m12swg.onlinebemessung.software Open in urlscan Pro
65.21.73.31  Public Scan

Submitted URL: http://m12swg.onlinebemessung.software/
Effective URL: https://m12swg.onlinebemessung.software/
Submission: On November 07 via api from JP — Scanned from FI

Form analysis 0 forms found in the DOM

Text Content

QUERDRUCKVERSTÄRKUNG


Einstellung
 * Spracheinstellungen
   * Eingabe
     * Deutsch
     * 
     * Dänisch
     * Deutsch
     * Englisch
     * Französisch
     * Italienisch
     * Holländisch
     * Polnisch
     * Spanisch
     * Missing translation "portugiesisch" for locale "de"
     * Finnisch
     * Schwedisch
     * Tschechisch
   * Ausgabe
     * Öffnen ##
     * Kontakt
 * Landeseinstellungen
   * 
   * 
   * Chile
   * Dänemark
   * Deutschland
   * Vereinigtes Königreich
   * Finnland
   * Frankreich
   * Niederlande
   * Italien
   * Luxemburg
   * Belgien
   * Kroatien
   * Norwegen
   * Österreich
   * Polen
   * Rumänien
   * Schweden
   * Schweiz
   * Slowakei
   * Slowenien
   * Spanien
   * Missing translation "portugal" for locale "de"
   * Tschechien
   * Ungarn
 * Bemessungsvorschrift
   * EC5 (DE)
   * 
   * EC5 (DE)
   * EC5 (AT)
   * EC5 (FR)
   * EC5 (IT)
   * EC5 (FI)
   * EC5 (DK)
   * EC5 (SE)
 * Liefersortiment

Extras
 * Produktkatalog
 * Produktinformation
 * ETA
 * CAD
 * Impressum

 * Projektdaten
 * Träger
 * Auflager
   
 * Lasteinwirkung
 * Optionen
 * Verbindungsmittel
 * Ergebnis


BAUVORHABEN

Name


Straße


Postleitzahl


Ort





POSITION

Bezeichnung


Beschreibung




VERARBEITER/AUFTRAGGEBER

Name


Kundennummer


Straße


Postleitzahl


Ort



Telefon


Fax


Email




BEMERKUNGEN

Bemerkungstext


ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

INFO: Refreshed picking FBO to size (497, 444)

INFO: Time for setup and init of GL element no. 0: 59 ms.

ERROR: [Context|RenderShape] No valid Shape!

ERROR: [Context|RenderShape] No valid Shape!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

ERROR: NO VALID MESH OR NO VERTEX POSITIONS SET!

INFO: activate FogBindable null/defaultX3DFogNode

INFO: register FogBindable null/defaultX3DFogNode

INFO: create new Fog for X3DFogNode-stack

INFO: activate OrthoViewpointBindable viewpointDefault/camera

INFO: activate first X3DViewpointNode for X3DViewpointNode-stack

INFO: activate BackgroundBindable null/defaultX3DBackgroundNode

INFO: register BackgroundBindable null/defaultX3DBackgroundNode

INFO: create new Background for X3DBackgroundNode-stack

INFO: System ready.

INFO: activate NavigationInfoBindable CatStyle/

INFO: activate first X3DNavigationInfoNode for X3DNavigationInfoNode-stack

INFO: activate EnvironmentBindable null/defaultX3DEnvironmentNode

INFO: register EnvironmentBindable null/defaultX3DEnvironmentNode

INFO: create new Environment for X3DEnvironmentNode-stack

WARNING: Fallback to inefficient multi-index mode since creaseAngle=0.

INFO: register OrthoViewpointBindable viewpointFront/camera

INFO: register OrthoViewpointBindable viewpointOben/camera

INFO: register OrthoViewpointBindable viewpointRechts/camera

INFO: register OrthoViewpointBindable viewpointLinks/camera

INFO: register OrthoViewpointBindable viewpointDefault/camera

INFO: register NavigationInfoBindable CatStyle/

INFO: NavType: undefined

INFO: Switch to examine mode.

INFO: setBaseURL:

INFO: webgl2 context found Vendor: WebKit Intel Inc., Renderer: WebKit WebGL
Intel Iris OpenGL Engine, Version: WebGL 2.0 (OpenGL ES 3.0 Chromium),
ShadingLangV.: WebGL GLSL ES 3.00 (OpenGL ES GLSL ES 3.0 Chromium), MSAA
samples: 4 Extensions: EXT_clip_control, EXT_color_buffer_float,
EXT_color_buffer_half_float, EXT_conservative_depth, EXT_depth_clamp,
EXT_float_blend, EXT_polygon_offset_clamp, EXT_texture_compression_bptc,
EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic,
EXT_texture_mirror_clamp_to_edge, EXT_texture_norm16,
NV_shader_noperspective_interpolation, OES_draw_buffers_indexed,
OES_sample_variables, OES_shader_multisample_interpolation,
OES_texture_float_linear, OVR_multiview2, WEBGL_clip_cull_distance,
WEBGL_compressed_texture_astc, WEBGL_compressed_texture_etc,
WEBGL_compressed_texture_etc1, WEBGL_compressed_texture_s3tc,
WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info,
WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_polygon_mode,
WEBGL_stencil_texturing

INFO: Initializing X3DCanvas for [x3dom-x3d-canvas]

INFO: Creating canvas for (X)3D element...

INFO: Found 1 X3D and nodes...

INFO: X3DOM 1.8.3, Build: 7482, Revison:
03da6d38708e4eafc94c2305fdc175312a880321, Date: Tue Aug 1 11:18:17 2023 +0200

INFO: Properties: Setting property 'baseURL' to value ''

INFO: Properties: Setting property 'useGeoCache' to value 'true'

INFO: Properties: Setting property 'PrimitiveQuality' to value '1'

INFO: Properties: Setting property 'showProgress' to value 'true'

INFO: Properties: Setting property 'showStat' to value 'false'

INFO: Properties: Setting property 'showLog' to value 'false'

INFO: Found 0 X3D and nodes...

INFO: X3DOM 1.8.3, Build: 7482, Revison:
03da6d38708e4eafc94c2305fdc175312a880321, Date: Tue Aug 1 11:18:17 2023 +0200

Software-Rendering
 * FPS
   48.71
 * ANIM
   0.00
 * TRAVERSE
   0.10
 * SORT
   0.00
 * RENDER
   0.40
 * DRAW
   0.03

 * #NODES:
   40
 * #SHAPES:
   14
 * #DRAWS:
   12
 * #POINTS:
   202
 * #TRIS:
   114

 * #ACTIVE
   0
 * #TOTAL
   0
 * #LOADED
   0
 * #FAILED
   0

0

Maße in [cm], [kN]

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