> just the other day he delivered it (and boy howdy did he deliver!). Please,
> check it out posthaste on the received art page!


> 2024 JANUARY 24
> 
> I drew my interpretation of the character "blok" from Caves of ZZT a couple
> days ago, and have now added it to this website. Check it out in the visual
> art page!


> 2024 JANUARY 23
> 
> Happy New Year!! Can you believe this site is nearly a year old by this point?
> Time sure flies! This has been really fun, and I hope to continue doing this
> for several more years.
> 
> Anyhow, after a way too long time, I've finally come up with a reference
> drawing for my illustrious Frog Suit. Check it out on the references page in
> the about section! (Do not ask where the rear and side views of it are.)

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