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VOXEDIT - NFT CREATOR

The leading software that allows you to create, rig, and animate your own
voxel-based NFTs. Sell them on The Sandbox's marketplace and discover a new
world.

Start Creating


CREATE YOUR OWN VOX MODELS

1

In order to upload your models, you need to become an artist through our Creator
Fund.

Learn more

2

VoxEdit is the only software capable of exporting assets to our Marketplace.
Download VoxEdit and start creating.

Learn more

3

Once you’ve finished your model you can export it to the Marketplace following
these simple steps.

Learn more


VOXEDIT FEATURES


MODELER

Make the most of your creativity! From beginners to experts, anyone can make
amazing creations thanks to our robust set of tools and our user-friendly
interface.


ANIMATOR

A game changer in the voxel creation world. With our Skeleton System, VoxEdit
allows you to rig and animate anything that you want using the timeline via an
easy-to-use keyframing mode.


NFT MABLOCK EDITORKER

Section to create the fundamental building blocks of the SandBox 3! Each block
measures 32 voxels, there are Solid or Liquid blocks with inner properties.


DOWNLOAD VOXEDIT

Windows

macOS


WHAT OUR ARTISTS ARE CREATING

KWC_pot

1000



Blue & Yellow Parrot

1000



RTFKT HODL RAMEN

5000



Old Wooden Chair

3000




QUOTES FROM VOXEL ARTISTS

VoxEdit has impressed me, since it's the fusion of a modeling editor with an
animation system all in the same software.

William Santacruz- Professional Voxel Artist



VoxEdit is a game changer for voxel artists looking to animate, being the only
dedicated voxel editor that features skeletal rigging and timeline animation.

Alex Florez- Professional Voxel Artist



One of the easiest tools to create animations in voxel art, with an attractive
and a very simple easy-to-use interface for beginners.

Nicolas Morrone- Professional Voxel Artist




CHANGELOG

May 31st, 2023 - Public Beta 55b2e188 Release

May 31st 2023 - Introducing Our Exciting New Update! Beta 55b2e188




Get ready for a game-changing upgrade that enhances your creative experience
with powerful features and improvements designed to boost your productivity and
enjoyment.


WHAT'S NEW?

 * Palette Sharing: Effortlessly edit model and asset colors across multiple
   models with shared palettes for super-fast updates.
 * MacOS Ventura Support: VoxEdit is back in action on MacOS, ensuring seamless
   compatibility and functionality.
 * New Camera Navigation: Seamlessly navigate while editing models, mirroring
   the navigation experience in the Animator module.
 * Model Check: Easily identify problem areas with our new toggle feature,
   streamlining your workflow.
 * Edit Volume Interactive Mode: Enhanced for a smoother user experience.
 * Trim Volume Tool: Quickly access this essential tool in the library toolbar.
 * Content Selection: A more visually appealing interface for better user
   experience.
 * Framework Update: [Please note that detachable panels are temporarily
   unavailable.]

Enhancements

 * Faster Large File Loading: Less waiting time means more time for creating!
 * Select All Library Models: Completing the Select All experience, Ctrl/CMD+A
   now enables selection of all models in the library panel.
 * Enlarged Node Icons: Easily identify assigned models to Node types in the
   Skeleton and Library panels.
 * Modeler Access: Instantly enter the Modeler by double-clicking a node with a
   model in the Skeleton Panel.
 * Animation Preservation: Retain selected Animations when using the 'delete all
   animations but current one' button.
 * Isolated Move & Rotate Axis: Non-selected axis disappears when in use,
   reducing screen clutter.
 * Increased Viewcube Size: Enjoy an aesthetically pleasing change and easier
   interaction.
 * Delete Backup VXM Models: Keep your asset folder organized and clutter-free.
 * New Icons: Template and Forbidden node icons added to panels for clearer
   identification.
 * Inspector Panel: Options become inactive during animation playback for a
   focused experience.
 * Contextual Menu: Displays inactive functions when not available, reducing
   confusion.
 * Loading Pop Up: Display to indicate VoxEdit is working for you

Fixes

 * Imported VXR Files: Resolves integration issues with equipment template
   scenes for smoother workflows.
 * Filename Update: Automatically updates after "Save As" action, ensuring
   accuracy and preventing file misplacement.
 * Overwrite Warning: Prevents unintentional overwrites with alerts for existing
   asset names, protecting your work.
 * Animation Button: Removes the active playback state on static animations.
 * Flip Rig Tool: Fix for animation, resolving rig flipping issues and
   maintaining tool functionality.




Previous Releases




March 20th 2023 - Patch Release




New Features

 * Animation offset function
 * Library - "Delete Backup Models" Feature

Fixes:

 * Templates - Lock renaming animations for certain templates.
 * Animator - Viewport Rectangle Selection Includes Models Outside Selection
   Area.
 * Animator - CTRL / CMD click in the Skeleton Panel not working for
   multiselection.
 * Animator - Template nodes get renamed along with Normal ones in
   multiselection.
 * Animator - [Save File] VXR Title Name Not Updated in Animator After Using
   "Save As" Feature.
 * Modeler - Arrow Keys Move Voxels When "Save Selected Voxels" Popup Is
   Visible.




February 28th 2023 - Patch Release




Fixes:

 * Fixed issue with gray man exporting to the Dashboard with equipment.
 * Fixed crash when exporting assets to Marketplace with duplicated animation
   IDs.
 * Fixed Autofocus on active animation on opening VXR files.
 * Fixed issue with VE not preparing GLTF files properly for rigs with
   interactive nodes.




Improvements:




 * Login credentials changed to show Username only.
 * Login credentials needed to upload assets.
 * Improved camera near plane in orthographic mode.
 * Enhanced rectangle selection in Viewport to select models behind or inside
   other models.
 * Added default layout for first-time users.
 * Autoscroll added no newly created animation.
 * Autoscroll added to active animation when opening a file for the first time

See more


GAME EXPERIENCES




PLAY BY THE RULES!

The default size is 32x32x32, which translates to 1 meter (3.2 ft) in The
Sandbox Universe.

32x32x32 is the maximum detail available to make inside a cubic meter. An avatar
will be about 2 blocks in height (64 Voxels).

VoxEdit comes with a lot of templates to help you get started with your
creations, however, please take a look at our technical guidelines to make sure
your assets will work in the best way in the Game maker.

Technical Specs
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